History Main / RageQuit

10th Jan '17 6:49:31 PM nombretomado
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* Leelee Scaldaferri counts herself as the first person to ragequit [[LoadingReadyRun Feed Dump]], after discovering how much the JerseyShore cast makes per episode.

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* Leelee Scaldaferri counts herself as the first person to ragequit [[LoadingReadyRun [[WebVideo/LoadingReadyRun Feed Dump]], after discovering how much the JerseyShore cast makes per episode.
10th Jan '17 12:14:50 PM Hjortron18
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* In ''Film/DoctorStrange'', [[spoiler:the hero provokes the BiggerBad into this to save the Earth. [[EldritchAbomination Dormammu]] is so far above him in terms of power that Strange has no chance of winning in a fight. However, since Dormammu exists in a timeless dimension, Strange uses magic to lock them both in a 15-second long GroundhogDayLoop, where all Dormammu can do is kill him over and over and over again. Since Dormammu can't escape the loop to conquer Earth (or any other worlds), he gets so frustrated that he BEGS Strange to stop and agrees to leave Earth alone.]]

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* In ''Film/DoctorStrange'', ''Film/DoctorStrange2016'', [[spoiler:the hero provokes the BiggerBad into this to save the Earth. [[EldritchAbomination Dormammu]] is so far above him in terms of power that Strange has no chance of winning in a fight. However, since Dormammu exists in a timeless dimension, Strange uses magic to lock them both in a 15-second long GroundhogDayLoop, where all Dormammu can do is kill him over and over and over again. Since Dormammu can't escape the loop to conquer Earth (or any other worlds), he gets so frustrated that he BEGS Strange to stop and agrees to leave Earth alone.]]
29th Dec '16 5:27:50 AM ElodieHiras
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* [[spoiler:Sans]] from ''VideoGame/{{Undertale}}'' deliberately makes it an InvokedTrope should you fight him: He knows you can come back to your [[SaveScumming SAVE]] anytime he beats you, so he tries to make his boss battle so frustrating that you just RageQuit in frustration. [[spoiler: All because he knows EvilOnlyHasToWinOnce for the game to be forever tainted, and he doesn't want that, he only fights you should you go the [[KillThemAll Genocide route]].]]
29th Dec '16 5:03:19 AM ElodieHiras
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Added DiffLines:

*[[spoiler:Sans]] from ''VideoGame/{{Undertale}}'' deliberately makes it an InvokedTrope should you fight him: He knows you can come back to your [[SaveScumming SAVE]] anytime he beats you, so he tries to make his boss battle so frustrating that you just RageQuit in frustration. [[spoiler: All because he knows EvilOnlyHasToWinOnce for the game to be forever tainted, and he doesn't want that, he only fights you should you go the [[KillThemAll Genocide route]].]]
24th Dec '16 3:07:10 AM NoxSky12599
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Added DiffLines:

* In ''Film/DoctorStrange'', [[spoiler:the hero provokes the BiggerBad into this to save the Earth. [[EldritchAbomination Dormammu]] is so far above him in terms of power that Strange has no chance of winning in a fight. However, since Dormammu exists in a timeless dimension, Strange uses magic to lock them both in a 15-second long GroundhogDayLoop, where all Dormammu can do is kill him over and over and over again. Since Dormammu can't escape the loop to conquer Earth (or any other worlds), he gets so frustrated that he BEGS Strange to stop and agrees to leave Earth alone.]]
14th Dec '16 5:23:30 PM Gorank
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More broadly and figuratively speaking, daily life can be considered a kind of "game" people play, and its various situations a variety of mini-games. Some people, when they perceive a given situation as monstrously unfair, will do this in place of simply [[KnowWhenToFoldEm cutting their losses and refusing to play anymore]] or [[ScrewThisImOutOfHere fleeing in abject terror when they're losing]]; publicly announcing the decision to quit while denouncing the "game" itself is often considered less shameful and more socially respectable than mere forfeiture or flight.

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More broadly and figuratively speaking, daily life can be considered a kind of "game" people play, and its various situations a variety of mini-games. Some people, when they perceive a given situation as monstrously unfair, will do this in place of simply [[KnowWhenToFoldEm cutting their losses and refusing to play anymore]] or [[ScrewThisImOutOfHere [[ScrewThisImOuttaHere fleeing in abject terror when they're losing]]; publicly announcing the decision to quit while denouncing the "game" itself is often considered less shameful and more socially respectable than mere forfeiture or flight.
7th Dec '16 3:41:34 PM DarkHunter
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* Invoked in ''VideoGame/{{Undertale}}'' by the final boss of the [[OmnicidalManiac No Mercy]] route. [[MediumAwareness This enemy knows you can]] SaveScum, and simply defeating you in battle is therefore not good enough to stop you -- [[SNKBoss they need to make the fight so ridiculously unfair]] that you stop playing entirely.

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* Invoked in ''VideoGame/{{Undertale}}'' by the final boss of the [[OmnicidalManiac No Mercy]] route. [[MediumAwareness This enemy knows you can]] SaveScum, and simply defeating you in battle is therefore not good enough to stop you -- [[SNKBoss they need to make the fight so ridiculously unfair]] that you ''give up on beating the boss'' and stop playing entirely.
29th Nov '16 10:36:35 PM PaulA
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* In Creator/DianeDuane's ''StarTrek'' novel ''[[Literature/{{Rihannsu}} My Enemy, My Ally]]'', [=McCoy=] describes a 4D chess game between two ''Enterprise'' crew in which the one who was losing programmed the game to ''explode''.

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* In Creator/DianeDuane's ''StarTrek'' ''Franchise/StarTrek'' novel ''[[Literature/{{Rihannsu}} My Enemy, My Ally]]'', ''Literature/MyEnemyMyAlly'', [=McCoy=] describes a 4D chess game between two ''Enterprise'' crew in which the one who was losing programmed the game to ''explode''.
4th Nov '16 9:10:16 PM Willbyr
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[[caption-width-right:299:No one flips the table when he's lost like Gaston!]]

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[[caption-width-right:299:No one flips the table when he's lost table-flips like Gaston!]]
3rd Nov '16 5:23:10 AM Jake
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** In "Peak Performance," Data has a rematch against an opponent at a game of Stratagema. Rather than playing to win, which got him soundly defeated last time, Data goes for a stalling tactic to keep the game at a permanent impasse. His opponent eventually rage quits.

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** In "Peak Performance," Data has a rematch against an opponent at a game of Stratagema. Rather than playing to win, which got him soundly defeated last time, Data goes for a stalling tactic to keep the game at a permanent impasse. His opponent eventually rage quits. If this sounds rather unsporting... well, it was, but his opponent was so insufferably smug about the previous victory that it was impossible to feel very sorry for him.
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