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* UFC fighter Jeremy Stephens [[http://www.fightreport.net/wp-content/uploads/2008/11/jeremy-stephens_rafael-dos-anjos.gif uncorked a bonafide Shoryuken]] on Rafael dos Anjos's face at UFC 91.
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* UFC fighter Jeremy Stephens [[http://www.[[https://web.archive.org/web/20130706112455/http://www.fightreport.net/wp-content/uploads/2008/11/jeremy-stephens_rafael-dos-anjos.gif uncorked a bonafide Shoryuken]] on Rafael dos Anjos's face at UFC 91.
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* ''Manga/HajimeNoIppo'':
** First, a rather comical version with [[FightingClown Masaru Aoki]]'s "Frog Punch"; Aoki squats deep down, before launching a rising punch into his opponent. Works best [[LookBehindYou when the opponent is distracted]].
** [[TheHero Ippo Makunouchi]]'s "[[DashAttack Gazelle Punch]]" is usually more of a hook, but at times, he tends to use it as an uppercut. Later down the line, it works best as the FinishingMove of the [[MegatonPunch Dempsey]] [[RapidFireFisticuffs Roll]].
** A much more awkward variant with [[TheRival Takeshi Sendo]]'s Smash punch; Sendo tends to drop down low, almost dragging his fist across the floor, before swooping upwards to deliver a devastating upwards MegatonPunch [[AntiArmor that can also split guards wide open]].
** First, a rather comical version with [[FightingClown Masaru Aoki]]'s "Frog Punch"; Aoki squats deep down, before launching a rising punch into his opponent. Works best [[LookBehindYou when the opponent is distracted]].
** [[TheHero Ippo Makunouchi]]'s "[[DashAttack Gazelle Punch]]" is usually more of a hook, but at times, he tends to use it as an uppercut. Later down the line, it works best as the FinishingMove of the [[MegatonPunch Dempsey]] [[RapidFireFisticuffs Roll]].
** A much more awkward variant with [[TheRival Takeshi Sendo]]'s Smash punch; Sendo tends to drop down low, almost dragging his fist across the floor, before swooping upwards to deliver a devastating upwards MegatonPunch [[AntiArmor that can also split guards wide open]].
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* ''VideoGame/ANNOMutationem'': Ann's Jujutsu skill lets her perform an uppercut attack to send an enemy airborne followed by an additional punch to toss the target towards the ground for max damage.
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* Asura from ''VideoGame/AsurasWrath'' is a variation. He does the motion of the move in his [[LauncherMove Launching attack]], but he doesn't do the full jump. In the ''Street Fighter'' crossover DLC, however, Asura shows Ryu how it's done -- by ''[[Awesome/AsurasWrath Shoryukening the guy into the Moon!]]''
** In the ensuing fight, he can do a ''hexa Shoryuken'' -- that is, he Shoryukens with [[MultiArmedAndDangerous all six of his arms]] [[NoKillLikeOverkill in rapid succession]].
** In the ensuing fight, he can do a ''hexa Shoryuken'' -- that is, he Shoryukens with [[MultiArmedAndDangerous all six of his arms]] [[NoKillLikeOverkill in rapid succession]].
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* Asura from ''VideoGame/AsurasWrath'' is a variation. He does the motion of the move in his [[LauncherMove Launching attack]], but he doesn't do the full jump. In the ''Street Fighter'' crossover DLC, however, Asura shows Ryu how it's done -- by ''[[Awesome/AsurasWrath Shoryukening the guy into the Moon!]]''
**Moon!]]'' In the ensuing fight, he can do a ''hexa Shoryuken'' -- that is, he Shoryukens with [[MultiArmedAndDangerous all six of his arms]] [[NoKillLikeOverkill in rapid succession]].
**
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* ''VideoGame/BlazBlue'' features Ragna's Inferno Divider, Tsubaki's Benedictus Rex, and Makoto's Corona Upper.
** Noel's Drive, Chain Revolver, creates a new set of normals and specials, one of which is called "Spring Raid", which functions like this. Since Noel's Drive is basically her combo button, and you have to use some form of the D-button before being able to do Spring Raid, it's usually used as a combo ender of some variety, but if your opponent is approaching through the air, and you have enough time to get off some variety of D, you can use it as anti-air. There are better options, however.
** Noel's Drive, Chain Revolver, creates a new set of normals and specials, one of which is called "Spring Raid", which functions like this. Since Noel's Drive is basically her combo button, and you have to use some form of the D-button before being able to do Spring Raid, it's usually used as a combo ender of some variety, but if your opponent is approaching through the air, and you have enough time to get off some variety of D, you can use it as anti-air. There are better options, however.
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* ''VideoGame/BlazBlue'' ''Franchise/BlazBlue'' features Ragna's Inferno Divider, Tsubaki's Benedictus Rex, and Makoto's Corona Upper.
**Upper. Noel's Drive, Chain Revolver, creates a new set of normals and specials, one of which is called "Spring Raid", which functions like this. Since Noel's Drive is basically her combo button, and you have to use some form of the D-button before being able to do Spring Raid, it's usually used as a combo ender of some variety, but if your opponent is approaching through the air, and you have enough time to get off some variety of D, you can use it as anti-air. There are better options, however.
**
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* In ''VideoGame/CastlevaniaHarmonyOfDespair'', Johnathan has this as one of his martial arts (it doesn't have the range of the Vampire Killer, but does 3x said whip's damage).
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* ''Franchise/{{Castlevania}}'':
** In ''VideoGame/CastlevaniaHarmonyOfDespair'', Johnathan has this as one of his martial arts (it doesn't have the range of the Vampire Killer, but does 3x said whip's damage).
** In ''VideoGame/CastlevaniaHarmonyOfDespair'', Johnathan has this as one of his martial arts (it doesn't have the range of the Vampire Killer, but does 3x said whip's damage).
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* ''VideoGame/{{Deadpool}}'': Wade can use the rising uppercut as a ''Street Fighter'' shout-out.
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* ''VideoGame/{{Deadpool}}'': ''VideoGame/{{Deadpool|2013}}'': Wade can use the rising uppercut as a ''Street Fighter'' shout-out.
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* ''[[VideoGame/NewGundamBreaker Gundam Breaker 2]]'' allows players to perform the Souten Guren Ken if they're using Sekai's Build Burning Gundam; naturally, it's a LauncherMove.
* ''VideoGame/GundamVsSeries'' has a few Mobile Suit characters who do rising dragon punches. Yuu Kajima's Blue Destiny Unit 1 actualy does a Ryu-inspired Shin Shoryuken in [[TheBerserker EXAM]] [[SuperMode System Mode]] since he fights barehanded in its duration. And with a [[ShieldBash spiked shield]] too, adding extra damage to the uppercut.
* ''VideoGame/GundamVsSeries'' has a few Mobile Suit characters who do rising dragon punches. Yuu Kajima's Blue Destiny Unit 1 actualy does a Ryu-inspired Shin Shoryuken in [[TheBerserker EXAM]] [[SuperMode System Mode]] since he fights barehanded in its duration. And with a [[ShieldBash spiked shield]] too, adding extra damage to the uppercut.
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* ''Franchise/{{Gundam}}'':
** ''[[VideoGame/NewGundamBreaker Gundam Breaker 2]]'' allows players to perform the Souten Guren Ken if they're using Sekai's Build Burning Gundam; naturally, it's a LauncherMove.
* ** ''VideoGame/GundamVsSeries'' has a few Mobile Suit characters who do rising dragon punches. Yuu Kajima's Blue Destiny Unit 1 actualy does a Ryu-inspired Shin Shoryuken in [[TheBerserker EXAM]] [[SuperMode System Mode]] since he fights barehanded in its duration. And with a [[ShieldBash spiked shield]] too, adding extra damage to the uppercut.
** ''[[VideoGame/NewGundamBreaker Gundam Breaker 2]]'' allows players to perform the Souten Guren Ken if they're using Sekai's Build Burning Gundam; naturally, it's a LauncherMove.
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* ''VideoGame/JoJosBizarreAdventureAllStarBattle''
** Vanilla Ice has a rising punch move. It even mimicks [[Franchise/StreetFighter Ryu and Ken's]] animations.
** Johnathan and Ikuro also have rising punches. Ikuro's also utilizes a projectile at the end.
* VideoGame/JoJosBizarreAdventureHeritageForTheFuture has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
** Vanilla Ice has a rising punch move. It even mimicks [[Franchise/StreetFighter Ryu and Ken's]] animations.
** Johnathan and Ikuro also have rising punches. Ikuro's also utilizes a projectile at the end.
* VideoGame/JoJosBizarreAdventureHeritageForTheFuture has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
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* ''Manga/JoJosBizarreAdventure'':
** ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture'' has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
** ''VideoGame/JoJosBizarreAdventureAllStarBattle''
** *** Vanilla Ice has a rising punch move. It even mimicks [[Franchise/StreetFighter Ryu and Ken's]] animations.
** *** Johnathan and Ikuro also have rising punches. Ikuro's also utilizes a projectile at the end.
* VideoGame/JoJosBizarreAdventureHeritageForTheFuture has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.end.
** ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture'' has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
** ''VideoGame/JoJosBizarreAdventureAllStarBattle''
* VideoGame/JoJosBizarreAdventureHeritageForTheFuture has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
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* Fighter Franchise/{{Kirby}} has Rising Break, which is one of the most powerful attacks in all games it appears in (generally second only to Hammer and Stone moves).
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* Fighter Franchise/{{Kirby}} ''Franchise/{{Kirby}}'' has Rising Break, which is one of the most powerful attacks in all games it appears in (generally second only to Hammer and Stone moves).
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** Other characters with Shoryuken-style moves include Ms. Fortune, who has a kick-based variation called
[[{{Pun}} Fiber]] [[ShoutOut Uppercut]], and Big Band, with [[VideoGame/GuiltyGear Beat Extend]].
* VideoGame/{{Sonic|TheHedgehog}} has two of these moves as the Werehog in the UsefulNotes/PlayStation3[=/=]UsefulNotes/{{Xbox 360}} version of ''VideoGame/SonicUnleashed''. The moves are even called the "Sho-Hog-ken", and the "Sho-Claw-Ken."
[[{{Pun}} Fiber]] [[ShoutOut Uppercut]], and Big Band, with [[VideoGame/GuiltyGear Beat Extend]].
* VideoGame/{{Sonic|TheHedgehog}} has two of these moves as the Werehog in the UsefulNotes/PlayStation3[=/=]UsefulNotes/{{Xbox 360}} version of ''VideoGame/SonicUnleashed''. The moves are even called the "Sho-Hog-ken", and the "Sho-Claw-Ken."
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** Other characters with Shoryuken-style moves include Ms. Fortune, who has a kick-based variation called
called [[{{Pun}} Fiber]] [[ShoutOut Uppercut]], and Big Band, with [[VideoGame/GuiltyGear Beat Extend]].
*VideoGame/{{Sonic|TheHedgehog}} ''Franchise/SonicTheHedgehog'' has two of these moves as the Werehog in the UsefulNotes/PlayStation3[=/=]UsefulNotes/{{Xbox 360}} version of ''VideoGame/SonicUnleashed''. The moves are even called the "Sho-Hog-ken", and the "Sho-Claw-Ken."
*
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* TropeNamers: Ryu and Ken from the ''Franchise/StreetFighter'' games. Note that it can also be subjected to SpellMyNameWithAnS, with it also being written/typed out as "Shōryūken" or more simply as "Shouryuuken".
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* TropeNamers: Ryu and Ken from the ''Franchise/StreetFighter'' games. Note that it can also be subjected to SpellMyNameWithAnS, misspelling, with it also being written/typed out as "Shōryūken" or more simply as "Shouryuuken".
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* ''Franchise/DragonBall'':
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* ''Franchise/DragonBall'':''Manga/DragonBall'':
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[[folder:Webcomics]]
* ''Webcomic/EightBitTheater'' In one of the gag strips, Fighter accidentally stumbles across this, while trying to learn Black Mage's Hadoken. Naturally [[TheChewtoy Black Mage]] was the recipient of the attack.
** Bonus Points for having Fighter say that he thinks he pushed the incorrect buttons.
* ''Webcomic/EightBitTheater'' In one of the gag strips, Fighter accidentally stumbles across this, while trying to learn Black Mage's Hadoken. Naturally [[TheChewtoy Black Mage]] was the recipient of the attack.
** Bonus Points for having Fighter say that he thinks he pushed the incorrect buttons.
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* ''Webcomic/EightBitTheater'' In one of the gag strips, Fighter accidentally stumbles across this, while trying to learn Black Mage's Hadoken. Naturally [[TheChewtoy Black Mage]] was the recipient of the
**
* ''WesternAnimation/TeenTitans2003'': In "Winner Takes All", Robin's last hit that knocks out Hot Spot has him performing a skyward spinning punch based off this move.
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* Scott's normal combo ends in a grounded Shoryuken in ''VideoGame/ScottPilgrim vs. The World: The Game''. This is mainly because, as a [[IdiotHero slacker]], Scott's fighting style is copied from fighting games. It is especially awesome because, [[BeyondTheImpossible even as a normal person, his Shoryuken still envelops his hand in flames.]]
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* Scott's normal combo ends in a grounded Shoryuken in ''VideoGame/ScottPilgrim vs. The World: The Game''.''VideoGame/ScottPilgrimVsTheWorldTheGame''. This is mainly because, as a [[IdiotHero slacker]], Scott's fighting style is copied from fighting games. It is especially awesome because, [[BeyondTheImpossible even as a normal person, his Shoryuken still envelops his hand in flames.]]
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[[IncrediblyLamePun Fiber]] [[ShoutOut Uppercut]], and Big Band, with [[VideoGame/GuiltyGear Beat Extend]].
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** Also Sagat (Tiger Uppercut/Tiger Blow), Akuma (Gou Shoryuken), Sakura (Shou-ouken), Dan (Koryuken), Sean (Dragon Smash), Dudley (Jet Upper and Rocket Uppercut), Gouken (Shin/Kinjite Shoryuken), Seth ([[DittoFighter Shoryuken]]), [[{{Shotoclone}} etc]], etc.
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** Also Sagat (Tiger Uppercut/Tiger Blow), Akuma (Gou Shoryuken), Sakura (Shou-ouken), Dan (Koryuken), Sean (Dragon Smash), Dudley (Jet Upper and Rocket Uppercut), Gouken (Shin/Kinjite Shoryuken), Seth ([[DittoFighter Shoryuken]]), Luke (Rising Uppercut), [[{{Shotoclone}} etc]], etc.
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*** Dante from ''VideoGame/DevilMayCry'' has the Rising Dragon as part of his BareFistedMonk moveset starting with ''VideoGame/DevilMayCry3DantesAwakening''. ''VideoGame/DevilMayCry5'' adds in a charged-up version based off of Ken's Shinryuken -- which doubles as an ActorAllusion, since Creator/ReubenLangdon voices both Ken and Dante.
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*** Dante from ''VideoGame/DevilMayCry'' has the Rising Dragon as part of his BareFistedMonk moveset starting with ''VideoGame/DevilMayCry3DantesAwakening''. ''VideoGame/DevilMayCry5'' adds in a charged-up version based off of Ken's Shinryuken -- which doubles as an ActorAllusion, since Creator/ReubenLangdon voices both Ken and Dante. Vergil also has his Beast Uppercut which can be charged to become Dragon Breaker, which acts as Ken's Shoryureppa.
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* The ''Franchise/{{Pokemon}}'' move Sky Uppercut. It can even hit and deal extra damage to Pokémon who are Flying (as in, using the move "Fly", not the [[ElementalRockPaperScissors elemental typing]]), as well as Pokémon in midair that are using the move Bounce.
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* The ''Franchise/{{Pokemon}}'' move Sky Uppercut. It can even Uppercut is described as a punch thrown skyward and is able to not just hit and but deal extra damage to Pokémon who are Flying (as in, in the middle of using Fly or Bounce, which otherwise render the move "Fly", not user invulnerable due to being high in the [[ElementalRockPaperScissors elemental typing]]), as well as Pokémon in midair that are using the move Bounce.air.
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* In the first episode of ''LightNovel/ToraDora''. Taiga knocks out the [[OneHeadTaller considerably taller Ryuuji]] with one powerful uppercut.
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* In the first episode of ''LightNovel/ToraDora''.''Literature/ToraDora''. Taiga knocks out the [[OneHeadTaller considerably taller Ryuuji]] with one powerful uppercut.
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[[folder:Film]]
* The grandma in ''Film/AliensInTheAttic'' pulls this off while under MindControl.
* During [[Film/CaptainAmericaCivilWar Civil War's]] massive airport battle sequence, [[spoiler:Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.]]
* The grandma in ''Film/AliensInTheAttic'' pulls this off while under MindControl.
* During [[Film/CaptainAmericaCivilWar Civil War's]] massive airport battle sequence, [[spoiler:Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.]]
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* The grandma in ''Film/AliensInTheAttic'' pulls this off while under MindControl.
* During [[Film/CaptainAmericaCivilWar Civil War's]] massive airport battle sequence, [[spoiler:Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.]]
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[[folder:Film Live-Action]]
* The grandma in ''Film/AliensInTheAttic'' pulls this off while under MindControl.
* During [[Film/CaptainAmericaCivilWar Civil War's]] massive airport battle sequence, [[spoiler:Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.]]
[[/folder]]
* The grandma in ''Film/AliensInTheAttic'' pulls this off while under MindControl.
* During [[Film/CaptainAmericaCivilWar Civil War's]] massive airport battle sequence, [[spoiler:Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.]]
[[/folder]]
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Samurai Shodown uppercut mention (Charlotte's reversed controls in 2); extra uppercut in Warriors of Fate
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*** Confusingly, in ''Samurai Shodown 2'', Charlotte's uppercut uses a quarter circle motion while her projectile uses the classic dragon punch motion.
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*** ''Videogame/WarriorsOfFate'' has this as a hidden manoeuvre for Zhao Yun/Subutai.
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* Petra from VideoGame/{{Brawlhalla}} has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
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* Petra from VideoGame/{{Brawlhalla}} ''VideoGame/{{Brawlhalla}}'' has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
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* Petra from VideoGame/Brawlhalla has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
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* Petra from VideoGame/Brawlhalla VideoGame/{{Brawlhalla}} has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
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** This dates back to his debut game ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', where the ability was granted by the Griffon Wing Relic. The same applies to the other uppercut-using characters in ''Harmony'', [[VideoGame/CastlevaniaChroniclesOfSorrow Julius]] and [[VideoGame/CastlevaniaRondoOfBlood Richter]], although Richter didn't get his uppercut until [[VideoGame/CastlevaniaSymphonyOfTheNight his game's sequel]]. Soma is the only guy in ''Harmony'' who is left out, as the Weretiger soul in ''[[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]]'' granted him a similar uppercut attack.
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** This dates back to his debut game ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', where the ability was granted by the Griffon Wing Relic. The same applies to the other uppercut-using characters in ''Harmony'', [[VideoGame/CastlevaniaChroniclesOfSorrow [[VideoGame/CastlevaniaAriaOfSorrow Julius]] and [[VideoGame/CastlevaniaRondoOfBlood Richter]], although Richter didn't get his uppercut until [[VideoGame/CastlevaniaSymphonyOfTheNight his game's sequel]]. Soma is the only guy in ''Harmony'' who is left out, as the Weretiger soul in ''[[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]]'' ''VideoGame/CastlevaniaAriaOfSorrow'' granted him a similar uppercut attack.
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* In ''VideoGame/DaemonClaw'', this is the method you use for taking down enemies above you.
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h
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* [[NobleDemon Demitri]] and [[HornyDevils Morrigan]] from ''VideoGame/{{Darkstalkers}}'' each have a variation of the Shoryuken (the Demon Cradle and the Shadow Blade, respectively -- however, Demitri's doesn't go only in the vertical), as well as [[FragileSpeedster Lilith]] (Shining Blade), [[{{Samurai}} Bishamon]] (Kienzan), and [[CatGirl Felicia]] (Cat Spike).
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* [[NobleDemon Demitri]] and [[HornyDevils [[SuccubiAndIncubi Morrigan]] from ''VideoGame/{{Darkstalkers}}'' each have a variation of the Shoryuken (the Demon Cradle and the Shadow Blade, respectively -- however, Demitri's doesn't go only in the vertical), as well as [[FragileSpeedster Lilith]] (Shining Blade), [[{{Samurai}} Bishamon]] (Kienzan), and [[CatGirl Felicia]] (Cat Spike).
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*** ''VideoGame/MonsterHunter Generations'' gives the Sword and Shield a Hunter Arts attack called "Shoryugeki" (Rising Dragon Attack), which performs a leaping uppercut using their shield, causing a good bit of stun damage. ''VideoGame/MonsterHunterWorld'' added the classic Shoryuken as a purchasable Emote as part of a ''VideoGame/StreetFighterV'' collaboration; while it can be used in battle (and has minor invincibility frames), it does trivial damage. The ''Iceborne'' expansion gives Sword and Shield a Claw Uppercut using the new Clutch Claw weapon, which is far more useful. The Shoryugeki returns in ''VideoGame/MonsterHunterRise'' as the ''Metsu Shoryugeki'', gaining a guard point on startup that can counter a monster's attack and increase the damage and amount of hits on the way up.
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*** ''VideoGame/MonsterHunter Generations'' ''VideoGame/MonsterHunterGenerations'' gives the Sword and Shield a Hunter Arts attack called "Shoryugeki" (Rising Dragon Attack), which performs a leaping uppercut using their shield, causing a good bit of stun damage. ''VideoGame/MonsterHunterWorld'' added the classic Shoryuken as a purchasable Emote as part of a ''VideoGame/StreetFighterV'' collaboration; while it can be used in battle (and has minor invincibility frames), it does trivial damage. The ''Iceborne'' expansion gives Sword and Shield a Claw Uppercut using the new Clutch Claw weapon, which is far more useful. The Shoryugeki returns in ''VideoGame/MonsterHunterRise'' as the ''Metsu Shoryugeki'', gaining a guard point on startup that can counter a monster's attack and increase the damage and amount of hits on the way up.
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The Shoryuken (literally Rising Dragon Fist and also known as the Dragon Punch) is an attack that rises high off the ground, punching upwards. [[SpectacularSpinning Bonus points for spinning.]] A staple for {{shotoclone}}s, along with the KamehameHadoken and HurricaneKick. One of the most popular [[AntiAir anti-air]] or {{launcher move}}s in {{fighting game}}s. [[RuleOfCool It looks cool]], too.
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The Shoryuken (literally Rising Dragon Fist and also known as the Dragon Punch) is an attack that rises high off the ground, punching upwards. [[SpectacularSpinning Bonus points for spinning.]] A staple for {{shotoclone}}s, along with the KamehameHadoken and HurricaneKick. One HurricaneKick, and one of the most popular [[AntiAir anti-air]] or {{launcher move}}s in {{fighting game}}s. [[RuleOfCool It looks cool]], too.
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* Rhino can pull one off ''VideoGame/ExitLimboOpening'' as one of his earlier power upgrades. Accomapnied by an aura of orange flames that reaches the ceiling of the stage he's in.
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* Rhino can pull one off ''VideoGame/ExitLimboOpening'' as one of his earlier power upgrades. Accomapnied by an aura of orange flames energy that reaches the ceiling of the stage he's in.
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* Rhino can pull one off ''VideoGame/ExitLimboOpening'' as one of his earlier power upgrades. Accomapnied by an aura of orange flames that reaches the ceiling of the stage he's in.
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*** ''VideoGame/MonsterHunter Generations'' gives the Sword and Shield a Hunter Arts attack called "Shoryugeki" (Rising Dragon Attack), which performs a leaping uppercut using their shield, causing a good bit of stun damage. ''VideoGame/MonsterHunterWorld'' added the classic Shoryuken as a purchasable Emote as part of a ''VideoGame/StreetFighterV'' collaboration; while it can be used in battle (and has minor invincibility frames), it does trivial damage. The ''Iceborne'' expansion gives Sword and Shield a Claw Uppercut using the new Clutch Claw weapon, which is far more useful.
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*** ''VideoGame/MonsterHunter Generations'' gives the Sword and Shield a Hunter Arts attack called "Shoryugeki" (Rising Dragon Attack), which performs a leaping uppercut using their shield, causing a good bit of stun damage. ''VideoGame/MonsterHunterWorld'' added the classic Shoryuken as a purchasable Emote as part of a ''VideoGame/StreetFighterV'' collaboration; while it can be used in battle (and has minor invincibility frames), it does trivial damage. The ''Iceborne'' expansion gives Sword and Shield a Claw Uppercut using the new Clutch Claw weapon, which is far more useful. The Shoryugeki returns in ''VideoGame/MonsterHunterRise'' as the ''Metsu Shoryugeki'', gaining a guard point on startup that can counter a monster's attack and increase the damage and amount of hits on the way up.
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* ''VideoGame/{{Hamsterdam}}'': [[PlayerCharacter Pimm]] can do this to the gigantic rabbit {{Mook}}s if the move is pulled off properly.
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* ''VideoGame/{{Hamsterdam}}'': [[PlayerCharacter Pimm]] can do this to the gigantic rabbit {{Mook}}s if the move [[PressXToNotDie [=QTE=]]] is pulled off properly.
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* ''VideoGame/{{Hamsterdam}}'': [[PlayerCharacter Pimm]] can do this to the gigantic rabbit {{Mook}}s if the move is pulled off properly.
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* ''VideoGame/MegaMan'':
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* ''VideoGame/MegaMan'':''Franchise/MegaMan'':
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Example Indentation. Also did a wick swap
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* X gets one as a secret move in ''VideoGame/MegaManX2'' and ''VideoGame/MegaManX8'' (the latter as part of the [[InfinityPlusOneSword Ultimate Armor's]] moveset).
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* ''VideoGame/MegaMan'':
** X gets one as a secret move in ''VideoGame/MegaManX2'' and ''VideoGame/MegaManX8'' (the latter as part of the [[InfinityPlusOneSword Ultimate Armor's]] moveset).
** X gets one as a secret move in ''VideoGame/MegaManX2'' and ''VideoGame/MegaManX8'' (the latter as part of the [[InfinityPlusOneSword Ultimate Armor's]] moveset).
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* Sektor's and Robo-Smoke's Teleport Uppercut in ''VideoGame/MortalKombat3''.
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombat2''.
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombat2''.
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* ''Franchise/MortalKombat'':
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombatII''.
** Sektor's and Robo-Smoke's Teleport Uppercut in''VideoGame/MortalKombat3''.
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombat2''.''VideoGame/MortalKombat3''.
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombatII''.
** Sektor's and Robo-Smoke's Teleport Uppercut in
** Johnny Cage's Shadow Uppercut that premiered in ''VideoGame/MortalKombat2''.
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* Petra from [[VideoGame/Brawlhalla]] has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
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* Petra from [[VideoGame/Brawlhalla]] VideoGame/Brawlhalla has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
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*Petra from [[VideoGame/Brawlhalla]] has this as her gauntlets n-sig. It’s also known for being insanely fast, doing a lot of damage and knockback, and generally being one of the most broken sigs in the game.
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* You can buy this move in ''VideoGame/{{Prototype}}''. It even does multiple hits!
** You can gib an opponent with this, if you have the enhanced Musclemass power.
* Little Mac's full-power [[LimitBreak Star Punch]] in ''VideoGame/PunchOut'' is a rising uppercut that straight up knocks down most of the early opponents outright. The three-stars version in ''Punch-Out!! Wii'' is identical to the last hit of [[VideoGame/StreetFighterIII Dudley's]] Rocket Upper Super Art.
** It's pretty much a real Shoryuken, complete with 360 degrees rotation and whatnot.
** You can gib an opponent with this, if you have the enhanced Musclemass power.
* Little Mac's full-power [[LimitBreak Star Punch]] in ''VideoGame/PunchOut'' is a rising uppercut that straight up knocks down most of the early opponents outright. The three-stars version in ''Punch-Out!! Wii'' is identical to the last hit of [[VideoGame/StreetFighterIII Dudley's]] Rocket Upper Super Art.
** It's pretty much a real Shoryuken, complete with 360 degrees rotation and whatnot.
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* You can buy this move in ''VideoGame/{{Prototype}}''. It even does multiple hits!
**hits! You can gib an opponent with this, if you have the enhanced Musclemass power.
* ''VideoGame/PunchOut'': Little Mac's full-power [[LimitBreak Star Punch]]in ''VideoGame/PunchOut'' is a rising uppercut that straight up knocks down most of the early opponents outright. The three-stars version in ''Punch-Out!! Wii'' is identical to the last hit of [[VideoGame/StreetFighterIII Dudley's]] Rocket Upper Super Art.
** It's pretty much a real Shoryuken, complete with 360 degrees rotation and whatnot.Art.
**
* ''VideoGame/PunchOut'': Little Mac's full-power [[LimitBreak Star Punch]]
** It's pretty much a real Shoryuken, complete with 360 degrees rotation and whatnot.
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* Most characters in Creator/{{SNK}} games have a variant of the Forward, Down, Crouch Forward, Punch: K' and Kula Diamond (Crow Bite), Robert Garcia (Ryuga), Ryo Sakazaki (Kohou), Iori Yagami and Kyo Kusanagi (Style #100: Oniyaki). Andy Bogard has the Shoryudan, a whirling uppercut. Terry Bogard also had the SRK input for the Rising Tackle in some versions of ''[[VideoGame/TheKingOfFighters KOF]]'' before it went back to a down, up charge motion.
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* Most characters in Creator/{{SNK}} games have a variant of the Forward, Down, Crouch Forward, Punch: Punch:
** K' and Kula Diamond (Crow Bite), Robert Garcia (Ryuga), Ryo Sakazaki (Kohou), Iori Yagami and Kyo Kusanagi (Style #100: Oniyaki). Andy Bogard has the Shoryudan, a whirling uppercut. Terry Bogard also had the SRK input for the Rising Tackle in some versions of ''[[VideoGame/TheKingOfFighters KOF]]'' before it went back to a down, up charge motion.
** K' and Kula Diamond (Crow Bite), Robert Garcia (Ryuga), Ryo Sakazaki (Kohou), Iori Yagami and Kyo Kusanagi (Style #100: Oniyaki). Andy Bogard has the Shoryudan, a whirling uppercut. Terry Bogard also had the SRK input for the Rising Tackle in some versions of ''[[VideoGame/TheKingOfFighters KOF]]'' before it went back to a down, up charge motion.