History Main / PostEndGameContent

4th Nov '17 10:37:00 AM veronchung27
Is there an issue? Send a Message


** In the re-released versions of ''VideoGame/MetalGear'' and ''VideoGame/MetalGear2SolidSnake'', you can get the bandana for infinite ammo only after beating the game.

to:

** In the re-released versions of ''VideoGame/MetalGear'' ''VideoGame/MetalGear1'' and ''VideoGame/MetalGear2SolidSnake'', you can get the bandana for infinite ammo only after beating the game.
4th Nov '17 10:35:48 AM veronchung27
Is there an issue? Send a Message


** In ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid: Ground Zeroes]]'', unlockable weapons will spawn at your location upon replaying each mission, as well as unlocking Hard Mode.

to:

** In ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid: Ground Zeroes]]'', ''VideoGame/MetalGearSolidVGroundZeroes'', unlockable weapons will spawn at your location upon replaying each mission, as well as unlocking Hard Mode.
3rd Nov '17 1:28:25 AM finalsurvivor1
Is there an issue? Send a Message

Added DiffLines:

** Beating ''VideoGame/SuperMarioOdyssey'' unlocks a version of the Mushroom Kingdom based on ''VideoGame/SuperMario64'', hundreds of new missions which include boss rematches, a chance to unlock two bonus levels by getting more Moons, and if requirements are met, a tougher FinalBoss.
17th Sep '17 10:09:41 PM LucaEarlgrey
Is there an issue? Send a Message


* ''VideoGame/EtrianOdyssey'', already a NintendoHard series right out of the starting gate of any given game, features a [[BrutalBonusLevel bonus sixth stratum]] (or maze, in ''Etrian Odyssey IV'') with some of the hardest RandomEncounters in the game and one final BonusBoss that often requires a level-capped party following strategies down ''to the letter'' just for a ''chance'' at victory.

to:

* ''VideoGame/EtrianOdyssey'', already a NintendoHard series right out of the starting gate of any given game, features a [[BrutalBonusLevel bonus sixth stratum]] (or maze, in ''Etrian Odyssey IV'') with some of the hardest RandomEncounters in the game and one final BonusBoss that often requires a level-capped and fully-optimized party following strategies down ''to the letter'' just for a ''chance'' at victory.
17th Sep '17 10:09:27 PM LucaEarlgrey
Is there an issue? Send a Message


* ''VideoGame/EtrianOdyssey'', already a NintendoHard series right out of the starting gate of any given game, features a [[BrutalBonusLevel bonus sixth stratum]] (or maze, in ''Etrian Odyssey IV'') with some of the hardest RandomEncounters in the game and one final BonusBoss that often requires following strategies down ''to the letter'' just for a ''chance'' at victory.

to:

* ''VideoGame/EtrianOdyssey'', already a NintendoHard series right out of the starting gate of any given game, features a [[BrutalBonusLevel bonus sixth stratum]] (or maze, in ''Etrian Odyssey IV'') with some of the hardest RandomEncounters in the game and one final BonusBoss that often requires a level-capped party following strategies down ''to the letter'' just for a ''chance'' at victory.
17th Sep '17 10:08:48 PM LucaEarlgrey
Is there an issue? Send a Message


* ''VideoGame/EtrianOdyssey'', already a NintendoHard series right out of the starting gate of any given game, features a bonus sixth stratum (or maze, in ''Etrian Odyssey IV'') with some of the hardest RandomEcnounters in the game and one final BonusBoss that often requires following strategies down ''to the letter'' just for a ''chance'' at victory.

to:

* ''VideoGame/EtrianOdyssey'', already a NintendoHard series right out of the starting gate of any given game, features a [[BrutalBonusLevel bonus sixth stratum stratum]] (or maze, in ''Etrian Odyssey IV'') with some of the hardest RandomEcnounters RandomEncounters in the game and one final BonusBoss that often requires following strategies down ''to the letter'' just for a ''chance'' at victory.
17th Sep '17 10:08:19 PM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/EtrianOdyssey'', already a NintendoHard series right out of the starting gate of any given game, features a bonus sixth stratum (or maze, in ''Etrian Odyssey IV'') with some of the hardest RandomEcnounters in the game and one final BonusBoss that often requires following strategies down ''to the letter'' just for a ''chance'' at victory.
17th Sep '17 10:04:15 PM LucaEarlgrey
Is there an issue? Send a Message


As this concerns content that takes place after the "proper" ending of the game, '''spoilers abound.'''

to:

As this concerns content that takes place after the "proper" ending of the game, '''spoilers abound.'''expect some spoilers.'''
17th Sep '17 10:03:55 PM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

As this concerns content that takes place after the "proper" ending of the game, '''spoilers abound.'''
3rd Aug '17 9:51:07 PM GrammarNavi
Is there an issue? Send a Message


A subtrope of UnlockableContent and supertrope to NewGamePlus, EndgamePlus and PlayableEpilogue. It will frequenly overlap with the other subtropes, DoubleUnlock being the most frustrating and most common one. Necessary for HundredPercentCompletion. Compare with DownloadableContent. Compare also with ExtendedGameplay.

to:

A subtrope of UnlockableContent and supertrope to NewGamePlus, EndgamePlus and PlayableEpilogue. It will frequenly frequently overlap with the other subtropes, DoubleUnlock being the most frustrating and most common one. Necessary for HundredPercentCompletion. Compare with DownloadableContent. Compare also with ExtendedGameplay.



* To unlock the hidden BossRush level of ''AceCombatZero'', you have to complete the game trice.

to:

* To unlock the hidden BossRush level of ''AceCombatZero'', ''VideoGame/AceCombatZeroTheBelkanWar'', you have to complete the game trice.
This list shows the last 10 events of 80. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.PostEndGameContent