History Main / SetPiecePuzzle

22nd Mar '18 8:52:55 AM Prfnoff
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* Like previous games in the series, ''Return to Ravenhearst'' is mostly a Set Piec Puzzle, but oftentimes an item must be discovered and introduced into the puzzle to allow it to be used and/or completed.

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* Like previous games in the series, ''Return to Ravenhearst'' is mostly a Set Piec Piece Puzzle, but oftentimes an item must be discovered and introduced into the puzzle to allow it to be used and/or completed.


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* ''VideoGame/{{Undertale}}'': Unusually, [=NPCs=] show awareness of the set-piece puzzles as obstacles to themselves, and two major characters are heavily invested in creating them. A lot of these puzzles are introduced with humorous explanations (there are even a few fake puzzles), and it's a sign of the seriousness of the endgame areas that they use {{Lock And Key Puzzle}}s instead.
5th Mar '18 2:52:44 PM Prfnoff
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Added DiffLines:

->''"The RUINS are full of puzzles.\\
Ancient fusions between diversions and doorkeys.\\
One must solve them to move from room to room.\\
Please adjust yourself to the sight of them."''
-->-- '''Toriel''', ''VideoGame/{{Undertale}}''
17th Nov '17 3:22:16 AM Cryoclaste
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%% SpyroTheDragon enjoyed this.

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%% SpyroTheDragon Franchise/SpyroTheDragon enjoyed this.
5th May '17 2:49:03 AM Cryoclaste
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* Every ''{{Pokemon}}'' game had several of these, involving the Strength HM and Boulders in a cavern, all of which could be reset by leaving the cavern or room and reentering.

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* Every ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' game had several of these, involving the Strength HM and Boulders in a cavern, all of which could be reset by leaving the cavern or room and reentering.
4th Apr '17 10:48:19 AM WaxingName
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** If block puzzles count, VagrantStory is the king.

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** If block puzzles count, VagrantStory is ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' takes it further by having several "alternate interface" puzzles. Most of them involve the king.Boss Keys, which need to be rotated a certain way before they can open the door to the boss. One of them combines this with the usual DungeonCrawling by having you rearrange the whole dungeon like a sliding puzzle.
14th Jan '17 12:51:22 PM nombretomado
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* LucasArts' ''VideoGame/IndianaJonesAndTheFateOfAtlantis'' contains several of them, often involving inventory, so it's a mix of the two puzzle types.

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* LucasArts' Creator/LucasArts' ''VideoGame/IndianaJonesAndTheFateOfAtlantis'' contains several of them, often involving inventory, so it's a mix of the two puzzle types.
10th Jul '16 11:41:35 AM nombretomado
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* BioWare's very fond of the Tower of Hanoi. They also frequently use the "press the lit button and the buttons surrounding it light up" puzzle.

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* BioWare's Creator/BioWare's very fond of the Tower of Hanoi. They also frequently use the "press the lit button and the buttons surrounding it light up" puzzle.
26th Mar '16 7:30:41 PM jormis29
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* ''VideoGame/{{Myst}}'', as noted, popularized the format, and many other games of the era followed suit: ''Shivers'', ''[[VideoGame/AmberJourneysBeyond Amber]]'', ''[[LighthouseTheDarkBeing The Lighthouse]]'', etc.

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* ''VideoGame/{{Myst}}'', as noted, popularized the format, and many other games of the era followed suit: ''Shivers'', ''[[VideoGame/AmberJourneysBeyond Amber]]'', ''[[LighthouseTheDarkBeing ''[[VideoGame/LighthouseTheDarkBeing The Lighthouse]]'', etc.
26th Mar '16 1:50:40 PM Sark0TAG
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* ''VideoGame/{{Myst}}'', as noted, popularized the format, and many other games of the era followed suit: ''Shivers'', ''Amber'', ''The Lighthouse'', etc.

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* ''VideoGame/{{Myst}}'', as noted, popularized the format, and many other games of the era followed suit: ''Shivers'', ''Amber'', ''The Lighthouse'', ''[[VideoGame/AmberJourneysBeyond Amber]]'', ''[[LighthouseTheDarkBeing The Lighthouse]]'', etc.
19th Feb '16 5:42:14 PM morenohijazo
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* ''VideoGame/TheWitness'': The landscape is incorporated into many of the island's puzzles. [[spoiler: And in plenty of instances, the landscape ''is'' the puzzle.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SetPiecePuzzle