History Main / ReligionIsMagic

6th Apr '18 1:33:19 PM Abodos
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* Magic in ''Franchise/TheLegendOfZelda'' is most commonly portrayed in this manner. The Triforce, the most powerful magic artifact in the mythos, came into being when the Golden Goddesses left for the heavens after creating Hyrule, and it operates on a set of rules that generally keep demons and other wicked individuals from claiming it for their own ends. Starting in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', Link has also gotten various magical artifacts and powers bequeathed by the vaguely priest-like Sages. Zelda and the rest of the Royal Family of Hyrule also tend to have a RoyaltySuperPower of some sort, usually one that lets them [[SealedEvilInACan seal away]] Ganon and other villains, that was originally passed down to them by the goddess Hylia; the religious nature of this is especially apparent in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' and ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'', where Zelda must pray at holy springs to unlock said power.

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* Magic in ''Franchise/TheLegendOfZelda'' is most commonly portrayed in this manner. The Triforce, the most powerful magic artifact in the mythos, came into being when the Golden Goddesses left for the heavens after creating Hyrule, and it operates on a set of rules that generally keep demons and other wicked individuals from claiming it for their own ends. Starting in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', Link has also gotten various magical artifacts and powers bequeathed by the vaguely priest-like Sages. Zelda and the rest of the Royal Family of Hyrule also tend to have a RoyaltySuperPower of some sort, usually one that lets them [[SealedEvilInACan seal away]] Ganon and other villains, that was originally passed down to them by the goddess Hylia; the religious nature of this is especially apparent in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' and ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'', where Zelda must pray at holy springs to unlock said power. ''Breath of the Wild'' also portrays the Sheikah tribe as having various innate magical {{Ninja}} powers due to them being a TribeOfPriests.
23rd Mar '18 3:12:54 AM Albertosaurus
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* This is a central theme in the ''Literature/DevilTrilogy''. Priests and monks serving the gods in this series can use their gods' energy, a process referred to as "channeling".
16th Mar '18 6:22:42 AM Koveras
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* Although in the modern day of New World Computing's ''VideoGame/HeroesOfMightAndMagic'' clerical magic appears to mean 'magic religious figures focus on' rather than magic ''from'' faith, a short story revealed that Antagarichan magic in general evolved from local religion -- the faiths of the time (at least a millennium in the past) were orthopraxic in nature and focused on the right rites producing the right result. Many of those rites worked and resulted in spells... but since the focus already was on rites over the actual ''belief'' the jump to approaching the rites with a secular and experimental outlook was fairly short, leading to the rise of the first wizards.

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* Although in the modern day of New World Computing's Creator/NewWorldComputing's ''VideoGame/HeroesOfMightAndMagic'' clerical magic appears to mean 'magic religious figures focus on' rather than magic ''from'' faith, a short story revealed that Antagarichan magic in general evolved from local religion -- the faiths of the time (at least a millennium in the past) were orthopraxic in nature and focused on the right rites producing the right result. Many of those rites worked and resulted in spells... but since the focus already was on rites over the actual ''belief'' the jump to approaching the rites with a secular and experimental outlook was fairly short, leading to the rise of the first wizards.
20th Feb '18 3:24:17 PM LordInsane
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* Although in the modern day of New World Computing's ''VideoGame/HeroesOfMightAndMagic'' clerical magic appears to mean 'magic religious figures focus on' rather than magic ''from'' faith, a short story revealed that Antagarichan magic in general evolved from local religion -- the faiths of the time (at least a millennium in the past) were orthopraxic in nature and focused on the right rites producing the right result. Many of those rites worked and resulted in spells... but since the focus already was on rites over the actual ''belief'' the jump to approaching the rites with a secular and experimental outlook was fairly short, leading to the rise of the first wizards.
11th Feb '18 11:08:21 AM nombretomado
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* Praying to the [[CouncilOfAngels Good Elder Powers]] in ''[[NexusWar Nexus Clash]]'' grants predictable, albeit random, benefits. There's even a skill tree that makes prayer quicker, easier and more rewarding.

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* Praying to the [[CouncilOfAngels Good Elder Powers]] in ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' grants predictable, albeit random, benefits. There's even a skill tree that makes prayer quicker, easier and more rewarding.
28th Jan '18 3:38:58 PM merotoker
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* In comics, there's Brother Voodoo for [[Creator/MarvelComics Marvel]] and Empress for [[Franchise/TheDCU DC]]. Then again, at least both characters go to the effort to name check the Loa they're invoking. The Houngan, on the other hand, an old DC character, used techno-voodoo. How a syncretic religion like voudon got boiled down to zapping little Robo Sapien dolls with a soldering iron is a little mind-straining.

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* In comics, there's Brother Voodoo for [[Creator/MarvelComics Marvel]] Creator/{{Marvel|Comics}} and Empress for [[Franchise/TheDCU DC]]. Then again, at least both characters go to the effort to name check the Loa they're invoking. The Houngan, on the other hand, an old DC character, used techno-voodoo. How a syncretic religion like voudon got boiled down to zapping little Robo Sapien dolls with a soldering iron is a little mind-straining.



* Creator/AlanMoore's trippy-ass ComicBook ''ComicBook/{{Promethea}}'' treats the Western Magical Tradition (though not precisely a religion) as essentially real. Although so (to over-simplify tremendously for your benefit) Creator/AlanMoore himself believes this. A bit of religion comes into as far as the ComicBook (and the Western Magical Tradition itself) incorporating a westernized version of the Cabalistic Tree of Life from Judaism into a major storyline in which two incarnations of Promethea traverse it. Incidentally, Jewish tradition states that only married men over 40 may study Cabala. We regret to say that ''all'' incarnations of Promethea fail on this count. Although this falls excellently under RuleOfFunny, the Western magical tradition's version of Qabbalah is notably altered from its Jewish origins. Also, the age restrictions seem to be relaxed in the current day--Hasidic yeshivot regularly teach some aspects to their (college-age) students. For example, noted author and Holocaust survivor Elie Wiesel studied the Qabbalah as a boy.

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* Creator/AlanMoore's trippy-ass ComicBook {{Comic Book|s}} ''ComicBook/{{Promethea}}'' treats the Western Magical Tradition (though not precisely a religion) as essentially real. Although so (to over-simplify tremendously for your benefit) Creator/AlanMoore himself believes this. A bit of religion comes into as far as the ComicBook (and the Western Magical Tradition itself) incorporating a westernized version of the Cabalistic Tree of Life from Judaism into a major storyline in which two incarnations of Promethea traverse it. Incidentally, Jewish tradition states that only married men over 40 may study Cabala. We regret to say that ''all'' incarnations of Promethea fail on this count. Although this falls excellently under RuleOfFunny, the Western magical tradition's version of Qabbalah is notably altered from its Jewish origins. Also, the age restrictions seem to be relaxed in the current day--Hasidic yeshivot regularly teach some aspects to their (college-age) students. For example, noted author and Holocaust survivor Elie Wiesel studied the Qabbalah as a boy.



* In the Vertigo comic ''{{ComicBook/Fables}}'', strong belief in anything can create magical power.

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* In the Vertigo Creator/{{Vertigo|Comics}} comic ''{{ComicBook/Fables}}'', strong belief in anything can create magical power.






* In HogwartsSchoolOfPrayerAndMiracles, Dumbledore frequently uses prayer to do miracles, including preparing elaborate meals for Harry and his friends.

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* In HogwartsSchoolOfPrayerAndMiracles, ''FanFic/HogwartsSchoolOfPrayerAndMiracles'', Dumbledore frequently uses prayer to do miracles, including preparing elaborate meals for Harry and his friends.






* The movie ''WesternAnimation/ScoobyDooAndTheWitchsGhost'' had a field day with this one. (Or possibly ''several'' field days.) First, it treats UsefulNotes/{{Wicca}} as an inherited trait with one character claiming she's one-sixteenth Wiccan. [[WitchSpecies Second, it automatically treats Wiccans as good while witches (and warlocks) are automatically evil.]] Third, it implies there were Wiccans around in the 1600s (and probably living in a Puritan village, no less!).\\

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* The movie ''WesternAnimation/ScoobyDooAndTheWitchsGhost'' had a field day with this one. (Or possibly ''several'' field days.) First, it treats UsefulNotes/{{Wicca}} as an inherited trait with one character claiming she's one-sixteenth Wiccan. [[WitchSpecies Second, it automatically treats Wiccans as good while witches (and warlocks) are automatically evil.]] Third, it implies there were Wiccans around in the 1600s (and probably living in a Puritan village, no less!).\\



* By WordOfGod, TheForce in ''Franchise/StarWars'' is supposed to represent spirituality or religions in general or something (Mark Hammil described it as "Religion's greatest hits."). That makes sense when you think about how the Jedi regard it, but when you look at what they can do with it, it makes it seem like an overdose of this trope. It even gets called a outdated religion by an Empire guy who gets the iconic Force-choke and Vader is disturbed by his "lack of faith." KnightTemplar Vader!

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* By WordOfGod, TheForce in ''Franchise/StarWars'' is supposed to represent spirituality or religions in general or something (Mark Hammil (Creator/MarkHamill described it as "Religion's greatest hits."). That makes sense when you think about how the Jedi regard it, but when you look at what they can do with it, it makes it seem like an overdose of this trope. It even gets called a outdated religion by an Empire guy who gets the iconic Force-choke and Vader is disturbed by his "lack of faith." KnightTemplar Vader!



* In ''Literature/TheDresdenFiles'',

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* In ''Literature/TheDresdenFiles'', ''Literature/TheDresdenFiles'':



* ''Series/{{Merlin}}'' has the Old Religion, which appears to be a form of paganism, but not specifically Wicca. There's a lot of magic involved, and usually a female high priestess (first Nimueh, then Morgause, now Morgana). There are plenty of Druids too.

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* ''Series/{{Merlin}}'' ''Series/{{Merlin|2008}}'' has the Old Religion, which appears to be a form of paganism, but not specifically Wicca. There's a lot of magic involved, and usually a female high priestess (first Nimueh, then Morgause, now Morgana). There are plenty of Druids too.



** [[CosmicHorror Chaos]] is the opposite, however, where sucking up to the gods is a sure recipe for getting new and cooler ways to horribly kill more people. Or they might turn you into a mindless EldritchAbomination. It depends on whether they want a laugh, or if they want something dead, or if they regard you as 'disposable' at the time.

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** [[CosmicHorror [[EldritchAbomination Chaos]] is the opposite, however, where sucking up to the gods is a sure recipe for getting new and cooler ways to horribly kill more people. Or they might turn you into a mindless EldritchAbomination. It depends on whether they want a laugh, or if they want something dead, or if they regard you as 'disposable' at the time.



* Zigzagged in the ''Videogame/FireEmblem'' series. All light and [[WhiteMage healing magic]] users are clerics, bishops, and so on (except for one well-noted exception in '' [[Videogame/FireEmblemTellius Fire Emblem: Radiant Dawn]]'') while elemental and dark magic do not have this requirement... ''[[InvertedTrope except]]'' in the Jugdral continuity, where dark magic is ''exclusively'' practiced by members of the ReligionOfEvil and the wielders of light magic are all royalty but not explicitly religious. In ''FireEmblemTheSacredStones'', it is implied that light magic is based on faith while dark magic has its roots in knowledge but the fact that [[TheRedMage sages]] can wield light magic seemingly without any religious requirements calls that into question. And then there's ''FireEmblemFates'', which introduces characters who share blood with an ''actual'' dragon god but whose power to control the environment is regarded as being something different to magic entirely.

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* Zigzagged in the ''Videogame/FireEmblem'' ''Franchise/FireEmblem'' series. All light and [[WhiteMage healing magic]] users are clerics, bishops, and so on (except for one well-noted exception in '' [[Videogame/FireEmblemTellius Fire Emblem: Radiant Dawn]]'') while elemental and dark magic do not have this requirement... ''[[InvertedTrope except]]'' in the Jugdral continuity, where dark magic is ''exclusively'' practiced by members of the ReligionOfEvil and the wielders of light magic are all royalty but not explicitly religious. In ''FireEmblemTheSacredStones'', ''VideoGame/FireEmblemTheSacredStones'', it is implied that light magic is based on faith while dark magic has its roots in knowledge but the fact that [[TheRedMage sages]] can wield light magic seemingly without any religious requirements calls that into question. And then there's ''FireEmblemFates'', ''VideoGame/FireEmblemFates'', which introduces characters who share blood with an ''actual'' dragon god but whose power to control the environment is regarded as being something different to magic entirely.



* Buffs in ''VideoGame/RuneScape'' come from prayers. One adds to their pantheon to get more, and deepens their faith (ie grinding their Prayer stat) to make them better.

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* Buffs in ''VideoGame/RuneScape'' come from prayers. One adds to their pantheon to get more, and deepens their faith (ie (i.e. grinding their Prayer stat) to make them better.



* In J E Dash's (who's Wiccan) ''Webcomic/TheChallengesofZona'' Tula get's her magical powers from the Earth and Moon goddesses while [[TheDragon Gruach]] gets his from [[BigBad Shuach the Fire god]].

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* In J E Dash's (who's Wiccan) ''Webcomic/TheChallengesofZona'' ''Webcomic/TheChallengesOfZona'' Tula get's her magical powers from the Earth and Moon goddesses while [[TheDragon Gruach]] gets his from [[BigBad Shuach the Fire god]].
22nd Jan '18 4:40:25 AM ImpudentInfidel
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* Subverted in ''WesternAnimation/ThePrinceOfEgypt'', where the priests' "powers" are nothing more than showmanship and sleight-of-hand tricks. Played straight with Moses's miracles.

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* Subverted in ''WesternAnimation/ThePrinceOfEgypt'', where the priests' "powers" are nothing more than showmanship and sleight-of-hand tricks.tricks (well, [[MaybeMagicMaybeMundane mostly]]; a few of them are either real magic or benefits of being in a musical number). Played straight with Moses's miracles.
18th Jan '18 11:19:08 AM Fireblood
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The modern idea of a 'wizard' -- somebody who can just ''do'' magic entirely on their own, whether born with the gift or trained in mystic arts -- originated in ancient Greece, where it eventually died out, only to later redevelop in the 20th century, and was not solidified until ''TabletopGame/DungeonsAndDragons'' made a strong distinction between Priests and Magic Users ("divine" and "arcane" magic, respectively). The increasing importance of science and technology in our world has trained people to think of even amazing and wonderful events as being under human control and within human understanding, and our concept of magic has similarly changed into something closer to "[[ClarksThirdLaw science we don't understand]]", with [[MagicAIsMagicA comprehensible, repeatable rules]], rather than begging for favors from entities greater than us ([[DealWithTheDevil though that may still be an option]]).

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The modern idea of a 'wizard' -- somebody who can just ''do'' magic entirely on their own, whether born with the gift or trained in mystic arts -- originated in ancient Greece, where it eventually died out, only to later redevelop in the 20th century, and was not solidified until ''TabletopGame/DungeonsAndDragons'' made a strong distinction between Priests and Magic Users Wizards ("divine" and "arcane" magic, respectively). The increasing importance of science and technology in our world has trained people to think of even amazing and wonderful events as being under human control and within human understanding, and our concept of magic has similarly changed into something closer to "[[ClarksThirdLaw science we don't understand]]", with [[MagicAIsMagicA comprehensible, repeatable rules]], rather than begging for favors from entities greater than us ([[DealWithTheDevil though that may still be an option]]).
16th Jan '18 8:14:49 AM Dutchtica
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** The third in the series deals with vampires, who sprang forth from the blood of Christ, and features other immortals as well, tied into Christianity.
5th Jan '18 10:18:47 PM nombretomado
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* In the ''IronDruidChronicles'' there is of course the title character. There is also a coven of Slavic witches and kabbalistic magic.

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* In the ''IronDruidChronicles'' ''Literature/IronDruidChronicles'' there is of course the title character. There is also a coven of Slavic witches and kabbalistic magic.
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