2 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History Main / SteelEarDrums

18th May '16 12:36:30 PM DavidDelony
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* Locomotives in the U.S. use loud air horns which most places require engineers to blow when they go over crossings as well as emergency situations. While most modern horns are mounted toward the middle of the locomotive, in the past, they were mounted right above the cab. Since most cabs lacked air conditioning, the windows were left open. Naturally, a lot of old engineers have some degree of hearing loss. Nowadays, cabs are insulated and air conditioned. Hearing protection is also mandatory when the cab window is open.
1st May '16 9:31:04 AM Ashenphoenix
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** PlayedWith throughout the series. Andrea [[spoiler: has to shoot her turned-sister at point-blank range?]] No hearing problems, but in a later season [[spoiler: Rick warns Carl and Michonne to cover their ears when he has to shoot a walker through an open car window, where he and the others are inside said car]], showing at least awareness of this trope from time to time.
24th Apr '16 3:48:35 PM PixelKnight
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* Parodied in the {{Machinima}} series ''Machinima/FreemansMind'', in which the titular character fires a gun in an air vent and promptly receives massive pain and a high pitched keeling, followed by him whining about how he's going to end up deaf at this rate.

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* Parodied Averted and quickly lampshaded in the {{Machinima}} series ''Machinima/FreemansMind'', in which the titular character fires a gun in an air vent and promptly receives massive pain and a high pitched keeling, followed by him whining about how he's going to end up deaf at this rate.
29th Mar '16 9:57:58 AM Morgenthaler
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* Somewhat averted in ''Film/UnderSiege''. Gunfights never cause an issue, but when Tommy Lee Jones' character is walking on the deck of the ship when the heroes fire off a 16 inch main gun, he is shown to be deafened and in pain for a few minutes.

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* Somewhat averted in ''Film/UnderSiege''. Gunfights never cause an issue, but when Tommy Lee Jones' character is walking on the deck of the ship when the heroes fire off a 16 inch main gun, he is shown to be deafened and in pain for a few minutes.
29th Mar '16 9:57:36 AM Morgenthaler
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** Played ludicrously straight in ''Film/DoubleJeopardy'', when the protagonist fires a gun ''twice'' while trapped inside a coffin and shows no ill effects other than briefly wincing in pain, even though in real life, she would have been deafened by the noise.

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** * Played ludicrously straight in ''Film/DoubleJeopardy'', when the protagonist fires a gun ''twice'' while trapped inside a coffin and shows no ill effects other than briefly wincing in pain, even though in real life, she would have been deafened by the noise.
29th Mar '16 9:51:25 AM Morgenthaler
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* ''Film/SplitSecond'': Stone fires his HandCannon six inches from Durkin's face to shoot at a giant rat behind him. He's not half-deaf afterwards.
14th Jan '16 1:21:49 PM DrOO7
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** Played ludicrously straight in ''Film/DoubleJeopardy'', when the protagonist fires a gun ''twice'' while trapped inside a coffin and shows no ill effects other than briefly wincing in pain, even though in real life, she would have been deafened by the noise.



** Played ludicrously straight in ''Film/DoubleJeopardy'', when the protagonist fires a gun ''twice'' while trapped inside a coffin and shows no ill effects, even though in real life, she would have been deafened by the noise.
8th Jan '16 1:21:00 AM Geoduck
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* Mr. Mighty of ''Webcomic/EverydayHeroes'' can break up a family argument with a [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=80793 snap of his fingers]]. However, his super-powered daughter is immune to the resulting sonic boom.

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* Mr. Mighty of ''Webcomic/EverydayHeroes'' can break up a family argument with a [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=80793 [[http://eheroes.smackjeeves.com/comics/1891169/a-mans-home-is-his-hassle/ snap of his fingers]]. However, his super-powered daughter is immune to the resulting sonic boom.
31st Dec '15 2:07:26 PM BaffleBlend
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** While Snake doesn't return in ''Super Smash Bros. for Wii U and 3DS'', newcomer VideoGame/DuckHunt -- a master of projectiles, one prominent one being an explosive can fired at and kept in the air by an offscreen marksman -- will do the same thing if a shot is fired too close to them, leaving them momentarily vulnerable.
9th Dec '15 10:52:02 AM Morgenthaler
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* In ResidentEvil3, if Carlos is with Jill when the gas station goes up, destroying almost an entire city block, Carlos will complain about his ears ringing, and mention they should both be deaf by now. Similarly, in the novelization of RE3, the explosion that opens the game will have Jill in her inner monologue doubting her ability to hear a brass band for a while.

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* In ResidentEvil3, ''VideoGame/ResidentEvil3'', if Carlos is with Jill when the gas station goes up, destroying almost an entire city block, Carlos will complain about his ears ringing, and mention they should both be deaf by now. Similarly, in the novelization of RE3, the explosion that opens the game will have Jill in her inner monologue doubting her ability to hear a brass band for a while.
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