History Main / SoLongAndThanksForAllTheGear

29th Nov '16 8:45:40 AM Scabbard
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*** As mentioned above if [[spoiler:Alistair]] leaves he takes his stuff with him, and you've no option to get it back, nor can you attack him for leaving. If Zevran decides to leave you actually can demand his equipment before he does in a dialogue option, but he'll refuse, stating he earned it for his service. You can still attack him though, and take it from his corpse.

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*** As mentioned above if [[spoiler:Alistair]] leaves he takes his stuff with him, and you've no option to get it back, nor can you attack him for leaving. If Zevran decides to leave leave, you actually can demand his equipment before he does in a dialogue option, but he'll refuse, stating he earned it for his service. You can still attack him though, and take it from his corpse.
13th Nov '16 8:26:38 PM Valiona
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** If members of a raiding guild can be considered party members, a not necessarily malicious case of this that resembles the traditional version of this trope can happen. Guilds might spend time gearing up a certain person who's crucial to progression, only for them to lose issue, encounter a real life issue, or go to a guild that's further along, taking all the gear they've looted with them. It can be frustrating to be passed over for a piece of gear in favor of someone who needs it more, only for them to leave soon after they they acquire it, which doesn't benefit you or your guild.

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** If members of a raiding guild can be considered party members, a not necessarily malicious case of this that resembles the traditional version of this trope can happen. Guilds might spend time gearing up a certain person who's crucial to progression, only for them to lose issue, interest, encounter a real life issue, or go to a guild that's further along, taking all the gear they've looted with them. It can be frustrating to be passed over for a piece of gear in favor of someone who needs it more, only for them to leave soon after they they acquire it, which doesn't benefit you or your guild.
16th Oct '16 3:31:20 PM nombretomado
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* ''FireEmblem'' has an odd example of this. Certain chapters have NPC allies, who are hated by players as occasionally they will kill an enemy that can drop a valuable or useful item, and if an NPC does this then that item is lost to you.

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* ''FireEmblem'' ''VideoGame/FireEmblem'' has an odd example of this. Certain chapters have NPC allies, who are hated by players as occasionally they will kill an enemy that can drop a valuable or useful item, and if an NPC does this then that item is lost to you.



*** The above is averted as of the DS remakes of [[FireEmblemAkaneia Marth's games]] - if someone dies, all their stuff is magically transferred back to the supply convoy. Presumably they're looted by your own army, which in a roundabout way makes letting them die even more heartbreaking than usual.

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*** The above is averted as of the DS remakes of [[FireEmblemAkaneia [[VideoGame/FireEmblemAkaneia Marth's games]] - if someone dies, all their stuff is magically transferred back to the supply convoy. Presumably they're looted by your own army, which in a roundabout way makes letting them die even more heartbreaking than usual.
5th Oct '16 4:28:26 PM nombretomado
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* The above kind of behavior is NOT against the rules in EveOnline, and is a particularly infamous and widespread profession, making vetting new members and restricting access a lot more of a big deal. If your corporation gets swindled out of your items, tough luck, you should have been more careful about placing your trust in people. Your only option is to swear revenge.

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* The above kind of behavior is NOT against the rules in EveOnline, ''VideoGame/EveOnline'', and is a particularly infamous and widespread profession, making vetting new members and restricting access a lot more of a big deal. If your corporation gets swindled out of your items, tough luck, you should have been more careful about placing your trust in people. Your only option is to swear revenge.
21st Sep '16 5:00:44 PM nombretomado
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* When [[spoiler:Kalas]] leave the party in ''BatenKaitos: Eternal Wings and the Lost Ocean'' he takes his entire deck with him. Annoying enough already, but given the game's [[InUniverseGameClock aging]] system, all his perishable items will likely be gone by the time he comes back. In addition, if he has an aging item that evolves twice while he's gone, that's a hole in your magnus list that can't be filled.

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* When [[spoiler:Kalas]] leave the party in ''BatenKaitos: ''VideoGame/BatenKaitos: Eternal Wings and the Lost Ocean'' he takes his entire deck with him. Annoying enough already, but given the game's [[InUniverseGameClock aging]] system, all his perishable items will likely be gone by the time he comes back. In addition, if he has an aging item that evolves twice while he's gone, that's a hole in your magnus list that can't be filled.
13th Jul '16 7:28:57 PM EternalLurker
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* ''VideoGame/ChildOfLight'' has Stardust, items which are consumed to give a character a permanent boost to a particular stat. This troper found out the hard way that giving all of them to [[spoiler:Norah]] is a complete waste, since [[spoiler:she]] betrays you halfway through the game.
26th Jun '16 10:34:58 AM nombretomado
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* In ''BaldursGate II'', when [[spoiler:Yoshimo betrays your party]], their equipment is dumped into the Child of Bhaal's inventory. If their inventory is almost full, most of [[spoiler:Yoshimo]]'s equipment drops to the ground. Unfortunately the character is at that point trapped in a kind of glass jar, which is inaccessible from the outside after getting out.

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* In ''BaldursGate II'', ''VideoGame/BaldursGateII'', when [[spoiler:Yoshimo betrays your party]], their equipment is dumped into the Child of Bhaal's inventory. If their inventory is almost full, most of [[spoiler:Yoshimo]]'s equipment drops to the ground. Unfortunately the character is at that point trapped in a kind of glass jar, which is inaccessible from the outside after getting out.
1st Jun '16 5:03:22 PM AuraXtreme
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*** On said character's return, the equipment in question is added back to the inventory. Unfortunately, it is woefully outdated by that point.
27th May '16 12:47:42 PM Quanyails
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*** That said, if you DO take her claw/fist weaponry, and sell them off to vendors because no one but Sveta can use them, then when she comes back, she won't have ANY WEAPONS TO FIGHT WITH and you'll be stuck inside a major dungeon until you beat at least one and possibly two boss fights (there's a collectible claw in between, but it's easy to miss). This is a case where letting her keep her equipped gear as she leaves is actually WORTHWHILE.

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*** That said, if you DO take her claw/fist weaponry, weaponry and sell them off to vendors because no one but Sveta can use them, then when she comes back, she won't have ANY WEAPONS TO FIGHT WITH any weapons to fight with and you'll be stuck inside a major dungeon until you beat at least one and possibly two boss fights (there's a collectible claw in between, but it's easy to miss). This is a case where letting her keep her equipped gear as she leaves is actually WORTHWHILE. worthwhile.
27th May '16 12:43:21 PM Quanyails
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* ''Videogame/EarthBound'' provides at least some acknowledgment of this. If one of your party members is kidnapped / goes on a VisionQuest / discovers True Love / returns to their home planet while holding a key item (such as the Pencil Eraser), then said item will be delivered to Ness's sister's item storage, [[AntiFrustrationFeatures so you aren't left locked out of certain areas]]. In some places, if you know a party member is about to leave, this can be useful to help save inventory space.
* ''VideoGame/{{Mother 3}}''
** The party members are constantly changing, though this will usually be reversible later. But three words: Salsa the Monkey.

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* ''Videogame/EarthBound'' provides at least some acknowledgment of this. If one of your party members is kidnapped / goes kidnapped[=/=]goes on a VisionQuest / discovers VisionQuest[=/=]discovers True Love / returns Love[=/=]returns to their home planet while holding a key item (such as the Pencil Eraser), then said item will be delivered to Ness's sister's item storage, [[AntiFrustrationFeatures so you aren't left locked out of certain areas]]. In some places, if you know a party member is about to leave, this can be useful to help save inventory space.
* ''VideoGame/{{Mother 3}}''
3}}'':
** The party members are constantly changing, though this will usually be reversible later. But three words: However, Salsa the Monkey.Monkey is only playable in one chapter, so any time you've spent grinding him is worthless after the chapter is done.
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