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[[folder:Anime & Manga]]
* ''Manga/QueenMillennia'': One way of entry to Tsukuba Observatory looks like a giant boulder, while the shadow obscures the entrance tunnel.
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* In the ''Literature/HarryPotter'' series is Platform Nine-and-Three-Quarters, a secret [[ExactlyWhatItSaysOnTheTin train platform between numbers 9 and 10]], at the King's Cross railway station in London. Wizards and witches (but not {{muggles}}) can get to this hidden stop by walking through a certain brick pillar that separates Platform 9 from Platform 10. (At the real King's Cross, incidentally, the real platforms 9 and 10 are actually on opposite sides of the railway lines.)
** ''Literature/HarryPotter'' also has Diagon Alley, whose most mundane entrance can be accessed by going through an inn (which seems to be enchanted to keep {{muggles}} from seeing it anyway) and tapping exactly the right spot on a brick wall with a wand.
** A third ''Literature/HarryPotter'' example is the Room of Requirement in Hogwarts, which one accesses by walking past its door while consciously thinking of needing something. The room then supplies what you need.

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* In the The ''Literature/HarryPotter'' series is has several into wizardspace:
**
Platform Nine-and-Three-Quarters, a secret [[ExactlyWhatItSaysOnTheTin train platform between numbers 9 and 10]], at the King's Cross railway station in London. Wizards and witches (but not {{muggles}}) can get to this hidden stop by walking through a certain brick pillar that separates Platform 9 from Platform 10. (At the real King's Cross, incidentally, the real platforms 9 and 10 are actually on opposite sides of the railway lines.track -- Rowling admitted later that she had got the station layout confused with Euston, where the two platforms do have a barrier between.)
** ''Literature/HarryPotter'' also has Diagon Alley, whose most mundane entrance can be accessed by going through an inn (which seems to be enchanted to keep {{muggles}} from seeing it anyway) and tapping exactly the right spot on a brick wall with a wand.
** A third ''Literature/HarryPotter'' example is the The Room of Requirement in Hogwarts, which one accesses by walking past its door while consciously thinking of needing something. The room then supplies what you need.

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[[folder:Film]]
* In the first ''Film/OhGod'' movie, God meets the main character on the 27th floor... in a building with only 17.

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[[folder:Film]]
* In the first ''Film/OhGod'' movie, God meets the main character on the 27th floor... in a building with only 17.
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[[folder:Film -- Live-Action]]
* In the first ''Film/OhGod'' movie, God meets the main character on the 27th floor... in a building with only 17.
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A Strange Secret Entrance is the hidden place--a SecretRoom--that you access by seemingly impossible means. When Alice first tells Bob about the Strange Secret Entrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob.

He can't make his way in at first, even by copying Alice exactly. But eventually he will figure it out, and gain access to whatever strange thing lies behind the door. It may be a BookcasePassage or a SecretUndergroundPassage.

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A Strange Secret Entrance is the hidden place--a SecretRoom--that portal that you access by seemingly impossible means. When Alice first tells Bob about the Strange Secret Entrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob.

He can't make his way in at first, even by copying Alice exactly. But eventually he will figure it out, and gain access to the portal and whatever strange thing lies behind the door. It The portal may be a BookcasePassage or a SecretUndergroundPassage.
SecretUndergroundPassage and there may be a hidden switch or code word.

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A Strange Secret Entrance is the hidden place that you access by seemingly impossible means. When Alice first tells Bob about the Strange Secret Entrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob. He can't make his way in at first, even by copying Alice exactly. But eventually he will figure it out, and gain access to whatever strange thing lies behind the door.

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A Strange Secret Entrance is the hidden place that place--a SecretRoom--that you access by seemingly impossible means. When Alice first tells Bob about the Strange Secret Entrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob.

He can't make his way in at first, even by copying Alice exactly. But eventually he will figure it out, and gain access to whatever strange thing lies behind the door. \n It may be a BookcasePassage or a SecretUndergroundPassage.
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* ''VideoGame/DivinityOriginalSinII'': The Sallow Man's VolcanoLair is hidden behind a HardLight illusion of a cave wall. To enter, the player character needs either to have a unique artifact of TrueSight to {{dispel|Magic}} it or to win admittance with [[DemandingTheirHead the head]] of the Sallow Man's enemy.

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* ''VideoGame/DivinityOriginalSinII'': The Sallow Man's VolcanoLair is hidden behind a HardLight illusion of a cave wall. To enter, the player character needs either to have a unique artifact of TrueSight to {{dispel|Magic}} it or to win admittance with by [[DemandingTheirHead the head]] of bringing the Sallow Man's enemy.Man the head of his enemy]].
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* ''VideoGame/DivinityOriginalSinII'': The Sallow Man's VolcanoLair is hidden behind a HardLight illusion of a cave wall. To enter, the player character needs either to have a unique artifact of TrueSight to {{dispel|Magic}} it or to offer a {{MacGuffin}} the Sallow Man wants so he'll admit them.

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* ''VideoGame/DivinityOriginalSinII'': The Sallow Man's VolcanoLair is hidden behind a HardLight illusion of a cave wall. To enter, the player character needs either to have a unique artifact of TrueSight to {{dispel|Magic}} it or to offer a {{MacGuffin}} win admittance with [[DemandingTheirHead the head]] of the Sallow Man wants so he'll admit them.Man's enemy.
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* ''ComicBook/MortadeloYFilemon'' LOVE this trope. Any time the titular duo are called into the T.I.A., they'll use one of these. More often than not, they come in two flavors: they're either very inconvenient, humiliating or painful, or they defy the laws of physics (or even reality itself) for no reason other than RuleOfFunny.

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* In ''Literature/TheChroniclesOfNarnia'', Narnia is, at least in the ''Literature/TheLionTheWitchAndTheWardrobe'', accessed by walking through the wardrobe. Other ways to get in include [[Literature/TheMagiciansNephew trans-dimensionally-travelling magic rings]], [[Literature/TheVoyageOfTheDawnTreader accidentally falling through a 2D painting]] and [[spoiler: [[Literature/TheLastBattle getting hit by a train]].]]



* In ''Literature/TheChroniclesOfNarnia'', Narnia is, at least in the ''Literature/TheLionTheWitchAndTheWardrobe'', accessed by walking through the wardrobe. Other ways to get in include [[Literature/TheMagiciansNephew trans-dimensionally-travelling magic rings]], [[Literature/TheVoyageOfTheDawnTreader accidentally falling through a 2D painting]] and [[spoiler: [[Literature/TheLastBattle getting hit by a train]].]]
* ''Literature/TheWheelOfTime'': The Eye of The World can only be found once by any person, with a single exception. It moves, but always within a specific, very dangerous region.
** Similarly are the worlds of the Finn (Snake and Fox People) which are accessed through two doorways with eye-wrenching curvature. [[spoiler: Or entering through the tower of Ghenjei, but that's more dangerous because the doors bind them to bargains and certain rules.]] The main characters have an argument when three of them come out of the door and are informed that at most one person should be inside and that one of them was using magic, which is a no-no.
* ''Literature/WaysideSchool'' is thirty stories tall, but of those thirty, [[MakesJustAsMuchSenseInContext they forgot to build the nineteenth]]. It does not exist, and its resident teacher Miss Zarves and her entire class are entirely imaginary. Nonetheless, a student ends up there by accident in one story.
* In David Eddings' ''Literature/TheTamuli'', the city of Cyrga is found this way, involving a long and detailed set of instructions from an oasis across the desert and culminating with finding the exact spot where an illusion conceals an entrance through the mountains by lining them up with the Pillars of Cyrgon.



* In David Eddings' ''Literature/TheTamuli'', the city of Cyrga is found this way, involving a long and detailed set of instructions from an oasis across the desert and culminating with finding the exact spot where an illusion conceals an entrance through the mountains by lining them up with the Pillars of Cyrgon.
* ''Literature/TheToymakersApprentice'': Christian takes [[TheProtagonist Stefan]] to the clock maker's guild and the two of them get inside the janitor's closet at the back of a hallway. Christian closes the door from the inside, turns the knob, and pushes the lock, revealing that the closet is a secret elevator that takes them down to a massive underground area where the Master Clock of Nuremberg is located.
* ''Literature/WaysideSchool'' is thirty stories tall, but of those thirty, [[MakesJustAsMuchSenseInContext they forgot to build the nineteenth]]. It does not exist, and its resident teacher Miss Zarves and her entire class are entirely imaginary. Nonetheless, a student ends up there by accident in one story.




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* ''Literature/TheWheelOfTime'': The Eye of The World can only be found once by any person, with a single exception. It moves, but always within a specific, very dangerous region.
** Similarly are the worlds of the Finn (Snake and Fox People) which are accessed through two doorways with eye-wrenching curvature. [[spoiler: Or entering through the tower of Ghenjei, but that's more dangerous because the doors bind them to bargains and certain rules.]] The main characters have an argument when three of them come out of the door and are informed that at most one person should be inside and that one of them was using magic, which is a no-no.
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* In ''WesternAnimation/PhineasAndFerb'', OnceAnEpisode, Perry gets to his secret lair(s) by using some zany entrance hidden somewhere around the [=FlynnFletcher=] household and sometimes beyond that. [[RuleOfFunny He rarely ever is shown using the same entrance twice.]]

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* In ''WesternAnimation/PhineasAndFerb'', OnceAnEpisode, Perry gets to his secret lair(s) by using some zany entrance hidden somewhere around the [=FlynnFletcher=] household and sometimes beyond that. [[RuleOfFunny He He's rarely ever is shown using the same entrance twice.]]
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* In ''WesternAnimation/PhineasAndFerb'', OnceAnEpisode, Perry gets to his secret lair(s) by using some zany entrance hidden somewhere around the [=FlynnFletcher=] household and sometimes beyond that. [[RuleOfFunny He rarely ever is shown using the same entrance twice.]]
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None

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* ''VideoGame/DivinityOriginalSinII'': The Sallow Man's VolcanoLair is hidden behind a HardLight illusion of a cave wall. To enter, the player character needs either to have a unique artifact of TrueSight to {{dispel|Magic}} it or to offer a {{MacGuffin}} the Sallow Man wants so he'll admit them.
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None


* Some secret levels in ''VideoGame/DonkeyKongCountry1'' are accessed by unintuitively jumping down "bottomless" pits into off-screen barrel cannons.

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* Some secret levels in ''VideoGame/DonkeyKongCountry1'' are accessed by unintuitively jumping down "bottomless" pits into off-screen barrel cannons.[[note]]Technically, most of them are just barely visible at the edge of the screen, and the truly offscreen ones generally have [[FollowTheMoney bananas indicating where to jump]]. Few if any require a true LeapOfFaith.[[/note]]
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* In ''Literature/TheDreamsideRoad'', the passageway to Sucora Cloud’s hidden room is located behind a wall of her family’s graveyard mausoleum.
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* The nearest door to Fairyland in ''Literature/TheWeeFreeMen'' is through a standing stone arch. At first glance, it looks normal, but Tiffany notices that it projects a slightly time-delayed image of the sky behind it; a passing bird takes several seconds to appear on the 'screen', and is briefly duplicated after the real bird leaves the space. Walking through the arch casually just puts her on the other side, so Tiffany closes her eyes and refuses to be fooled by the illusion, and makes it to Fairyland.
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May involve passing through a CoolGate. In video games, frequently overlaps with DevelopersRoom.

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May involve passing through a CoolGate. In video games, frequently overlaps with DevelopersRoom. Compare SecretRoom.

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[[folder:Comic Books]]
* ''Franchise/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: The entrance to Paula von Gunther's hidden Holliday College laboratory is disguised in a maintenance room full of plumbing. This usually keeps it well hidden but on one occasion two blindfolded students managed to stumble through, partially because the usual visual trick didn't apply to them.
[[/folder]]



[[folder:Comic Books]]
* ''Franchise/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: The entrance to Paula von Gunther's hidden Holliday College laboratory is disguised in a maintenance room full of plumbing. This usually keeps it well hidden but on one occasion two blindfolded students managed to stumble through, partially because the usual visual trick didn't apply to them.
[[/folder]]



* Played with in Alan Dean Foster's ''Literature/{{Spellsinger}}'' series. Book three involves the search for a mysterious town called Crancularn which no one seems to know the way to; legend has it that the town moves from place to place, and even requires TheHero obtain a magic map from a village of fairies to find it. It later turns out the town doesn't move, only seems to because those looking for it ''[[YourMindMakesItReal believe]]'' it does; however to find it/be able to see it you still have to ''want'' to. DoubleSubverted, however, since when the heroes later flee the town they see it and its residents change into ghosts and demons, then fade away, though whether this was due to their own expectations, the fact they were leaving and thus didn't want to find it any more, or an illusion created by [[spoiler:an evil genie they'd just faced]] is never revealed.

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* Played with in Alan Dean Foster's ''Literature/{{Spellsinger}}'' series. Book three involves the search for a mysterious town called Crancularn which no one seems to know the way to; legend has it that the town moves from place to place, and even requires TheHero obtain a magic map from a village of fairies to find it. It later turns out the town doesn't move, only seems to because those looking for it ''[[YourMindMakesItReal believe]]'' it does; however to find it/be able to see it you still have to ''want'' to. DoubleSubverted, however, since when the heroes later flee the town they see it and its residents change into ghosts and demons, then fade away, though whether this was due to their own expectations, the fact they were leaving and thus didn't want to find it any more, anymore, or an illusion created by [[spoiler:an evil genie they'd just faced]] is never revealed.



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



* In ''WesternAnimation/TotallySpies,'' there are a zillion of these. It's a RunningGag that OnceAnEpisode, the girls will be yanked into WOOHP headquarters by increasingly bizarre means. Once, just once, they get to turn the tables on their boss and yank ''him'' into the headquarters without warning.

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* In ''WesternAnimation/TotallySpies,'' ''WesternAnimation/TotallySpies'', there are a zillion of these. It's a RunningGag that OnceAnEpisode, the girls will be yanked into WOOHP headquarters by increasingly bizarre means. Once, just once, they get to turn the tables on their boss and yank ''him'' into the headquarters without warning.



* Many real world Rapid Transit systems (usually the older ones) are sprinkled with abandoned platforms, stations, or even entire lines. They often must be reached through nondescript doors, hatches or even by walking through the tunnels themselves. Often these locations will be stuck in some sort of [[RetroUniverse retro stasis]] reflecting the time period in which they were closed.

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* Many real world real-world Rapid Transit systems (usually the older ones) are sprinkled with abandoned platforms, stations, or even entire lines. They often must be reached through nondescript doors, hatches or even by walking through the tunnels themselves. Often these locations will be stuck in some sort of [[RetroUniverse retro stasis]] reflecting the time period in which they were closed.



** London Tube has several good real life examples, some complete with WWII posters from the time they were used as bomb raid shelters. [[http://underground-history.co.uk/front.php Well-documented website]] exists.

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** London Tube has several good real life real-life examples, some complete with WWII posters from the time they were used as bomb raid shelters. [[http://underground-history.co.uk/front.php Well-documented website]] exists.
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* ''ComicBook/WonderWoman1942'': The entrance to Paula von Gunther's hidden Holliday College laboratory is disguised in a maintenance room full of plumbing. This usually keeps it well hidden but on one occasion two blindfolded students managed to stumble through, partially because the usual visual trick didn't apply to them.

to:

* ''ComicBook/WonderWoman1942'': ''Franchise/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: The entrance to Paula von Gunther's hidden Holliday College laboratory is disguised in a maintenance room full of plumbing. This usually keeps it well hidden but on one occasion two blindfolded students managed to stumble through, partially because the usual visual trick didn't apply to them.
Is there an issue? Send a MessageReason:
None

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[[folder:Comic Books]]
* ''ComicBook/WonderWoman1942'': The entrance to Paula von Gunther's hidden Holliday College laboratory is disguised in a maintenance room full of plumbing. This usually keeps it well hidden but on one occasion two blindfolded students managed to stumble through, partially because the usual visual trick didn't apply to them.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* ''WaysideSchool'' is thirty stories tall, but of those thirty, [[MakesJustAsMuchSenseInContext they forgot to build the nineteenth]]. It does not exist, and its resident teacher Miss Zarves and her entire class are entirely imaginary. Nonetheless, a student ends up there by accident in one story.

to:

* ''WaysideSchool'' ''Literature/WaysideSchool'' is thirty stories tall, but of those thirty, [[MakesJustAsMuchSenseInContext they forgot to build the nineteenth]]. It does not exist, and its resident teacher Miss Zarves and her entire class are entirely imaginary. Nonetheless, a student ends up there by accident in one story.
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None

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[[folder:Web Comics]]
* ''Webcomic/TheSanityCircus'': When Attley bumps - literally - into the shady figure that turns out to be Nimbus Owens, she knocks him off-balance and into a wall. And then through it. They both fall through, into his secret hideout hidden behind the hologram.
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* ''Literature/AliBabaAndTheFortyThieves'': The thieves' cavern only opens to the one who says the right password ("Open sesame!"). Ali Baba follows the thieves, hears the password, and helps himself to the loot. But when his brother forces him to tell him the secret and enters the cavern, the brother forgets the password, going through every grain and vegetable he can think of before the thieves return, somewhat miffed to find someone going through the fruits of their hard labor, and kill him.

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A StrangeSecretEntrance is the hidden place that you access by seemingly impossible means. When Alice first tells Bob about the StrangeSecretEntrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob. He can't make his way in at first, even by copying Alice exactly. But eventually he will figure it out, and gain access to whatever strange thing lies behind the door.

to:

A StrangeSecretEntrance Strange Secret Entrance is the hidden place that you access by seemingly impossible means. When Alice first tells Bob about the StrangeSecretEntrance Strange Secret Entrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob. He can't make his way in at first, even by copying Alice exactly. But eventually he will figure it out, and gain access to whatever strange thing lies behind the door.


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* ''Franchise/PowerRangers'' has a couple:
** The Dino Lab in ''Series/PowerRangersDinoThunder'' has three known entrances, two of which qualify: The first is hidden in Reefside's underground cave network and opened by manipulating a dinosaur skeleton embedded in the wall nearby (pulling on its tooth or rib or something like that). The second is a passage in Dr. Oliver's house right above the lab, opened by similarly manipulating a scale skeleton model. (The third is the motorcycle entrance and is simply hidden in a rock face and opened remotely).
** The base in ''Series/PowerRangersDinoCharge'' is built underneath a dinosaur museum. The main way in is built into a pile of boxes near the loading dock with an open-mouthed model carnosaur head on top; to get in you twist one of the dino's teeth to open the passage and then slide down its throat.
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* In David Eddings' ''[[Literature/TheElenium Tamuli]]'', the city of Cyrga is found this way, involving a long and detailed set of instructions from an oasis across the desert and culminating with finding the exact spot where an illusion conceals an entrance through the mountains by lining them up with the Pillars of Cyrgon.

to:

* In David Eddings' ''[[Literature/TheElenium Tamuli]]'', ''Literature/TheTamuli'', the city of Cyrga is found this way, involving a long and detailed set of instructions from an oasis across the desert and culminating with finding the exact spot where an illusion conceals an entrance through the mountains by lining them up with the Pillars of Cyrgon.
Is there an issue? Send a MessageReason:
None


* In the first ''OhGod'' movie, God meets the main character on the 27th floor... in a building with only 17.

to:

* In the first ''OhGod'' ''Film/OhGod'' movie, God meets the main character on the 27th floor... in a building with only 17.



* Some secret levels in ''VideoGame/DonkeyKongCountry'' are accessed by unintuitively jumping down "bottomless" pits into off-screen barrel cannons.

to:

* Some secret levels in ''VideoGame/DonkeyKongCountry'' ''VideoGame/DonkeyKongCountry1'' are accessed by unintuitively jumping down "bottomless" pits into off-screen barrel cannons.
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* There's a village in ''GeneratorRex'' that is hidden behind some sort of invisibility field. You can only get into it if you know where to walk into/through it.
* In ''TotallySpies,'' there are a zillion of these. It's a RunningGag that OnceAnEpisode, the girls will be yanked into WOOHP headquarters by increasingly bizarre means. Once, just once, they get to turn the tables on their boss and yank ''him'' into the headquarters without warning.

to:

* There's a village in ''GeneratorRex'' ''WesternAnimation/GeneratorRex'' that is hidden behind some sort of invisibility field. You can only get into it if you know where to walk into/through it.
* In ''TotallySpies,'' ''WesternAnimation/TotallySpies,'' there are a zillion of these. It's a RunningGag that OnceAnEpisode, the girls will be yanked into WOOHP headquarters by increasingly bizarre means. Once, just once, they get to turn the tables on their boss and yank ''him'' into the headquarters without warning.



* Many real world Rapid Transit systems (usually the older ones) are sprinkled with abandoned platforms,stations or even entire lines. They often must be reached through nondescript doors, hatches or even by walking through the tunnels themselves. Often these locations will be stuck in some sort of [[RetroUniverse retro stasis]] reflecting the time period in which they were closed.

to:

* Many real world Rapid Transit systems (usually the older ones) are sprinkled with abandoned platforms,stations platforms, stations, or even entire lines. They often must be reached through nondescript doors, hatches or even by walking through the tunnels themselves. Often these locations will be stuck in some sort of [[RetroUniverse retro stasis]] reflecting the time period in which they were closed.
Is there an issue? Send a MessageReason:
None


A StrangeSecretEntrance is the hidden place that you access by seemingly impossible means. When Alice first tells Bob about the StrangeSecretEntrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob. He can't make his way in at first, even by copying Alice exactly.

to:

A StrangeSecretEntrance is the hidden place that you access by seemingly impossible means. When Alice first tells Bob about the StrangeSecretEntrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob. He can't make his way in at first, even by copying Alice exactly.
exactly. But eventually he will figure it out, and gain access to whatever strange thing lies behind the door.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*In ''TotallySpies,'' there are a zillion of these. It's a RunningGag that OnceAnEpisode, the girls will be yanked into WOOHP headquarters by increasingly bizarre means. Once, just once, they get to turn the tables on their boss and yank ''him'' into the headquarters without warning.
Is there an issue? Send a MessageReason:
troper tic


A StrangeSecretEntrance is the hidden place that you access by seemingly impossible means. When Alice first tells Bob about the StrangeSecretEntrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob. BonusPoints if Bob can't make his way in at first, even by copying Alice exactly.

to:

A StrangeSecretEntrance is the hidden place that you access by seemingly impossible means. When Alice first tells Bob about the StrangeSecretEntrance and how it is reached, Bob (usually) doesn't believe what he's hearing until he sees Alice easily access this hidden area with the exact same method that she described to Bob. BonusPoints if Bob He can't make his way in at first, even by copying Alice exactly.
Is there an issue? Send a MessageReason:
None


* In the first ''OhGod'' movie, God meets the main character on a floor that doesn't exist. It's something like floor 49 on a building that goes up to the 30th floor.

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* In the first ''OhGod'' movie, God meets the main character on a floor that doesn't exist. It's something like floor 49 on the 27th floor... in a building that goes up to the 30th floor.with only 17.

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