History Main / TacticalSuicideBoss

14th Nov '17 1:54:33 PM rixion
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* ''VideoGame/{{Ys}} 3: Oath in Felghana''. If [[spoiler: Chester]] didn't use ThatOneAttack on you, you'd never kill him, as he is invincible until he uses that dash stab attack of his. He's got plenty of other attacks to murder you outright ([[ThatOneBoss especially the 2nd time you fight him...]]), he clearly doesn't ''need'' that Dash Stab, complete with the "'''HIT ME NOW'''" sound effect that also telegraphs he's about to do that move.

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* ''VideoGame/{{Ys}} 3: Oath in Felghana''.''VideoGame/YsTheOathInFelghana''. If [[spoiler: Chester]] didn't use ThatOneAttack on you, you'd never kill him, as he is invincible until he uses that dash stab attack of his. He's got plenty of other attacks to murder you outright ([[ThatOneBoss especially the 2nd time you fight him...]]), he clearly doesn't ''need'' that Dash Stab, complete with the "'''HIT ME NOW'''" sound effect that also telegraphs he's about to do that move.
29th Oct '17 11:52:51 AM Drope
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* ''Franchise/SuperMarioBros'':

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* ''Franchise/SuperMarioBros'':''Franchise/SuperMarioBros'': Bowser tends to be a big offender:
19th Oct '17 8:59:38 PM Ferot_Dreadnaught
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* In ''VideoGame/AHatInTime'', the Snatcher is only able to be defeated because he uses a blue potion attack, which can be thrown back to turn him blue and make him able to be damaged by Hat Kid. This is somewhat ironic because said character [[DangerouslyGenreSavvy actually avoided turning blue on his own specifically to avoid this trope and make himself invincible.]]

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* In ''VideoGame/AHatInTime'', the Snatcher is only able to be defeated because he uses a blue potion attack, which can be thrown back to turn him blue and make him able to be damaged by Hat Kid. This is somewhat ironic because said character [[DangerouslyGenreSavvy actually avoided turning blue on his own specifically to avoid this trope and make himself invincible.]]
19th Oct '17 12:42:46 PM TheWarioBros
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** ""You're probably waiting for me to turn blue, aren't you?"

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** ""You're "You're probably waiting for me to turn blue, aren't you?"
19th Oct '17 12:42:27 PM TheWarioBros
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* In ''VideoGame/AHatInTime'', the Snatcher is only able to be defeated because he uses a blue potion attack, which can be thrown back to turn him blue and make him able to be damaged by Hat Kid. This is somewhat ironic because said character [[DangerouslyGenreSavvy actually avoided turning blue on his own specifically to avoid this trope and make himself invincible.]]
** ""You're probably waiting for me to turn blue, aren't you?"
** "Sorry kiddo, blue doesn't suit me. And I guess that makes me invincible, huh? That's too bad! [[EvilLaugh HA HA HA HA HA HA!"]]
** "Did you just color me blue with my own attack? [[OhCrap This can't count, right?]] Surely this doesn't count?"
16th Oct '17 6:41:02 PM dRoy
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* ''VideoGame/PokemonRedAndBlue:'' Sometimes the Champion Blue's Blastoise would use Rain Dance...even when the opponent right at the field is an electric type pokemon that knows Thunder, a superpowerful electric type attack with low accuracy that becomes maximum whenever Rain Dance is activated.
24th Sep '17 4:50:59 AM GoblinCipher
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** Averted by, of all things, ''Baby'' Bowser in ''VideoGame/YoshisIsland''. About the worst thing he does is get too close to Yoshi, making it easier for himself to be hit; other than that he doesn't do anything that contributes to his defeat.



*** Both Hisstocrat and [[spoiler: Queeen Hisstocrat]] feel a need to have their servants hold plates over their heads for no reason other than to make it easier to stomp them.

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*** Both Hisstocrat and [[spoiler: Queeen Queen Hisstocrat]] feel a need to have their servants hold plates over their heads for no reason other than to make it easier to stomp them.
24th Sep '17 4:45:21 AM GoblinCipher
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* ''Videogame/KingdomHeartsI'' features a variation; in your first boss battle with [[Disney/{{Aladdin}} Jafar]], Jafar forces Genie to attack Sora and his party. Genie's attacks are weak (and usually preceded by Genie saying, "I'm sorry, Al!" or "Get out of the way!") and also frequently produce health points for your party to collect, thus replenishing health as needed.

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* ''Videogame/KingdomHeartsI'' features a variation; in variation where the boss is practicing deliberate tactical suicide. In your first boss battle with [[Disney/{{Aladdin}} Jafar]], Jafar forces Genie to attack Sora and his party. Genie's attacks are weak (and usually preceded by Genie saying, "I'm sorry, Al!" or "Get out of the way!") and also frequently produce health points for items that heal your party to collect, thus replenishing health as needed.party.
16th Sep '17 11:49:10 AM nombretomado
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*** Boss Dumb Drum is an animated iron barrel that hovers above the top border of the screen and spits {{Mook}}s relentlessly. Once in a while, it descends to try to squash Donkey and Diddy. The player just has to move out of the way, because it eventually breaks itself doing that. If Drum only released enemies and kept itself afloat, they would be unable to win. (In the GameBoyAdvance remake, Drum doesn't damage itself -- instead, TNT barrels appear after defeating a wave of enemies, which the Kongs must pick up and throw at the boss.)

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*** Boss Dumb Drum is an animated iron barrel that hovers above the top border of the screen and spits {{Mook}}s relentlessly. Once in a while, it descends to try to squash Donkey and Diddy. The player just has to move out of the way, because it eventually breaks itself doing that. If Drum only released enemies and kept itself afloat, they would be unable to win. (In the GameBoyAdvance UsefulNotes/GameBoyAdvance remake, Drum doesn't damage itself -- instead, TNT barrels appear after defeating a wave of enemies, which the Kongs must pick up and throw at the boss.)
14th Aug '17 10:10:43 AM SullenFrog
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* Hysteria from ''VideoGame/{{Sundered}}'' is a gigantic SpiderTank whose three weak points are too high up for Eshe to reach, and {{Colossus Climb}}ing is not an option. He’d be impossible to harm if not for the fact that one of his attacks (in which he merges his front legs into a giant hammer with which to smash Eshe) has two baffling side effects: if Eshe is on the ground and doesn’t get hit by the attack, it launches Eshe high up into the air, allowing her to attack his highest weak point; and it throws some of the metal debris covering the floor into the air, which inexplicably hangs there to create temporary platforms Eshe can use to get up to his other weak points.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TacticalSuicideBoss