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* The cities and palaces in the forest part of the nation Sumeru in ''VideoGame/GenshinImpact'' is heavily solarpunk themed as well as South since the nation's main element is Dendro and the Forest Watchers' job in the nation is to protect Sumeru's forests.

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* The cities and palaces in the forest part of the nation Sumeru in ''VideoGame/GenshinImpact'' is heavily solarpunk themed as well as South since the nation's main element is Dendro and the Forest Watchers' job in the nation is to protect Sumeru's forests.
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* The cities and palaces in the forest part of the nation Sumeru in ''VideoGame/GenshinImpact'' is heavily Solar Punk themed since the nation's main element is Dendro and the Forest Watchers' job in the nation is to protect Sumeru's forests.

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* The cities and palaces in the forest part of the nation Sumeru in ''VideoGame/GenshinImpact'' is heavily Solar Punk solarpunk themed as well as South since the nation's main element is Dendro and the Forest Watchers' job in the nation is to protect Sumeru's forests.
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* The cities and palaces in the forest part of the nation Sumeru in ''VideoGame/GenshinImpact'' is heavily Solar Punk themed since the nation's main element is Dendro and the Rainforest Rangers' job in the nation is to protect Sumeru's forests.

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* The cities and palaces in the forest part of the nation Sumeru in ''VideoGame/GenshinImpact'' is heavily Solar Punk themed since the nation's main element is Dendro and the Rainforest Rangers' Forest Watchers' job in the nation is to protect Sumeru's forests.
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* The cities and palaces in the forest part of the nation Sumeru in ''VideoGame/GenshinImpact'' is heavily Solar Punk themed since the nation's main element is Dendro and the Rainforest Rangers' job in the nation is to protect Sumeru's forests.
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Capitalization


[[folder:Live-action TV]]

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[[folder:Live-action [[folder:Live-Action TV]]
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* ''WesternAnimation/BuzzLightyearOfStarCommand'' has Rhizome, a planet whose technology is based entirely around [[OrganicTechnology genetically engineered plants]], which is their way of living in harmony with nature. Plus, their plants are sensitive to emotion. The happier you are, the better they work for you.

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** While pollution exists in the setting, it's also somewhat mitigated by certain Pokemon who can consume garbage or smog such as Muk or the Galarian version of Weezing (the latter of which is capable of cleaning polluted air from factories).

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** While pollution exists in the setting, it's also somewhat mitigated by certain Pokemon who can consume garbage or smog such as Muk or the Galarian version of Weezing (the latter of which is capable of cleaning polluted air from factories).turning factory smog into clean air).
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Wiki/ namespace cleaning.


* The 1975 novel ''Literature/{{Ecotopia}}'' by Ernest Callenbach is described on Wiki/TheOtherWiki as having "decentralized and renewable energy production and green building construction. The citizens are technologically creative, while remaining involved with and sensitive to nature. Thorough-going education reform is described, along with a highly localized system of universal medical care."

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* The 1975 novel ''Literature/{{Ecotopia}}'' by Ernest Callenbach is described on Wiki/TheOtherWiki Website/TheOtherWiki as having "decentralized and renewable energy production and green building construction. The citizens are technologically creative, while remaining involved with and sensitive to nature. Thorough-going education reform is described, along with a highly localized system of universal medical care."
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Interestingly enough, however, [[https://philipsibbering.com/2020/01/solar-punk/ Sibbering himself discussed the relationship of Solarpunk and the Ecorium]] in response to this very entry, noting how Dark Age of Technology-era Ecoriums were much closer to vanilla Solarpunk before the Age of Strife and the rise of the Imperium of Man, and that early incarnations of them in fact had elaborate facades and even rooftop gardens.

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Interestingly enough, however, [[https://philipsibbering.com/2020/01/solar-punk/ Sibbering himself discussed the relationship of Solarpunk and the Ecorium]] in response to this very entry, noting how Dark Age of Technology-era Ecoriums were much closer to vanilla Solarpunk before the Age of Strife and the rise of the Imperium of Man, and that early incarnations of them in fact had elaborate facades and even rooftop gardens.
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* The ''Monk and Robot'' duology by Creator/BeckyChambers was commissioned as a set of solarpunk novellas. It takes place on the moon Panga which was converted to a completely sustainable and pollution free environment in a period called "the Transition". All energy is wind, solar, or man-made, materials are made to either be recyclable or biodegradeable, a new economic system based on "pebs" ensures NoPoverty and much of the moon has been rewilded. The ArcWords of the series are "What do humans need?" and how to answer that question in a post-scarcity society.
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* Creator/UrsulaKLeGuin’s ''Always Coming Home''—which is set in a distant and seemingly postapocalyptic future—is written as an ethnography of the Kesh culture, whose agrarian (athough they’ve got Internet…in a book written in the ‘80s) classless society is depicted in sharp contrast with the warlike, stratified, and expansionist Dayao.

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* Creator/UrsulaKLeGuin’s ''Always Coming Home''—which ''Literature/AlwaysComingHome''—which is set in a distant and seemingly postapocalyptic future—is written as an ethnography of the Kesh culture, whose agrarian (athough they’ve got Internet…in a book written in the ‘80s) classless society is depicted in sharp contrast with the warlike, stratified, and expansionist Dayao.
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** While pollution exists in the setting, it's also somewhat mitigated by certain Pokemon who can consume garbage or smog such as Muk or the Galarian version of Weezing (the latter of which is capable of cleaning polluted air from factories).
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* ''ComicBook/XenozoicTales'' is a predecessor to the genre, with a [[AfterTheEnd post-apocalyptic]] but [[WorldHalfFull pretty okay]] world and themes of balancing technology with nature, spirituality, and rebellion against political corruption.
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Like any budding genre, the number of works is still low and it's already been remarked that whenever people list examples, classic sci-fi works retroactively labeled as Solar Punk seem a lot more common than those consciously written to follow the trend. However there ''are'' works that are distinctly Solar Punk, and among the rest, those that contain important Solar Punk elements or are Solar Punk without knowing it. For now, let us leave genre distinction debates to others and feel free to add examples for either of these.

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Like any budding genre, the number of works is still low and low; it's already been remarked that whenever people list examples, classic there's a lot more sci-fi works classics retroactively labeled as Solar Punk seem a lot more common than those which were consciously written to follow the trend. However there ''are'' works that As far as we here at TVT are distinctly Solar Punk, and among concerned, it's enough for the rest, those that moment if they contain important Solar Punk elements or are Solar Punk without knowing it. For now, let elements. Let us leave genre distinction debates to others and feel free to add examples for either of these.
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Expanding the entry with some further context


* ''Film/DoctorStrangeInTheMultiverseOfMadness'': Earth 838 has this aesthetic, likely a case of AlternateUniverseReedRichardsIsAwesome.

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* ''Film/DoctorStrangeInTheMultiverseOfMadness'': Earth 838 has this aesthetic, with a much lighter and airier feel than the main Earth 616. This version of New York is full of buildings covered in growing plantlife with sidewalks that are wide and paved with grassy areas to walk on. This is likely a case of AlternateUniverseReedRichardsIsAwesome.
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* Fisherman's Horizon in ''VideoGame/FinalFantasyVIII.'' Although the name invokes a rural fishing village, it is in fact made up of recycled and repurposed industrial equipment and the Mayor's House is located in the middle of a huge solar array. The citizens are engineers, even those that don't look the part. Although the main game portrays them as ObstructionistPacifist people, an optional and easily missed sidequest[[note]]requiring you to go down a hard-to-see ladder on the bridge to the town[[/note]] reveals they were once engineers from the highly advanced Esthar city that were disgusted by its use of their technology for war and thus left to found Fisherman's Horizon and fulfilling the "punk" part of "solarpunk."

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* Fisherman's Horizon in ''VideoGame/FinalFantasyVIII.'' Although the name invokes a rural fishing village, it is in fact made up of recycled and repurposed industrial equipment and the Mayor's House is located in the middle of a huge solar array. The citizens are engineers, even those that don't look the part. Although the main game portrays them as ObstructionistPacifist people, an optional and easily missed sidequest[[note]]requiring you to go down a hard-to-see ladder on the bridge to the town[[/note]] reveals they were once engineers from the highly advanced Esthar city that were disgusted by its use of their technology for war and thus left to found Fisherman's Horizon and Horizon, fulfilling the "punk" part of "solarpunk."
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* Fisherman's Horizon in ''VideoGame/FinalFantasyVIII.'' Although the name invokes a rural fishing village, it is in fact made up of recycled and repurposed industrial equipment and the Mayor's House is located in the middle of a huge solar array. The citizens are engineers, even those that don't look the part. Although the main game portrays them as ObstructionistPacifist people, an optional and easily missed sidequest[[note]]requiring you to go down a hard-to-see ladder on the bridge to the town[[/note]] reveals they were once engineers from the highly advanced Esthar city that were disgusted by its use of their technology for war and thus left to found Fisherman's Horizon and fulfilling the "punk" part of "solarpunk."
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* ''Film/DoctorStrangeInTheMultiverseOfMadness'': Earth 838 has this aesthetic, likely a case of AlternateUniverseReedRichardsIsAwesome.

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Like any budding genre, the number of works is still low. However there ''are'' works that are distinctly Solar Punk, and many more works contain important Solar Punk elements or are Solar Punk without knowing it.

to:

Like any budding genre, the number of works is still low. low and it's already been remarked that whenever people list examples, classic sci-fi works retroactively labeled as Solar Punk seem a lot more common than those consciously written to follow the trend. However there ''are'' works that are distinctly Solar Punk, and many more works among the rest, those that contain important Solar Punk elements or are Solar Punk without knowing it.
it. For now, let us leave genre distinction debates to others and feel free to add examples for either of these.



* The short story "Sunjammer", aka "The Wind from the Sun", by Creator/ArthurCClarke, describes a race between solar sail spacecraft.

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* Many stories by Creator/ArthurCClarke contain such background elements as distributed countryside living made possible by advances in robotics and communication technology, with advanced industry tastefully unobtrusive and out of sight.
**
The short story "Sunjammer", aka "The Wind from the Sun", by Creator/ArthurCClarke, describes a race between solar sail spacecraft.

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[[folder:Live-action TV]]
* In ''Series/ObiWanKenobi'', Princess Leia's home planet of Alderaan is depicted in this manner, with lots of green spaces even in the cities, no visible pollution, and a peaceful society with no weapons.
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** However, this is an EnforcedTrope as the elementals that guard the Black Shroud will destroy the city if anyone dares overstep the line. (It already happened in the past, when the first humans and Elezen attempted to settle there, being forced underground to escape the vengeance of the Elementals.) Specially attuned humans known as Padjal are speakers for the Elementals, keeping their wrath at bay while enforcing their orders to appease them, which can sometimes appear as draconic. For example, while hunting for food is acceptable and profitable to the city due to its leatherworking industry, poaching is punishable by death.

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** However, this is an EnforcedTrope as the elementals that guard the Black Shroud will destroy the city if anyone dares overstep the line. (It already happened in the past, when the first humans Hyur and Elezen attempted to settle there, being forced underground to escape the vengeance of the Elementals.) Specially attuned humans Hyur known as Padjal are speakers for the Elementals, keeping their wrath at bay while enforcing their orders to appease them, which can sometimes appear as draconic. For example, while hunting for food is acceptable and profitable to the city due to its leatherworking industry, poaching is punishable by death.

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* The works of Creator/HayaoMiyazaki, while created before the Solar Punk movement began, have helped to shape the movement:
** ''Anime/PrincessMononoke'': A village in the throes of industrialization clashes with the forces of nature, but they ultimately learn to coexist? Sounds about right.
** ''Anime/CastleInTheSky'': The city of Laputa features hanging gardens and overgrowth that's reminiscent of the urban farming movement of today.
** The cities in ''Anime/HowlsMovingCastle'', while not actually this (there are some {{Dark Secret}}s in the way) have design elements reminiscent of the genre.



* The works of Creator/HayaoMiyazaki, while created before the Solar Punk movement began, have helped to shape the movement:
** ''Anime/PrincessMononoke'': A village in the throes of industrialization clashes with the forces of nature, but they ultimately learn to coexist? Sounds about right.
** ''Anime/CastleInTheSky'': The city of Laputa features hanging gardens and overgrowth that's reminiscent of the urban farming movement of today.
** The cities in ''Anime/HowlsMovingCastle'', while not actually this (there are some {{Dark Secret}}s in the way) have design elements reminiscent of the genre.
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* In the finale of ''WesternAnimation/StarWarsRebels'', [[spoiler:the people of Lothal banish the Empire, which has been exploiting both the [[WretchedHive people]] and the [[SceneryGorn planet]] for decades. After a seven-year TimeSkip, it's shown that the planet has fully recovered and the capital is a ShiningCity with beautiful white towers and non-polluting technology, while art and spirituality (both suppressed under the Empire) are allowed to bloom.]]

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* In the finale of ''WesternAnimation/StarWarsRebels'', [[spoiler:the people inhabitants of Lothal banish the Empire, which has been exploiting both the [[WretchedHive people]] and the [[SceneryGorn planet]] for decades. After a seven-year TimeSkip, it's shown that the planet has fully recovered and the capital is a ShiningCity with beautiful white towers and non-polluting technology, while art and spirituality (both suppressed under the Empire) are allowed to bloom.]]
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* In the finale of ''WesternAnimation/StarWarsRebels'', [[spoiler:the people of Lothal banish the Empire, which has been exploiting both the [[WretchedHive people]] and the [[SceneryGorn planet]] for decades. After a seven-year TimeSkip, it's shown that the planet has fully recovered and the capital is a ShiningCity with beautiful white towers and non-polluting technology, while art and spirituality (both suppressed under the Empire) are allowed to bloom.]]
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* ''WesternAnimation/{{Arcane}}'': The Firelight's base is built around an enormous tree thriving in the depths of the city. A symbol of resilience in the dark of the underground. Building joyful, technological communities intertwined with nature is at the heart of the aesthetics of Solarpunk. The fact that their communities focus on art, mutual aid, and community defense against Silco and the encroaching shimmer epidemic speaks to the somewhat anarchistic social side of solar punk sensibilities.

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* ''WesternAnimation/{{Arcane}}'': The Firelight's Firelights' base is built around an enormous tree thriving in the depths of the city. A city, a symbol of resilience in the dark of the underground. underground and perhaps the only organic source of clean air in [[PollutedWasteland Zaun]]. Building joyful, technological communities intertwined with nature is at the heart of the aesthetics of Solarpunk. The Solarpunk, while the fact that their communities focus community focuses on art, mutual aid, and community defense against Silco and the encroaching shimmer epidemic speaks to the somewhat anarchistic social side of solar punk sensibilities.sensibilities. Between the glimmering {{Steampunk}} of Piltover and the grungy {{Biopunk}} of most of Zaun, the Firelights are a haven for those tired of exploitation by both sides.
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Making trope link for backcasting more specific


* In ''[[https://boardgamegeek.com/boardgame/352358/solarpunk-futures Solarpunk Futures]]'', players use ([[WholeEpisodeFlashback backcasting]])and modified consensus to collectively ‘remember’ the stories of how their Ancestors built a social ecological [[Utopia Utopia]].

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* In ''[[https://boardgamegeek.com/boardgame/352358/solarpunk-futures Solarpunk Futures]]'', players use ([[WholeEpisodeFlashback backcasting]])and ([[HowWeGotHere backcasting]]) and modified consensus to collectively ‘remember’ the stories of how their Ancestors built a social ecological [[Utopia Utopia]].Utopia.
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* In ''[[https://boardgamegeek.com/boardgame/352358/solarpunk-futures Solarpunk Futures]]'', players use backcasting ([[Whole Episode Flashback]])and modified consensus to collectively ‘remember’ the stories of how their Ancestors built a social ecological [[Utopia]].

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* In ''[[https://boardgamegeek.com/boardgame/352358/solarpunk-futures Solarpunk Futures]]'', players use backcasting ([[Whole Episode Flashback]])and ([[WholeEpisodeFlashback backcasting]])and modified consensus to collectively ‘remember’ the stories of how their Ancestors built a social ecological [[Utopia]].[[Utopia Utopia]].
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* In ''[[https://boardgamegeek.com/boardgame/352358/solarpunk-futures Solarpunk Futures]]'', players use backcasting and modified consensus to collectively ‘remember’ the stories of how their Ancestors built a social ecological Utopia.

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* In ''[[https://boardgamegeek.com/boardgame/352358/solarpunk-futures Solarpunk Futures]]'', players use backcasting and ([[Whole Episode Flashback]])and modified consensus to collectively ‘remember’ the stories of how their Ancestors built a social ecological Utopia.[[Utopia]].
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Added a table top game

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* In ''[[https://boardgamegeek.com/boardgame/352358/solarpunk-futures Solarpunk Futures]]'', players use backcasting and modified consensus to collectively ‘remember’ the stories of how their Ancestors built a social ecological Utopia.
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* The novella "Miles Past Xanadu" by Matt Stephens is focused almost exclusively on a sub-culture of people who leave the cities of a near-ruined world to restore the ecosystem on their own, supporting themselves and creating communities of their own according to a far more Solarpunk philosophy.

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* The novella "Miles Past Xanadu" (and subsequent Novel-Length Expansion "Wheelers") by Matt Stephens is focused almost exclusively on a sub-culture of people who leave the cities of a near-ruined world to restore the ecosystem on their own, supporting themselves and creating communities of their own according to a far more Solarpunk philosophy.

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