History Main / SourceMusic

27th May '16 6:41:28 PM ClackClackClack
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* ''Film/Predator'' has the main cast listening to [[{{Music/LittleRichard}} "Long Tall Sally"]] on the chopper flight in-country. [[spoiler: Mac sings the song himself as he's slowly going mad from being hunted by the Predator.]]

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* ''Film/Predator'' has the main cast listening to [[{{Music/LittleRichard}} "Long Tall Sally"]] on the chopper chopper's PA during the flight in-country. [[spoiler: Later towards the movie's climax, Mac sings the song himself as he's slowly going mad from being hunted by the Predator.]]
27th May '16 6:40:23 PM ClackClackClack
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Added DiffLines:

* ''Film/Predator'' has the main cast listening to [[{{Music/LittleRichard}} "Long Tall Sally"]] on the chopper flight in-country. [[spoiler: Mac sings the song himself as he's slowly going mad from being hunted by the Predator.]]
27th May '16 6:34:10 PM ClackClackClack
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** ''VideoGame/MetalGearSolid5ThePhantomPain'' has a loudspeaker as a purchasable upgrade for your support helicopter. In the PC version, you can play anything from your music library on it, [[SoundtrackDissonance no matter how silly.]] The description for the upgrade questions whether it has any appreciable purpose, but notes the [[RuleOfCool psychological value it might have.]]

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** ''VideoGame/MetalGearSolid5ThePhantomPain'' ''VideoGame/MetalGearSolidVThePhantomPain'' has a loudspeaker as a purchasable upgrade for your support helicopter. In the PC version, you can play anything from your music library on it, [[SoundtrackDissonance no matter how silly.]] The description for the upgrade questions whether it has any appreciable purpose, but notes the [[RuleOfCool psychological value it might have.]]
27th May '16 6:33:20 PM ClackClackClack
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Added DiffLines:

** ''VideoGame/MetalGearSolid5ThePhantomPain'' has a loudspeaker as a purchasable upgrade for your support helicopter. In the PC version, you can play anything from your music library on it, [[SoundtrackDissonance no matter how silly.]] The description for the upgrade questions whether it has any appreciable purpose, but notes the [[RuleOfCool psychological value it might have.]]
14th May '16 8:29:42 AM Pichu-kun
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[[folder: Web Original]]
* Luna's entrance during the HalloweenEpisode of ''WebVideo/FriendshipIsWitchcraft'' has her playing "Gotta Go Fast" from ''Anime/SonicX'' on her iPod. It establishes her as an {{otaku}}.
[[/folder]]



[[folder: Web Original]]
* Luna's entrance during the HalloweenEpisode of ''WebVideo/FriendshipIsWitchcraft'' has her playing "Gotta Go Fast" from ''Anime/SonicX'' on her iPod. It establishes her as an {{otaku}}.
[[/folder]]
14th May '16 8:28:33 AM Pichu-kun
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* In the third case of ''Apollo Justice: VisualNovel/AceAttorney'', the hero spends the first phase of the investigation backstage at a rock concert; the BGM is coming from the onstage band.

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* In the third case of ''Apollo Justice: VisualNovel/AceAttorney'', VisualNovel/AceAttorney'':
** In the third case,
the hero spends the first phase of the investigation backstage at a rock concert; the BGM is coming from the onstage band.



* In ''Videogame/TheLegendOfZeldaOcarinaOfTime'', a faint OminousPipeOrgan can be heard as Link makes his way through Ganondorf's castle, growing louder as he climbs the stairs. Once Link reaches the top, Ganondorf is revealed to be playing the music himself.

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* In ''Franchise/TheLegendOfZelda'':
**
''Videogame/TheLegendOfZeldaOcarinaOfTime'', a faint OminousPipeOrgan can be heard as Link makes his way through Ganondorf's castle, growing louder as he climbs the stairs. Once Link reaches the top, Ganondorf is revealed to be playing the music himself.



*** And in the Sacred Grove in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', where the Skull Kid plays the same song on his horn.

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*** And in ** In the Sacred Grove in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', where the Skull Kid plays the same song as Saria on his horn.horn for similar reasons.



* Like most Valve games, ''VideoGame/{{Portal}}'''s soundtrack tends to be very atmospheric and minimalistic, but the first sound in the game is a cheerful samba version of the game's theme song, "Still Alive," coming from a radio in the cell you start the game in. The same music is used later, coming from a very oddly-located second radio, as you [[SoundtrackDissonance navigate a level full of deadly turrets]].
** Alternatively serves as a ThemeMusicPowerUp for some players, calming them down so they can finish the first "scary" level of ''Portal''. Super effective if they already know the song.

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* Like most Valve games, ''VideoGame/{{Portal}}'''s soundtrack tends to be very atmospheric and minimalistic, but the first sound in the game is a cheerful samba version of the game's theme song, "Still Alive," coming from a radio in the cell you start the game in. The same music is used later, coming from a very oddly-located second radio, as you [[SoundtrackDissonance navigate a level full of deadly turrets]].
**
turrets]]. Alternatively serves as a ThemeMusicPowerUp for some players, calming them down so they can finish the first "scary" level of ''Portal''. Super effective if they already know the song.



* ''Franchise/{{Halo}}'': In certain locations, an EasterEgg source music from Bungie's ''VideoGame/{{Myth}}'' games called "Siege Of Madrigal" can be heard.

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* ''Franchise/{{Halo}}'': ''Franchise/{{Halo}}'':
**
In certain locations, an EasterEgg source music from Bungie's ''VideoGame/{{Myth}}'' games called "Siege Of Madrigal" can be heard.



* In ''[[Videogame/HarvestMoon Harvest Moon: A Wonderful Life]]'', the music that plays on your farm comes from a record player inside your house. There are several records you can collect, so you can change said music too, or just turn the record player off.

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* In ''[[Videogame/HarvestMoon Harvest Moon: A Wonderful Life]]'', ''Videogame/HarvestMoonAWonderfulLife'', the music that plays on your farm comes from a record player inside your house. There are several records you can collect, so you can change said music too, or just turn the record player off.



[[folder:Web Video]]
* Every once in a while in ''WebVideo/LovelyLittleLosers'', one of the characters will post a video of a song they wrote and performed themselves. Most of the time, the songs comment obliquely on what's been happening in the story. Sometimes, they even clue viewers into what's happened off-screen. For much of the series, these songs are the only real insight the viewers get into the characters' inner lives.
[[/folder]]


Added DiffLines:

[[folder:Web Video]]
* Every once in a while in ''WebVideo/LovelyLittleLosers'', one of the characters will post a video of a song they wrote and performed themselves. Most of the time, the songs comment obliquely on what's been happening in the story. Sometimes, they even clue viewers into what's happened off-screen. For much of the series, these songs are the only real insight the viewers get into the characters' inner lives.
[[/folder]]

[[folder: Web Original]]
* Luna's entrance during the HalloweenEpisode of ''WebVideo/FriendshipIsWitchcraft'' has her playing "Gotta Go Fast" from ''Anime/SonicX'' on her iPod. It establishes her as an {{otaku}}.
[[/folder]]
24th Mar '16 2:10:49 AM erforce
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** JeffersonAirplane's "Somebody to Love" is played through transistor radio headphones at various points of ''Film/ASeriousMan''.

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** JeffersonAirplane's Music/JeffersonAirplane's "Somebody to Love" is played through transistor radio headphones at various points of ''Film/ASeriousMan''.



* In ''Film/{{Oldboy}}'' the main character's phone rings with a digitized version of the song "Cries and Whispers" which plays occasionally in a non-diegetic fashion during the film.

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* In ''Film/{{Oldboy}}'' ''Film/{{Oldboy 2003}}'' the main character's phone rings with a digitized version of the song "Cries and Whispers" which plays occasionally in a non-diegetic fashion during the film.
13th Mar '16 5:33:22 PM Lirodon
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'''Radio:''' ''"We're whaling on the moon-" (Fry turns off stereo hastily)''

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'''Radio:''' ''"We're whaling "We're whalers on the moon-" (Fry ''(Fry turns off stereo hastily)''
22nd Feb '16 3:42:12 PM Jeduthun
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See also SuspiciouslyAproposMusic, AMFMCharacterization and LeftTheBackgroundMusicOn. If Source Music becomes BackgroundMusic in mid-stream, that's a DiegeticSwitch.

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See also SuspiciouslyAproposMusic, AMFMCharacterization and LeftTheBackgroundMusicOn. Characters who may provide Source Music include ThePianoPlayer, the StreetMusician, and the WanderingMinstrel. If Source Music becomes BackgroundMusic in mid-stream, that's a DiegeticSwitch.
8th Feb '16 11:53:28 AM CaptainCrawdad
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* In ''Film/MadMaxFuryRoad'', the BigBad Immortan Joe brings his background music with him into battle, in the shape of a truck carrying a horde of taiko drummers and a blind maniac playing a double-necked electric guitar that '''shoots fire'''. [[RuleOfCool It's that kind of film]].

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* In ''Film/MadMaxFuryRoad'', the BigBad Immortan Joe brings his background music with him into battle, in the shape of a truck carrying a horde of taiko drummers and a blind maniac playing a double-necked electric guitar that '''shoots fire'''. ''shoots fire''. [[RuleOfCool It's that kind of film]].film]].
* ''Film/ThingsChange'': The soundtrack for the opening credits is an Italian-style solo on mandolin. As the scene fades in, we see someone playing a mandolin. He stops, tunes it, plays some more, tries another mandolin off a wall, and takes it to the cash register of the music shop he's in. He passes by two characters who are actually relevant to the movie, and the plot begins.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SourceMusic