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* ''TabletopGame/DeadOfWinter'': One random event card gives the player who draws it the option to leave the game entirely if the Colony's {{morale|Mechanic}} counter is on the verge of defeat. Their character attempts an extremely difficult die roll to escape the colony and either perishes in the attempt or wins the game.

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* ''TabletopGame/DeadOfWinter'': One random event card gives the player who draws it the option to leave the game entirely if the Colony's {{morale|Mechanic}} counter is on the verge of defeat. Their character attempts an extremely difficult die roll to escape the colony Colony and either perishes in the attempt or wins the game.
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* ''TabletopGame/DeadOfWinter'': One random event card gives the player who draws it the option to leave the game entirely if the Colony's {{morale|Mechanic}} counter is on the verge of defeat. Their character attempts an extremely difficult die roll to escape the colony and either perishes in the attempt or wins the game.
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** ''Literature/ActsOfApostles'': Paul's attitude to the Jews in Macedonia who blasphemed him and Silas in Acts chapter 18 when he was presenting the Gospel to them:

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** ''Literature/ActsOfApostles'': ''Literature/ActsOfTheApostles'': Paul's attitude to the Jews in Macedonia who blasphemed him and Silas in Acts chapter 18 when he was presenting the Gospel to them:

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[[folder:Comic Strips]]
* One ''ComicStrip/ForBetterOrForWorse'' comic had Michael stand up to a bully by saying "At least I've got ''friends'' who'll stand up for me!" Both his friends walk off with a "See ya, Mike."
[[/folder]]



* [[http://en.wikipedia.org/wiki/Rapture The Rapture]].



** In the book of Exodus, God knew that if He led His people into the Promised Land through the way of the Philistine territory, since that was the shortest route there, the Israelites would be afraid and then turn tail and head back to Egypt. So, in order to avert that, God led them by the longer route of the Red Sea and the desert.
** In the [[Literature/BookOfExodus Book of Numbers]], the Israelites sent twelve spies into the Promised Land to check it out and they return with a report that, though it is land that is fertile and good for farming, ten of the spies said it is also filled with fortified cities and that the Anakites, the "sons of the giants", lived there. The Israelites, disheartened by the news, decide that they would be better off returning to Egypt instead of relying upon God's help to conquer the land as Caleb and Joshua had suggested. For their cowardice, God decided to punish the Israelites by having them wander around in the wilderness for forty years until the entire generation from twenty years old and upward had all died, except for Caleb and Joshua, and that God will bring their children into the Promised Land through Joshua's leadership after Moses died.
** In the Literature/BookOfEzekiel, the Judaic religious system at the time of Ezekiel's ministry was so corrupt, with the priests worshiping idols even in God's holy Temple, that the glory of God decided to vacate the premises with Ezekiel watching.
** In Jesus' teaching to the disciples, He says that if a town they enter into doesn't receive them or the words that they speak that come from God, then they are to wipe the dust of their feet when they leave town as a sign of judgment upon them, saying that it will be more tolerable for the city of Sodom in the Day of Judgment than for that town.

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** In the book of Exodus, ''Literature/BookOfExodus'', God knew that if He led His people into the Promised Land through the way of the Philistine territory, since that was the shortest route there, the Israelites would be afraid and then turn tail and head back to Egypt. So, in order to avert that, God led them by the longer route of the Red Sea and the desert.
** In the [[Literature/BookOfExodus Book of Numbers]], ''Literature/BookOfNumbers'', the Israelites sent twelve spies into the Promised Land to check it out and they return with a report that, though it is land that is fertile and good for farming, ten of the spies said it is also filled with fortified cities and that the Anakites, the "sons of the giants", lived there. The Israelites, disheartened by the news, decide that they would be better off returning to Egypt instead of relying upon God's help to conquer the land as Caleb and Joshua had suggested. For their cowardice, God decided to punish the Israelites by having them wander around in the wilderness for forty years until the entire generation from twenty years old and upward had all died, except for Caleb and Joshua, and that God will bring their children into the Promised Land through Joshua's leadership after Moses died.
** In the Literature/BookOfEzekiel, ''Literature/BookOfEzekiel'', the Judaic religious system at the time of Ezekiel's ministry was so corrupt, with the priests worshiping idols even in God's holy Temple, that the glory of God decided to vacate the premises with Ezekiel watching.
** ''Literature/TheFourGospels'': In Jesus' UsefulNotes/{{Jesus}}' teaching to the disciples, He says that if a town they enter into doesn't receive them or the words that they speak that come from God, then they are to wipe the dust of their feet when they leave town as a sign of judgment upon them, saying that it will be more tolerable for the city of Sodom in the Day of Judgment than for that town.



** Paul's attitude to the Jews in Macedonia who blasphemed him and Silas in Acts chapter 18 when he was presenting the Gospel to them:
-->''But when they opposed him and blasphemed, he shook out his garments and said to them, “Your blood be upon your heads. I am innocent. From now on I will go to the Gentiles.”'' (Acts 18:6)
* ''Some'' (definitely ''not'' all) schools of Buddhism has leaving the cycle of {{reincarnation}} without turning back as the ultimate goal. Others simply seek to become an enlightened being, free from the sorrows of the world, that helps others reach enlightenment from time to time.
* According to ''Series/SixtyMinutes'': One of the possible reasons for Pope Benedict XVI resigning -- in addition to his official reasons, poor health due to advancing age -- was learning how corrupt the Vatican was (pedophilia and financial cover-ups, plus hard-partying, promiscuous priests).

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** ''Literature/ActsOfApostles'': Paul's attitude to the Jews in Macedonia who blasphemed him and Silas in Acts chapter 18 when he was presenting the Gospel to them:
-->''But --->''But when they opposed him and blasphemed, he shook out his garments and said to them, “Your "Your blood be upon your heads. I am innocent. From now on I will go to the Gentiles.”'' "'' (Acts 18:6)
* ''Some'' (definitely ''not'' all) schools of Buddhism UsefulNotes/{{Buddhism}} has leaving the cycle of {{reincarnation}} without turning back as the ultimate goal. Others simply seek to become an enlightened being, free from the sorrows of the world, that helps others reach enlightenment from time to time.
* According to ''Series/SixtyMinutes'': One of the possible reasons for Pope Benedict XVI resigning -- in addition to his official reasons, poor health due to advancing age -- was learning how corrupt the Vatican was (pedophilia and financial cover-ups, plus hard-partying, promiscuous priests).
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Well, I put a quarter right into that can\\
[[UnintentionalPeriodPiece But all they played was disco, man]]\\

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Well, I put a quarter right into that the can\\
[[UnintentionalPeriodPiece [[DiscoSucks But all they played was disco, man]]\\
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-->'''Lone Ranger:''' [[OhCrap They just had their Weetabix?]] ''(gulps)'' We ''are'' in trouble...\\

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-->'''Lone Ranger:''' [[OhCrap They just had their Weetabix?]] ''(gulps)'' We Then we ''are'' in trouble...\\
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-->'''Lone Ranger:''' ''(gulps)'' ''Now'' we're in trouble...\\
'''Tonto:''' What's all this "we" business, paleface? ''(and gallops away)''

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-->'''Lone Ranger:''' [[OhCrap They just had their Weetabix?]] ''(gulps)'' ''Now'' we're We ''are'' in trouble...\\
'''Tonto:''' What's all this "we" business, paleface? ''(and gallops away)''
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'''Tonto:''' What's all this "we", paleface? ''(and gallops away)''

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'''Tonto:''' What's all this "we", "we" business, paleface? ''(and gallops away)''
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* A famous UK advert for Weetabix breakfast cereal had the [[Radio/TheLoneRanger Lone Ranger]] and Tonto finding themselves surrounded by Indians. The Lone Ranger is unconcerned until they find evidence that the Indians have eaten Weetabix for breakfast, at which point the following exchange occurs:

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* [[https://www.youtube.com/watch?v=pjPTn44ibRM A famous UK advert advert]] for Weetabix breakfast cereal had the [[Radio/TheLoneRanger Lone Ranger]] and Tonto finding themselves surrounded by Indians. The Lone Ranger is unconcerned until they find evidence that the Indians have eaten Weetabix for breakfast, at which point the following exchange occurs:
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Sometimes, a character is pushed just a bit too far. They might be thrown into a dangerous situation, where they'll most likely get slaughtered by their enemy. They might be stuck with people that infuriate or annoy them, and be expected to stay with them for the whole story. The situation they find themselves in might have devolved into so something utterly SickAndWrong or just downright ''weird'' that walking out immediately is the only way they feel they preserve what little remains of their dignity and/or sanity. They might even just be bored out of their skull. So, when the situation just goes beyond what they're willing to put up with, deciding to leave can be a powerful statement.

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Sometimes, a character is pushed just a bit too far. They might be thrown into a dangerous situation, where they'll most likely get slaughtered by their enemy. They might be stuck with people that infuriate or annoy them, and be expected to stay with them for the whole story. The situation they find themselves in might have devolved into so something so utterly SickAndWrong or just downright ''weird'' that walking out immediately is the only way they feel they preserve what little remains of their dignity and/or sanity. They might even just be bored out of their skull. So, when the situation just goes beyond what they're willing to put up with, deciding to leave can be a powerful statement.
Is there an issue? Send a MessageReason:
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Sometimes, a character is pushed just a bit too far. They might be thrown into a dangerous situation, where they'll most likely get slaughtered by their enemy. They might be stuck with people that infuriate or annoy them, and be expected to stay with them for the whole story. They might even just be bored out of their skull. So, when the situation just goes beyond what they're willing to put up with, deciding to leave can be a powerful statement.

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Sometimes, a character is pushed just a bit too far. They might be thrown into a dangerous situation, where they'll most likely get slaughtered by their enemy. They might be stuck with people that infuriate or annoy them, and be expected to stay with them for the whole story. The situation they find themselves in might have devolved into so something utterly SickAndWrong or just downright ''weird'' that walking out immediately is the only way they feel they preserve what little remains of their dignity and/or sanity. They might even just be bored out of their skull. So, when the situation just goes beyond what they're willing to put up with, deciding to leave can be a powerful statement.
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[[WMG:[[center:[[AC:This trope is [[https://tvtropes.org/pmwiki/posts.php?discussion=1612825892050491500&page=1 under discussion]] in the [[https://tvtropes.org/pmwiki/posts.php?discussion=1597830869030327400&page=1#1 Trope Repair Shop]].]]]]]]

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[[{{Mooks}} Henchman Bob]] is beginning to have second thoughts about his career with the EvilOverlord. Maybe he's dissatisfied with the lack of advancement opportunities, what with the BigBad's tendency to kill subordinates for [[YouHaveFailedMe "motivational" reasons]], [[YouHaveOutlivedYourUsefulness personal utilitaristic reasons]], or [[BadBoss no reason]]. Maybe he's smart enough to realize that [[StormingTheCastle the next visit from the good guys]] won't end well for Team Evil. Or maybe Bob's just sick and tired of [[KickTheDog kicking puppies]] for a living.

Whatever the reason, Henchman Bob's [[ZeroPercentApprovalRating had it up to here]] with Team Evil, so he [[TrueNeutral washes his hands of the conflict]] and walks away.

[[AchillesInHisTent Allies of the Good Guys can pull this as well]], but they're much more likely to [[ChangedMyMindKid return and save the day]] [[BigDamnHeroes in the nick of time]]. If not, then they'll be branded a DirtyCoward or a DangerousDeserter. Granted, this happens to deserters from Team Evil in a lot of cases, but since the audience will probably side with the good guys anyway...

When this is done by children — or by childish adults — it's considered more contemptible than truly evil, and mockingly referred to as "taking your ball and going home" (in reference to the deserter taking the ball so the game couldn't continue without him).

If a character (especially a [[RedShirt minor one]]) is going to drop a PrecisionFStrike, this is one of the most likely places. When the character does this specifically as an act of betrayal (i.e., wanting whoever is with them to suffer) and not just them saving their own hides, it's BetrayalByInaction. Related to KnowWhenToFoldEm, though this trope might be seen as less honorable. RefusalOfTheCall occurs when the consequences of doing this are especially dire. When players of a video game do this, it often doubles as a RageQuit.

Not to be confused with LineInTheSand, where a general gives his troops the opportunity to leave before a suicidal battle. Nor OptOut, in which someone quits for reasons of principle rather than mere frustration or cowardice. This trope is only for characters who cut and run without their superiors' knowledge, permission or both. Also not to be confused with HeelFaceTurn or MookFaceTurn, where someone on the bad guys' side decides not just to walk away, but actively to join the forces of good. If they resort to a violent solo career (or in company with other deserters), they're a DangerousDeserter. Compare KnowWhenToFoldEm, where getting the hell out is actually the wisest course of action.

Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie and DontAskJustRun for when ''everyone'' agrees that running away screaming is the appropriate response. Contrast ResignationsNotAccepted where one tries to flee, but can't.

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[[{{Mooks}} Henchman Bob]] Sometimes, a character is beginning pushed just a bit too far. They might be thrown into a dangerous situation, where they'll most likely get slaughtered by their enemy. They might be stuck with people that infuriate or annoy them, and be expected to have second thoughts stay with them for the whole story. They might even just be bored out of their skull. So, when the situation just goes beyond what they're willing to put up with, deciding to leave can be a powerful statement.

This is
about his career with the EvilOverlord. Maybe he's dissatisfied with the lack of advancement opportunities, what with the BigBad's tendency to kill subordinates for [[YouHaveFailedMe "motivational" reasons]], [[YouHaveOutlivedYourUsefulness personal utilitaristic reasons]], or [[BadBoss no reason]]. Maybe he's smart enough to realize dramatic ''unplanned'' moment when a character abandons their friends/allies/coworkers/etc. Something that [[StormingTheCastle may leave the next visit from other characters (and audience) feeling betrayed. On the good guys]] won't end well for Team Evil. Or maybe Bob's other hand, such a moment can also be comedic or light-hearted, where the character just sick up and tired of [[KickTheDog kicking puppies]] for leaves on a living.

Whatever
whim and doesn't hurt anyone else by doing so. What's less varied is the reason, Henchman Bob's [[ZeroPercentApprovalRating had it up to here]] with Team Evil, so he [[TrueNeutral washes his hands portrayal of the conflict]] character. In many cases, they're shown to be immature and walks away.

selfish at best, rudely leaving everyone else behind just because they felt like it- even if their reasons for leaving are proven to be valid or at least understandable. In cases of danger or abuse, this sort of reaction can be the only way to get out safely or even at all.

In more dramatic examples, this moment can precede a betrayal, where the frustrated character decides that [[{{Turncoat}} working with their enemies]] is the best course of action. The character may [[TenMinuteRetirement abandon their allies]] only to
[[AchillesInHisTent Allies of the Good Guys quickly return]]. The allies who have been abandoned might inform their ex-friend that [[ResignationsNotAccepted nobody can pull this as well]], but they're much more likely to [[ChangedMyMindKid return and save the day]] [[BigDamnHeroes in the nick of time]]. If not, then they'll be branded a DirtyCoward or a DangerousDeserter. Granted, this happens to deserters from Team Evil in a lot of cases, but since the audience will probably side with the good guys anyway...

When this is done by children — or by childish adults — it's considered more contemptible than truly evil, and mockingly referred to as "taking your ball and going home" (in reference to the deserter taking the ball so the game couldn't continue without him).

If a character (especially a [[RedShirt minor one]]) is going to drop a PrecisionFStrike, this is one of the most likely places.
leave alive]]. When the character does is playing a game, this specifically as an act of betrayal (i.e., wanting whoever is moment can overlap with them to suffer) and not just them saving their own hides, it's BetrayalByInaction. Related to KnowWhenToFoldEm, though this trope might be seen as less honorable. RefusalOfTheCall occurs when the consequences of doing this are especially dire. When players of a video game do this, it often doubles as a RageQuit.

Not One of the ways in which a character may choose to be confused OptOut. May happen as a result of a NotWhatISignedOnFor moment. Contrast with LineInTheSand, where a general gives his troops the opportunity to leave before a suicidal battle. Nor OptOut, in which someone quits for reasons of principle rather than mere frustration or cowardice. This trope is only for when all characters who cut and run without their superiors' knowledge, permission or both. Also not to be confused with HeelFaceTurn or MookFaceTurn, where someone on a team are given the bad guys' side decides not just option to walk away, but actively to join the forces of good. If they resort to a violent solo career (or in company with other deserters), they're a DangerousDeserter. Compare KnowWhenToFoldEm, where getting the hell out is actually the wisest course of action.

Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie and DontAskJustRun for when ''everyone'' agrees that running away screaming is the appropriate response. Contrast ResignationsNotAccepted where one tries to flee, but can't.
leave.
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* WebAnimation/TheMostEpicStoryEverToldInAllOfHumanHistory: Said word for word by Ridiculously Epic as he flees the scene in “The Most Epic Mystical Quest”, due to a dragon bursting into the room and attacking everyone, making his attempt to scam the Epic Skatepark Owner no longer worth it.

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* WebAnimation/TheMostEpicStoryEverToldInAllOfHumanHistory: ''WebAnimation/TheMostEpicStoryEverToldInAllOfHumanHistory'': Said word for word by Ridiculously Epic as he flees the scene in “The Most Epic Mystical Quest”, due to a dragon bursting into the room and attacking everyone, making his attempt to scam the Epic Skatepark Owner no longer worth it.
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* WebAnimation/TheMostEpicStoryEverToldInAllOfHumanHistory: Said word for word by Ridiculously Epic as he flees the scene in “The Most Epic Mystical Quest”, due to a dragon bursting into the room and attacking everyone, making his attempt to scam the Epic Skatepark Owner no longer worth it.
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[[WMG:[[center:[[AC:This trope is [[https://tvtropes.org/pmwiki/posts.php?discussion=1612825892050491500&page=1 under discussion]] in the [[https://tvtropes.org/pmwiki/posts.php?discussion=1597830869030327400&page=1#1 Trope Repair Shop]].]]]]]]
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* In ''Podcast/AnimeSlushie'''s {{WebAnimation/RWBY}} Volume 8 Preview, Cube reacts harshly to the commentary's claim that there are no retcons in the show:
--> '''Feen''': So this is one of my favorite lines from all of the commentary. "Many things that seem like retcons are actually not, and instead is just [[DistinctionWithoutADifference Kerry and Miles learning how to tell a story while simultaneously telling the story. So things were not always explained well early on.]]"
--> '''Cube''': I'm leaving.
--> '''Feen''': Guys,
--> '''Cube''': I'm walking away.
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Not to be confused with LineInTheSand, where a general gives his troops the opportunity to leave before a suicidal battle. Nor OptOut, in which someone quits for reasons of principle rather than mere frustration or cowardice. This trope is only for characters who cut and run without their superiors' knowledge, permission or both. Also not to be confused with HeelFaceTurn or MookFaceTurn, where someone on the bad guys' side decides not just to walk away, but actively to join the forces of good. If they resort to a violent solo career (or in company with other deserters), they're a DangerousDeserter. Compare KnowWhenToFoldEm.

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Not to be confused with LineInTheSand, where a general gives his troops the opportunity to leave before a suicidal battle. Nor OptOut, in which someone quits for reasons of principle rather than mere frustration or cowardice. This trope is only for characters who cut and run without their superiors' knowledge, permission or both. Also not to be confused with HeelFaceTurn or MookFaceTurn, where someone on the bad guys' side decides not just to walk away, but actively to join the forces of good. If they resort to a violent solo career (or in company with other deserters), they're a DangerousDeserter. Compare KnowWhenToFoldEm.
KnowWhenToFoldEm, where getting the hell out is actually the wisest course of action.
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[[{{Mooks}} Henchman Bob]] is beginning to have second thoughts about his career with the EvilOverlord. Maybe he's dissatisfied with the lack of advancement opportunities, what with the BigBad's tendency to kill subordinates for [[YouHaveFailedMe "motivational" reasons]], [[YouHaveOutlivedYourUsefulness personal utilitaristic reasons]] or [[BadBoss no reason]]. Maybe he's smart enough to realize that [[StormingTheCastle the next visit from the good guys]] won't end well for Team Evil. Or maybe Bob's just sick and tired of [[KickTheDog kicking puppies]] for a living.

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[[{{Mooks}} Henchman Bob]] is beginning to have second thoughts about his career with the EvilOverlord. Maybe he's dissatisfied with the lack of advancement opportunities, what with the BigBad's tendency to kill subordinates for [[YouHaveFailedMe "motivational" reasons]], [[YouHaveOutlivedYourUsefulness personal utilitaristic reasons]] reasons]], or [[BadBoss no reason]]. Maybe he's smart enough to realize that [[StormingTheCastle the next visit from the good guys]] won't end well for Team Evil. Or maybe Bob's just sick and tired of [[KickTheDog kicking puppies]] for a living.



Not to be confused with LineInTheSand, where a general gives his troops the opportunity to leave before a suicidal battle. Nor OptOut, in which someone quits for reasons of principle rather than mere frustration or cowardice. This trope is only for characters who cut and run without their superiors' knowledge, permission, or both. Also not to be confused with HeelFaceTurn or MookFaceTurn, where someone on the bad guys' side decides not just to walk away, but actively to join the forces of good. If they resort to a violent solo career (or in company with other deserters), they're a DangerousDeserter. Compare KnowWhenToFoldEm.

to:

Not to be confused with LineInTheSand, where a general gives his troops the opportunity to leave before a suicidal battle. Nor OptOut, in which someone quits for reasons of principle rather than mere frustration or cowardice. This trope is only for characters who cut and run without their superiors' knowledge, permission, permission or both. Also not to be confused with HeelFaceTurn or MookFaceTurn, where someone on the bad guys' side decides not just to walk away, but actively to join the forces of good. If they resort to a violent solo career (or in company with other deserters), they're a DangerousDeserter. Compare KnowWhenToFoldEm.
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[[{{Mooks}} Henchman Bob]] is beginning to have second thoughts about his career with the EvilOverlord. Maybe he's dissatisfied with the lack of advancement opportunities, what with the BigBad's tendency to kill subordinates for [[YouHaveFailedMe "motivational" reasons]], [[YouHaveOutlivedYourUsefulness personal utilitaristic reasons]], or [[BadBoss no reason]]. Maybe he's smart enough to realize that [[StormingTheCastle the next visit from the good guys]] won't end well for Team Evil. Or maybe Bob's just sick and tired of [[KickTheDog kicking puppies]] for a living.

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[[{{Mooks}} Henchman Bob]] is beginning to have second thoughts about his career with the EvilOverlord. Maybe he's dissatisfied with the lack of advancement opportunities, what with the BigBad's tendency to kill subordinates for [[YouHaveFailedMe "motivational" reasons]], [[YouHaveOutlivedYourUsefulness personal utilitaristic reasons]], reasons]] or [[BadBoss no reason]]. Maybe he's smart enough to realize that [[StormingTheCastle the next visit from the good guys]] won't end well for Team Evil. Or maybe Bob's just sick and tired of [[KickTheDog kicking puppies]] for a living.
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** Another humorous song parody, "The Twelve ''Pains'' of Christmas" by Bob River, has the guy with the fourth pain, sending Christmas cards, give up and say he's not sending them this year while the guy with the second pain, rigging up the lights, ends up yelling "Fine! You're so smart, [[LetsSeeYouDoBetter YOU rig up the lights]]!"

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** Another humorous song parody, "The Twelve ''Pains'' of Christmas" by Bob River, Music/BobRivers, has the guy with the fourth pain, sending Christmas cards, give up and say he's not sending them this year while the guy with the second pain, rigging up the lights, ends up yelling "Fine! You're so smart, [[LetsSeeYouDoBetter YOU rig up the lights]]!"
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* Advertising/WienerschnitzelTheDeliciousOne from Wienerschnitzel is known for running away screaming after his encounter with humans who prepare to eat him.
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-->'''Traffic Reporter:''' ...about an hour and a half ago. We've had no official explanation. Police estimate some three, four hundred people. They just...they just got out and walked. God... We've gotten confirmation, we cannot find anyone. I've never seen anything like this.

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-->'''Traffic Reporter:''' ...about an hour and a half ago. We've had no official explanation. Police estimate some three, three or four hundred people. They just...they just got out and walked. God... We've gotten confirmation, we cannot find anyone. I've never seen anything like this.

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* [=McGruff=] the Crime Dog is driven to this by his colleagues, who only baby-talk him, in an Advertising/{{GEICO}} ad.

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* Advertising/{{GEICO}}:
** In one ad,
[=McGruff=] the Crime Dog is driven to this by his colleagues, who only baby-talk him, him.
** In one [[HalloweenEpisode GEICOWeen ad]] about home insurance, the Gecko leads a man into the attic of his recently-bought house to see what its previous occupants left up there. They turn on the light, revealing that it's filled with decrepit and decaying mannequins, puppets, and dummies [[OminousMusicBoxTune as a music box
in an Advertising/{{GEICO}} ad.the room breaks down]].
--->'''Gecko''': (''beat'') ...Well, enjoy your house!\\
'''Man''': (''throwing his hands up and moving for the stairs'') Nope. No thank you...

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* In the ''WebAnimation/{{RWBY}}'' episode "Best Day Ever," a {{Subverted|Trope}} example occurs when Tukson attempts to get as far away from the White Fang as possible by escaping to Vacuo. Unfortunately for him, it doesn't work out as Cinder's henchmen corner and eventually [[KilledOffscreen kill him offscreen]].

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* In the ''WebAnimation/{{RWBY}}'' episode "Best Day Ever," a ''WebAnimation/{{RWBY}}'':
** A
{{Subverted|Trope}} example occurs in "Best Day Ever" when Tukson attempts to get as far away from the White Fang as possible by escaping to Vacuo. Unfortunately for him, it doesn't work out as Cinder's henchmen corner and eventually [[KilledOffscreen kill him offscreen]].
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* ''Theatre/{{Gypsy}}'': By the end of the first act Baby June and the boys from the chorus have all decided they've had enough of Mama Rose's StageMom antics and abandon her. Rose is devastated but quickly rebounds by turning her focus onto making Louise a star instead.
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* Music/ShaniaTwain's "(If You're Not in It for Love) I'm Outta Here!" ends with her sighing, stomping away, and slamming a door.
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*** The Aeldari Craftworld of Lugganath have this as their hat, this and close ties with the Harlequins, the badass devotees of said Laughing God. The Eldar of Lugganath are so horrified and disgusted with [[CrapsackWorld the state of the galaxy]] that they want to flee into the Webway and form a brand new civilisation. This probably qualifies them as the most sensible people in the whole setting. The only problems with this plan are 1) they have to find a Webway portal big enough for an entire Craftworld and 2) they have to get rid of the Webway's infestation of Dark Eldar first.
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* This trope is how ''WebAnimation/{{Counterspell}}'' begins. Black Mage realizes that the heroes that his team is supposed to fight will kill them, so he up and leaves along with Bruiser, which forces Red Mage to fight the heroes by himself.
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* ScrewThisImOuttaHere/WebComics

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