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* The laser weapons in ''Film/SlaveGirlsFromBeyondInfinity'' are slow enough that Tisa is able to snatch a breastplate off the wall and use it to [[ReflectingLaser reflect it back at the robot who fired it]].
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* ''VideoGame/XenobladeChronicles2'': A plot point; when Jin activates his SuperMode, Mythra uses her KillSat Siren's laser beam. He dodges, because he's moving [[SuperSpeed at just under lightspeed]], and her "laser" is actually a particle accelerator; it's fast, but not lightspeed fast. Pyra then uses Siren's targeting laser to [[spoiler:[[StopOrIShootMyself threaten to destroy herself]]]]. It ''does'' move at lightspeed, and the only difference between a targeting laser and a weaponized laser is the amount of power you put into it.
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** In the 40k novels, what lasguns are and how they work vary DependingOnTheWriter. Creator/DanAbnett has a sniper having to compensate for wind and gravity, with a permanent bruise from the recoil. Others have had lasguns fire normal bullets, in a bizarre inversion of FamilyFriendlyFirearms. One mistake all of them do is have the shot cauterize the wound. In real life, lasers would do the same damage as normal firearms, albeit much larger calibers than normal humans carry as the lasers would cause explosive flash vaporization and flash flesh into briefly existing plasma. Lasguns are known to blow grown men nearly in half, which is actually very realistic.

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** In the 40k novels, what lasguns are and how they work vary DependingOnTheWriter. Creator/DanAbnett has a sniper having to compensate for wind and gravity, with a permanent bruise from the recoil. Others have had lasguns fire normal bullets, in a bizarre inversion of FamilyFriendlyFirearms. One mistake all of them do is have the shot cauterize the wound. In real life, lasers would do the same damage as normal firearms, albeit much larger calibers than normal humans carry as the lasers would cause explosive flash vaporization and flash flesh into briefly existing plasma. Lasguns are known to How accurately this is depicted varies; while "lasguns can blow grown men nearly in half, which limbs off" is actually very realistic.an oft-repeated maxim, Dan Abnett depicts a lasgun leaving a small, scorched hole bored clean through a character's leg.

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* In the ''Literature/HyperionCantos'', laser weapons work at the speed of light. Unfortunately, space battles take place across such great distances that the enemy ships have to watch the beam crawl across space towards them. While the time it takes for lasers to hit is realistic, unless their sensors work considerably faster than light there's no way they could notice the attack until it hit, and it raises questions about why they don't move out of the way.

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* In the ''Literature/HyperionCantos'', laser ''Literature/HyperionCantos'':
** Laser
weapons work at the speed of light. Unfortunately, space battles take place across such great distances that the enemy ships have to watch the beam crawl across space towards them. While the time it takes for lasers to hit is realistic, unless their sensors work considerably faster than light there's no way they could notice the attack until it hit, and it raises questions about why they don't move out of the way.way.
** In one scene, a character granted SuperSpeed stands and watches as a beam of light slowly emerges from an enemy soldier's laser gun. While effective at communicating just how fast he can move, it also raises some of the same questions as the above.
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* In ''TabletopGame/{{Warhammer 40000}}'', the [[RedshirtArmy Imperial Guards]]' standard "lasguns" are the ''weakest'' of all guns actively used by the series' factions, and they can blow body parts off. How realistically the weapons are portrayed varies.

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* In ''TabletopGame/{{Warhammer 40000}}'', ''TabletopGame/Warhammer40000'', the [[RedshirtArmy Imperial Guards]]' standard "lasguns" are the ''weakest'' of all guns actively used by the series' factions, and they can blow body parts off. How realistically the weapons are portrayed varies.



* There's an arcade ShootEmUp called ''VideoGame/{{Strikers 1945}}.'' As the title suggests, it ostensibly takes place during UsefulNotes/WorldWarII. You have a choice of six or so planes to fly against the ostensible Axis powers. Ostensibly because ''these are WWII-era planes in 1945 shooting these at transforming HumongousMecha.''

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* There's an arcade ShootEmUp called ''VideoGame/{{Strikers 1945}}.''VideoGame/Strikers1945.'' As the title suggests, it ostensibly takes place during UsefulNotes/WorldWarII. You have a choice of six or so planes to fly against the ostensible Axis powers. Ostensibly because ''these are WWII-era planes in 1945 shooting these at transforming HumongousMecha.''



* In ''VideoGame/EvilGenius'', the mission to steal the giant lab laser is actually ''called'' ''Fricken' Laser''. It is a parody of the spy genre, after all...

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* In ''VideoGame/EvilGenius'', the mission to steal the giant lab laser is actually ''called'' ''Fricken' Laser''."Fricken' Laser". It is a parody of the spy genre, after all...



* The upcoming Cataclysm expansion for ''VideoGame/WorldOfWarcraft'' features a quest requiring you to kill a giant shark with a robotic shark of your own (not surprisingly, this is in the goblin starting area.) What is the robotic shark's primary attack? A frikken laser beam. Yes, they actually include the word frikken in the attack name.

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* The upcoming Cataclysm expansion for ''VideoGame/WorldOfWarcraft'' features a quest requiring you to kill a giant shark with a robotic shark of your own (not surprisingly, this is in the goblin starting area.) What is the robotic shark's primary attack? A frikken laser beam. Yes, they actually include the word frikken in the attack name.



* ''VideoGame/{{Portal 2}}'' features the [[https://www.youtube.com/watch?v=yFRbGppLaUI "Thermal Discouragement Beam."]] It behaves exactly like a real laser save for being highly visible, passes through glass, and can be redirected with "Discouragement Redirection Cubes". It's also one of only two ways (in the player's control) to actually destroy a turret, but it's surprisingly non-fatal when the player touches it -- it won't kill you but it hurts enough that you can't simply walk through it.

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* ''VideoGame/{{Portal 2}}'' ''VideoGame/Portal2'' features the [[https://www.youtube.com/watch?v=yFRbGppLaUI "Thermal Discouragement Beam."]] It behaves exactly like a real laser save for being highly visible, passes through glass, and can be redirected with "Discouragement Redirection Cubes". It's also one of only two ways (in the player's control) to actually destroy a turret, but it's surprisingly non-fatal when the player touches it -- it won't kill you but it hurts enough that you can't simply walk through it.



* ''VideoGame/{{Warzone 2100}}'' has two kinds of lasers - laser turrets and the Laser ''KillSat'', both depicted as rather slow moving - the turret lasers are depicted as projectiles (despite there being a rail gun in the game that is depicted as somewhat beam-like) and move slightly faster than machine gun bullets, but they are homing projectiles, with an 80% chance to hit, while the Laser ''KillSat'' is depicted as a cone of fire descending on it's target area.

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* ''VideoGame/{{Warzone 2100}}'' ''VideoGame/Warzone2100'' has two kinds of lasers - laser turrets and the Laser ''KillSat'', both depicted as rather slow moving - the turret lasers are depicted as projectiles (despite there being a rail gun in the game that is depicted as somewhat beam-like) and move slightly faster than machine gun bullets, but they are homing projectiles, with an 80% chance to hit, while the Laser ''KillSat'' is depicted as a cone of fire descending on it's target area.



* Each of the three sides in ''VideoGame/{{Earth 2150}}'' has a unique EnergyWeapon (with the Lunar Corporation having an extra one). The [[TheEmpire Eurasian Dynasty]] has lasers, which fire bright red beams that hit instantly. However, unlike a typical laser, it doesn't do any damage. Instead, it rapidly heats the target until the target's power plant or ammo stores explode. If the beam is interrupted, the target quickly cools down with no damage. Building are almost impossible to destroy with lasers, as stone has a higher melting point than metal.

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* Each of the three sides in ''VideoGame/{{Earth 2150}}'' ''VideoGame/Earth2150'' has a unique EnergyWeapon (with the Lunar Corporation having an extra one). The [[TheEmpire Eurasian Dynasty]] has lasers, which fire bright red beams that hit instantly. However, unlike a typical laser, it doesn't do any damage. Instead, it rapidly heats the target until the target's power plant or ammo stores explode. If the beam is interrupted, the target quickly cools down with no damage. Building are almost impossible to destroy with lasers, as stone has a higher melting point than metal.



* ''VideoGame/{{Borderlands}}'' features Eridian weaponry-- most of these fire slower-than-light energy pulses of some kind (amusingly enough, averted by the sniper rifle equivalent, which is a LightningGun), but are never explicitly stated to be lasers. ''VideoGame/{{Borderlands 2}}'' brings us E-Tech weapons, however, which are described as things like lasers, particularly the Blaster range of E-Tech rifles. As expected of the trope, however, they are all fire blob-shaped energy pulses with obvious travel time, sometimes ending up even slower than standard bullets. The reason they still use up ammo (at twice the going rate even) is due to the guns somehow turning standard cartridges into energy projectiles. The saving graces of increased damage, elemental properties, and pure RuleOfCool keep them from being just novelties.

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* ''VideoGame/{{Borderlands}}'' features Eridian weaponry-- most weaponry. Most of these fire slower-than-light energy pulses of some kind (amusingly enough, (though averted by the sniper rifle equivalent, which is a LightningGun), but are never explicitly stated to be lasers. ''VideoGame/{{Borderlands 2}}'' ''VideoGame/Borderlands2'' brings us E-Tech weapons, however, which are described as things like lasers, particularly the Blaster range of E-Tech rifles. As expected of the trope, however, they are all fire blob-shaped energy pulses with obvious travel time, sometimes ending up even slower than standard bullets. The reason they still use up ammo (at twice the going rate even) is due to the guns somehow turning standard cartridges into energy projectiles. The saving graces of increased damage, elemental properties, and pure RuleOfCool keep them from being just novelties.



* All laser weapons in ''VideoGame/{{System Shock 2}}'' fire slow prismatic bricks which you can dodge gracefully with a sufficient agility stat.

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* All laser weapons in ''VideoGame/{{System Shock 2}}'' ''VideoGame/SystemShock2'' fire slow prismatic bricks which you can dodge gracefully with a sufficient agility stat.
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* Most bosses that aren't fire-based in ''VideoGame/SonicTheHedgehog'' video games are laser-based. In ''VideoGame/SonicColors'', the Cyan Wisp can turn ''Sonic himself'' into a laser beam, able to shoot through enemies and bounce along electric coils and crystals.

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* Most bosses that aren't fire-based in ''VideoGame/SonicTheHedgehog'' ''Francise/SonicTheHedgehog'' video games are laser-based. In ''VideoGame/SonicColors'', the Cyan Wisp can turn ''Sonic himself'' into a laser beam, able to shoot through enemies and bounce along electric coils and crystals.



* ''Serious Sam'':

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* ''Serious Sam'':''VideoGame/SeriousSam'':
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* Subverted in ''Webcomic/SchlockMercenary'' as most of the characters, with the exception of Sergeant Schlock who prefers a plasma cannon, tend to use projectile weapons. The reasoning for this is explained in the footnote for [[http://www.schlockmercenary.com/d/20001029.html This comic.]]

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* Subverted in ''Webcomic/SchlockMercenary'' as most of the characters, with the exception of Sergeant Schlock who prefers a plasma cannon, tend to use projectile weapons. The reasoning for this is explained in the footnote for [[http://www.[[https://www.schlockmercenary.com/d/20001029.html com/2000-10-29 This comic.]]

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* ''WesternAnimation/InvaderZim'':
--> '''Tallest Purple''': Why is everything lasers with you?



* ''WesternAnimation/TheMagicSchoolBus'': In "[[Recap/TheMagicSchoolBusS3E7MakesARainbow The Magic School Bus Makes a Rainbow]]", Miss Frizzle builds a pinball machine operating with light and prisms, with the light moving gradually as if it were an actual pinball. The "Is This The Magic School Bus?" segment admits [[AcceptableBreaksFromReality this clearly isn't how light works, but their hands were tied]]. The episode was teaching about color; ''how'' the light moved wasn't as relevant to that as what happened when it got to its destination.

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* ''WesternAnimation/TheMagicSchoolBus'': In "[[Recap/TheMagicSchoolBusS3E7MakesARainbow The Magic School Bus Makes a Rainbow]]", Miss Frizzle builds a pinball machine operating with light and prisms, prisms to teach about color, with the light moving gradually as if it were an actual pinball. The "Is This The Magic School Bus?" segment admits [[AcceptableBreaksFromReality this clearly isn't how light works, but their hands were tied]]. The episode was teaching about color; ''how'' the light moved wasn't as relevant to that as what happened when it got to its destination.
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* ''WesternAnimation/TheMagicSchoolBus'': In "The Magic School Bus Makes a Rainbow", Miss Frizzle builds a pinball machine operating with light and prisms, with the light moving gradually as if it were an actual pinball. The "Is This The Magic School Bus?" segment admits [[AcceptableBreaksFromReality this clearly isn't how light works, but their hands were tied]].

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* ''WesternAnimation/TheMagicSchoolBus'': In "The "[[Recap/TheMagicSchoolBusS3E7MakesARainbow The Magic School Bus Makes a Rainbow", Rainbow]]", Miss Frizzle builds a pinball machine operating with light and prisms, with the light moving gradually as if it were an actual pinball. The "Is This The Magic School Bus?" segment admits [[AcceptableBreaksFromReality this clearly isn't how light works, but their hands were tied]]. The episode was teaching about color; ''how'' the light moved wasn't as relevant to that as what happened when it got to its destination.
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* ''WesternAnimation/TheMagicSchoolBus'': In "The Magic School Bus Makes a Rainbow", Miss Frizzle builds a pinball machine operating with light and prisms. The kids are able to watch the light move and outmaneuver it. The "Is This The Magic School Bus?" segment admits [[AcceptableBreaksFromReality this clearly isn't realistic, but their hands were tied]].

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* ''WesternAnimation/TheMagicSchoolBus'': In "The Magic School Bus Makes a Rainbow", Miss Frizzle builds a pinball machine operating with light and prisms. The kids are able to watch prisms, with the light move and outmaneuver it. moving gradually as if it were an actual pinball. The "Is This The Magic School Bus?" segment admits [[AcceptableBreaksFromReality this clearly isn't realistic, how light works, but their hands were tied]].
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* ''WesternAnimation/TheMagicSchoolBus'': In "The Magic School Bus Makes a Rainbow", Miss Frizzle builds a pinball machine operating with light and prisms. The kids are able to watch the light move and outmaneuver it. The "Is This The Magic School Bus?" segment admits [[AcceptableBreaksFromReality this clearly isn't realistic, but their hands were tied]].
-->'''Caller:''' There's no way you could have a light pinball machine like the one you showed. Light travels way too fast.\\
'''Producer:''' Okay, so we fudged it a little. But if we didn't slow down the light, you wouldn't be able to see it move.
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[[folder:Films - Animated]]

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[[folder:Films - -- Animated]]



[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]
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* In ''LightNovel/HeavyObject'' laser weapons are commonly used on Objects for point defense. Due to the speed at which an Object's pilot can identify and react to threats, combat planes have been rendered nearly obsolete as they're in the sky with nowhere to hide and they can't dodge something moving at the speed of light.

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* In ''LightNovel/HeavyObject'' ''Literature/HeavyObject'', laser weapons are commonly used on Objects for point defense. Due to the speed at which an Object's pilot can identify and react to threats, combat planes have been rendered nearly obsolete as they're in the sky with nowhere to hide and they can't dodge something moving at the speed of light.
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* In ''FanFic/{{Fractured}}'', a ''Franchise/MassEffect''[=/=]''Franchise/StarWars''[=/=]''VideoGame/{{Borderlands}}'' [[MassiveMultiplayerCrossover crossover]] and its [[Fanfic/{{Origins}} two]] [[Fanfic/FrontierSovereignGFC sequels]], this trope is in full effect (as to be expected with something involving ''Star Wars'') however the GARDIAN systems of the ''Mass Effect'' universe (being harder sci-fi) actually still act like lasers.

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* In ''FanFic/{{Fractured}}'', ''Fanfic/FracturedSovereignGFC'', a ''Franchise/MassEffect''[=/=]''Franchise/StarWars''[=/=]''VideoGame/{{Borderlands}}'' [[MassiveMultiplayerCrossover crossover]] and its [[Fanfic/{{Origins}} two]] [[Fanfic/FrontierSovereignGFC sequels]], this trope is in full effect (as to be expected with something involving ''Star Wars'') however the GARDIAN systems of the ''Mass Effect'' universe (being harder sci-fi) actually still act like lasers.
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* ''VideoGame/{{Breed}}'' have the lasers used by the titular aliens, which are actually visible and can be avoided by side-stepping, even if the Breeds are less than twenty meters from you. In contrast, your weapons (and the human units) all use bullets, like the machine gun and sniper rifle, which proves ''far more lethal'' than the lasers used by the Breeds.
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* In ''WesternAnimation/TurningRed'', the bolt of light emanating from Mr. Gao's coin sword takes a few fractions of a second to reach its target. This may be justified as the light being magic however.
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* ''Series/{{Space 1999}}'' had what are possibly the slowest laser beams in television history. The beams had a clearly defined beginning and end.
* In the original ''Series/{{Battlestar Galactica|1978}}'', both the hand-held guns and the viper-mounted guns were "lasers". The little red or blue bolts they fired travelled with visible slowness.

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* ''Series/{{Space 1999}}'' had ''Series/Space1999'' has what are possibly the slowest laser beams in television history. The beams had have a clearly defined beginning and end.
* In the original ''Series/{{Battlestar Galactica|1978}}'', ''Series/BattlestarGalactica1978'', both the hand-held guns and the viper-mounted guns were "lasers". The little red or blue bolts they fired travelled with visible slowness.



* ''Series/{{UFO}}''. The aliens have a laser weapon in their ships. It fires a bolt of energy that travels slow enough for the human eye to see it moving.

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* ''Series/{{UFO}}''. ''Series/UFO1970'': The aliens have a laser weapon in their ships. It fires a bolt of energy that travels slow enough for the human eye to see it moving.



** It is less subtle in ''VideoGame/{{Fallout 2}}'', though in the turn based context it doesn't really matter that it's presented as a moving sprite.

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** It is less subtle in ''VideoGame/{{Fallout 2}}'', ''VideoGame/Fallout2'', though in the turn based context turn-based context, it doesn't really matter that it's presented as a moving sprite.
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* Wiki/SCPFoundation

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* Wiki/SCPFoundationWebsite/SCPFoundation
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* ''Webcomic/{{Starslip}}'': Parodied with Katarakis' slow laser, which is so slow that he tells a minion [[YouHaveFailedMe who has failed him]] to hold still for a few days so it can hit him.
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* ''VideoGame/{{Portal 2}}'' features the [[https://www.youtube.com/watch?v=yFRbGppLaUI "Thermal Discouragement Beam"]]. It behaves exactly like a real laser save for being highly visible, passes through glass, and can be redirected with "Discouragement Redirection Cubes". It's also one of only two ways (in the player's control) to actually destroy a turret, but it's surprisingly non-fatal when the player touches it -- it won't kill you but it hurts enough that you can't simply walk through it.

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* ''VideoGame/{{Portal 2}}'' features the [[https://www.youtube.com/watch?v=yFRbGppLaUI "Thermal Discouragement Beam"]]. Beam."]] It behaves exactly like a real laser save for being highly visible, passes through glass, and can be redirected with "Discouragement Redirection Cubes". It's also one of only two ways (in the player's control) to actually destroy a turret, but it's surprisingly non-fatal when the player touches it -- it won't kill you but it hurts enough that you can't simply walk through it.



** XL2 lasergun in the series fires non-hitscan lasers.

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** XL2 The series' [=XL2=] lasergun in the series fires non-hitscan lasers.
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** ''VideoGame/XCOMEnemyUnknown'' has laser weapons that behave more realistically, producing a single burst/beam of light that cuts straight out and [[{{hitscan}} hits the target instantly]].

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** ''VideoGame/XCOMEnemyUnknown'' has laser weapons that behave more realistically, producing a single burst/beam of light that cuts straight out and [[{{hitscan}} hits the target instantly]].[[note]]The laser rifles (normal and sniper) and pistol are not ''quite'' hitscan, but rather extremely fast projectiles, as can be noticed when an Overwatch shot with one of these weapons misses at close range: the beam will jet off in a random direction at a relatively slow speed. The Scatter Laser and Heavy Laser are both true hitscan, though.[[/note]] The MEC Trooper's Particle Cannon, the plasma-tier weapon, also acts like a huge hitscan laser cannon with a two-stage beam emission.
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* ''WesternAnimation/OverTheHedge'': Subverted when Hammy [[https://www.youtube.com/watch?v=VXr7J7Ss8lA casually outpaces a laser:]] it's not slow, [[CaffeineBulletTime he's just moving that fast.]]

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* ''WesternAnimation/OverTheHedge'': Subverted when Hammy [[https://www.youtube.com/watch?v=VXr7J7Ss8lA casually outpaces a laser:]] it's not slow, [[CaffeineBulletTime he's just moving that fast.]]
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* The ''Videogame/{{MOTHER}}'' series features the PK Beam series of [[PsychicPowers PSI]], which are only usable only by [[BadassAdorable Ana]] and which don't appear in either of the later games. Some of the mechanical enemies and the [[SufficientlyAdvancedAlien Starman]] enemies are particularly fond of attacking with them, one variation of which is a OneHitKill if the target isn't wearing a Franklin Badge. Some of Lloyd and Jeff's weapons are {{Ray Gun}}s.

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* %%* The ''Videogame/{{MOTHER}}'' series features the PK Beam series of [[PsychicPowers PSI]], which are only usable only by [[BadassAdorable Ana]] and which don't appear in either of the later games. Some of the mechanical enemies and the [[SufficientlyAdvancedAlien Starman]] enemies are particularly fond of attacking with them, one variation of which is a OneHitKill if the target isn't wearing a Franklin Badge. Some of Lloyd and Jeff's weapons are {{Ray Gun}}s.
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* The ''Videogame/{{MOTHER}}'' series features the PK Beam series of [[PsychicPowers PSI]], which are only usable only by [[BadassAdorable Ana]] and which don't appear in either of the later games. Some of the mechanical enemies and the [[SufficientlyAdvancedAlien Starman]] enemies are particularly fond of attacking with them, one variation of which is a OneHitKill if the target isn't wearing a Franklin Badge. Some of [[{{Nerd}} Lloyd and Jeff's]] weapons are {{Ray Gun}}s.

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* The ''Videogame/{{MOTHER}}'' series features the PK Beam series of [[PsychicPowers PSI]], which are only usable only by [[BadassAdorable Ana]] and which don't appear in either of the later games. Some of the mechanical enemies and the [[SufficientlyAdvancedAlien Starman]] enemies are particularly fond of attacking with them, one variation of which is a OneHitKill if the target isn't wearing a Franklin Badge. Some of [[{{Nerd}} Lloyd and Jeff's]] Jeff's weapons are {{Ray Gun}}s.
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[[folder:Web Animation]]
* At the end of ''WebAnimation/RedVsBlue Recreation'', [[spoiler:Epsilon Church]] discovers that his new body has this ability.
-->[[spoiler:'''Epsilon Church:''']] I am not a thing! My name is [[spoiler:Leonard Chuch]] and YOU WILL FEAR MY LASER FACE!
* ''WebAnimation/{{Dreamscape}}'': Anjren, while in her robot suit, can shoot red lasers from her hands.
** Melissa's is weird. She surrounds her opponent with [[Franchise/{{Pokemon}} Unoun-H]] kind of things and they fire lasers at them.
** Drake can fire a red laser from below his target.
[[/folder]]

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[[folder:Web %%[[folder:Web Animation]]
* %%* At the end of ''WebAnimation/RedVsBlue Recreation'', [[spoiler:Epsilon Church]] discovers that his new body has this ability.
-->[[spoiler:'''Epsilon %%-->[[spoiler:'''Epsilon Church:''']] I am not a thing! My name is [[spoiler:Leonard Chuch]] and YOU WILL FEAR MY LASER FACE!
* %%* ''WebAnimation/{{Dreamscape}}'': Anjren, while in her robot suit, can shoot red lasers from her hands.
** %%** Melissa's is weird. She surrounds her opponent with [[Franchise/{{Pokemon}} Unoun-H]] kind of things and they fire lasers at them.
** %%** Drake can fire a red laser from below his target.
[[/folder]]
%%[[/folder]]
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* At the end of ''Machinima/RedVsBlue Recreation'', [[spoiler:Epsilon Church]] discovers that his new body has this ability.

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* At the end of ''Machinima/RedVsBlue ''WebAnimation/RedVsBlue Recreation'', [[spoiler:Epsilon Church]] discovers that his new body has this ability.
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* ''Franchise/StarTrek'': While they're called "Phasers" and they form a solid glowy line, they hit the target almost instantaneously. They are a bit slower then they should be, however, with a visible (albeit inconsistent) delay between firing and hitting the target. This is explained by phasers being a particle-based weapon. In the technical manual, they are stated as firing a stream of "nadion" particles.

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* ''Franchise/StarTrek'': While they're called "Phasers" and they form a solid glowy glowing line, they hit the target almost instantaneously. They are a bit slower then they should be, however, with a visible (albeit inconsistent) delay between firing and hitting the target. This is explained by phasers being a particle-based weapon. In the technical manual, they are stated as firing a stream of "nadion" particles. Real lasers as weapons do appear [[EarlyInstallmentWeirdness very early in the franchise]], but beyond that are only mentioned once in [[Series/StarTrekTheNextGeneration TNG]], where they are described as being grossly underpowered by current Federation standards of technology.

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* ''VideoGame/UnrealTournament'''s Shock Rifle does something similar, although the effect varies. The weapon [[{{hitscan}} hits instantly]], but the beam does not. The result is that when you fire you see the target light up with the blast shockwave before the actual bolt reaches it.
** [[AvertedTrope Averted]] with ''UT 2003'' onward, as the Shock Rifle now appears to shoot a typical laser beam.

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* ''VideoGame/UnrealTournament'''s Shock Rifle does something similar, although the effect varies. Zigzagged with ''VideoGame/{{Unreal}}'''s ASMD[=/=]Shock Rifle. The weapon weapon's primary fire has always [[{{hitscan}} hits hit instantly]], but in ''VideoGame/UnrealI'' and ''VideoGame/UnrealTournament'', the beam does not. The looks like a slower projectile; the result is that when you fire you see the target light lighting up with the blast shockwave before the actual bolt reaches it.
** [[AvertedTrope Averted]] with ''UT 2003''
it. From ''[[VideoGame/UnrealTournament2004 UT 2003]]'' onward, as the Shock Rifle now appears to shoot a typical laser beam.



* Averted in ''VideoGame/CommandAndConquerRenegade'', which has perhaps one of the most realistic instances of lasers. They are {{hitscan}}, fire in short pulses (with gatling lasers being able to saturate the target faster thanks to its three collimators), and their blooming effect causes the air to be translucent rather than opaque. Perhaps one of the few unrealistic effects of the laser is that on Easy mode, auto-aiming will cause the lasers to turn slightly from a direct line to hit targets.

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* Averted in ''VideoGame/CommandAndConquerRenegade'', which has perhaps one of the most realistic instances of lasers. They are {{hitscan}}, fire in short pulses (with gatling {{gatling|Good}} lasers being able to [[MoreDakka saturate the target faster faster]] thanks to its three collimators), and their blooming effect causes the air to be translucent rather than opaque. Perhaps one of the few unrealistic effects of the laser is that on Easy mode, auto-aiming will cause the lasers to turn slightly from a direct line to hit targets.
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* The ''Franchise/BattleTech'' [[Franchise/BattleTechExpandedUniverse Expande dUniverse]] zig-zags on the matter:

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* The ''Franchise/BattleTech'' [[Franchise/BattleTechExpandedUniverse Expande dUniverse]] ''Franchise/BattleTechExpandedUniverse'' zig-zags on the matter:

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* ''Serious Sam'':
** XL2 lasergun in the series fires non-hitscan lasers.
** Some enemies fire slow laser beams as well. Examples include minor biomechanoids, octanian troopers and orcs.
* ''VideoGame/{{Shatterhand}}'' has a bot that shoots lasers.



* ''VideoGame/{{Shatterhand}}'' has a bot that shoots lasers.

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