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History Main / ReligionIsMagic

21st May '16 1:10:31 PM WillKeaton
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* Manga/{{Hellsing}} has a few mild examples. By smelting silver crosses into weapons and by dipping weapons into holy water, they are thereby enabled to kill vampires with. Also, [[BadassPreacher Alexander Andersen]] can use copious amounts of Bible pages to teleport somehow. He also stabs himself with a Helena's Nail, one of the nails that was nailed into the hands of Jesus Christ himself during the crucifixion. The result is him turning into a mass of magic thorn vines that can set vampires and ghouls on fire.

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* Manga/{{Hellsing}} ''Manga/{{Hellsing}}'' has a few mild examples. By smelting silver crosses into weapons and by dipping weapons into holy water, they are thereby enabled to kill vampires with. Also, [[BadassPreacher Alexander Andersen]] can use copious amounts of Bible pages to teleport somehow. He also stabs himself with a Helena's Nail, one of the nails that was nailed into the hands of Jesus Christ himself during the crucifixion. The result is him turning into a mass of magic thorn vines that can set vampires and ghouls on fire.
21st May '16 1:10:07 PM WillKeaton
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* The DragonQuest series is built around this trope. The priest class does all the healing. In ''VideoGame/DragonQuestVIII'', your main healer used to be a member of the clergy, and has maintained his healing powers. In general, all [[StealthPun saving]] is done via a church, where confessing to a priest allows "The Goddess" to grant you respite from your journey, allowing you to save and quit. The priests also offer a number of other services- namely; Divination (which tells you how much experience you need to level up), Purification (which removes curses), Benediction (which removes poison), and ''Resurrection'', which does exactly what it says it does. Priests have the power to bring people back to life. Wowzers.

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* The DragonQuest ''DragonQuest'' series is built around this trope. The priest class does all the healing. In ''VideoGame/DragonQuestVIII'', your main healer used to be a member of the clergy, and has maintained his healing powers. In general, all [[StealthPun saving]] is done via a church, where confessing to a priest allows "The Goddess" to grant you respite from your journey, allowing you to save and quit. The priests also offer a number of other services- namely; Divination (which tells you how much experience you need to level up), Purification (which removes curses), Benediction (which removes poison), and ''Resurrection'', which does exactly what it says it does. Priests have the power to bring people back to life. Wowzers.
21st May '16 1:09:20 PM WillKeaton
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** And in ''[[http://www.kalikapsychosis.com/images/aeva51.jpg End of Evangelion]]''.

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** And in ''[[http://www.kalikapsychosis.com/images/aeva51.jpg End of Evangelion]]''.Evangelion.]]''
28th Apr '16 5:00:53 AM C0LdP5yCh0
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Added DiffLines:

** Although there is a good reason other people can teach miracles- each one is cast by memorising and invoking a tale of the gods; they're literally just teaching you the story or selling you a copy of it.
19th Apr '16 12:29:56 AM erforce
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* The first three ''Franchise/IndianaJones'' movies featured magic artifacts and powers from Judaism, a corrupted version of Hinduism, and Christianity. The fourth was more psychic powers / sci-fi, but as the film itself says "it depends who your god is".

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* The first three ''Franchise/IndianaJones'' movies featured magic artifacts and powers from Judaism, a corrupted version of Hinduism, and Christianity. The fourth [[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull fourth]] was more psychic powers / sci-fi, but as the film itself says "it depends who your god is".



** IndianaJones, of course, goes after the [[Film/TheLastCrusade Holy Grail]]--as well as the [[Film/RaidersOfTheLostArk Ark of the Covenant]], a mystical/sacred artifact in the Judaic tradition, and thus in the Christian tradition as well.

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** IndianaJones, Franchise/IndianaJones, of course, goes after the [[Film/TheLastCrusade [[Film/IndianaJonesAndTheLastCrusade Holy Grail]]--as well as the [[Film/RaidersOfTheLostArk Ark of the Covenant]], a mystical/sacred artifact in the Judaic tradition, and thus in the Christian tradition as well.
8th Apr '16 6:55:21 PM jormis29
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** The books also makes {{MacGuffin}}s out of a few religious artifacts. The three Knights of the Cross carry swords and in each sword one of the nails that pierced Christ is in the hilt. The Shroud of Turin is the plot of a whole book. In ''Skin Game'', set ten years after the Shroud of Turin escapade, [[spoiler:the other items from the crucifixion and resurrection, an “ancient wooden placard”, a “circlet woven from thorny branches”, a “clay cup”, a “folded cloth” (the real Shroud), and a “knife with a wooden handle and a leaf-shaped blade”,]] are found and described as ''weapons''. [[BiblicalBadGuy Thirty pieces of silver]] is the basis for a whole arc. Also, the Knights of the Cross can wield faith-magic that Harry can't touch, despite one of them continuously stating that he is [[FlatEarthAtheist agnostic]].

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** The books also makes {{MacGuffin}}s out of a few religious artifacts. The three Knights of the Cross carry swords and in each sword one of the nails that pierced Christ is in the hilt. The Shroud of Turin is the plot of a whole book. In ''Skin Game'', set ten years after the Shroud of Turin ShroudOfTurin escapade, [[spoiler:the other items from the crucifixion and resurrection, an “ancient wooden placard”, a “circlet woven from thorny branches”, a “clay cup”, a “folded cloth” (the real Shroud), and a “knife with a wooden handle and a leaf-shaped blade”,]] are found and described as ''weapons''. [[BiblicalBadGuy Thirty pieces of silver]] ThirtyPiecesOfSilver is the basis for a whole arc. Also, the Knights of the Cross can wield faith-magic that Harry can't touch, despite one of them continuously stating that he is [[FlatEarthAtheist agnostic]].
14th Mar '16 11:22:43 AM Discar
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->''He doesn't necessarily hit you with his sword arm. He hits you with his faith.''

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->''He ->''"He doesn't necessarily hit you with his sword arm. He hits you with his faith.''"''
9th Mar '16 10:10:45 AM erforce
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* The kooky holy man from ''[[RomancingTheStone The Jewel Of The Nile]]'' may or may not have walked through fire without harm; certainly it ''looks'' like he does, and the locals who witness this feat believe it's a miracle, but it could just be the camera angle.

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* The kooky holy man from ''[[RomancingTheStone The Jewel Of The Nile]]'' ''Film/TheJewelOfTheNile'' may or may not have walked through fire without harm; certainly it ''looks'' like he does, and the locals who witness this feat believe it's a miracle, but it could just be the camera angle.



* By WordOfGod, TheForce in ''Film/StarWars'' is supposed to represent spirituality or religions in general or something. That makes sense when you think about how the Jedi regard it, but when you look at what they can do with it, it makes it seem like an overdose of this trope. It even gets called a outdated religion by an Empire guy who gets the iconic Force-choke and Vader is disturbed by his "lack of faith." KnightTemplar Vader!

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* By WordOfGod, TheForce in ''Film/StarWars'' ''Franchise/StarWars'' is supposed to represent spirituality or religions in general or something. That makes sense when you think about how the Jedi regard it, but when you look at what they can do with it, it makes it seem like an overdose of this trope. It even gets called a outdated religion by an Empire guy who gets the iconic Force-choke and Vader is disturbed by his "lack of faith." KnightTemplar Vader!
20th Feb '16 12:38:04 PM CountDorku
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* In ''TabletopGame/DungeonsAndDragons'', the cleric class gains the ability to cast spells (usually healing) through the service of his/her deity. This has made it usual for [=RPGs=] to have a magic-using character class with religious overtones which can heal and bless (or curse) their allies.

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* In ''TabletopGame/DungeonsAndDragons'', the cleric class gains the ability to cast spells (usually healing) through the service of his/her deity. This has made it usual for [=RPGs=] to have a magic-using character class with religious overtones which can heal and bless (or curse) their allies. D&D's ones up until fourth edition even abided by the rules of VancianMagic, although in third they did have the ability to cast one class of spell (usually either ''cure'' or ''inflict'' wounds) spontaneously by expending prepared slots.


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** If you count a druid's reverence for nature as a religion, they also qualify - they are, after all, counted as divine casters in second and third edition, although with a slightly different and more nature-focused spell list.
20th Feb '16 6:19:11 AM Baeraad555
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* Every religion that exists in the world of ''TabletopGame/{{Pendragon}}'' has (extremely rare) individuals who can work miracles in its name, and a knight or lady who adheres to the virtues of his or her own religion is blessed with certain mechanical bonuses as a sign of divine favour.
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