History Main / SteelEarDrums

6th Apr '18 8:52:52 AM erforce
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** Equally ridiculous in ''Film/{{Moonraker}}'', when Bond and Dr. Goodhead escape from underneath a space shuttle. They're only inches away, running through an air vent, yet are completely unaffected by the noise. In real life, not only would they have been left deaf, the noise would probably have been enough to ''kill them''.

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** Equally ridiculous Averted in ''Film/{{Thunderball}}'', as an exploding grenade, sent after diving Bond, makes him put his hands on his ears due to pain caused by the noise.
** In
''Film/{{Moonraker}}'', when Bond and Dr. Goodhead escape from underneath a space shuttle. They're only inches away, running through an air vent, yet are completely unaffected by the noise. In real life, not only would they have been left deaf, the noise would probably have been enough to ''kill them''.



%%* ''[[VideoGame/BattlefieldBadCompany Battlefield: Bad Company 2]]''

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%%* ''[[VideoGame/BattlefieldBadCompany Battlefield: Bad Company 2]]''''VideoGame/BattlefieldBadCompany2''



* In the opening of ''VideoGame/KaneAndLynch: Dead Men'', Lynch frees a barely conscious Kane from his handcuffs by firing at the chain with a ''shotgun'' about a ''foot'' away from his ears. In the real world, Kane would likely be permanently deafened as a result.

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* In the opening of ''VideoGame/KaneAndLynch: Dead Men'', ''VideoGame/KaneAndLynchDeadMen'', Lynch frees a barely conscious Kane from his handcuffs by firing at the chain with a ''shotgun'' about a ''foot'' away from his ears. In the real world, Kane would likely be permanently deafened as a result.
6th Mar '18 10:19:21 AM johnnye
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* The baby in ''Film/ShootEmUp'' spends an entire film having guns fired around and beside him, but barely even cries- in reality, it's pretty certain that'd deafen the poor tyke for life... and maybe it ''has'', right from the start, and that's why it doesn't seem to bother him for the rest of the movie. For what it's worth, the baby can be calmed down with extremely loud heavy metal music.

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* The baby in ''Film/ShootEmUp'' spends an entire film having guns fired around and beside him, but barely even cries- in reality, it's pretty certain that'd deafen the poor tyke for life... and maybe it ''has'', right from the start, and that's why it doesn't seem to bother him for the rest of the movie. For what it's worth, the baby can be calmed down with [[ImpliedTrope extremely loud heavy metal music.music]], which would [[FridgeBrilliance probably be one of the few rhythmic sounds he'd be able to hear.]]



** Indirectly supported in the sequel, which has a POV shot of a dazed [[spoiler: Rhodey with his War Machine suit shut down]] accompanied by very muffled audio.

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** Indirectly supported in the sequel, which has a POV shot of a dazed [[spoiler: Rhodey with his War Machine suit shut down]] accompanied by [[ShellshockSilence very muffled audio.]]



** An aversion occurs in the movie as well oddly enough. When Malone is shot, you can hear a baby in the background crying afterwards.

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** An aversion occurs in the movie as well well, oddly enough. When Malone is shot, you can hear a baby in the background crying afterwards.


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* Features in both [[{{Foreshadowing}} setup and payoff form]] in ''Film/BabyDriver''. The ({{Watsonian|VersusDoylist}}) reason for Baby's habit of [[NothingButHits listening to his iPod at all times]] is that the car crash that killed his parents also left him with permanent tinnitus. Later, in order to "take away something [he] love[s]" in revenge, [[spoiler:Buddy fires a pistol next to each of his ears in turn, deafening him]].
6th Feb '18 8:04:21 AM DrOO7
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* ''Series/BlueBloods''. Danny and his partner draw guns on two thugs in an elevator. All four of them open fire. Despite a scenario that would have undoubtedly left them deaf--not to mention shot--they are of course, unharmed.
4th Feb '18 9:34:54 AM Grudgeal
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** Also averted with Solomon's replicas: Although the guns have no bullets, the blanks are loud enough to deafen anyone nearby and break car windows.
31st Jan '18 9:08:02 PM nombretomado
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* Averted, [[GunPorn as with all matters related to guns]], the protagonist of the [[MonsterHunterInternational Monster Hunter International Series]] is involved in several gunfights in enclosed spaces over the course of the first two books, and develops permanent hearing loss requiring the use of a hearing aid.

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* Averted, [[GunPorn as with all matters related to guns]], the protagonist of the [[MonsterHunterInternational Monster Hunter International Series]] ''Literature/MonsterHunterInternational'' series is involved in several gunfights in enclosed spaces over the course of the first two books, and develops permanent hearing loss requiring the use of a hearing aid.
18th Jan '18 6:17:52 PM nombretomado
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* Averted in, ''Fanfic/TheFall'': [[LightNovel/TheFamiliarOfZero Louise]] has to fire a modern gun for the first time in order to better protect herself in the [[FalloutNewVegas wasteland]]. She drops the gun in shock and pain the first time she fires it.

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* Averted in, ''Fanfic/TheFall'': [[LightNovel/TheFamiliarOfZero Louise]] has to fire a modern gun for the first time in order to better protect herself in the [[FalloutNewVegas [[VideoGame/FalloutNewVegas wasteland]]. She drops the gun in shock and pain the first time she fires it.
24th Dec '17 10:05:44 AM JackG
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* Averted in ''Film/TenCloverfieldLane''. [[spoiler:When Howard shoots Emmett, Michelle experiences ShellShockSilence from the gunshot in a confined bunker. Howard however is already wearing earplugs (a sign that he intended to kill Emmett all along) so is unaffected.]]
22nd Dec '17 7:53:09 AM angie710
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* In ''Manga/DeathNote'', Mello blows up a building he was standing in, with only a gas mask for protection, in order to escape the Japanese police. [[spoiler: Mello planned to blow up the building with Rod Ross and his gang inside, from a safe distance, [[YouHaveOutlivedYourUsefulness once they were no longer useful to his investigation of Kira]]. Soichiro and co. derailed that plan.]] Although he comes out with third-degree burns that leave him permanently scarred, his hearing is not even temporarily damaged by the explosion.
18th Dec '17 2:26:14 AM JackG
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* ''Series/BlakesSeven''. In "Cygnus Alpha", we have people covering their ears against a spacecraft launching directly overhead, and in the previous episode from shockwaves hitting the hull from a space battle. Blake is caught in a DogpileOfDoom but escapes by firing the gun in his hand, causing his captors to let go to clutch their ears as they're inside a stone-walled crypt. On the other hand Blake is in that same crypt when he receives a [[ChewingTheScenery full-on]] MotiveRant from Creator/BrianBlessed without going deaf!

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* ''Series/BlakesSeven''. In "Cygnus Alpha", we have people covering their ears against a spacecraft launching directly overhead, and in the previous episode from shockwaves hitting the hull from during a space battle. Blake is caught in a DogpileOfDoom but escapes by firing the sonic gun in his hand, causing his captors to let go to clutch their ears as they're inside a stone-walled crypt. On the other hand Blake is in that same crypt when he receives a [[ChewingTheScenery full-on]] MotiveRant from Creator/BrianBlessed without going deaf!
18th Dec '17 2:25:32 AM JackG
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* ''Series/BlakesSeven''. In "Cygnus Alpha", we have people covering their ears against a spacecraft launching directly overhead, and in the previous episode from shockwaves hitting the hull from a space battle. Blake is caught in a DogpileOfDoom but escapes by firing the gun in his hand, causing his captors to let go to clutch their ears as they're inside a stone-walled crypt. On the other hand Blake is in that same crypt and receives a [[ChewingTheScenery full-on]] MotiveRant from Creator/BrianBlessed without going deaf!

to:

* ''Series/BlakesSeven''. In "Cygnus Alpha", we have people covering their ears against a spacecraft launching directly overhead, and in the previous episode from shockwaves hitting the hull from a space battle. Blake is caught in a DogpileOfDoom but escapes by firing the gun in his hand, causing his captors to let go to clutch their ears as they're inside a stone-walled crypt. On the other hand Blake is in that same crypt and when he receives a [[ChewingTheScenery full-on]] MotiveRant from Creator/BrianBlessed without going deaf!
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