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* ''TabletopGame/{{Pathfinder}}'' includes retraining. It costs a lot in terms of time and money, but you can retrain previous choices like feats, spells, skill points, class features, etc. 2nd Edition keeps the retraining rules and adds a few more limitations, such as any changes that you make have to be ones that were available when you made the original choice (e.g. no swapping out low-level feats for higher ones).
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* ''VideoGame/Cyberpunk2077'' originally let you buy the consumable chip "Tabula Rasa" at every ripperdoc for 100,000 eurobucks, which reset and refunded every perk point you have spent so far. This was eventually patched out, however, and replaced with the ability to reset all perks directly from the stats menu for €$2,000 plus 100 per perk point refunded at any time. There has never been an option of resetting the attribute points, however.

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* ''VideoGame/Cyberpunk2077'' originally let you buy the consumable chip "Tabula Rasa" at every ripperdoc for 100,000 eurobucks, which reset and refunded every perk point you have spent so far. This was eventually patched out, however, and replaced with the ability to reset all perks directly from the stats menu for €$2,000 plus 100 per perk point refunded at any time. There time, before being replaced again with the ability to refund any individual perk (as long as it is not a prerequisite for another) in version 2.0. Also, 2.0 has never been an option finally allowed you to reset all of resetting your attributes from the attribute points, however.screen, though you can only do so once per playthrough.
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* In ''VideoGame/ToontownCorporateClash'', you are given Training Points that you can invest into getting and prestiging Gag tracks, earning more points as you progress through the game. At any time, you can drop a gag track and earn back the points you spent on it, then re-invest them into something else. There is no detriment to it, as the experience you earned on that track will remain if you invest the points back into it.
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* ''VideoGame/BaldursGateIII'': Early in Act I, you meet a mysterious undead man calling himself "Withers", who joins your camp and provides relatively cheap resurrection for fallen party members, as well as an almost complete respec for 100 gp. Taking that offer resets your character to level one, allowing you to redistribute ability and skill points, choose a different class and subclass, as well as to select a different class option or feat as you level up back to whatever level you were before. The only things you cannot change are your race and your background, as well as any mechanical effects you have unlocked via story events.
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See DiscardAndDraw for when this happens involuntarily (and not limited to video games) but you get your skill points back, and BagOfSpilling for when you don't. Compare RePower. Not to be confused with PowerNullifier.

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See DiscardAndDraw for when this happens involuntarily (and not limited to video games) but you get your skill points back, LevelLimiter for when you can voluntarily reset your stats but may not be able to reallocate them, and BagOfSpilling for when you don't. Compare RePower. Not to be confused with PowerNullifier.
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* ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''[='=]s 1.9 patch allows you to give 'Legendary' status to any maxed-out skill, resetting it to 15 (from 100) and refunding any perks you put into it. This allows you to level-up indefinitely by re-training the skill over and over again. Completing the ''Dragonborn'' DLC campaign gives you access to a special location where you can reset all perks (but not levels) in any skill for one dragon soul per skill. The reset perks are fully refunded and can be spent freely right away.

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* ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''[='=]s ''VideoGame/TheElderScrollsVSkyrim'': The 1.9 patch allows you to give 'Legendary' status to any maxed-out skill, resetting it to 15 (from 100) and refunding any perks you put into it. This allows you to level-up indefinitely by re-training the skill over and over again. Completing the ''Dragonborn'' DLC campaign gives you access to a special location where you can reset all perks (but not levels) in any skill for one dragon soul per skill. The reset perks are fully refunded and can be spent freely right away.
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* ''VideoGame/TheTreeOfLife'':
** You can reset Tokens at any time for no cost, which is crucial as some of the upgrades are intended for the early game with strong but flat multipliers and some are intended for later parts with progressively more effective exponentiation. Additionally, there is sometimes a need for different allocation in general or making sure all tokens are spent as efficiently as possible once only the highest level with a specific buyable or any of them counts.
** Some upgrades that require Coins in the Token layer lock others out for some time, which is why you need to reset them. However, there's no refund upon doing so.
** Later on it's possible to reset Token II buyables, which is also necessary to assign them differently as some sets are better for Stem Cell gain while others improve regular Token gain, while some quarks can also be rendered mostly obsolete thanks to Tissue upgrades and force a need to change them to different buyables.
** Even later it's possible to reset Mastery Token upgrades, either because picking one locks out another that could be more important, to regain M. Tokens if the price of a purchased upgrade has been permanently reduced, or to just pick a different upgrade if needed and you can't afford it otherwise.
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** ''[[VideoGame/DragonAgeOriginsAwakening Dragon Age: Origins – Awakening]]'' had the Manuals of Focus, consumable items that reset ''everything'' about the character (stats, skills, specializations, etc.). You got a similar for free in each extra {{DLC}} campaign where you could import your ''Origins'' character.

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** ''[[VideoGame/DragonAgeOriginsAwakening Dragon Age: Origins – Awakening]]'' had ''VideoGame/DragonAgeOriginsAwakening'' introduced the Manuals of Focus, Focus: consumable items that reset ''everything'' about the character (stats, skills, specializations, etc.). You got a similar an equivalent item for free in each extra {{DLC}} campaign for where you could import your ''Origins'' ''VideoGame/DragonAgeOrigins'' character.
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In many video games (mainly {{RPG}}s), you [[SkillScoresAndPerks can arbitrarily add points to your character's skill and attribute scores]] with each LevelUp. Some of them additionally provide you with an item or character that resets your PlayerCharacter's scores and lets you redistribute them from scratch. The idea behind such Skill Point Reset is to let you optimize your build, better adapt it to the current level, and revert any character building decisions you came to regret.

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In many video games (mainly {{RPG}}s), you [[SkillScoresAndPerks can arbitrarily add points to your character's skill and attribute scores]] with each LevelUp.CharacterLevel. Some of them additionally provide you with an item or character that resets your PlayerCharacter's scores and lets you redistribute them from scratch. The idea behind such Skill Point Reset is to let you optimize your build, better adapt it to the current level, and revert any character building decisions you came to regret.

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* In ''VideoGame/EtrianOdyssey'', Resting a character at the Guild resets their skill points, along with losing a few levels. Since you only get one skill point for each level, this can be a good way to reshuffle that member's skills to something better suited to the challenge at hand.

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* In ''VideoGame/EtrianOdyssey'', ''VideoGame/EtrianOdyssey'':
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Resting a character at the Guild resets their skill points, along with losing a few levels.levels (the exact number depends on the game: 10 in the first, 5 in the second and third, and only 2 afterwards). Since you only get one skill point for each level, this can be a good way to reshuffle that member's skills to something better suited to the challenge at hand.

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