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* The RiddleOfTheSphinx, a trope in its own right, is OlderThanFeudalism. The first author to mention it is Apollodorus.

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* The RiddleOfTheSphinx, a trope in its own right, is OlderThanFeudalism. The first author to mention it is Apollodorus. Apollodorus in the 2nd century CE.
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* An important PlotCoupon in ''UltimaV'' is guarded by a Daemon who will ask you a riddle. Get it wrong, you'll have to fight him. Get it right, [[SubvertedTrope you'll have to fight him anyway]], because "[[CardCarryingVillain never trust a daemon]]."
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* The RiddleOfTheSphinx, a trope in its own right. making this one OlderThanDirt.

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* The RiddleOfTheSphinx, a trope in its own right. making this one OlderThanDirt.right, is OlderThanFeudalism. The first author to mention it is Apollodorus.

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* ''MagicTheGathering'':
** As everyone knows, Sphinxes are fond of riddles. Sphinx cards, therefore, will often pose riddles to the players, such as [[http://magiccards.info/cmd/en/42.html "What is the top card of your library?"]] or [[http://magiccards.info/m10/en/73.html "Which creature card have I stolen from your deck?"]] or [[http://magiccards.info/di/en/114.html "What card is in your opponent's hand?"]]
** Sphinxes feature heavily in ''MagicTheGathering/TestOfMetal'', so Tezzeret has plenty of riddles to solve.
--->I am the stone that comes not from the sea\\
I am the blood but the blood is not me\\
I am the key to the door with no locks\\
I am the mainspring that winds broken clocks\\
I am your tears on the chains of the rack\\
I am your gift and you can't give me back
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<<|OlderThanDirt|>>
<<|StockPuzzle|>>

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* Appears twice in ''DragonAge'': a set of three in the Mage origin story, and a set of 10 as part of the gauntlet protecting the Sacred Ashes. The second set particularly fits the trope, because [[spoiler: the answer to each ghost's riddle is also symbolic of the part they played in the history of the Ashes. Piecing together the history beforehand helps you figure out the riddle, and the ghosts' spiel lets you better understand the quest itself and which of its outcomes is the good/bad one]].
** When Alistair asks Sten what he did to pass the time during his two week stay in his cage, Sten replies that he would pose riddles to passing travelers and offer them riches in reward. Alistair asks if he really did this, and Sten, being among the resident DeadpanSnarkers, replies with a flat no.

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* Appears twice in ''DragonAge'': ''DragonAgeOrigins'': a set of three in the Mage origin story, and a set of 10 as part of the gauntlet protecting the Sacred Ashes. The second set particularly fits the trope, because [[spoiler: the answer to each ghost's riddle is also symbolic of the part they played in the history of the Ashes. Piecing together the history beforehand helps you figure out the riddle, and the ghosts' spiel lets you better understand the quest itself and which of its outcomes is the good/bad one]].
** When Alistair asks Sten what he did to pass the time during his two week stay in his cage, Sten replies that he would pose riddles to passing travelers and offer them riches in reward. Alistair asks if he really did this, and Sten, being among the resident DeadpanSnarkers, {{Deadpan Snarker}}s, replies with a flat no. no.
** In ''DragonAge2'', Isabela asks Hawke for advice on how to convince her archenemy's second-in-command to give away his boss's location. Her final suggestion is to challenge him to a riddle game, and make, "Where is your boss?" one of the riddles.

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* ''{{Planetarium}}'' has three puzzles in each of its twelve parts, and one of them is always in the form of a riddle. You're actually not required to solve them to proceed, as the next part of the game-story automatically opens after one week, but the riddles' answers are an integral part of the Major Puzzle.
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* Occurs in [[http://drmcninja.com/page.php?pageNum=26&issue=14 this]] TheAdventuresOfDrMcNinja strip, and is beautifully subverted in the next one.

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* Occurs in [[http://drmcninja.com/page.php?pageNum=26&issue=14 this]] TheAdventuresOfDrMcNinja ''Webcomic/TheAdventuresOfDrMcNinja'' strip, and is beautifully subverted in the next one.
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* One optional mission in ''[[WingCommander Privateer 2]]'' involves using math to identify the nav point you need to go to, to complete the mission.

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* One optional mission in ''[[WingCommander ''[[VideoGame/WingCommander Privateer 2]]'' involves using math to identify the nav point you need to go to, to complete the mission.
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* Subverted in {{Subnormality}}. The sphinx meets Oedipus' ''mother''. When she learns who she's talking to, the sphinx has a massive flipout about which one of them is considered the monster, and makes Oedipus' mother take her place.

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* Subverted in {{Subnormality}}.Webcomic/{{Subnormality}}. The sphinx meets Oedipus' ''mother''. When she learns who she's talking to, the sphinx has a massive flipout about which one of them is considered the monster, and makes Oedipus' mother take her place.
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**The whole quest was basically a giant riddle, since they had to figure out the instructions for each individual test plus the general instructions for the quest.
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** When Alistair asks Sten what he did to pass the time during his two week stay in his cage, Sten replies that he would pose riddles to passing travelers and offer them riches in reward. Alistair asks if he really did this, and Sten, being among the resident DeadpanSnarkers, replies with a flat no.

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* Appears twice in DragonAge : a set of three in the Mage origin story, and a set of 10 as part of the gauntlet protecting the Sacred Ashes. The second set particularly fits the trope, because [[spoiler: the answer to each ghost's riddle is also symbolic of the part they played in the history of the Ashes. Piecing together the history beforehand helps you figure out the riddle, and the ghosts' spiel lets you better understand the quest itself and which of its outcomes is the good/bad one]].
* In Planescape: Torment the witch Ravel presents travellers with the question "What can change the nature of a man?" Allegedly she grants wishes to those who get the answer right, and if they got it wrong she killed them. Subverted harshly because [[spoiler: she's lying. She kills everyone whatever they answer, as she only cared about the Player Character's answer]]

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* Appears twice in DragonAge : ''DragonAge'': a set of three in the Mage origin story, and a set of 10 as part of the gauntlet protecting the Sacred Ashes. The second set particularly fits the trope, because [[spoiler: the answer to each ghost's riddle is also symbolic of the part they played in the history of the Ashes. Piecing together the history beforehand helps you figure out the riddle, and the ghosts' spiel lets you better understand the quest itself and which of its outcomes is the good/bad one]].
* In Planescape: Torment ''Planescape: Torment'' the witch Ravel presents travellers with the question "What can change the nature of a man?" Allegedly she grants wishes to those who get the answer right, and if they got it wrong she killed them. Subverted harshly because [[spoiler: she's lying. She kills everyone whatever they answer, as she only cared about the Player Character's answer]]
* ''BookwormAdventures'' has a boss battle with the Sphinx, who asks Lex riddles. Solving them -- i.e. spelling the correct answer -- empties her life bar immediately, stripping her of one chance to survive. This isn't required, however, as she can be defeated the regular way.
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* SoWeird had a variation that subsituted trivia questions for riddles and if you answered even one incorrectly, you'd be turned into an eggplant. The [[MonsterOfTheWeek monsters of the week]] were very sneaky and would con people into playing without realizing it. (By asking a seemingly innocent question and then changing the person when they didn't know the answer, even though the person hadn't actually agreed to the game.) Fi ends up having to play the game in order to save her friends and family.

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* SoWeird had a variation that subsituted trivia questions for riddles and if you answered even one incorrectly, you'd be instead of answering correctly to pass, the characters had to answer correctly to survive. (An incorrect answer would result in the character being turned into an eggplant. eggplant.) The [[MonsterOfTheWeek monsters of the week]] were very sneaky and would con people into playing without realizing it. (By asking a seemingly innocent question and then changing the person when they didn't know the answer, even though the person hadn't actually agreed to the game.) Fi ends up having to play the game in order to save her friends and family.
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* SoWeird had a variation that subsituted trivia questions for riddles and if you answered even one incorrectly, you'd be turned into an eggplant. The [[MonsterOfTheWeek monsters of the week]] were very sneaky and would con people into playing without realizing it. (By asking a seemingly innocent question and then changing the person when they didn't know the answer, even though the person hadn't actually agreed to the game.) Fi ends up having to play the game in order to save her friends and family.
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* Subverted in the very first {{Subnormality}} strip. The sphinx meets Oedipus' ''mother''. When she learns who she's talking to, the sphinx has a massive flipout about which one of them is considered the monster, and makes Oedipus' mother take her place.

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* Subverted in the very first {{Subnormality}} strip.{{Subnormality}}. The sphinx meets Oedipus' ''mother''. When she learns who she's talking to, the sphinx has a massive flipout about which one of them is considered the monster, and makes Oedipus' mother take her place.
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** As Nodwick points out, the answer was (ironically, or perhaps not so much) "money".
* Subverted in the very first {{Subnormality}} strip. The sphinx meets Oedipus' ''mother''. When she learns who she's talking to, the sphinx has a massive flipout about which one of them is considered the monster, and makes Oedipus' mother take her place.

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Oh, there already after all.


* A riddling sphinx is one of the creatures encountered in the hedge maze during the last part of the Triwizard Tournament, in ''HarryPotterAndTheGobletOfFire.'' She counsels the students that if they answer correctly, they may pass her and use the shortcut; if they answer incorrectly, she will attack; or they can remain silent and walk away unharmed. Her riddle is quite different from the [[RiddleOfTheSphinx usual sphinx riddle]].
** Amongst other things, Harry has to answer at least three riddles, put them together, and THEN get the final answer. At least once, she almost pounces because he thinks out loud.

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* A riddling sphinx is one of the creatures encountered in the hedge maze during the last part of the Triwizard Tournament, in ''HarryPotterAndTheGobletOfFire.'' She counsels the students that if they answer correctly, they may pass her and use the shortcut; if they answer incorrectly, she will attack; or they can remain silent and walk away unharmed. Her riddle is quite different from the [[RiddleOfTheSphinx usual sphinx riddle]].
** Amongst other things, Harry has to answer at least three riddles, put them together, and THEN get the final answer. At least once, she almost pounces because he thinks out loud.

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* A then a subversion in ''TheLordOfTheRings'', where the Fellowship ''thinks'' this is the way to open the door to the mines of Moria, but it turns out they're [[SpeakFriendAndEnter seriously overthinking it]].

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* A then Then a subversion in ''TheLordOfTheRings'', where the Fellowship ''thinks'' this is the way to open the door to the mines of Moria, but it turns out they're [[SpeakFriendAndEnter seriously overthinking it]].




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* A riddling sphinx is one of the creatures encountered in the hedge maze during the last part of the Triwizard Tournament, in ''HarryPotterAndTheGobletOfFire.'' She counsels the students that if they answer correctly, they may pass her and use the shortcut; if they answer incorrectly, she will attack; or they can remain silent and walk away unharmed. Her riddle is quite different from the [[RiddleOfTheSphinx usual sphinx riddle]].
** Amongst other things, Harry has to answer at least three riddles, put them together, and THEN get the final answer. At least once, she almost pounces because he thinks out loud.
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* [[NelsonTethersPuzzleAgent Nelson Tethers]], like Layton, has puzzle his way past all sorts of challenges. In Tethers' case, the reasons for riddling are a lot less funny than Layton's.
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* In ''TheHobbit'' Gollum challenged Bilbo to a riddle contest. Famously, Bilbo's final "riddle" is actually a question: "What have I got in my pocket?" Gollum protests that it shouldn't count, but goes for it anyway (demanding three guesses); the book itself wonders if it's fair, concluding that since Gollum tried to guess the answer anyway, it passes.

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* In ''TheHobbit'' Gollum challenged Bilbo to a riddle contest. Famously, Bilbo's final "riddle" is actually a question: "What have I got in my pocket?" Gollum protests that it shouldn't count, but goes for it anyway (demanding three guesses); the book itself wonders if it's fair, concluding that since Gollum tried to guess the answer anyway, it passes. What did Bilbo have in his pocket? [[OhCrap The Ring]].
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** In ''Goblet of Fire'', Harry encounters a sphinx in the final maze and manages to solve its riddle (which is a simple word puzzle rather than the RiddleOfTheSphinx).
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* Subverted in [[http://nodwick.humor.gamespy.com/gamespyarchive/index.php?date=2003-11-12 this]] {{Nodwick}} where they bribe the sphinx to let them pass.
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* This is the standard MO of TheRiddler in the ''{{Batman}}'' comics. DependingOnTheWriter, it could be a game he plays, or it could be an outright psychotic compulsion he feels he ''has'' to play.

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* This is the standard MO of TheRiddler The Riddler in the ''{{Batman}}'' comics. DependingOnTheWriter, it could be a game he plays, or it could be an outright psychotic compulsion he feels he ''has'' to play.
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* In Planescape: Torment the witch Ravel presents travellers with the question "What can change the nature of a man?" Allegedly she grants wishes to those who get the answer right, and if they got it wrong she killed them. Subverted harshly because [[spoiler: she's lying. She kills everyone whatever they answer, as she only cared about the Player Character's answer]]
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* Riddles are an important part of Norse Mythology, and in particular Odin is a fan of [[DuelToTheDeath riddle games to the DEATH]]. This is also the inspiration for the riddle battle in TheHobbit between Gollum and Biblo, down to the unanswerable question.
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* In ''TheHobbit'' Gollum challenged Bilbo to a riddle contest.

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* In ''TheHobbit'' Gollum challenged Bilbo to a riddle contest. Famously, Bilbo's final "riddle" is actually a question: "What have I got in my pocket?" Gollum protests that it shouldn't count, but goes for it anyway (demanding three guesses); the book itself wonders if it's fair, concluding that since Gollum tried to guess the answer anyway, it passes.
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[[caption-width-right:286:Always {{Take the Third Option}}]]

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[[caption-width-right:286:Always {{Take [[TakeAThirdOption Take the Third Option}}]]Option]]]]
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[[quoteright:286:http://static.tvtropes.org/pmwiki/pub/images/test611_6460.JPG]]
[[caption-width-right:286:Always {{Take the Third Option}}]]
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Worse then JAFAAC, it's just his catch phrase not even an example. Image pickin' yadda yadda yadda.


http://static.tvtropes.org/pmwiki/pub/images/RiddlerSF.jpg
[[caption-width:270:[[SuperFriends It's my catchphrase!]]]]

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