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Any time you see railroad tracks on television, a train will appear, usually while central characters are walking across it or, even better, when for some reason or another they're stuck on the tracks. They're nearly going to get killed because they get stuck on the tracks. The train is always running on time when it would kill you, it seems. Of course, they key word back there is "nearly"- while this kind of thing would seem to be a high risk endeavor, usually, one way or another, they manage to get off the tracks in time.

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Any time you see railroad tracks on television, a train will appear, usually while central characters are walking across it or, even better, when for some reason or another they're stuck on the tracks. They're nearly going to get killed because they get stuck on the tracks. The train is always running on time when it would kill you, it seems. Of course, they the key word back there is "nearly"- while this kind of thing would seem to be a high risk endeavor, usually, one way or another, they manage to get off the tracks in time.
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* ''{{Silent Hill 3}}'' has a subway car that will ONLY roar in the moment you step on the tracks, resulting in your gruesome death if you don't immediately scramble back onto the platform. Made even nastier by a ghost haunting the area, with a habit of pushing people onto said tracks...

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* ''{{Silent Hill 3}}'' has a subway car that will ONLY roar in the moment you step on the tracks, resulting in your gruesome death if you don't immediately scramble back onto the platform. Made even nastier by a ghost haunting the area, with a habit of pushing people onto said tracks... Later, there's the Rollercoaster of Doom in the AmusementParkOfDoom.
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Batman example



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* In an episode of ''BatmanTheAnimatedSeries'', the brother of a boy who grew up to be one of Gotham's top mob bosses lost his leg when his foot got caught in the rails of a train track at the wrong time.
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* The second AlexRider book, ''Point Blanc'', has an incident where the annoying Fiona falls off a horse and breaks her ankle in the middle of a mile-long train tunnel. Alex and her make it out of the tunnel (on Alex's horse), and manage to jump off the tracks seconds before they are hit by a train.

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* The second AlexRider book, ''Point Blanc'', has an incident where the annoying Fiona falls off a horse and breaks her ankle in the middle of a mile-long kilometre-long train tunnel. Alex and her make it out of the tunnel (on Alex's horse), and manage to jump off the tracks seconds before they are hit by a train.

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* The second AlexRider book, ''Point Blanc'', has an incident where the annoying Fiona falls off a horse and breaks her ankle in the middle of a mile-long train tunnel. Alex and her make it out of the tunnel (on Alex's horse), and manage to jump off the tracks seconds before they are hit by a train.
* ''TheRailwayChildren'', as you can guess from the title, has a couple of moments, including an incident where a paper-chaser injures himself inside a tunnel he was running through, and the moment where the three children only just manage to get a train to stop before it crashes on the landslide-blocked track ahead, using flags made from their underclothes.
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* In the first ''{{Naruto}}'' film, the title character is traversing a tunnel when rails appear out of the ground. The train follows soon after.
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* In an episode of {{CSI}} the team solves a case involving a woman whose car was forced onto the track and run over.

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* In an episode of {{CSI}} ''{{CSI}}'' the team solves a case involving a woman whose car was forced onto the track and run over.



* The multiplayer map Terminal from {{Halo}} 2 has a pair of trains that travel at high speeds and will kill you if you are in their path. You will die even if driving a vehicle of any kind, including the tank
* MirrorsEdge has a level that takes place (partially) in a subway and another that starts near some train tracks. Both levels require you to run down these tracks, and one actually requires you to jump on top of a train. The train is [[CaptainObvious lethal if it hits you]], but if you time it right, you can actually get clear of the trains without one coming along.
* Old Midway arcade game 'APB' had one of these. You ALWAYS had to stop at the train tracks (unless you were fond of getting hit by the train that's always coming by).

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* The multiplayer map Terminal from {{Halo}} 2 ''{{Halo}} 2'' has a pair of trains that travel at high speeds and will kill you if you are in their path. You will die even if driving a vehicle of any kind, including the tank
* MirrorsEdge ''MirrorsEdge'' has a level that takes place (partially) in a subway and another that starts near some train tracks. Both levels require you to run down these tracks, and one actually requires you to jump on top of a train. The train is [[CaptainObvious lethal if it hits you]], but if you time it right, you can actually get clear of the trains without one coming along.
* Old Midway arcade game 'APB' ''{{APB}}'' had one of these. You ALWAYS had to stop at the train tracks (unless you were fond of getting hit by the train that's always coming by).
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* However, if for some reason your car is stopped on a railroad track and a train is coming, it is at this point that one should remember that cars come standard with inventions known as "doors."

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* However, if for some reason your car is stopped on a railroad track and a train is coming, it is at this point that one should remember that cars come standard with inventions known as "doors.""doors". Furthermore, when you are running away, run ''towards'' the train (a safe distance away from the tracks, obviously), as in that direction you are least likely to get hit by the flying wreck of the car.
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* In ''FinalDestination'', Carter deliberately stops on the trains tracks in an attempt to prove that he "controls his own destiny". Having made his point he discovers that his car won't start and his seatbelt is jammed as the train bears down on him.

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* In ''FinalDestination'', Carter deliberately stops on the trains train tracks in an attempt to prove that he "controls his own destiny". Having made his point he discovers that his car won't start and his seatbelt is jammed as the train bears down on him.



* FriedGreenTomatoes - Ruth's love interest sure picked the wrong moment to show off trying to use the railroad tracks as an impromptu balance-beam: [[spoiler: he gets stuck and is fatally run over by a train]]. Ruth's son also [[spoiler: loses a leg]] this way.

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* FriedGreenTomatoes - ''FriedGreenTomatoes'': Ruth's love interest sure picked the wrong moment to show off trying to use the railroad tracks as an impromptu balance-beam: [[spoiler: he gets stuck and is fatally run over by a train]]. Ruth's son also [[spoiler: loses a leg]] this way.
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* That StephenKing novella ''The Body'', later adapted into the film ''StandByMe'', has the kids discover that part of the way to get to their destination via rail bridge over a river gorge. The wimpy one lampshades this trope heavily, but in the end they decide to cross it anyway. Guess what happens. TheMovie version plays the scene faithfully.

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* That StephenKing novella ''The Body'', later adapted into the film ''StandByMe'', has the kids discover that part of the way to get to their destination via rail bridge is over a river gorge.rail bridge. The wimpy one lampshades this trope heavily, but in the end they decide to cross it anyway. Guess what happens. TheMovie version plays the scene faithfully.
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* That StephenKing novella ''The Body'', later adapted into the film ''StandByMe'', has the kids discover that part of the way to get to their destination is by a rail bridge. The wimpy one lampshades this trope heavily, but in the end they decide to cross it anyway. Guess what happens. TheMovie version plays the scene faithfully.

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* That StephenKing novella ''The Body'', later adapted into the film ''StandByMe'', has the kids discover that part of the way to get to their destination is by a via rail bridge.bridge over a river gorge. The wimpy one lampshades this trope heavily, but in the end they decide to cross it anyway. Guess what happens. TheMovie version plays the scene faithfully.
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** In as urban an area as that appeared to be, definitely; there are less urban areas that do not have gates that that could happen. Would have to be pretty stupid to get onto the tracks without guaranteed room to get off, though.
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*However, if for some reason your car is stopped on a railroad track and a train is coming, it is at this point that one should remember that cars come standard with inventions known as "doors."
**And if you're on foot and ''not'' stuck, [[ScreamingWoman stepping off is actually possible, regardless of what Hollywood has told you.]] And if you push aside someone who doesn't get that... remember to ''keep moving'' [[TooDumbToLive instead of being hit yourself.]]
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* In an episode of {{CSI}} the team solves a case involving a woman whose car was forced onto the track and run over.
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* The Aldwych subway in ''TombRaider III''.

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* The Aldwych subway in ''TombRaider III''.
III''. As in ''SilentHill 3'', the trains only appear when you venture onto the tracks, and you must dodge one to access a particular door.

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* ''SyphonFilter'' has a CorridorCubbyholeRun in an active subway.
* The Aldwych subway in ''TombRaider III''.
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* This Troper remembers are rather nasty RoaldDahl story in which a geeky boy named Peter is tied down to railroad tracks by the local bullies to be run over with the train. At least they're nice enough to remind him to try to flatten himself when the train comes. [[spoiler:He keeps this advice in mind survives.]]
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* In the 1st of November 2010 episode of ''{{EastEnders}}'', Janine's car stalls as she is going over a level crossing. Of course, the train shows up at that moment, resulting in a very tense, panicky scene.
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** Or, you know, reverse.
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* Subverted in the movie ''OctoberSky'': The boys rip up the tracks of a supposedly-abandoned spur line to sell the iron for scrap. One of the boys lampshades this trope, asking if the the tracks really are unused. Sure enough, the moment they've got the heavy rail fully out of alignment, they hear a whistle... Frantically, they try to get the rail back in place, seemingly to no avail as the locomotive bears down on them... Then at the last moment, the train turns away down the main line; and the camera pulls back to reveal that the line they tore up ''was'' inactive.

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* Subverted in the movie ''OctoberSky'': The boys rip up the tracks of a supposedly-abandoned spur line to sell the iron for scrap. One of the boys lampshades this trope, asking if the the tracks really are unused. Sure enough, the moment they've got the heavy rail fully out of alignment, they hear a whistle... Frantically, they try to get the rail back in place, seemingly to no avail as the locomotive bears down on them... Then at the last moment, the train turns away down the main line; and the camera pulls back to reveal that the line they tore up ''was'' inactive. As the train passes, the engineer gives them a wave and a confused look.
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* FriedGreenTomatoes - Ruth's love interest sure picked the wrong moment to show off trying to use the railroad tracks as an impromptu balance-beam: [[spoiler: he gets stuck and is fatally run over by a train]]. Ruth's son also [[spoiler: loses a leg]] this way.



* ''MarioKart64'' featured a desert track with a train which would spin you out of control if you tried to cross the tracks at the wrong time. However, if you timed it correctly and very carefully, you could also drive on the tracks through the tunnel in a valuable shortcut.

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* ''MarioKart64'' ''MarioKart 64'' featured a desert track with a train which would spin you out of control if you tried to cross the tracks at the wrong time. However, if you timed it correctly and very carefully, you could also drive on the tracks through the tunnel in a valuable shortcut.
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* A similar car-on-tracks moment is in ''The Flim-Flam Man,'' using the tracks as a getaway route until the train appears.
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*''{{Inception}}'': ''You're waiting for a train...''

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* ''MarioKart64'' featured a desert track with a train which would spin you out of control if you tried to cross the tracks at the wrong time. However, if you timed it correctly and very carefully, you could also drive on the tracks through the tunnel in a valuable shortcut.

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* ''MarioKart64'' featured a desert track with a train which would spin you out of control if you tried to cross the tracks at the wrong time. However, if you timed it correctly and very carefully, you could also drive on the tracks through the tunnel in a valuable shortcut. shortcut.
**Likewise, In Crash TeamRacing, there is a mine cart track in Komodo Joe's boss race. If you time it right and have a turbo, you can cut about 30 seconds off the course (more if you stay on the tracks past the first tunnel... and avoid the oncoming carts.)
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* Sadly, this trope is TruthInTelevision, particularly at locations where highways and railroads meet at grade or at busy passenger stations. For some reason, an alarming number of people don't seem to realize a train came come at any time, or that on a double track railroad, another train can come as soon as the first one clears. [[http://www.chicagotribune.com/videobeta/cad7d537-6449-480f-804d-eff6ff60c19d/News/Metra-surveillance-video-from-3-13-2010-accident this video shows the tragic results]] of such a mistake.

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* Sadly, this trope is TruthInTelevision, particularly at locations where highways and railroads meet at grade or at busy passenger stations. For some reason, an alarming number of people don't seem to realize a train came come at any time, or that on a double track railroad, railroad (or in some cases even a single-track one), another train can come as soon as the first one clears. [[http://www.chicagotribune.com/videobeta/cad7d537-6449-480f-804d-eff6ff60c19d/News/Metra-surveillance-video-from-3-13-2010-accident this video shows the tragic results]] of such a mistake.
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* Old Midway arcade game 'APB' had one of these. You ALWAYS had to stop at the train tracks (unless you were fond of getting hit by the train that's always coming by).

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See ChainedToARailway for when this is done deliberately as opposed to being the result of wrong place, wrong time.

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See ChainedToARailway for when this is done deliberately as opposed to being the result of wrong place, wrong time. May involve OneDimensionalThinking on part of the escaping individuals.



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* Dudley Do-Right's Ripsaw Falls at Universal's Islands of Adventures features this briefly -- at one point, the log ride goes through a dark tunnel. Dudley comments that he's "lost his train of thought," only for a train light to appear at the end of the tunnel. Then the ride rockets down the first drop.
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* Railroad tracks aren't even safe if there's no train nearby. The track switches are controlled in a nerve center ''miles'' away... if you happen to be walking along the tracks and you happen to be stepping between the rails at a junction when the track switches over, you are going to be '''stuck there''', screaming in pain until the train [[strike: arrives]] passes and runs you over, possibly derailing itself. So.... if you're trespassing on railroad tracks ''stay away from the junctions''. You may as well go step on a BearTrap.
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added Buster Keaton

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* BusterKeaton ''loved'' this trope. An especially fine example is the ending of his short "OneWeek."

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