History Main / SoLongAndThanksForAllTheGear

13th Jul '16 7:28:57 PM EternalLurker
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* ''VideoGame/ChildOfLight'' has Stardust, items which are consumed to give a character a permanent boost to a particular stat. This troper found out the hard way that giving all of them to [[spoiler:Norah]] is a complete waste, since [[spoiler:she]] betrays you halfway through the game.
26th Jun '16 10:34:58 AM nombretomado
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* In ''BaldursGate II'', when [[spoiler:Yoshimo betrays your party]], their equipment is dumped into the Child of Bhaal's inventory. If their inventory is almost full, most of [[spoiler:Yoshimo]]'s equipment drops to the ground. Unfortunately the character is at that point trapped in a kind of glass jar, which is inaccessible from the outside after getting out.

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* In ''BaldursGate II'', ''VideoGame/BaldursGateII'', when [[spoiler:Yoshimo betrays your party]], their equipment is dumped into the Child of Bhaal's inventory. If their inventory is almost full, most of [[spoiler:Yoshimo]]'s equipment drops to the ground. Unfortunately the character is at that point trapped in a kind of glass jar, which is inaccessible from the outside after getting out.
1st Jun '16 5:03:22 PM AuraXtreme
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*** On said character's return, the equipment in question is added back to the inventory. Unfortunately, it is woefully outdated by that point.
27th May '16 12:47:42 PM Quanyails
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*** That said, if you DO take her claw/fist weaponry, and sell them off to vendors because no one but Sveta can use them, then when she comes back, she won't have ANY WEAPONS TO FIGHT WITH and you'll be stuck inside a major dungeon until you beat at least one and possibly two boss fights (there's a collectible claw in between, but it's easy to miss). This is a case where letting her keep her equipped gear as she leaves is actually WORTHWHILE.

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*** That said, if you DO take her claw/fist weaponry, weaponry and sell them off to vendors because no one but Sveta can use them, then when she comes back, she won't have ANY WEAPONS TO FIGHT WITH any weapons to fight with and you'll be stuck inside a major dungeon until you beat at least one and possibly two boss fights (there's a collectible claw in between, but it's easy to miss). This is a case where letting her keep her equipped gear as she leaves is actually WORTHWHILE. worthwhile.
27th May '16 12:43:21 PM Quanyails
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* ''Videogame/EarthBound'' provides at least some acknowledgment of this. If one of your party members is kidnapped / goes on a VisionQuest / discovers True Love / returns to their home planet while holding a key item (such as the Pencil Eraser), then said item will be delivered to Ness's sister's item storage, [[AntiFrustrationFeatures so you aren't left locked out of certain areas]]. In some places, if you know a party member is about to leave, this can be useful to help save inventory space.
* ''VideoGame/{{Mother 3}}''
** The party members are constantly changing, though this will usually be reversible later. But three words: Salsa the Monkey.

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* ''Videogame/EarthBound'' provides at least some acknowledgment of this. If one of your party members is kidnapped / goes kidnapped[=/=]goes on a VisionQuest / discovers VisionQuest[=/=]discovers True Love / returns Love[=/=]returns to their home planet while holding a key item (such as the Pencil Eraser), then said item will be delivered to Ness's sister's item storage, [[AntiFrustrationFeatures so you aren't left locked out of certain areas]]. In some places, if you know a party member is about to leave, this can be useful to help save inventory space.
* ''VideoGame/{{Mother 3}}''
3}}'':
** The party members are constantly changing, though this will usually be reversible later. But three words: However, Salsa the Monkey.Monkey is only playable in one chapter, so any time you've spent grinding him is worthless after the chapter is done.
27th May '16 12:36:09 PM Quanyails
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*** Mostly averted in most modern games though. If a unit is lost permanently any money you spent upgrading it will be refunded. However pilot points aren't, so if you gave one of the few pilots to leave forever lots of kills to gain pilot points....well you just wasted your time and deprived pilots who you keep permanently of them. Not to mention you don't get refunded for units that are simply inaccesible for awhile but eventually come back, even if "awhile" is upwards of 20 stages and they only return shortly before the finale. Woe to the player who invested heavily in Akito in W, only for the Prince of Darkness plot to kick in and make him unavailable for almost the second half of the game, or one who upgraded units in the first Z game that wouldn't be with them for the middle route where the teams are split up for 20 stages. Hope you can make due without them.

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*** Mostly averted in most modern games though. If a unit is lost permanently any money you spent upgrading it will be refunded. However pilot points aren't, so if you gave one of the few pilots to leave forever lots of kills to gain pilot points....well you just wasted your time and deprived pilots who you keep permanently of them. Not to mention you don't get refunded for units that are simply inaccesible inaccessible for awhile but eventually come back, even if "awhile" is upwards of 20 stages and they only return shortly before the finale. Woe to the player who invested heavily in Akito in W, ''W'', only for the Prince of Darkness plot to kick in and make him unavailable for almost the second half of the game, or one who upgraded units in the first Z ''Z'' game that wouldn't be with them for the middle route where the teams are split up for 20 stages. Hope you can make due do without them.
25th May '16 4:57:19 PM nombretomado
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* In ''VideoGame/EternalSonata'', there are numerous instances where you switch between different groups of party members. Whenever you do, the party members that are left behind keep whatever equipment they have for the time being and you don't get it back until they rejoin. Not a problem with weapons, since each character has their own unique type, but definitely potentially troublesome with accessories and armor. Particularly egregious if you choose to Crescendo and Serenade for the final boss battle of Lament Mirror in the PS3 version, since you don't get them back for two chapters. [[spoiler:And don't even think about equipping anything good to Claves, who ''dies'' at the end of Chapter 3, though she can rejoin, and eventually fully resurrected, if you visit Mysterious Unison in Chapter 7, at which point you can finally get back anything that was equipped.]]

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* In ''VideoGame/EternalSonata'', there are numerous instances where you switch between different groups of party members. Whenever you do, the party members that are left behind keep whatever equipment they have for the time being and you don't get it back until they rejoin. Not a problem with weapons, since each character has their own unique type, but definitely potentially troublesome with accessories and armor. Particularly egregious if you choose to Crescendo and Serenade for the final boss battle of Lament Mirror in the PS3 [=PS3=] version, since you don't get them back for two chapters. [[spoiler:And don't even think about equipping anything good to Claves, who ''dies'' at the end of Chapter 3, though she can rejoin, and eventually fully resurrected, if you visit Mysterious Unison in Chapter 7, at which point you can finally get back anything that was equipped.]]
8th May '16 6:19:39 PM Gingerkitteh
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* In ''VideoGame/FinalFantasyVII'' Aerith's [[ItWasHisSled sudden death]] makes you lose all her equipment. Thank God the creators weren't cruel enough to take away all her materia, too... The fact that her equipment is not returned is especially irritating because there is a unique piece of armour (the Edincoat) in the dungeon just before you lose her that you will quite likely equip on her, since she is a WhiteMagicianGirl who is, for that dungeon, a RequiredPartyMember. Luckily the weapon situation is no problem at all because Aerith is the only one that can equip staves in the first place. Aerith's death also means all the time you invested into leveling her up and having her learn new limit breaks goes down with her when she is killed. Hope you didn't waste time trying to get her level 4 LimitBreak!

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* In ''VideoGame/FinalFantasyVII'' Aerith's [[ItWasHisSled sudden death]] makes you lose all her equipment. Thank God the creators weren't cruel enough to take away all her materia, too... The fact that her equipment is not returned is especially irritating because there is a unique piece of armour (the Edincoat) in the dungeon just before you lose her that you will quite likely equip on her, since she is a WhiteMagicianGirl who is, for that dungeon, a RequiredPartyMember. Luckily the weapon situation is no problem at all because Aerith is the only one that can equip staves in the first place. Aerith's death also means all the time you invested into leveling her up and having her learn new limit breaks goes down with her when she is killed.killed (meaning all that EXP that could have been put into other characters is now permanently wasted, leaving the other characters underlevelled). Hope you didn't waste time trying to get her level 4 LimitBreak!
18th Dec '15 4:18:34 AM mariofan1000
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18th Dec '15 4:18:32 AM mariofan1000
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* Notably averted in ''VideoGame/FinalFantasyV'' where, after a party member dies, is immediately replaced by another party member who inherits their equipment and experience. (You ''do'' have to re-equip the equipment and abilities, though.)
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