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* The Dark Presence in VideoGame/{{Alan Wake}} sometimes uses possessed items against you that you must defend against with your flashlight. This can range from barrels or wheel to entire vehicles, the latter serving as a boss battle.



* The Dark Presence in VideoGame/{{Alan Wake}} sometimes uses possessed items against you that you must defend against with your flashlight. This can range from barrels or wheel to entire vehicles, the latter serving as a boss battle.

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* The Dark Presence in VideoGame/{{Alan Wake}} sometimes uses possessed items against you that you must defend against with your flashlight. This can range from barrels or wheel to entire vehicles, the latter serving as a boss battle.
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* The Dark Presence in ' 'VideoGame/{{Alan Wake}}' ' sometimes uses possessed items against you that you must defend against with your flashlight. This can range from barrels or wheel to entire vehicles, the latter serving as a boss battle.

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* The Dark Presence in ' 'VideoGame/{{Alan Wake}}' ' VideoGame/{{Alan Wake}} sometimes uses possessed items against you that you must defend against with your flashlight. This can range from barrels or wheel to entire vehicles, the latter serving as a boss battle.
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adding a video game example of poltergeists.

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* The Dark Presence in ' 'VideoGame/{{Alan Wake}}' ' sometimes uses possessed items against you that you must defend against with your flashlight. This can range from barrels or wheel to entire vehicles, the latter serving as a boss battle.
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* Many of the early manifestations in ''VideoGame/{{Paranormal}}'' consist of poltergeist activity.
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* In ''BeyondTwoSouls'', protagonist Jodie has been connected her entire life to an "entity" called Aiden. Aiden can [[MindOverMatter move objects]], [[WalkingTechBane short out electronics]], protect Jodie with a [[BarrierWarrior magical shield]], [[GrandTheftMe possess people]] and more. Jodie can [[KidWithTheLeash exercise some degree of control over him]] - thankfully - though doing this for too long will give her a PsychicNosebleed.

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* In ''BeyondTwoSouls'', ''VideoGame/BeyondTwoSouls'', protagonist Jodie has been connected her entire life to an "entity" called Aiden. Aiden can [[MindOverMatter move objects]], [[WalkingTechBane short out electronics]], protect Jodie with a [[BarrierWarrior magical shield]], [[GrandTheftMe possess people]] and more. Jodie can [[KidWithTheLeash exercise some degree of control over him]] - thankfully - though doing this for too long will give her a PsychicNosebleed.
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* In ''BeyondTwoSouls'', protagonist Jodie has been connected her entire life to an "entity" called Aiden. Aiden can {{Telekinesis move objects}}, [[TechBane short out electronics]], protect Jodie with a [[BarrierWarrior magical shield]], [[GrandTheftMe possess people]] and more. Jodie can [[KidWithTheLeash exercise some degree of control over him]], though doing this for too long will give her a PsychicNosebleed.

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* In ''BeyondTwoSouls'', protagonist Jodie has been connected her entire life to an "entity" called Aiden. Aiden can {{Telekinesis [[MindOverMatter move objects}}, [[TechBane objects]], [[WalkingTechBane short out electronics]], protect Jodie with a [[BarrierWarrior magical shield]], [[GrandTheftMe possess people]] and more. Jodie can [[KidWithTheLeash exercise some degree of control over him]], him]] - thankfully - though doing this for too long will give her a PsychicNosebleed.
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* In ''BeyondTwoSouls'', protagonist Jodie has been connected her entire life to an "entity" called Aiden. Aiden can {{Telekinesis move objects}}, [[TechBane short out electronics]], protect Jodie with a [[BarrierWarrior magical shield]], [[GrandTheftMe possess people]] and more. Jodie can [[KidWithTheLeash exercise some degree of control over him]], though doing this for too long will give her a PsychicNosebleed.

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* VideoGame/{{CastlevaniaSymphonyOfTheNight}} has the Spectral Sword causing this, as well as the Ouija board. Once you get the perk that lets you see the enemy's name, you'll occasionally find an actual Poltergeist in the game.

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* VideoGame/{{CastlevaniaSymphonyOfTheNight}} ''VideoGame/CastlevaniaSymphonyOfTheNight'' has the Spectral Sword causing this, as well as the Ouija board. Once you get the perk that lets you see the enemy's name, you'll occasionally find an actual Poltergeist in the game.game.
*In ''VideoGame/{{Geist}}'', ''you'' play as a poltergeist. You can cause objects to bang around and break in order to scare guards and animals, and once they're scared enough you can [[DemonicPossession possess]] them and use them to accomplish physical tasks.
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* VideoGame/{{CastlevaniaSymphonyOfTheNight}} has the Spectral Sword causing this, as well as the Ouija board. Once you get the perk that lets you see the enemy's name, you'll occasionally find an actual Poltergeist in the game.
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* In one episode of ''TheWaltons'', a poltergeist invades the family home, [[BLAMEpisode for no damn reason whatsoever]].

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* In one episode of ''TheWaltons'', a poltergeist invades the family home, [[BLAMEpisode [[BizarroEpisode for no damn reason whatsoever]].
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* The Prismriver sisters of ''{{Touhou}}'' are poltergeists. Something of a cross between the 'ghost' and 'uncontrolled psychokinesis' theories; they're artificial ghosts created by an unstable girl.

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* The Prismriver sisters of ''{{Touhou}}'' ''VideoGame/{{Touhou}}'' are poltergeists. Something of a cross between the 'ghost' and 'uncontrolled psychokinesis' theories; they're artificial ghosts created by an unstable girl.
girl.
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* In the ''HarryPotter'' series, a poltergeist named Peeves inhabits Hogwarts Castle.

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* In the ''HarryPotter'' ''Literature/HarryPotter'' series, a poltergeist named Peeves inhabits Hogwarts Castle.Castle. Unlike the other ghosts, he's a spirit of chaos rather than the echo of a person - it's AllThereInTheManual that he "came with the building". The CrustyCaretaker considers him a mortal enemy, while everyone else just thinks he's a bit of a nuisance. The only people who can control him to any extent are Dumbledore and the Bloody Baron (Slytherin House's ghost).
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* In ''{{Ghost}}'', most dead spirits can't touch things by default, but with enough practice, a sufficiently determined (or angry) spectre can beat the crap out of you with ordinary household objects.

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* In ''{{Ghost}}'', ''Film/{{Ghost}}'', most dead spirits can't touch things by default, but with enough practice, a sufficiently determined (or angry) spectre can beat the crap out of you with ordinary household objects.
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* The Prismriver sisters of ''{{Touhou}}'' are poltergeists. Something of a cross between the 'ghost' and 'uncontrolled psychokinesis' theories; they're artificial ghosts created by an unstable girl.
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* In ''{{Ghost}}'', most dead spirits can't touch things by default, but with enough practice, a sufficiently determined (or angry) spectre can beat the crap out of you with ordinary household objects.

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A poltergeist (from the German ''polter'', meaning "to rumble", "to make a noise" and ''geist'', meaning "ghost" or "spirit") is a type of ghost or other supernatural entity that manifests by creating noise or moving objects.

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A poltergeist (from the German ''polter'', meaning "to rumble", "to make a noise" and ''geist'', meaning "ghost" or "spirit") is a type of ghost or other supernatural entity that manifests by creating noise or moving objects.
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* In ''GhostHunt'', one character's desire to be noticed ends up manifesting a poltergeist that injures several characters.

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* In ''GhostHunt'', ''Manga/GhostHunt'', one character's desire to be noticed ends up manifesting a poltergeist that injures several characters.


* The initial premise of ''ParanormalActivity'' centers around a haunting by one of these. [[{{Understatement}} This theory turns out to be slightly inaccurate.]]

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* The initial premise of ''ParanormalActivity'' centers around a haunting by one of these. [[{{Understatement}} This theory turns out to be slightly inaccurate.]]
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* The title character of ''{{Beetlejuice}}'', most likely.

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* The title character of ''{{Beetlejuice}}'', ''Film/{{Beetlejuice}}'', most likely.
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* In MegamanBattleNetwork, you can get a chip called "Poltergeist" that replicates a poltergeist's common traits by picking every item on the battlefield and flinging them at enemies. It's very deadly if you have enough items on field at once.
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* "The Bell Witch" from ''AnAmericanHaunting'' at first appears to be a poltergeist, though one violently obsessed with the teenage daughter of the house it's haunting.

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* "The Bell Witch" from ''AnAmericanHaunting'' ''Film/AnAmericanHaunting'' at first appears to be a poltergeist, though one violently obsessed with the teenage daughter of the house it's haunting.
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* ''GhostWatch''.

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* ''GhostWatch''.''GhostWatch'' follows a fictional reality program documenting poltergeist activity surrounding a woman's two daughters while the hosts debate the actual cause. At one point it appears that one of the girls is actually causing the banging and crashing because that's what people expect, but then the spirit gets mad...
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* ''DungeonsAndDragons has had several versions of poltergeists as monsters, including in the [=AD&D=] ''Fiend Folio'' and the Basic D&D Companion rules.

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* ''DungeonsAndDragons ''DungeonsAndDragons'' has had several versions of poltergeists as monsters, including in the [=AD&D=] ''Fiend Folio'' and the Basic D&D Companion rules.
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* ''WraithTheOblivion'' gives us poltergeist powers in the form of the Outrage Arcanos, which allows a wraith to affect physical objects, often through brute force. The semi-sequel, ''{{Orpheus}}'', gives us the Poltergeist, a Shade (or class of ghost/projector) with a talent for throwing about objects with telekinetic force and boosting the physical capacities of their ectoplasmic bodies.

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* ''WraithTheOblivion'' gives us poltergeist powers in the form of the Outrage Arcanos, which allows a wraith to affect physical objects, often through brute force. The semi-sequel, ''{{Orpheus}}'', gives us the Poltergeist, a Shade (or class of ghost/projector) with a talent for throwing about objects with telekinetic force and boosting the physical capacities of their ectoplasmic bodies.
bodies.
* ''DungeonsAndDragons has had several versions of poltergeists as monsters, including in the [=AD&D=] ''Fiend Folio'' and the Basic D&D Companion rules.

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Moved the Ghost Hunt example to the proper section.


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* In ''GhostHunt'', one character's desire to be noticed ends up manifesting a poltergeist that injures several characters.



* In ''GhostHunt'', one character's desire to be noticed ends up manifesting a poltergeist that injures several characters.
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For the movie of the same name, try [[Film/{{Poltergeist}} here]].

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For the movie of the same name, try go [[Film/{{Poltergeist}} here]].
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While the term itself comes from German, poltergeist activity has been reported in nearly every culture, becoming part of the folklore in India, the United States, Japan, Brazil, and other countries. Several scientific theories regarding poltergeist activity have been proposed, including tremors, air currents, ultra-infra sound waves or unexplained losses of gravity, though true believers maintain that there is no stable scientific explanation for poltergeists.

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While the term itself comes from German, poltergeist activity has been reported in nearly every culture, becoming part of the folklore in India, the United States, Japan, Brazil, and other countries. Several scientific theories regarding poltergeist activity have been proposed, including tremors, air currents, ultra-infra sound waves or unexplained losses of gravity, though true believers maintain that there is no stable scientific explanation for poltergeists.
poltergeists. The, uh, ''not so scientific'' theories vary between ghosts and [[PowerIncontinence nonconscious, uncontrolled]] [[MindOverMatter telekinesis]].
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* "The Bell Witch" from ''AnAmericanHaunting'' at first appears to be a poltergeist, though one violently obsessed with the teenage daughter of the house it's haunting.

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