History Main / PresentDayPast

23rd Jan '18 6:45:35 AM Cryoclaste
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** ''VideoGame/GearsOfWar'' (released in 2006) being played on an XBox 360 (released in 2005).

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** ''VideoGame/GearsOfWar'' (released in 2006) being played on an XBox Xbox 360 (released in 2005).
27th Dec '17 7:51:56 PM Pichu-kun
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* The 2000s ''Literature/TheBabySittersClub'' graphic novels downplay this. The technology level makes it clear that the books take place in the 1990s (more specifically, the late '90s judging from how characters watch what is most likely the remake of ''Film/TheParentTrap'' on DVD). However, the ''fashion'' sense has been made more neutral. In contrast with the book's [[FashionDissonance flashy 1980s/1990s clothes]], the characters dress in clothes that weren't unreasonable for 12 yewr olds in the 1990s yet are more appealing to 2000s children.

to:

* The 2000s ''Literature/TheBabySittersClub'' graphic novels downplay this. The technology level makes it clear that the books take place in the 1990s (more specifically, the late '90s judging from how characters watch what is most likely the remake of ''Film/TheParentTrap'' on DVD). However, the ''fashion'' sense has been made more neutral. In contrast with the book's [[FashionDissonance flashy 1980s/1990s clothes]], the characters dress in clothes that weren't unreasonable for 12 yewr year olds in the 1990s 1990s, yet are more appealing to 2000s children.



* ''VisualNovel/HigurashiWhenTheyCry'' is set in 1983, but nothing except the dates of past events really agrees with that. The most blatant example is a reference to the ''Manga/CardcaptorSakura'' anime in the game version of ''Watanagashi'', which didn't premiere until 1998.
** The American release calls it Card ''Master'' Sakura, using a CaptainErsatz which would not be limited by real-life dates. It's unclear whether this is a deliberate TranslationCorrection, an accidental TranslationCorrection, or whether the original Japanese version already used the CaptainErsatz.
** Anime-wise, there's a reference to ''[[LightNovel/MariasamaGaMiteru Maria-sama Ga Miteru]]'', and in Watangashi in most medias, the doll tends to resemble a ''Manga/RozenMaiden''.

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* ''Franchise/WhenTheyCry'':
**
''VisualNovel/HigurashiWhenTheyCry'' is set in 1983, but nothing except the dates of past events really agrees with that. The most blatant example is a reference to the ''Manga/CardcaptorSakura'' anime in the game version of ''Watanagashi'', which didn't premiere until 1998.
**
1998. The American release calls it Card ''Master'' Sakura, using a CaptainErsatz which would not be limited by real-life dates. It's unclear whether this is a deliberate TranslationCorrection, an accidental TranslationCorrection, or whether the original Japanese version already used the CaptainErsatz.
**
CaptainErsatz. Anime-wise, there's a reference to ''[[LightNovel/MariasamaGaMiteru Maria-sama Ga Miteru]]'', and in Watangashi Miteru]]''. In Watangashi, in most medias, the doll tends to resemble a ''Manga/RozenMaiden''.''Manga/RozenMaiden''. There is one thing about the series that does match 1983, though: the lack of cell phones and Google, which would be serious {{Trope Breaker}}s.



** There is one thing about the series that does match 1983, though: the lack of cell phones and Google, which would be serious {{Trope Breaker}}s.
* ''VideoGame/TheSims 3'' takes place two generations before ''VideoGame/TheSims2'', but is still the modern day, even more-so than ''The Sims 2'' was.
** This is especially odd because ''The Sims 1'', which takes place in between the two games, has a distinct 1970s aesthetic (and still with then-modern technology).
** ''The Sims 3'' seems to be trying to go for the UsefulNotes/WorldWar2 era feel, but everything is distinctly late 2000s. Considering the world is set in a FantasyCounterpartCulture, we can let it mostly slide.

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** There is one thing about the series that does match 1983, though: the lack of cell phones and Google, which would be serious {{Trope Breaker}}s.
* ''VideoGame/TheSims 3'' takes place two generations before ''VideoGame/TheSims2'', but is still the modern day, even more-so than ''The Sims 2'' was.
**
was. This is especially odd because ''The ''VideoGame/{{The Sims 1'', 1}}'', which takes place in between the two games, has a distinct 1970s aesthetic (and still with then-modern technology).
**
technology). ''The Sims 3'' seems to be trying to go for the UsefulNotes/WorldWar2 era feel, but everything is distinctly late 2000s. Considering the world is set in a FantasyCounterpartCulture, we can let it mostly slide.



* Narrowly averted in ''WebVideo/MarbleHornets'': the sole video set in 1991 had to be taken down and re-edited because it featured a kid wearing a WesternAnimation/SpongebobSquarepants T-shirt (the show came out in 1999).

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* Narrowly averted in ''WebVideo/MarbleHornets'': the sole video set in 1991 had to be taken down and re-edited because it featured a kid wearing a WesternAnimation/SpongebobSquarepants ''WesternAnimation/SpongebobSquarepants'' T-shirt (the show came out in 1999).


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[[folder: Western Animation]]
* ''WesternAnimation/SpiritRidingFree'' takes place only a few years after the original ''WesternAnimation/SpiritStallionOfTheCimarron'' film. The new Spirit is Spirit and Rain's son. The girls don't dress anything like the 1800s and no one [[PoliticallyCorrectHistory acts like it's the 1800s]].
[[/folder]]
20th Dec '17 4:19:10 PM Florestan
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A SubTrope of AnachronismStew. Often overlaps with HollywoodCostuming and TwentyMinutesIntoThePast. NextSundayAD sometimes involves {{inverte|dTrope}}sions of this, depending on how things turn out in the future (for example, it seems pretty safe to have people using Website/YouTube two years from now, but who knows?).

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A SubTrope of AnachronismStew. Often overlaps with HollywoodCostuming and TwentyMinutesIntoThePast. NextSundayAD sometimes involves {{inverte|dTrope}}sions [[InvertedTrope inversions]] of this, depending on how things turn out in the future (for example, it seems pretty safe to have people using Website/YouTube two years from now, but who knows?).
19th Dec '17 4:53:58 PM nombretomado
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** If you allow [[ProfessionalKiller ZeroPresence]] to aid you when you first raid the [=PDX=] [=HQ=] on a [=WorldCorp=] playthrough, he will call out "Boom Headshot!" although the episode of PurePwnage where it was from wouldn't be released until December of that year.

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** If you allow [[ProfessionalKiller ZeroPresence]] to aid you when you first raid the [=PDX=] [=HQ=] on a [=WorldCorp=] playthrough, he will call out "Boom Headshot!" although the episode of PurePwnage ''WebVideo/PurePwnage'' where it was from wouldn't be released until December of that year.
14th Nov '17 8:08:43 PM wingedcatgirl
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* In the ''Literature/HarryPotter'' books, the internal chronology dates the events of Harry's time at Hogwarts to the 1990s. The only notable anachronism in the books is a mention of Dudley owning a UsefulNotes/PlayStation in what should be August, 1994, when the system was not yet available. The films, on the other hand, clearly reflect their 2000s production years, in spite of the gravestones of Tom Riddle Sr. and Harry's parents dating it to the 1990s, as with the books. For example, the sixth movie features the destruction of London's Millennium Bridge, which shouldn't exist yet it being, you know, ''before the millennium''.

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* In the ''Literature/HarryPotter'' books, the internal chronology dates the events of Harry's time at Hogwarts to the 1990s. The only notable anachronism in the books is a mention of Dudley owning a UsefulNotes/PlayStation in what should be August, 1994, when the system was not yet available.available -- and this only because [[WritersCannotDoMath J.K. Rowling can't do math]] and didn't realize the anachronism until fans pointed it out. The films, on the other hand, clearly reflect their 2000s production years, in spite of the gravestones of Tom Riddle Sr. and Harry's parents dating it to the 1990s, as with the books. For example, the sixth movie features the destruction of London's Millennium Bridge, which shouldn't exist yet it being, you know, ''before the millennium''.
14th Nov '17 5:38:17 AM NoSpoilerz
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This trope occurs when, while making a story set during the recent past, the contemporary culture of the production seeps in where it wouldn't have existed. It varies whether this becomes more obvious or less in the ensuing years. Many period works are {{Anachronism Stew}}s anyway, but it's pretty noticeable when a [[AnyoneRememberPogs fad]] shows up in the wrong time period. An extremely noticeable example is TheSeventies fashions and hairstyles on ''Series/HappyDays''; a very minor one is Dudley Dursley having a [=PS1=] in a scene set in the summer of 1994, when the [=PS1=] wasn't available until the end of that year.

to:

This trope occurs when, while making a story set during the recent past, the contemporary culture of the production seeps in where it wouldn't have existed. It varies whether this becomes more obvious or less in the ensuing years. Many period works are {{Anachronism Stew}}s anyway, but it's pretty noticeable when a [[AnyoneRememberPogs fad]] shows up in the wrong time period. An extremely noticeable example is TheSeventies fashions and hairstyles on ''Series/HappyDays''; a very minor one is [[Literature/HarryPotter Dudley Dursley Dursley]] having a [=PS1=] in a scene set in the summer of 1994, when the [=PS1=] wasn't available until the end of that year.
8th Nov '17 9:18:42 AM Piterpicher
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* In ''VideoGame/GrandTheftAutoSanAndreas'', set in 1992, the peds filling the sidewalks look period-appropriate (even including one ped model who looks just like KurtCobain) but many of the wearable articles of clothing for CJ look more appropriate for [[TurnOfTheMillennium early 2000s]] (particularly the expensive suits from Didier Sachs), with the game having come out in 2004. One in-game vehicle, Bullet, is also based of the then-upcoming 2005 Ford GT.

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* In ''VideoGame/GrandTheftAutoSanAndreas'', set in 1992, the peds filling the sidewalks look period-appropriate (even including one ped model who looks just like KurtCobain) Music/KurtCobain) but many of the wearable articles of clothing for CJ look more appropriate for [[TurnOfTheMillennium early 2000s]] (particularly the expensive suits from Didier Sachs), with the game having come out in 2004. One in-game vehicle, Bullet, is also based of the then-upcoming 2005 Ford GT.



7th Nov '17 9:28:15 AM SeptimusHeap
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** Articles about ''VideoGame/{{Half-Life 2}}'' and ''VideoGame/HitmanBloodMoney'' despite the game taking place before either was released.

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** Articles about ''VideoGame/{{Half-Life 2}}'' ''VideoGame/HalfLife2'' and ''VideoGame/HitmanBloodMoney'' despite the game taking place before either was released.
24th Oct '17 10:51:34 PM Pichu-kun
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Added DiffLines:

* The 2000s ''Literature/TheBabySittersClub'' graphic novels downplay this. The technology level makes it clear that the books take place in the 1990s (more specifically, the late '90s judging from how characters watch what is most likely the remake of ''Film/TheParentTrap'' on DVD). However, the ''fashion'' sense has been made more neutral. In contrast with the book's [[FashionDissonance flashy 1980s/1990s clothes]], the characters dress in clothes that weren't unreasonable for 12 yewr olds in the 1990s yet are more appealing to 2000s children.
6th Oct '17 10:55:56 PM frozen
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Of course, much of this assumes that casual viewers will actually ''notice'' the discrepancies. There will always be someone who does, but [[ViewersAreGeniuses assuming that every person watching will have an encyclopedic knowledge of every past era is a bit presumptuous]]. In fact, this trope probably exists precisely because authors usually make the opposite assumption. Similarly, this trope is very common in fanfiction -- there's no reason that a hobbyist writer should go over every detail and make sure it is timely if the series is still acceptably "modern-day." RealityIsUnrealistic might result if the trope is invoked unintentionally, simply because [[OlderThanTheyThink something that is presumed to be contemporary has actually been around for quite a while]].

to:

Of course, much of this assumes that casual viewers will actually ''notice'' the discrepancies. There will always be someone who does, but [[ViewersAreGeniuses assuming that every person watching will have an encyclopedic knowledge of every past era is a bit presumptuous]]. In fact, this trope probably exists precisely in part because authors usually make (at least in visual media) getting every detail right is hellaciously, often prohibitively expensive; a production may simply not have the opposite assumption. budget or time to assure the provenance of every single prop or to produce hundreds of meticulously researched, historically accurate costumes, especially when the local rental outfit can provide “good enough” for one-fiftieth the cost.

Similarly, this trope is very common in fanfiction -- there's no reason that a hobbyist writer should go over every detail and make sure it is timely if the series is still acceptably "modern-day." RealityIsUnrealistic might result if the trope is invoked unintentionally, simply because [[OlderThanTheyThink something that is presumed to be contemporary has actually been around for quite a while]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PresentDayPast