History Main / PoisonedWeapons

16th Jun '18 1:36:46 AM LSTruitt
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* In the first book of ''Literature/TheNightAngelTrilogy'', Kylar uses a poisoned weapon to kill [[spoiler:Durzo]].
14th Apr '18 12:20:13 PM Taxima
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* The [[https://vimeo.com/236345931 pilot animatic]] for ''Knights of All Realms'' focuses on the "Sick Sabre", a weapon owned by the legendary bandit Burdis the Butcher. He never took the time to properly clean the blade after every fight and would rub it with mud and garbage. Covered with centuries worth of filth and bacteria, it is so potent that the slightest touch of the blade will leave a man violently and perhaps fatally ill.

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* The [[https://vimeo.com/236345931 pilot animatic]] for ''Knights of All Realms'' ''WebAnimation/KnightsOfAllRealms'' focuses on the "Sick Sabre", a weapon owned by the legendary bandit Burdis the Butcher. He never took the time to properly clean the blade after every fight and would rub it with mud and garbage. Covered with centuries worth of filth and bacteria, it is so potent that the slightest touch of the blade will leave a man violently and perhaps fatally ill.
11th Apr '18 9:55:32 PM Taxima
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[[folder: WebAnimation]]
* The [[https://vimeo.com/236345931 pilot animatic]] for ''Knights of All Realms'' focuses on the "Sick Sabre", a weapon owned by the legendary bandit Burdis the Butcher. He never took the time to properly clean the blade after every fight and would rub it with mud and garbage. Covered with centuries worth of filth and bacteria, it is so potent that the slightest touch of the blade will leave a man violently and perhaps fatally ill.
[[/folder]]
1st Mar '18 11:42:00 AM VanHohenheimOfXerxes
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** In exception to the above, poisoning darts and arrows was a fairly common practice in ancient times; in fact, the word ''toxic'' comes from the Greek ''toxikon'', a poison made from yew extract for use on arrows (''toxa''). However, this was mainly done to make up for their lack of power and wounding potential: as projectile weapons became more powerful and more deadly, the practice became less and less necessary for warfare. Today, the only place where poisoned projectile weapons remain in widespread use is in the Amazon, where local tribes use blowdarts coated in curare to hunt small animals -- hence [[https://en.wikipedia.org/wiki/Poison_dart_frog poison dart frogs]].

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** In exception to the above, poisoning darts and arrows was a fairly common practice in ancient times; in fact, the word ''toxic'' comes from the Greek ''toxikon'', a poison made from yew extract for use on arrows (''toxa''). However, this was mainly done to make up for their lack of power and wounding potential: as projectile weapons became more powerful and more deadly, the practice became less and less necessary for warfare. Today, the The only place where poisoned projectile weapons remain in widespread use today is in the Amazon, where local tribes use poisoned blowdarts coated in curare to hunt small animals -- hence animals; popular toxins of choice include [[https://en.wikipedia.org/wiki/Curare curare]], as well as the secretions of certain frogs called...well...[[https://en.wikipedia.org/wiki/Poison_dart_frog poison dart frogs]].
1st Mar '18 11:36:43 AM VanHohenheimOfXerxes
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** In exception to the above, poisoning darts and arrows was a fairly common practice in ancient times; in fact, the word ''toxic'' comes from the Greek ''toxikon'', a poison made from yew extract for use on arrows (''toxa''). However, this was mainly done to make up for their lack of power and wounding potential: as projectile weapons became more powerful and more deadly, the practice became less and less necessary for warfare. Today, the only place where poisoned projectile weapons remain in widespread use is in the Amazon, where local tribes use blowdarts coated in curare to hunt small animals.

to:

** In exception to the above, poisoning darts and arrows was a fairly common practice in ancient times; in fact, the word ''toxic'' comes from the Greek ''toxikon'', a poison made from yew extract for use on arrows (''toxa''). However, this was mainly done to make up for their lack of power and wounding potential: as projectile weapons became more powerful and more deadly, the practice became less and less necessary for warfare. Today, the only place where poisoned projectile weapons remain in widespread use is in the Amazon, where local tribes use blowdarts coated in curare to hunt small animals. animals -- hence [[https://en.wikipedia.org/wiki/Poison_dart_frog poison dart frogs]].
27th Feb '18 3:49:45 PM Gregzilla
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* According to ''Literature/StarWarsPhasma'', the eponymous character is a fan of these, [[spoiler:using a poisoned dagger to seemingly kill Cardinal, and also using a particularly nasty poison on Hux's father]].
10th Feb '18 9:31:18 PM nombretomado
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* Anyone in ''[[NexusWar Nexus Clash]]'' can use weapons coated with lesser poisons regardless of their position on the KarmaMeter, including a variant in armors that poison anyone who hits the wearer. The truly nasty poisons are the exclusive domain of [[NamesToRunAwayFromReallyFast Defiler]] demons, who don't ''need'' weapons.

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* Anyone in ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' can use weapons coated with lesser poisons regardless of their position on the KarmaMeter, including a variant in armors that poison anyone who hits the wearer. The truly nasty poisons are the exclusive domain of [[NamesToRunAwayFromReallyFast Defiler]] demons, who don't ''need'' weapons.
1st Feb '18 7:19:18 AM BeerBaron
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** ''[[VideoGame/TheElderScrollsIVOblivion The Elder Scrolls IV: Oblivion]]'' lets you poison your weapons. Any potion you make (or find) which only has negative effects will be treated as a poison and be applied to your weapon (delivering its effects to the next enemy you strike with a melee weapon or applying them to the next arrow you fire). This causes some confusion as to how a [[DropTheHammer warhammer]]-[[CarryABigStick or other blunt weapon,]] which [[MindScrew has no method of actually transmitting the poison into the host's body]]-can be poisoned in the same manner as, say, [[HeroesPreferSwords a sword]] or [[AnAxeToGrind battleaxe/waraxe]].
** In ''VideoGame/TheElderScrollsVSkyrim'', poison returns, but further testing one's WillingSuspensionOfDisbelief. A master of pickpocketing can reverse pickpocket a poison vial into their possession to poison them without the recipient noticing.
** Poison also appears in ''Videogame/TheElderScrollsOnline'', [[RuleOfThree yet again]] delivering another case of FridgeLogic. Poison is made with the Alchemy skill line, which creates vials to be equipped neatly next to your weapon of choice, which in turn are consumed 20% of the time you attack with your weapon to apply their effects. This happens even if you are equipped with a magical staff that shoots fire and lasers. Some learnable skills also include poison in their attack; the Bow line, for instance, has three skills morphable into poison versions.

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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' allows you to [[ItemCrafting Enchant]] the Poison spell effect onto your weapons. Unlike most instances of this trope (where one dips or coats the weapon in poison), including those from later games in the series, this makes the Poison effect permanent (as long as the weapon has Charge).
** ''[[VideoGame/TheElderScrollsIVOblivion The Elder Scrolls IV: Oblivion]]'' Oblivion]]'', in a more traditional use of the trope, lets you poison apply poisons to your weapons. Any potion you make (or find) weapons which only has negative will deliver the poison's effects will be treated as a poison and be applied to your weapon (delivering its effects to on the next enemy it strikes. Poisons can be found or purchased, and you strike with a melee weapon or applying can also create them to yourself through the next arrow you fire). [[AlchemyIsMagic Alchemy]] PotionBrewingMechanic. This causes [[FridgeLogic some confusion confusion]] as to how a [[DropTheHammer warhammer]]-[[CarryABigStick warhammer]] - [[CarryABigStick or other blunt weapon,]] which [[MindScrew has no method of actually transmitting the poison into the host's body]]-can body]] - can be poisoned in the same manner as, say, [[HeroesPreferSwords a sword]] or [[AnAxeToGrind battleaxe/waraxe]].
an axe]]. (It can also be applied to a ''bow'', although its implied that you're actually applying to the next arrow fired.) Further, "poisons" can have effects beyond simply dealing damage. Poisons can drain [[{{Mana}} Magicka]] and Stamina, or inflict "weakness to" [[ElementalPowers certain elements]], or inflict other StandardStatusEffects such as Silence or Paralysis.
** In ''VideoGame/TheElderScrollsVSkyrim'', poison returns, but further testing one's WillingSuspensionOfDisbelief. A master of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', poisons are used similarly to ''Oblivion''. In addition, one can apply them directly to [=NPCs=] by, for example, reverse pickpocketing can reverse pickpocket a the poison vial into their possession to poison them inventory without the recipient them noticing.
** Poison also appears in the {{MMORPG}} [[GaidenGame spin-off]] prequel, ''Videogame/TheElderScrollsOnline'', [[RuleOfThree where yet again]] delivering again]], it delivers another case of FridgeLogic. Poison is made with the Alchemy skill line, which creates vials to be equipped neatly next to your weapon of choice, which in turn are consumed 20% of the time you attack with your weapon to apply their effects. This happens even if you are equipped with a magical staff that shoots fire and lasers. Some learnable skills also include poison in their attack; the Bow line, for instance, has three skills morphable into poison versions.
25th Nov '17 11:43:44 AM SullenFrog
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* In ''Literature/DarthBane: Dynasty of Evil'', the Huntress manages to capture Darth Bane by cutting him with knives coated in a fast-acting but non-lethal neurotoxin.
12th Oct '17 9:38:17 PM FiliasCupio
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* Depleted uranium, a byproduct of nuclear reactors, is used by a number of countries for military purposes. The density of uranium (which is much higher than steel or lead), along with its propensity for spontaneous ignition and self-sharpening on impact, are all ideal qualities for armour-piercing ammunition. Depleted uranium however, is mildly radioactive; while the residue from a single round is unlikely to do lasting harm, firing thousands of them across the battlefield can leave enough radioactive dust to cause long-term health problems in those exposed to it.

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* Depleted uranium, a byproduct of enriching uranium for weapons or nuclear reactors, is used by a number of countries for military purposes. The density of uranium (which is much higher than steel or lead), along with its propensity for spontaneous ignition and self-sharpening on impact, are all ideal qualities for armour-piercing ammunition. Depleted uranium however, is chemically toxic and mildly radioactive; while the residue from a single round is unlikely to do lasting harm, firing thousands of them across the battlefield can leave enough radioactive toxic dust to cause long-term health problems in those exposed to it.
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