History Main / RageQuit

9th Jul '17 8:46:49 PM Qube
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* ''ComicStrip/Mafalda'' often has Mafalda and her friends playing chess, so [[RunningGag this has taken place several times]]. Once Mafalda shouted at Felipe [[GodshangitToHeck "MASCALZONE!"]] and then angrily ran off, and later Susanita [[FlippingTheTable flipped the chessboard]] at [[ButtMonkey Felipe]] before walking away.

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* ''ComicStrip/Mafalda'' ''{{ComicStrip/Mafalda}}'' often has Mafalda and her friends playing chess, so [[RunningGag this has taken place several times]]. Once Mafalda shouted at Felipe [[GodshangitToHeck [[GoshdangitToHeck "MASCALZONE!"]] and then angrily ran off, and later Susanita [[FlippingTheTable flipped the chessboard]] at [[ButtMonkey Felipe]] before walking away.
3rd Jul '17 5:09:50 AM ZonkedWallaby
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* In Super Mario Galaxy Versus, AttackingTucans triggers the [[Kaizo Trap Kaizo Trap]] at the end of a level. Cue raging.

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* In Super Mario Galaxy Versus, AttackingTucans triggers the [[Kaizo Trap [[KaizoTrap Kaizo Trap]] at the end of a level. Cue raging.
3rd Jul '17 5:08:51 AM ZonkedWallaby
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* In Super Mario Galaxy Versus, AttackingTucans dies right at the end of a level. Cue raging.
-->'''AttackingTucans:''' "NOOOOOOOOOOOOOOOOO! THIS LEVEL IS A F***ING SLUT! F***ING... SLUAAAH!"

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* In Super Mario Galaxy Versus, AttackingTucans dies right triggers the [[Kaizo Trap Kaizo Trap]] at the end of a level. Cue raging.
-->'''AttackingTucans:''' -->'''AttackingTucans(angry because he got kaizo'ed):''' "NOOOOOOOOOOOOOOOOO! THIS LEVEL IS A F***ING SLUT! F***ING... SLUAAAH!"
24th Jun '17 9:55:20 PM bwburke94
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* The NFL's Buffalo Bills held a slim 21-17 lead in the closing seconds of their November 29, 1998 game against the New England Patriots. With six seconds left and at the Bills' 26-yard line, Patriots quarterback Drew Bledsoe heaved a long pass (known as a "Hail Mary" due to the difficulty in completing it) for the end zone that fell incomplete as time expired, but the Bills were called for pass interference. NFL games cannot end on a defensive penalty, so the Patriots got one more untimed down from the Bills' 1-yard line which Bledsoe used to throw a touchdown pass to put themselves up 23-21. The Bills by this point had seen the replay showing that there was no interference, and were incensed when the refs tried to force them to come out and play the extra-point conversion even though it was nigh meaningless[[note]]At the time NFL rules required all conversion attempts following touchdowns scored in regulation to be played because total points scored/allowed was and is a tiebreaker when it comes to sorting teams by record in NFL standings, but it's very far down the list.[[/note]]. The Bills responded by storming off the field ''en masse'', allowing New England to play the final conversion completely uncontested (kicker Adam Vinateri picked up the ball and waltzed into the end zone for probably the easiest two-point conversion ever).[[note]]For what it's worth, the NFL later admitted that the defensive pass interference penalty was in error; the game stands as final because such calls by referees are deemed judgement calls and are not eligible grounds for replaying a game.[[/note]]

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* The NFL's Buffalo Bills held a slim 21-17 lead in the closing seconds of their November 29, 1998 game against the New England Patriots. With six seconds left and at the Bills' 26-yard line, Patriots quarterback Drew Bledsoe heaved a long pass (known as a "Hail Mary" due to the difficulty in completing it) for the end zone that fell incomplete as time expired, but the Bills were called for pass interference. NFL games cannot end on a defensive penalty, so the Patriots got one more untimed down from the Bills' 1-yard line which Bledsoe used to throw a touchdown pass to put themselves up 23-21. The Bills by this point had seen the replay showing that there was no interference, and were incensed when the refs tried to force them to come out and play the extra-point conversion even though it was nigh meaningless[[note]]At meaningless[[note]]NFL rules at the time NFL rules required all conversion attempts following touchdowns scored in regulation prevented the defense from scoring on a conversion, so there was no way for the outcome of the game to change. However, the try must still be played played, because total points scored/allowed was and is a tiebreaker when it comes to sorting teams by record are theoretically in NFL standings, but it's very far use as a tiebreaker, although they've since been sent way down the list.[[/note]]. The Bills responded by storming off the field ''en masse'', allowing New England to play the final conversion completely uncontested (kicker Adam Vinateri picked up the ball and waltzed into the end zone for probably the easiest two-point conversion ever).[[note]]For For what it's worth, the NFL later admitted that the defensive pass interference penalty was in error; the game stands as final because such calls by referees are deemed judgement calls and are not eligible grounds for replaying a game.[[/note]]



* During the 1976 Soviet Red Army vs. Philadelphia Flyers exhibition UsefulNotes/{{ice hockey}} game, the Soviet Team, who agreed to play by NHL rules, began protesting calls made by the officials. After vocal complaints weren't going anywhere, the Soviet Coach opted to call the entire team back and leave the game. In another ragequit move, the Flyers owner threatened to not pay the Soviets for the game should they leave. Eventually, the Red Army team relented and continued play...and lost.
** In fairness, it's universally agreed by experts that the Soviets were indeed getting hosed by the pro-american refs. The only people think otherwise are have been either diehard Flyers fans and/or loonies stuck in the Cold War era.

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* During the 1976 Soviet Red Army vs. Philadelphia Flyers exhibition UsefulNotes/{{ice hockey}} game, the Soviet Team, who agreed to play by NHL rules, began protesting calls made by the officials. After vocal complaints weren't going anywhere, the Soviet Coach opted to call the entire team back and leave the game. In another ragequit move, the Flyers owner threatened to not pay the Soviets for the game should they leave. Eventually, the Red Army team relented and continued play...and lost.
play, eventually losing.
** In fairness, it's universally agreed by experts that the Soviets were indeed getting hosed by the pro-american pro-American refs. The only people think otherwise are have been either diehard Flyers fans and/or loonies stuck in the Cold War era.
17th Jun '17 2:10:12 PM Kadorhal
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* This is an actual achievement in ''Blockstorm'' - you get it by leaving the server within a few seconds of getting killed.



* Perhaps one of the most justifiable {{Rage Quit}}s was when LetsPlay/{{Kikoskia}} of LetsPlay fame rebooted ''VideoGame/{{Action 52}}'' because he was utterly ''sick'' of playing ''Storm Over The Desert''.

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* Perhaps one of the most justifiable {{Rage Quit}}s Rage Quits was when LetsPlay/{{Kikoskia}} of LetsPlay fame rebooted ''VideoGame/{{Action 52}}'' because he was utterly ''sick'' of playing ''Storm Over The Desert''.
14th Jun '17 9:16:53 AM Luigifan
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A character is playing a game (usually with other people or online) and quite simply, they're losing. Maybe they didn't read up on how to effectively play the game, maybe they're off their A-game, maybe it's their teammates, or perhaps the other guy just found a way to break their supposedly impenetrable defense. Whatever the reason, their armies are dying, their [[DamageIsFire buildings are burning]], their avatar has been sliced into six different pieces and they are about to get this [[ArsonMurderAndJaywalking loss added to their permanent gaming record]]. If they had a winning streak or an undefeated season, it's about to end now.

Enter the Rage Quit: If they can't win this game, no one can! Screw going down with the ship and using the loss as a learning experience; someone is about to put the first black mark on their untarnished gaming record, truly a FateWorseThanDeath! Alternately, it need not even be an ''actual'' loss or a bad game, some players have ragequit over the most trivial of matters such as their favorite map not being selected, or their favorite character being used by someone else. In any case, if ''they'' can't have it, then [[WeWinBecauseYouDidNot no one will!]]

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A character is playing a game (usually with other people or online) online), and quite simply, they're losing. Maybe they didn't read up on how to effectively play the game, maybe they're off their A-game, maybe it's their teammates, or perhaps the other guy just found a way to break their supposedly impenetrable defense. Whatever the reason, their armies are dying, their [[DamageIsFire buildings are burning]], their avatar has been sliced into six different pieces pieces, and they are about to get this [[ArsonMurderAndJaywalking loss added to their permanent gaming record]]. If they had a winning streak or an undefeated season, it's about to end now.

Enter the Rage Quit: If they can't win this game, no one can! Screw going down with the ship and using the loss as a learning experience; someone is about to put the first black mark on their untarnished gaming record, truly a FateWorseThanDeath! Alternately, it need not even be an ''actual'' loss or a bad game, game; some players have ragequit over the most trivial of matters matters, such as their favorite map not being selected, or their favorite character being used by someone else. In any case, if ''they'' can't have it, then [[WeWinBecauseYouDidNot no one will!]]



In some very rare instances, the rage-quit may not in fact be due to the player sucking or getting frustrated. Rather it's punishment for allies of the player who are in some way abusing game mechanics or items to make the player's experience miserable. As vengeance, the player abandons their team at the worst possible moment.

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In some very rare instances, the rage-quit may not in fact be due to the player sucking or getting frustrated. Rather Rather, it's punishment for allies of the player who are in some way abusing game mechanics or items to make the player's experience miserable. As vengeance, the player abandons their team at the worst possible moment.
12th Jun '17 4:57:12 AM Grudgeal
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Added DiffLines:

[[folder:Tabletop Games]]
* The Battle of Eskrador in the backstory of ''TabletopGame/Warhammer40000''. The battle pitched invading Ultramarines against a prepared and entrenched Alpha Legion, [[CombatPragmatist who proceeded to use every dirty trick in the book]] to routinely humiliate the Ultramarines. In the end, Roboute Guilliman (the commander of the Ultramarines) retreated his remaining forces to orbit and sterilized the planet using an orbital bombardment, uttering that he "had no interest in battling so dishonourable a foe". It's noted that the Battle of Eskrador may be entirely fictitious InUniverse, as all sources about it are potentially tainted by Alpha Legion influence and the Ultramarines categorically deny it happening -- though given their propensity for {{pride}}, they ''would'' say that either way.
[[/folder]]
7th Jun '17 8:32:25 PM EpicLinkSam
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** DashieXP on his gaming channel; DashieGames. Mostly for his Mario Maker videos. If he dies too much, can't figure out how to do a level, or it's too hard for him ([[AccidentalInnuendo pause]]) he will scream, "NEXT!!!" Here's a compilation for your [[https://www.youtube.com/watch?v=kV_sq8fIPmk pleasure]].

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** * DashieXP on his gaming channel; DashieGames. Mostly for his Mario Maker videos. If he dies too much, can't figure out how to do a level, or it's too hard for him ([[AccidentalInnuendo pause]]) he will scream, "NEXT!!!" Here's a compilation for your [[https://www.youtube.com/watch?v=kV_sq8fIPmk pleasure]].
7th Jun '17 8:31:02 PM EpicLinkSam
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7th Jun '17 8:30:47 PM EpicLinkSam
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** DashieXP on his gaming channel; DashieGames. Mostly for his Mario Maker videos. If he dies too much, can't figure out how to do a level, or it's too hard for him ([[AccidentalInnuendo pause]]) he will scream, "NEXT!!!" Here's a compilation for your [[https://www.youtube.com/watch?v=kV_sq8fIPmk pleasure]].
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