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* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by a caption subtitling their walking as "*stompy stompy clompy stomp*".
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* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by [[FunWithSubtitles a caption subtitling their walking as "*stompy stompy clompy stomp*".
stomp*"]].
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* ''VideoGame/{{Doom}}'''s iconic Cyberdemon moves around with its signature [[HellIsThatNoise ominous]] hoof-pounding rhythm. What's worse is when the sound ''stops''; that's when he's about to open fire on you with [[StuffBlowingUp rockets]].
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* ''VideoGame/{{Doom}}'''s ''VideoGame/{{Doom}}'': The iconic Cyberdemon moves around with its signature [[HellIsThatNoise ominous]] hoof-pounding rhythm. What's worse is when the sound ''stops''; that's when he's about to open fire on you with [[StuffBlowingUp rockets]].
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[[AC:Fan Works]]
* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by a caption subtitling their walking as "*stompy stompy clompy stomp*".
* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by a caption subtitling their walking as "*stompy stompy clompy stomp*".
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[[AC:Web Original]]
* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by a caption subtitling their walking as "*stompy stompy clompy stomp*".
* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by a caption subtitling their walking as "*stompy stompy clompy stomp*".
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Crosswicking.
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[[AC:Web Original]]
* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by a caption subtitling their walking as "*stompy stompy clompy stomp*".
* ''WebVideo/TheBuggerAnthology'': The Cybermen's proclivity for loud marching is {{lampshaded}} by a caption subtitling their walking as "*stompy stompy clompy stomp*".
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* ''Series/XMenTheAnimatedSeries:'' The Sentinels stomp loudly wherever they go, being as they are twenty foot tall robots.
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* ''Series/XMenTheAnimatedSeries:'' ''WesternAnimation/XMenTheAnimatedSeries:'' The Sentinels stomp loudly wherever they go, being as they are twenty foot tall robots.
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[[AC:Western Animation]]
* ''Series/XMenTheAnimatedSeries:'' The Sentinels stomp loudly wherever they go, being as they are twenty foot tall robots.
* ''Series/XMenTheAnimatedSeries:'' The Sentinels stomp loudly wherever they go, being as they are twenty foot tall robots.
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What our hero has encountered is a group of Stompy Mooks. Stompy Mooks are basically mooks who simply cannot be quiet when they move around, even if they tried. These can include anything from [[Series/DoctorWho Robot Soldiers]], [[HeavilyArmoredMook heavily armored soldiers]], or just normal, everyday soldiers with noisy boots. This is usually played straight to make the viewer understand exactly what's going on and why the hero just ducked down a hallway.
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What our hero has encountered is a group of Stompy Mooks. Stompy Mooks are basically mooks who simply cannot be quiet when they move around, even if they tried. These can include anything from [[Series/DoctorWho Robot Soldiers]], {{Robot Soldier}}s, [[HeavilyArmoredMook heavily armored soldiers]], or just normal, everyday soldiers with noisy boots. This is usually played straight to make the viewer understand exactly what's going on and why the hero just ducked down a hallway.
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%% Please see thread to discuss a new image.
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%% Please see start a new thread if you'd like to discuss a new image.
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[[quoteright:329:[[Film/BigTroubleInLittleChina https://static.tvtropes.org/pmwiki/pub/images/BigTroubleChina14_5774.jpg]]]]
[[caption-width-right:329: Peripheral vision sold separately.]]
[[caption-width-right:329: Peripheral vision sold separately.]]
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[[caption-width-right:329: Peripheral vision sold separately.]]
%% Please see thread to discuss a new image.
%%
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* ''VideoGame/{{Doom}}'''s iconic Cyberdemon moves around with its signature [[HellIsThatNoise ominous]] hoof-pounding rhythm. What's worse is when the sound ''stops''; that's when he's about to open fire on you.
to:
* ''VideoGame/{{Doom}}'''s iconic Cyberdemon moves around with its signature [[HellIsThatNoise ominous]] hoof-pounding rhythm. What's worse is when the sound ''stops''; that's when he's about to open fire on you.you with [[StuffBlowingUp rockets]].
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Of course, when the plot requires it, StompyMooks can be as quiet as church-mice.
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Of course, when the plot requires it, StompyMooks Stompy Mooks can be as quiet as church-mice.
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* Soldiers marching in formation often count as StompyMooks. Somewhat [[DefiedTrope defied]] when crossing a bridge; they break step to avoid shaking it.
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* Soldiers marching in formation often count as StompyMooks.Stompy Mooks. Somewhat [[DefiedTrope defied]] when crossing a bridge; they break step to avoid shaking it.
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Remove recursive links
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What our hero has encountered is a group of StompyMooks. StompyMooks are basically mooks who simply cannot be quiet when they move around, even if they tried. These can include anything from [[Series/DoctorWho Robot Soldiers]], [[HeavilyArmoredMook heavily armored soldiers]], or just normal, everyday soldiers with noisy boots. This is usually played straight to make the viewer understand exactly what's going on and why the hero just ducked down a hallway.
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What our hero has encountered is a group of StompyMooks. StompyMooks Stompy Mooks. Stompy Mooks are basically mooks who simply cannot be quiet when they move around, even if they tried. These can include anything from [[Series/DoctorWho Robot Soldiers]], [[HeavilyArmoredMook heavily armored soldiers]], or just normal, everyday soldiers with noisy boots. This is usually played straight to make the viewer understand exactly what's going on and why the hero just ducked down a hallway.
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* The Cybermen from the ''Series/DoctorWho'' new series are a great example of this trope. It's even [[LampshadeHanging Lampshaded]] in the episode "The Next Doctor", as seen in the page quote.
** [[Recap/DoctorWhoS33E12NightmareInSilver "Nightmare In Silver" ]]: The new models are a little more streamlined, but still pull off the ominous march.
** Even the original ones are prone to this in "[[Recap/DoctorWhoS36E12TheDoctorFalls The Doctor Falls]]".
** [[Recap/DoctorWhoS33E12NightmareInSilver "Nightmare In Silver" ]]: The new models are a little more streamlined, but still pull off the ominous march.
** Even the original ones are prone to this in "[[Recap/DoctorWhoS36E12TheDoctorFalls The Doctor Falls]]".
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* ''Series/DoctorWho'':
** The Cybermen from the''Series/DoctorWho'' new series are a great example of this trope. It's even [[LampshadeHanging Lampshaded]] in the episode [[Recap/DoctorWhoS30E14TheNextDoctor "The Next Doctor", Doctor"]], as seen in the page quote.
** *** [[Recap/DoctorWhoS33E12NightmareInSilver "Nightmare In Silver" ]]: in Silver"]]: The new models are a little more streamlined, but still pull off the ominous march.
** *** Even the original ones are prone to this in "[[Recap/DoctorWhoS36E12TheDoctorFalls The Doctor Falls]]".
** The Cybermen from the
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* Jaffa, from the ''Franchise/StargateVerse'', are so notorious for this that you can be assured that in every hallway scene on a Goa'uld ship there ''will'' be some form of clanking. The Ori Crusaders do this too, but to a much lesser extent. As a funny note, the Jaffa actually cease clanking once they are freed from the Goa'uld.
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* Jaffa, from the ''Franchise/StargateVerse'', are so notorious for this that you can be assured that in every hallway scene on a Goa'uld ship there ''will'' be some form of clanking. The Ori Crusaders do this too, but to a much lesser extent. As a funny note, the Jaffa actually cease clanking once they are freed from the Goa'uld.
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* Inverted in the ''Franchise/MetalGear'' series. Walking too fast behind a guard makes him turn around and notice you, turning ''you'' into the Stompy Mook. Most mooks themselves walk about normally, so unless they're walking on something noisy, making a status report, or [[MythologyGag wearing headphones]], you won't hear them walking until you get fairly close.
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* Inverted in the ''Franchise/MetalGear'' ''VideoGame/MetalGear'' series. Walking too fast behind a guard makes him turn around and notice you, turning ''you'' into the Stompy Mook. Most mooks themselves walk about normally, so unless they're walking on something noisy, making a status report, or [[MythologyGag wearing headphones]], you won't hear them walking until you get fairly close.
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* Jaffa, from the ''[[StargateVerse Stargate universe]]'', are so notorious for this that you can be assured that in every hallway scene on a Goa'uld ship there ''will'' be some form of clanking. The Ori Crusaders do this too, but to a much lesser extent. As a funny note, the Jaffa actually cease clanking once they are freed from the Goa'uld.
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* Jaffa, from the ''[[StargateVerse Stargate universe]]'', ''Franchise/StargateVerse'', are so notorious for this that you can be assured that in every hallway scene on a Goa'uld ship there ''will'' be some form of clanking. The Ori Crusaders do this too, but to a much lesser extent. As a funny note, the Jaffa actually cease clanking once they are freed from the Goa'uld.
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->''"Oh, that's cheating; sneaking up! Do you have your legs on silent?"''
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->''"Oh, that's cheating; sneaking up! Do Did you have your legs on silent?"''
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* The possessed suits of armour controlled by the Tough Possessor in ''VideoGame/LuigisMansionDarkMoon'' are like this. Their maces hitting the floor when they attempt to hit Luigi only make things even louder.
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** Even the original ones are prone to this in "World Enough and Time".
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** Even the original ones are prone to this in "World Enough and Time"."[[Recap/DoctorWhoS36E12TheDoctorFalls The Doctor Falls]]".
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** Likewise the Judoon, humanoid SpacePolice rhinos with big boots perfect for stomping, as lampshaded by various close-up shots.
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** Likewise the Judoon, humanoid SpacePolice rhinos with big boots perfect for stomping, as lampshaded by various close-up shots.shots of their feet stomping up stairs.