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* Yet another DC event CrossOver is ''ComicBook/OurWorldsAtWar'' which has a {{Galactus}} {{Expy}} sending hundreds of mechanical probes to fight the heroes.

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* Yet another DC event CrossOver is ''ComicBook/OurWorldsAtWar'' which has a {{Galactus}} ComicBook/{{Galactus}} {{Expy}} sending hundreds of mechanical probes to fight the heroes.
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* The upcoming game ''VideoGame/QuantumBreak'' features enemies who can continue to move around while time is frozen and use several time-based powers of their own, such as moving at incredible speeds.
* Certain members of the Brotherhood in ''VideoGame/TheDarkness'' II can warp around the battlefield with Darkness-enhanced speed. This appears to be the only Darkness power that the Brotherhood have mastered, besides the Darkness armor that each Brotherhood member wears to protect them from executions.
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* The Prime Sentinels during Operation: Zero Tolerance in ComicBook/{{X-Men}}

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* The Prime Sentinels during Operation: Zero Tolerance in ComicBook/{{X-Men}}''ComicBook/{{X-Men}}''.



* Yet another DC event CrossOver is OurWorldsAtWar which has a {{Galactus}} {{Expy}} sending hundreds of mechanical probes to fight the heroes.
* In ''SavageDragon'', there is a superpowered gang of roughly two hundred members called the Vicious Circle. Usually, they fight the Dragon en masse. It's usually not enough to beat him unless they use their [[EliteMook elite members]].

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* Yet another DC event CrossOver is OurWorldsAtWar ''ComicBook/OurWorldsAtWar'' which has a {{Galactus}} {{Expy}} sending hundreds of mechanical probes to fight the heroes.
* In ''SavageDragon'', ''ComicBook/SavageDragon'', there is a superpowered gang of roughly two hundred members called the Vicious Circle. Usually, they fight the Dragon en masse. It's usually not enough to beat him unless they use their [[EliteMook elite members]].



* At the end of Season 6 of {{Smallville}}, Lex reveals what the purpose of his secret lab called 33.1 is; to experiment on the powers of meteor-infected individuals and combine their powers into a single body as part of Project Ares. The further implementation of this plan seemed to be a mass-produced superhuman army until the main facility was destroyed in the finale [[spoiler: by Bizarro]].

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* At the end of Season 6 of {{Smallville}}, ''Series/{{Smallville}}'', Lex reveals what the purpose of his secret lab called 33.1 is; to experiment on the powers of meteor-infected individuals and combine their powers into a single body as part of Project Ares. The further implementation of this plan seemed to be a mass-produced superhuman army until the main facility was destroyed in the finale [[spoiler: by Bizarro]].



* In the episode 'Mighty Morphin Mutants' of the first season of MightyMorphinPowerRangers, this trope overlaps a bit with PsychoRangers as a bunch of Mooks receive the power to transform into Rangers themselves.

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* In the episode 'Mighty Morphin Mutants' of the first season of MightyMorphinPowerRangers, ''Series/MightyMorphinPowerRangers'', this trope overlaps a bit with PsychoRangers as a bunch of Mooks receive the power to transform into Rangers themselves.



* The Dragon-Blooded in ''{{Exalted}}'' are essentially meant to be this. They are the weakest of the Exalted, but can pass down their powers to their children (unlike the Celestial Exalted, who exist in fixed numbers and go through {{Reincarnation}}).

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* The Dragon-Blooded in ''{{Exalted}}'' ''TabletopGame/{{Exalted}}'' are essentially meant to be this. They are the weakest of the Exalted, but can pass down their powers to their children (unlike the Celestial Exalted, who exist in fixed numbers and go through {{Reincarnation}}).



* In ''Project: Snowblind'', General Yan Lo's Elite Guard have the same nanoaugmented powers as the player character. There are 3 different types of Elite Guard, each one has 1 of the player's nanotech powers... 1 type can move at super-speed, 1 type has a full-body energy shield, and 1 type is equipped with a cloaking device (although, due to A.I. issues, they mostly just use the cloaking device, which is by far the ''least'' useful of the 3 powers). The General himself has [[AllYourPowersCombined all 3 powers]], although he's nice enough to only use them one at time (with his boss battle being split into 3 different phases, with 1 phaser per power).

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* In ''Project: Snowblind'', ''[[VideoGame/ProjectSnowblind Project: Snowblind]]'', General Yan Lo's Elite Guard have the same nanoaugmented powers as the player character. There are 3 different types of Elite Guard, each one has 1 of the player's nanotech powers... 1 type can move at super-speed, 1 type has a full-body energy shield, and 1 type is equipped with a cloaking device (although, due to A.I. issues, they mostly just use the cloaking device, which is by far the ''least'' useful of the 3 powers). The General himself has [[AllYourPowersCombined all 3 powers]], although he's nice enough to only use them one at time (with his boss battle being split into 3 different phases, with 1 phaser per power).
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* In ''CrisisOnInfiniteEarths'', the Anti-Monitor had literally ''millions'' of these guys in his Shadow Demon army.

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* In ''CrisisOnInfiniteEarths'', ''ComicBook/CrisisOnInfiniteEarths'', the Anti-Monitor had literally ''millions'' of these guys in his Shadow Demon army.
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* The Gravelord Servant Covenant in ''VideoGame/DarkSouls'' operates by cursing other players with Superpowered Mooks. The regular enemies in the area will be accompanied by more powerful red phantom versions of themselves until the afflicted players find the Gravelord Servant's soul sign, invade their world, and kill them.
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* ''VideoGame/{{Dishonored}}'' gives us Whalers, [[McNinja ninja-like]] GasMaskMooks who can [[TeleportSpam Blink]] around just like you, as well as Pull you towards them.

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* ''VideoGame/{{Dishonored}}'' gives us Whalers, Assassins, [[McNinja ninja-like]] GasMaskMooks who can [[TeleportSpam Blink]] around just like you, as well as Pull you towards them.
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* This was the BigBad's master plan in the film version of ''TheLeagueOfExtraordinaryGentlemen'', but it never got past the prototype stage (a pair of [[TheDragon right-hand henchmen]], one equipped with {{invisibility}} and the other with Mr. Hyde's SuperStrength) because the heroes blew everything up beforehand.

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* This was the BigBad's master plan in the film version of ''TheLeagueOfExtraordinaryGentlemen'', ''Film/TheLeagueOfExtraordinaryGentlemen'', but it never got past the prototype stage (a pair of [[TheDragon right-hand henchmen]], one equipped with {{invisibility}} and the other with Mr. Hyde's SuperStrength) because the heroes blew everything up beforehand.
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-->-- '''Nomad''', commenting on [[NorthKoreansWithNodongs enemy]] [[PowerArmor Nanosuit]] soldiers in ''VideoGame/{{Crysis}}''

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-->-- '''Nomad''', commenting on [[NorthKoreansWithNodongs enemy]] [[PowerArmor [[PoweredArmor Nanosuit]] soldiers in ''VideoGame/{{Crysis}}''
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** ''VideoGame/{{inFAMOUS Second Son}}'': ALL the Department of Unified Protection mooks have a copy of their boss's [[DishingOutDirt concrete superpowers]]. They use the ground jumping powers to compensate for their bad movement patterns, making them much harder to hit while they use old fashioned assault rifles. And higher positions. No, you can't copy from any of them.

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** ''VideoGame/{{inFAMOUS Second Son}}'': ALL the [[CapeBusters Department of Unified Protection Protection]] mooks have a copy of their boss's [[DishingOutDirt concrete superpowers]]. They use the ground jumping powers to compensate for their bad movement patterns, making them much harder to hit while they use old fashioned assault rifles. And higher positions. No, you can't copy from any of them.
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* ''VideoGame/{{inFAMOUS}}'' had [[DifferentlyPoweredIndividual conduits]], EliteMooks armed with powers similar to whichever boss they happen to work under. The first set can teleport and create a traveling explosion. The second set are either heavily armored guys who [[MookMaker spawn]] [[GoddamnedBats ankle-biters]] while launching rockets at you or guys who can telekinetically build a [[BossinMookClothing giant mecha suit out of debris]]. The third kind have cloaking or the ability to project a giant ghostly figure around themselves.
** Likewise, ''VideoGame/{{inFAMOUS 2}}'' has the [[AmoralAfrikaner Vermaak 88]], an entire army of mass-produced Conduit supersoldiers manufactured by the BigBad, all equipped with a weakened portion of [[AnIcePerson Kuo's power]] stolen from Kuo and transferred to them en mass.

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* ''VideoGame/{{inFAMOUS}}'' had [[DifferentlyPoweredIndividual conduits]], EliteMooks armed with powers similar to whichever boss they happen to work under. The first set Reapers can teleport and create a traveling explosion. The second set Dust Men are either heavily armored guys who [[MookMaker spawn]] [[GoddamnedBats ankle-biters]] while launching rockets at you or guys who can telekinetically build a [[BossinMookClothing giant mecha suit out of debris]]. The third kind [[AncientConspiracy First Sons]] have cloaking or the ability to project a giant ghostly figure around themselves.
** Likewise, ''VideoGame/{{inFAMOUS 2}}'' has the [[AmoralAfrikaner Vermaak 88]], an entire army of mass-produced Conduit supersoldiers manufactured by the BigBad, all equipped with a weakened portion of [[AnIcePerson Kuo's ice power]] stolen from Kuo and transferred to them en mass.
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* ''VideoGame/InFamous'' had conduits, EliteMooks armed with powers similar to whichever boss they happen to work under. The first set can teleport and create a traveling explosion. The second set are either heavily armored guys who [[MookMaker spawn]] [[GoddamnedBats ankle-biters]] while launching rockets at you or guys who can telekinetically build a [[BossinMookClothing giant mecha suit out of debris]]. The third kind have cloaking or the ability to project a giant ghostly figure around themselves.
** Likewise, ''Infamous 2'' has the Vermaak 88, an entire army of mass-produced Conduit supersoldiers manufactured by the BigBad, all equipped with a weakened portion of [[AnIcePerson Kuo's power]] stolen from Kuo and transferred to them en mass.
** InFamousSecondSon: ALL the Department of Unified Protection mooks have a copy of their boss's earth superpowers. They use the ground jumping powers to compensate for their bad movement patterns, making them much harder to hit while they use old fashioned assault rifles. And higher positions. No, you can't copy from any of them.

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* ''VideoGame/InFamous'' ''VideoGame/{{inFAMOUS}}'' had conduits, [[DifferentlyPoweredIndividual conduits]], EliteMooks armed with powers similar to whichever boss they happen to work under. The first set can teleport and create a traveling explosion. The second set are either heavily armored guys who [[MookMaker spawn]] [[GoddamnedBats ankle-biters]] while launching rockets at you or guys who can telekinetically build a [[BossinMookClothing giant mecha suit out of debris]]. The third kind have cloaking or the ability to project a giant ghostly figure around themselves.
** Likewise, ''Infamous 2'' ''VideoGame/{{inFAMOUS 2}}'' has the [[AmoralAfrikaner Vermaak 88, 88]], an entire army of mass-produced Conduit supersoldiers manufactured by the BigBad, all equipped with a weakened portion of [[AnIcePerson Kuo's power]] stolen from Kuo and transferred to them en mass.
** InFamousSecondSon: ''VideoGame/{{inFAMOUS Second Son}}'': ALL the Department of Unified Protection mooks have a copy of their boss's earth superpowers.[[DishingOutDirt concrete superpowers]]. They use the ground jumping powers to compensate for their bad movement patterns, making them much harder to hit while they use old fashioned assault rifles. And higher positions. No, you can't copy from any of them.
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So the heroes are [[FoeTossingCharge mowing through]] your legions of {{Mooks}} like they were nothing. Even your [[GiantMook Giant Mooks]] and EliteMooks barely slow them down for more than a couple seconds. You see, the heroes have an edge that not even your best EliteMooks can hope to match...not only are they better fighters, they're also fighting on a whole different level than your minions. Maybe they're [[StarWars Jedi]] skilled in The Force, or [[FirstEncounterAssaultRecon they see the world in bullet-time]] and [[VideoGame/{{Crysis}} wear superpowered nanotech suits]]. Maybe they have a [[VideoGame/{{HalfLife}} gravity gun]], [[VideoGame/JustCause grappling hook pistol]], or some other special weapon your troops have no equivalent of. Perhaps your enemies are straight-up superheroes, or they could just be [[ActionSurvivor average guys]] who only win because your {{Mooks}} are [[EqualOpportunityEvil blind, deaf, mentally impaired or physically challenged]].

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So the heroes are [[FoeTossingCharge mowing through]] your legions of {{Mooks}} like they were nothing. Even your [[GiantMook Giant Mooks]] and EliteMooks barely slow them down for more than a couple seconds. You see, the heroes have an edge that not even your best EliteMooks can hope to match...not only are they better fighters, they're also fighting on a whole different level than your minions. Maybe they're [[StarWars Jedi]] skilled in The Force, or [[FirstEncounterAssaultRecon [[VideoGame/FirstEncounterAssaultRecon they see the world in bullet-time]] and [[VideoGame/{{Crysis}} wear superpowered nanotech suits]]. Maybe they have a [[VideoGame/{{HalfLife}} gravity gun]], [[VideoGame/JustCause grappling hook pistol]], or some other special weapon your troops have no equivalent of. Perhaps your enemies are straight-up superheroes, or they could just be [[ActionSurvivor average guys]] who only win because your {{Mooks}} are [[EqualOpportunityEvil blind, deaf, mentally impaired or physically challenged]].

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* Near the end of ''WesternAnimation/JusticeLeagueUnlimited'', Cadmus sends Galatea to attack the Watchtower with an army of Ultimen clones. Although the original Ultimen had a fair amount of characterization, it's implied that the mass-produced clones have more rudimentary mental conditioning.

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* Near the end of ''WesternAnimation/JusticeLeagueUnlimited'', ''WesternAnimation/JusticeLeagueUnlimited'':
**
Cadmus sends Galatea to attack the Watchtower with an army of Ultimen clones. Although the original Ultimen had a fair amount of characterization, it's implied that the mass-produced clones have more rudimentary mental conditioning.conditioning.
** In "Hearts and Minds", Despero empowers his soldiers using the Flame of Pytar that also gave him power. These soldiers are far from cannon fodder -- they are introduced [[CurbStompBattle curbstomping]] [[TheWorfEffect a bunch of Green Lanterns]]. [[spoiler:The heroes only win by channeling the Pytar itself, who actually doesn't approve of what Despero is doing with its power, but couldn't stop him until now.]]
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* The [[{{Ninja}} Dai Li]], of ''WesternAnimation/AvatarTheLastAirbender'', are "The Secret Police" of Ba Sing Sei and prove to be [[DemonicSpiders some of the most formidable advisaries]] the gaang has to contend with. In the ''"Lake Laogai"'' episode, not only were they able to hold their own versus the gaang and Jet's group, in ''"The Day of Black Sun pt.2"'', a lone pair of Dai Li agents were able to stall Aang, Sokka, and Toph, by themselves!

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* The [[{{Ninja}} Dai Li]], of ''WesternAnimation/AvatarTheLastAirbender'', are "The Secret Police" of Ba Sing Sei Se and prove to be [[DemonicSpiders some of the most formidable advisaries]] the gaang has to contend with. In the ''"Lake Laogai"'' episode, not only were they able to hold their own versus the gaang and Jet's group, in ''"The Day of Black Sun pt.2"'', a lone pair of Dai Li agents were able to stall Aang, Sokka, and Toph, by themselves!
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* Some [[AritocratsAreEvil noble houses]] in ''{{Mistborn}}'' have enough [[FunctionalMagic allomancers]] to field entire strike teams of them. Though they're almost all [[MasterOfOneMagic Mistings]] rather than full Mistborn, they're still much more dangerous than ordinary humans would be in their place. [[EvilOverlord The Lord Ruler]] also keeps armies of Koloss (orc-like nonhumans which are superhumanly strong and durable) but rarely uses them because while they're incredibly effective in battle, they also have a tendency to go into uncontrollable killing rages, even against allies, which makes them a weapon of last resort.

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* Some [[AritocratsAreEvil [[AristocratsAreEvil noble houses]] in ''{{Mistborn}}'' have enough [[FunctionalMagic allomancers]] to field entire strike teams of them. Though they're almost all [[MasterOfOneMagic Mistings]] rather than full Mistborn, they're still much more dangerous than ordinary humans would be in their place. [[EvilOverlord The Lord Ruler]] also keeps armies of Koloss (orc-like nonhumans which are superhumanly strong and durable) but rarely uses them because while they're incredibly effective in battle, they also have a tendency to go into uncontrollable killing rages, even against allies, which makes them a weapon of last resort.
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* Since most of the suits used by the protagonists in''Franchise/KamenRider'' originate from villain's power source anyway, the villains can easily mass produce cheaper versions of said suit. specific examples include the Shocker Riders from the original show, the Riotroopers from ''Series/KamenRider555'' and the Kamen Rider Mages from TheMovie of ''Series/KamenRiderWizard''
* In the episode 'Mighty Morphin Mutants' of the first season of MightyMorphinPowerRangers, this trope overlaps a bit with PsychoRangers as a bunch of Mooks receive the power to transform into Rangers themselves.
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[[foldercontrol]]
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** InFamousSecondSon: ALL the Department of Unified Protection mooks have a copy of their boss's earth superpowers. They use the ground jumping powers to compensate for their bad movement patterns, making them much harder to hit while they use old fashioned assault rifles. And higher positions. No, you can't copy from any of them.
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* The Gamorran supersoldiers, and later Dr. Krigstein's goons, in ''TheAuthority''.

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* The Gamorran supersoldiers, and later Dr. Krigstein's goons, in ''TheAuthority''.''ComicBook/TheAuthority''.
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* In ''{{Halo}}'', the player's only actual "superpower" that distinguishes them from the standard disposable [[RedShirt Redshirts]] is a regenerating energy shield. The alien enemy officers, known as Elites, have the same regenerating energy shield as well as similar health/durability compared to the player.

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* In ''{{Halo}}'', ''Franchise/{{Halo}}'', the player's only actual "superpower" that distinguishes them from the standard disposable [[RedShirt Redshirts]] is a regenerating energy shield. The alien enemy officers, known as Elites, have the same regenerating energy shield as well as similar health/durability compared to the player.
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* In ''VideoGame/TimeShift'', the player has the ability to slow down or stop time (while continuing to move at normal speeds themselves), allowing them to slaughter basic Mooks left and right. The enemy army's trump card were the Quantum Guards, cyborg soldiers equipped with similar time-bending abilities as the player (Flash Guards could slow time and thus move at super-speeds, and Warp Guards could teleport around by stopping time. Storm Guards are the only EliteMooks without actual superpowers; they instead use impenetrable, riot-gear-like energy shields that are rather reminiscent of those used by the Jackals from ''Franchise/{{Halo}}'').

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* In ''VideoGame/TimeShift'', the player has the ability to slow down or stop time (while continuing to move at normal speeds themselves), allowing them to slaughter basic Mooks left and right. The enemy army's trump card were the Quantum Guards, cyborg soldiers equipped with similar time-bending abilities as the player (Flash Guards could slow time and thus move at super-speeds, and Warp Guards could teleport around by stopping time. Storm Guards are the only EliteMooks Quantum Guards without actual superpowers; they instead use impenetrable, riot-gear-like energy shields that are rather reminiscent of those used by the Jackals from ''Franchise/{{Halo}}'').
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* In ''VideoGame/TimeShift'', the player has the ability to slow down or stop time (while continuing to move at normal speeds themselves), allowing them to slaughter basic Mooks left and right. The enemy army's trump card were the Quantum Guards, cyborg soldiers equipped with similar time-bending abilities as the player (Flash Guards could slow time and thus move at super-speeds, Storm Guards had impenetrable energy shields, and Warp Guards could teleport around by stopping time).

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* In ''VideoGame/TimeShift'', the player has the ability to slow down or stop time (while continuing to move at normal speeds themselves), allowing them to slaughter basic Mooks left and right. The enemy army's trump card were the Quantum Guards, cyborg soldiers equipped with similar time-bending abilities as the player (Flash Guards could slow time and thus move at super-speeds, Storm Guards had impenetrable energy shields, and Warp Guards could teleport around by stopping time).time. Storm Guards are the only EliteMooks without actual superpowers; they instead use impenetrable, riot-gear-like energy shields that are rather reminiscent of those used by the Jackals from ''Franchise/{{Halo}}'').
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* ''VideoGame/{{Saints Row IV}}'' gives the player superpowers, but they're not exclusive to you alone. Zin specialists can use the Super Sprint and Super Jump abilities in the same way that you can and are immune to being knocked down, as they can simply flip to recover. Another example would be Wardens, who possess all of your abilities save for Buff, in addition to an [[DeflectorShields energy shield]] that protects against conventional damage until it is removed by a super power.
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* In Creator/SergeyLukyanenko and Creator/NickPerumov's ''Literature/WrongTimeForDragons'', the first major threat that Victor encounters in the Middle World are the Punishers, squads operated by the [[ElementalMagic Water Clan]] to kill those whom the higher-up Water mages want dead. They are usually composed of dedicated battle mages of lower ranks lead by a third-rank mage. They are quite adept at using [[MakingASplash water whips]] with deadly precision, frequently slicing people in half. The third-rank mage can summon a [[{{Golem}} Water Spirit]], which is invincible to normal weapons (unless you kill the mage controlling it). In fact, any steel weapon that passes through the Water Spirit instantly rusts and crumbles. [[spoiler:It turns out that the Punishers are only there to secretly initiate Victor with Water magic on his path to becoming TheDragonslayer]].
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* In ''Film/XMenDaysOfFuturePast'', the future sentinels are basically faceless enemies, but with their AdaptiveAbility are almost invincible.
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* ''VideoGame/{{Dishonored}}'' gives us Whalers, standard GasMaskMooks... who can Blink around just like you.

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* ''VideoGame/{{Dishonored}}'' gives us Whalers, standard GasMaskMooks... [[McNinja ninja-like]] GasMaskMooks who can Blink [[TeleportSpam Blink]] around just like you.you, as well as Pull you towards them.
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* Later parts of the ''StarWars'' ''DarkForcesSaga'' used this to add more opponents with lightsaber skills and Force powers, making them more integral to the gameplay compared to ''Jedi Knight'', which had only offered such fights with the bosses.
** The main plot of ''JediOutcast'' involved the Empire mass-producing Reborn troops, Imperial soldiers artificially infused with Force abilities and given lightsabers. They ranged from the basic orange Reborn, who were limited to simple lightsaber skills, to the red Reborn, who had the same Force abilities as the player (only at a slightly weaker level), to the elite Shadow Troopers, who wore black ''lightsaber-resistant'' armor and helmets (which looked like lower-tier copies of Darth Vader's own Sith armor) and had the same Force ability and lightsaber skill level as your own character, ''and could turn invisible.''

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* Later parts of the ''StarWars'' ''DarkForcesSaga'' ''Franchise/StarWars: VideoGame/DarkForcesSaga'' used this to add more opponents with lightsaber skills and Force powers, making them more integral to the gameplay compared to ''Jedi Knight'', which had only offered such fights with the bosses.
** The main plot of ''JediOutcast'' ''VideoGame/JediOutcast'' involved the Empire mass-producing Reborn troops, Imperial soldiers artificially infused with Force abilities and given lightsabers. They ranged from the basic orange Reborn, who were limited to simple lightsaber skills, to the red Reborn, who had the same Force abilities as the player (only at a slightly weaker level), to the elite Shadow Troopers, who wore black ''lightsaber-resistant'' armor and helmets (which looked like lower-tier copies of Darth Vader's own Sith armor) and had the same Force ability and lightsaber skill level as your own character, ''and could turn invisible.''
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*The [[{{Ninja}} Dai Li]], of ''WesternAnimation/AvatarTheLastAirbender'', are "The Secret Police" of Ba Sing Sei and prove to be [[DemonicSpiders some of the most formidable advisaries]] the gaang has to contend with. In the ''"Lake Laogai"'' episode, not only were they able to hold their own versus the gaang and Jet's group, in ''"The Day of Black Sun pt.2"'', a lone pair of Dai Li agents were able to stall Aang, Sokka, and Toph, by themselves!
Is there an issue? Send a MessageReason:
None


So the heroes are [[FoeTossingCharge mowing through]] your legions of {{Mooks}} like they were nothing. Even your [[GiantMook Giant Mooks]] and EliteMooks barely slow them down for more than a couple seconds. You see, the heroes have an edge that not even your best EliteMooks can hope to match...not only are they better fighters, they're also fighting on a whole different level than your minions. Maybe they're [[StarWars Jedi]] skilled in The Force, or [[FirstEncounterAssaultRecon they see the world in bullet-time]] and [[VideoGame/{{Crysis}} wear superpowered nanotech suits]]. Maybe they have a [[VideoGame/{{HalfLife}} gravity gun]] or some other special weapon your troops have no equivalent of. Perhaps your enemies are superheroes, or they could just be [[ActionSurvivor average guys]], who only win because your {{Mooks}} are [[EqualOpportunityEvil blind, deaf, mentally impaired or physically challenged]].

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So the heroes are [[FoeTossingCharge mowing through]] your legions of {{Mooks}} like they were nothing. Even your [[GiantMook Giant Mooks]] and EliteMooks barely slow them down for more than a couple seconds. You see, the heroes have an edge that not even your best EliteMooks can hope to match...not only are they better fighters, they're also fighting on a whole different level than your minions. Maybe they're [[StarWars Jedi]] skilled in The Force, or [[FirstEncounterAssaultRecon they see the world in bullet-time]] and [[VideoGame/{{Crysis}} wear superpowered nanotech suits]]. Maybe they have a [[VideoGame/{{HalfLife}} gravity gun]] gun]], [[VideoGame/JustCause grappling hook pistol]], or some other special weapon your troops have no equivalent of. Perhaps your enemies are straight-up superheroes, or they could just be [[ActionSurvivor average guys]], guys]] who only win because your {{Mooks}} are [[EqualOpportunityEvil blind, deaf, mentally impaired or physically challenged]].

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* In ''WesternAnimation/AvatarTheLastAirbender'', all firebenders become superpowered, above and beyond their normal firebending, whenever Sozin's comet is in town and when compared to other benders.

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\n[[AC:WesternAnimation]]\n* In ''WesternAnimation/AvatarTheLastAirbender'', all firebenders become superpowered, above and beyond their normal firebending, whenever Sozin's comet is in town and when compared to other benders.[[/folder]]

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