History Main / ScrewThisImOuttaHere

3rd Feb '16 9:28:10 PM darksoul4242
Is there an issue? Send a Message
* This happens [[RuleOfThree 3 times]] in ''Manga/JoJosBizarreAdventure''. First two times where in Part 2: [[GuileHero Joseph]] runs away from two fights [[spoiler: Vampire!Straizo]] and [[spoiler: the UltimateLifeform]] screaming "Nigeru da yo! (Run away!)." His grandson, [[TheStoic Jotaro]] does this in the fight against Rubber Soul and his stand Yellow Temperance. Both do it not out of cowardice but as an excuse to get some time to think out their next plan of action.
to:
* This happens [[RuleOfThree 3 times]] in ''Manga/JoJosBizarreAdventure''. First two times where in Part 2: [[GuileHero Joseph]] runs away from two fights [[spoiler: Vampire!Straizo]] and [[spoiler: the UltimateLifeform]] screaming "Nigeru da "Nigerunda yo! (Run away!)." His grandson, [[TheStoic Jotaro]] does this in the fight against Rubber Soul and his stand Yellow Temperance. Both do it not out of cowardice but as an excuse to get some time to think out their next plan of action.
31st Jan '16 7:14:42 AM mogo
Is there an issue? Send a Message
Added DiffLines:
* [[WebVideo/WrestlingWithWregret Brian Zane]] does this in his review of The Jesse Ventura Story after they reinact the Wrestling/TheMontrealScrewjob... which Jesse had no part of whatsoever. ** Pulls this on Grandmasters of Wrestling, not wanting to sit through another Mighty Macabe Match.
30th Jan '16 8:21:30 AM Iampureevil
Is there an issue? Send a Message
pertaining to edit tip 16
-->-- '''Eric Cartman''''s CatchPhrase, ''WesternAnimation/SouthPark'' ->"Sure, it's the coward's way out, but ''this'' coward's gonna survive!" -->-- '''Fear''', ''WesternAnimation/InsideOut''
to:
-->-- '''Eric Cartman''''s CatchPhrase, ''WesternAnimation/SouthPark'' ->"Sure, it's the coward's way out, but ''this'' coward's gonna survive!" -->-- '''Fear''', ''WesternAnimation/InsideOut'' ''WesternAnimation/SouthPark"
28th Jan '16 7:01:01 PM Eddy1215
Is there an issue? Send a Message
Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response. Contrast YourResignationIsUnacceptable where one tries to flee, but can't.
to:
Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response. Contrast YourResignationIsUnacceptable ResignationsNotAccepted where one tries to flee, but can't.
28th Jan '16 6:59:53 PM Eddy1215
Is there an issue? Send a Message
Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response. Contrast YourResignationIsUnaccepted where one tries to flee, but can't.
to:
Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response. Contrast YourResignationIsUnaccepted YourResignationIsUnacceptable where one tries to flee, but can't.
28th Jan '16 6:59:34 PM Eddy1215
Is there an issue? Send a Message
Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response.
to:
Inverse of AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response. Contrast YourResignationIsUnaccepted where one tries to flee, but can't.
21st Jan '16 12:31:03 PM Mareon
Is there an issue? Send a Message
->"Sure, it's the coward's way out, but this coward's gonna survive!"
to:
->"Sure, it's the coward's way out, but this ''this'' coward's gonna survive!"
21st Jan '16 6:07:24 AM Mareon
Is there an issue? Send a Message
Added DiffLines:
->"Sure, it's the coward's way out, but this coward's gonna survive!" -->-- '''Fear''', ''WesternAnimation/InsideOut''
20th Jan '16 9:17:35 AM Scorpion451
Is there an issue? Send a Message
Inverse of AttackAttackAttack Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response.
to:
Inverse of AttackAttackAttack AttackAttackAttack, but the former followed by this trope can result in AttackAttackRetreatRetreat. Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook or cowardly sidekick. Compare and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the appropriate response.
20th Jan '16 9:12:28 AM Scorpion451
Is there an issue? Send a Message
If a character (especially a [[RedShirt minor one]]) is going to drop a PrecisionFStrike, this is one of the most likely places. When the character does this specifically as an act of betrayal (i.e., wanting whoever is with them to suffer) and not just them saving their own hides, it's BetrayalByInaction. Related to KnowWhenToFoldEm, though this trope might be seen as less honorable. RefusalOfTheCall occurs when the consequences of doing this are especially dire. When players of a video game do this, it often doubles as a RageQuit.

Inverse of AttackAttackAttack Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook. Compare with OptOut, when the character isn't given a Line In The Sand but still makes the willing choice to leave of their own volition. If a character (especially a [[RedShirt minor one]]) is going to drop a PrecisionFStrike, this is one of the most likely places. When the character does this specifically as an act of betrayal (i.e., wanting whoever is with them to suffer) and not just them saving their own hides, it's BetrayalByInaction. Related to KnowWhenToFoldEm, though this trope might be seen as less honorable. RefusalOfTheCall occurs when the consequences of doing this are especially dire. When players of a video game do this, it often doubles as a RageQuit.
to:
Inverse of AttackAttackAttack Contrast with VillainExitStageLeft, which is when the BigBad or other high-profile villain pulls this stunt, rather than a simple insignificant Mook. Mook or cowardly sidekick. Compare with OptOut, and contrast TacticalWithdrawal for more organized, strategic decisions, and RunOrDie for when ''everyone'' agrees that running away screaming is the character isn't given a Line In The Sand but still makes the willing choice to leave of their own volition. If a character (especially a [[RedShirt minor one]]) is going to drop a PrecisionFStrike, this is one of the most likely places. When the character does this specifically as an act of betrayal (i.e., wanting whoever is with them to suffer) and not just them saving their own hides, it's BetrayalByInaction. Related to KnowWhenToFoldEm, though this trope might be seen as less honorable. RefusalOfTheCall occurs when the consequences of doing this are especially dire. When players of a video game do this, it often doubles as a RageQuit. appropriate response.
This list shows the last 10 events of 947. Show all.