Is there an issue? Send a MessageReason:
not about repetition
Deleted line(s) 34 (click to see context) :
* EarpieceConversation
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* ClusterFBomb
to:
* ClusterFBombClusterFBomb: A character repeatedly says "fuck".
Changed line(s) 35 (click to see context) from:
* HereWeGoAgain
to:
* HereWeGoAgainHereWeGoAgain: The story ends with the conflict repeating or the characters going through a conflict similar to the one that was just resolved.
Changed line(s) 40 (click to see context) from:
** MadnessMantra
to:
** MadnessMantraMadnessMantra: A character repeatedly says a specific phrase to indicate insanity.
Changed line(s) 42 (click to see context) from:
** SurvivalMantra
to:
** SurvivalMantraSurvivalMantra: A character repeats a phrase to themselves to try and motivate them to endure the difficult times they're going through right now.
Changed line(s) 44 (click to see context) from:
* TheNameIsBondJamesBond
to:
* TheNameIsBondJamesBondTheNameIsBondJamesBond: A character introduces themselves by saying their surname, then saying their full name.
Changed line(s) 52,53 (click to see context) from:
** ParrotExposition
** RepeatAfterMe
** RepeatAfterMe
to:
** ParrotExposition
ParrotExposition: A character repeats what another is saying when the dialogue contains plot-relevant information.
**RepeatAfterMeRepeatAfterMe: A character is told to repeat what another person says and takes that to mean they should repeat ''everything'' the other person says.
**
Changed line(s) 56 (click to see context) from:
* PhraseCatcher
to:
* PhraseCatcherPhraseCatcher: A phrase that is often spoken toward a specific character.
Changed line(s) 59 (click to see context) from:
* RapidFireNo
to:
* RapidFireNoRapidFireNo: A character repeatedly says "no".
Changed line(s) 63 (click to see context) from:
* RepeatedCueTardyResponse
to:
* RepeatedCueTardyResponseRepeatedCueTardyResponse: Someone doesn't respond to their cue until it has been repeated multiple times.
Changed line(s) 66 (click to see context) from:
* RhymingWithItself
to:
* RhymingWithItselfRhymingWithItself: Rhyming a word with itself.
Changed line(s) 69 (click to see context) from:
* ShapedLikeItself
to:
* ShapedLikeItselfShapedLikeItself: Describing something as being like itself (e.g. a house shaped like a house, orange-flavored oranges).
Changed line(s) 73 (click to see context) from:
* WordSchmord
to:
* WordSchmordWordSchmord: A character dismisses something by saying a word along with the same word having the beginning consonants replaced with "Schm".
Changed line(s) 84 (click to see context) from:
* ChristmasEveryDay
to:
* ChristmasEveryDayChristmasEveryDay: A story where it becomes Christmas every day.
Changed line(s) 90,92 (click to see context) from:
* GenerationXerox
* GroundhogDayLoop
* HeldBackInSchool
* GroundhogDayLoop
* HeldBackInSchool
to:
* GenerationXerox
GenerationXerox: The new generation is a complete copy of their parents.
*GroundhogDayLoop
GroundhogDayLoop: Someone gets forced to re-live the same day over and over.
*HeldBackInSchoolHeldBackInSchool: A character gets forced to re-take the school year because of how poorly they're doing.
*
*
Changed line(s) 95 (click to see context) from:
* MookMaker
to:
* MookMakerMookMaker: An enemy that repeatedly spawns more video game enemies.
Changed line(s) 98 (click to see context) from:
* OncePerEpisode
to:
* OncePerEpisodeOncePerEpisode: Something that happens once in every episode.
Changed line(s) 103 (click to see context) from:
* RepetitiveName
to:
* RepetitiveNameRepetitiveName: A character's first name and last name are exactly the same.
Changed line(s) 105 (click to see context) from:
* {{Rerun}}
to:
* {{Rerun}}{{Rerun}}: Re-airing a television episode that has already premiered.
Changed line(s) 107,108 (click to see context) from:
* RuleOfThree
* RunningGag
* RunningGag
to:
* RuleOfThree
RuleOfThree: The rule that stories must have something occur or appear three times.
*RunningGagRunningGag: A gag that repeats throughout the series.
*
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* RapidFireBut
Added DiffLines:
* RapidFireShutUp
Is there an issue? Send a MessageReason:
None
Deleted line(s) 48 (click to see context) :
* OverlyLiteralTranscription
Added DiffLines:
** OverlyLiteralTranscription
Is there an issue? Send a MessageReason:
trope moved back to the launch pad
Deleted line(s) 71 (click to see context) :
* WrapUpSong (technically a subtrope of EveryEpisodeEnding but this type naturally contains dialogue).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* WrapUpSong (technically a subtrope of EveryEpisodeEnding but this type naturally contains dialogue).
Is there an issue? Send a MessageReason:
indexing a newly launched trope
Added DiffLines:
* RepeatedRehearsalFailure
Is there an issue? Send a MessageReason:
Trope does not exist.
Deleted line(s) 60 (click to see context) :
* RequiredRemarkOfRespect
Is there an issue? Send a MessageReason:
"parroting" category to replace more confusing "repeating"
Deleted line(s) 34 (click to see context) :
* IUhYouToo
Changed line(s) 48 (click to see context) from:
* ParrotExposition
to:
* ParrotExpositionParroting
** IUhYouToo
** ParrotExposition
** RepeatAfterMe
** RepeatToConfirm
** StopCopyingMe
** IUhYouToo
** ParrotExposition
** RepeatAfterMe
** RepeatToConfirm
** StopCopyingMe
Changed line(s) 53,60 (click to see context) from:
* Repeating
** RepeatAfterMe
** RepeatToConfirm
** RepeatWhatYouJustSaid
** RepeatedCueTardyResponse
** RepetitiveAudioGlitch
** ShallIRepeatThat
** StopCopyingMe
** RepeatAfterMe
** RepeatToConfirm
** RepeatWhatYouJustSaid
** RepeatedCueTardyResponse
** RepetitiveAudioGlitch
** ShallIRepeatThat
** StopCopyingMe
to:
* Repeating
** RepeatAfterMe
** RepeatToConfirm
**RepeatWhatYouJustSaid
** * RepeatedCueTardyResponse
** RepetitiveAudioGlitch
** ShallIRepeatThat
** StopCopyingMe* RepetitiveAudioGlitch
** RepeatAfterMe
** RepeatToConfirm
**
** ShallIRepeatThat
** StopCopyingMe
Added DiffLines:
* ShallIRepeatThat
Added DiffLines:
* WordSchmord
Is there an issue? Send a MessageReason:
None
Deleted line(s) 13 (click to see context) :
+ IndexSchmindex
Is there an issue? Send a MessageReason:
Index Schmindex is a red link
Changed line(s) 4,5 (click to see context) from:
Compare with AddedAlliterativeAppeal, {{Cliche}}, and StockRoom. Contrast with DoubleMeaning. See also FlashbacksAndChronology.
to:
Compare with AddedAlliterativeAppeal, {{Cliche}}, StockRoom, and StockRoom.SublimeRhyme. Contrast with DoubleMeaning. See also CircularDefinition and FlashbacksAndChronology.
Added DiffLines:
* ShapedLikeItself
Is there an issue? Send a MessageReason:
None
Added DiffLines:
+ IndexSchmindex
Added DiffLines:
* RhymingWithItself
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** DialogueReversal
Added DiffLines:
* {{Bookends}}
Is there an issue? Send a MessageReason:
None
* BrokenRecord
Deleted line(s) 52 (click to see context) :
** BrokenRecord
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
'''Sub-categories:'''
to:
+ MemeticMutation
Changed line(s) 17 (click to see context) from:
* BrokenRecord
to:
* BrokenRecordBlahBlahBlah
* IUhYouToo
* KnowsAGuyWhoKnowsAGuy
* LaymansTerms
* LaymansTerms
* MisterXAndMisterY
* TheNameIsBondJamesBond
* TheNameIsBondJamesBond
* QuotingMyself
** BrokenRecord
* StopSayingThat
* TelegraphGagSTOP
* TelegraphGagSTOP
Changed line(s) 54 (click to see context) from:
to:
* YouSquared
Is there an issue? Send a MessageReason:
None
Changed line(s) 86 (click to see context) from:
to:
* VillainExclusivityClause
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
TL;DR these tropes repeat.
to:
[[SelfDemonstratingArticle TL;DR these tropes repeat.
repeat]].
Is there an issue? Send a MessageReason:
None
** GagEcho
** IronicEcho
** IronicEchoCut
** IronicEcho
** IronicEchoCut
Deleted line(s) 26,27 (click to see context) :
** IronicEcho
** IronicEchoCut
** IronicEchoCut
Is there an issue? Send a MessageReason:
starting index
Added DiffLines:
Tropes that are involved with repetition. That is to say, repeat information. Or to put it another way, occur more than once with little to no changes between occurrences. In summation, these are tropes that involve repetition.\\
TL;DR these tropes repeat.
Compare with AddedAlliterativeAppeal, {{Cliche}}, and StockRoom. Contrast with DoubleMeaning. See also FlashbacksAndChronology.
----
!!Dialog examples:
[[index]]
[floatboxright:
'''Sub-categories:'''
+ CatchPhrase
]
%% Dialog examples %%
* ArgumentumAdNauseam
* BrokenRecord
* ClusterFBomb
* ConfusingMultipleNegatives
* DidntWeUseThisJokeAlready
* DoctorDoctorDoctor
* Echoes
** MeaningfulEcho
** NarrationEcho
** OneLinerEcho
** IronicEcho
** IronicEchoCut
** TwistedEchoCut
* HereWeGoAgain
* IfItWasFunnyTheFirstTime
* Mantras
** MadnessMantra
** MST3KMantra
** SurvivalMantra
* NeverHeardThatOneBefore
* OhNoNotAgain
* OneLinerNameOneLiner
* OverlyLongGag
* ParrotExposition
* PhraseCatcher
* RapidFireNo
* Repeating
** RepeatAfterMe
** RepeatToConfirm
** RepeatWhatYouJustSaid
** RepetitiveAudioGlitch
** ShallIRepeatThat
** StopCopyingMe
* SelfDemonstrating.MojoJojo
* WelcomeToCorneria
!!Non-dialog examples:
* AdBreakDoubleTake
* Arcs
** ArcNumber
** ArcSymbol
** ArcWords
* DepartmentOfRedundancyDepartment
* DoublePost
* EternalRecurrence
* EveryEpisodeEnding
* GenerationXerox
* GroundhogDayLoop
* HeldBackInSchool
* HisStoryRepeatsItself
* HistoryRepeats
* MookMaker
* NewGamePlus
* NoHoperRepeat
* OncePerEpisode
* RegularlyScheduledEvil
* RepeatCut
* RepeatableQuest
* RepeatingAd
* RepetitiveName
* ReplayMode
* {{Rerun}}
* RewindReplayRepeat
* RuleOfThree
* RunningGag
* ViciousCycle
[[/index]]
----
TL;DR these tropes repeat.
Compare with AddedAlliterativeAppeal, {{Cliche}}, and StockRoom. Contrast with DoubleMeaning. See also FlashbacksAndChronology.
----
!!Dialog examples:
[[index]]
[floatboxright:
'''Sub-categories:'''
+ CatchPhrase
]
%% Dialog examples %%
* ArgumentumAdNauseam
* BrokenRecord
* ClusterFBomb
* ConfusingMultipleNegatives
* DidntWeUseThisJokeAlready
* DoctorDoctorDoctor
* Echoes
** MeaningfulEcho
** NarrationEcho
** OneLinerEcho
** IronicEcho
** IronicEchoCut
** TwistedEchoCut
* HereWeGoAgain
* IfItWasFunnyTheFirstTime
* Mantras
** MadnessMantra
** MST3KMantra
** SurvivalMantra
* NeverHeardThatOneBefore
* OhNoNotAgain
* OneLinerNameOneLiner
* OverlyLongGag
* ParrotExposition
* PhraseCatcher
* RapidFireNo
* Repeating
** RepeatAfterMe
** RepeatToConfirm
** RepeatWhatYouJustSaid
** RepetitiveAudioGlitch
** ShallIRepeatThat
** StopCopyingMe
* SelfDemonstrating.MojoJojo
* WelcomeToCorneria
!!Non-dialog examples:
* AdBreakDoubleTake
* Arcs
** ArcNumber
** ArcSymbol
** ArcWords
* DepartmentOfRedundancyDepartment
* DoublePost
* EternalRecurrence
* EveryEpisodeEnding
* GenerationXerox
* GroundhogDayLoop
* HeldBackInSchool
* HisStoryRepeatsItself
* HistoryRepeats
* MookMaker
* NewGamePlus
* NoHoperRepeat
* OncePerEpisode
* RegularlyScheduledEvil
* RepeatCut
* RepeatableQuest
* RepeatingAd
* RepetitiveName
* ReplayMode
* {{Rerun}}
* RewindReplayRepeat
* RuleOfThree
* RunningGag
* ViciousCycle
[[/index]]
----