History Main / SocializationBonus

14th May '17 4:43:40 PM nombretomado
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* ''TraumaCenter: New Blood'' can be completed entirely in singleplayer, but having a competent partner in co-op makes some operations much easier: not only do you have a second pair of hands, but you can use both Healing Touches in the same operation.

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* ''TraumaCenter: ''VideoGame/TraumaCenter: New Blood'' can be completed entirely in singleplayer, but having a competent partner in co-op makes some operations much easier: not only do you have a second pair of hands, but you can use both Healing Touches in the same operation.
8th Apr '17 9:34:43 PM nombretomado
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* This is what makes ''RockBand'' fun, as the main meat of the game (the Band World Tour) is only accessible in multiplayer. The more players, the better.

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* This is what makes ''RockBand'' ''VideoGame/RockBand'' fun, as the main meat of the game (the Band World Tour) is only accessible in multiplayer. The more players, the better.
25th Mar '17 1:43:34 PM nombretomado
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* In ''VideoGame/FinalFantasyIII DS'', sending a sufficient number of mail messages to other owners of that game via the NintendoDS e-mailer unlocks the LethalJokeCharacter class and extra dungeon.

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* In ''VideoGame/FinalFantasyIII DS'', sending a sufficient number of mail messages to other owners of that game via the NintendoDS UsefulNotes/NintendoDS e-mailer unlocks the LethalJokeCharacter class and extra dungeon.
26th Jan '17 4:14:58 PM Gosicrystal
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* Some of the sidequests and MultipleEndings in ''VideoGame/ResidentEvilOutbreak'' would only work on Multiplayer because of triggered events. [[LostForever Too bad, because there's no multiplayer for those games any more.]]

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* Some of the sidequests and MultipleEndings in ''VideoGame/ResidentEvilOutbreak'' would only work on Multiplayer because of triggered events. [[LostForever Too bad, because there's no multiplayer for those games any more.]]



* ''VideoGame/MetroidPrime 3: Corruption'' includes a feature wherein you can use "credit" icons obtained in the game to buy extra stuff. The green credits, however, can't be obtained on your own... you have to have someone on your Wii's friend list send you "Friend Vouchers" that ''they'' got on ''their'' game (the vouchers are totally useless on your own game.) Players also have to make sure their friend has the same version of the game, otherwise the feature won't work. The entire concept has collapsed due to Nintendo shutting down their Nintendo WFC service, meaning that any unlockables related to the friend vouchers are now LostForever.

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* ''VideoGame/MetroidPrime 3: Corruption'' includes a feature wherein you can use "credit" icons obtained in the game to buy extra stuff. The green credits, however, can't be obtained on your own... you have to have someone on your Wii's friend list send you "Friend Vouchers" that ''they'' got on ''their'' game (the vouchers are totally useless on your own game.) Players also have to make sure their friend has the same version of the game, otherwise the feature won't work. The entire concept has collapsed due to Nintendo shutting down their Nintendo WFC service, meaning that any unlockables related to the friend vouchers are now LostForever.lost permanently.
19th Jan '17 3:28:59 PM Dere
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** The socialization aspect of the series is most likely the reason why the main Pokemon series will never be done on a console; because the series relies heavily on meeting new players while on the go in order to trade and battle with them, plus it is also done in-universe, Nintendo assumes people will go out and find other trainers to battle and trade with. It's all fine and dandy if you live in a heavily populated area (like most of Japan), but if you live in a quiet place like a small countryside town or a farm, you're boned. In other words, you have to go out, explore, and meet new people in order to get more Pokemon, just like you do in the actual games. [[TakeAThirdOption Or you can emulate the game and run a]] [[GameMod ROM hack]].

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** The socialization aspect of the series is most likely the reason why the main Pokemon series will never be done on a console; because the series relies heavily on meeting new players while on the go in order to trade and battle with them, plus it is also done in-universe, Nintendo assumes people will go out and find other trainers to battle and trade with. It's all fine and dandy if you live in a heavily populated area (like most of Japan), but if you live in a quiet place like a small countryside town or a farm, you're boned. In other words, you have to go out, explore, and meet new people in order to get more Pokemon, just like you do in the actual games. [[TakeAThirdOption Or you can emulate the game and run a]] [[GameMod ROM hack]].
19th Nov '16 9:27:00 AM ThraggLootrippa
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* ''VideoGame/BubbleBobble'', in the original game. In order to get a good ending, you have to beat the Final Boss with two players. Of course, you can subvert this if you give player 2 a continue before you land the final blow. This is also possible in the NES/Virtual Console version by having player 1 pause the game and press Select to give an extra life to whoever's missing (since Select and Start only worked on P1's controller at the time).
6th Nov '16 1:25:26 PM Kayube
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* If you GottaCatchThemAll in ''Franchise/{{Pokemon}}'', you must engage in this, since not only are the Pokémon [[OneGameForThePriceOfTwo divided up between games]], but every generation has some Pokémon which only evolve when traded, and each campaign can catch only one starter Pokémon without trading. Also, Pokémon obtained in trades gain experience faster than Pokémon caught in your own game.

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* If you GottaCatchThemAll in ''Franchise/{{Pokemon}}'', you must engage in this, since not only are the Pokémon [[OneGameForThePriceOfTwo divided up between games]], but every generation has some Pokémon which only evolve when traded, and traded. There are also occasions in each campaign can catch only game where the player has to choose from one starter of a selection of Pokémon without trading.to add to their party- most commonly, the selection of three starters at the game's beginning and a choice of fossils to revive. Since the player can only pick one, the others must be obtained by trading with someone who picked the other option. Also, Pokémon obtained in trades gain experience faster than Pokémon caught in your own game.
6th Nov '16 12:04:59 PM Prfnoff
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* If you GottaCatchThemAll in ''Franchise/{{Pokemon}}'', you must engage in this, since not only are the Pokémon [[OneGameForThePriceOfTwo divided up between games]], but every generation has some Pokémon which only evolve when traded. Also, Pokémon obtained in trades gain experience faster than Pokémon caught in your own game.

to:

* If you GottaCatchThemAll in ''Franchise/{{Pokemon}}'', you must engage in this, since not only are the Pokémon [[OneGameForThePriceOfTwo divided up between games]], but every generation has some Pokémon which only evolve when traded.traded, and each campaign can catch only one starter Pokémon without trading. Also, Pokémon obtained in trades gain experience faster than Pokémon caught in your own game.



** Each campaign can catch only one starter Pokémon without trading.
15th Oct '16 8:09:00 PM nombretomado
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* Many {{Facebook}} games are ''downright impossible'' to play alone, because the game refuses to give you items which are required for certain quests. Instead, you must beg for them from your friends, which requires either alienating your real-life friends with endless "Send me TwentyBearAsses!" requests or making "friends" with perfect strangers who happen to already play the game (and hope that they do not quit playing or run amok on your wall).

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* Many {{Facebook}} Website/{{Facebook}} games are ''downright impossible'' to play alone, because the game refuses to give you items which are required for certain quests. Instead, you must beg for them from your friends, which requires either alienating your real-life friends with endless "Send me TwentyBearAsses!" requests or making "friends" with perfect strangers who happen to already play the game (and hope that they do not quit playing or run amok on your wall).
7th Oct '16 4:12:20 AM DoctorTItanX
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Supremely awesome if one actually has ''access'' to friends who own the game; a FanConvention is a great place to do this. Modern consoles and handhelds are able to go online, so many games with these features also include anonymous internet matchmaking.

Supremely annoying if no access is possible due to location, you're replaying an older game that isn't in sync with whatever is popular these days, or you simply don't have any friends, or at least any who are just as interested in the game as you are. In this case, you might have to buy multiple copies and play with family, give them as gifts, word-of-mouth advertise to get your friends to buy the game, or just play entirely on your own on both copies. (This can make some Socialization Bonuses seem more like RevenueEnhancingDevices.)

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Supremely It's supremely awesome if one actually has ''access'' to friends who own the game; a FanConvention is a great place to do this. Modern consoles and handhelds are able to go online, so many games with these features also include anonymous internet matchmaking.

Supremely It's supremely annoying if no access is possible due to location, you're replaying an older game that isn't in sync with whatever is popular these days, or you simply don't have any friends, or at least any who are just as interested in the game as you are. In this case, you might have to buy multiple copies and play with family, give them as gifts, word-of-mouth advertise to get your friends to buy the game, or just play entirely on your own on both copies. (This can make some Socialization Bonuses seem more like RevenueEnhancingDevices.)
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