History Main / PlotLineDeath

4th Jun '16 7:58:39 PM nombretomado
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* In an interesting example, ''PhantasyStarII'' uses ''cloning'' as the preferred "revival" method of fallen characters - why a plot-killed character can't be cloned is vaguely explained in the US version by stating she can't be cloned because she's not human, even though cloning prior to this point works on her; a line in the original JP version states that the data required to revive her has gone missing; after the destruction of Climatrol and the death of [[MonsterLord Neifirst]], the technology used to create [[GeneticEngineeringIsTheNewNuke biomonsters]] [[NoPlansNoPrototypeNoBackup is no longer available on Motavia]]. The Japan-only PS2 remake adds an optional side-quest to fix this.

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* In an interesting example, ''PhantasyStarII'' uses ''cloning'' as the preferred "revival" method of fallen characters - why a plot-killed character can't be cloned is vaguely explained in the US version by stating she can't be cloned because she's not human, even though cloning prior to this point works on her; a line in the original JP version states that the data required to revive her has gone missing; after the destruction of Climatrol and the death of [[MonsterLord Neifirst]], the technology used to create [[GeneticEngineeringIsTheNewNuke biomonsters]] [[NoPlansNoPrototypeNoBackup is no longer available on Motavia]]. The Japan-only PS2 [=PS2=] remake adds an optional side-quest to fix this.
29th May '16 6:38:12 PM nombretomado
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*** Attempting to do so during the battle with said dead little sister (at least the original PS1 version) gives you the bizarre message that you "missed."

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*** Attempting to do so during the battle with said dead little sister (at least the original PS1 [=PS1=] version) gives you the bizarre message that you "missed."
21st May '16 8:21:43 PM dlchen145
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* There are several of these in ''Franchise/MassEffect'': Corporal [[LeeroyJenkins Jenkins]] gets gunned down by MechaMooks right at the beginning of the game's first battle. Nihlus gets shot in the back of the head by Saren. And on Virmire, Shepard must [[SadisticChoice choose]] whether to save Kaidan or Ashley; the one not chosen dies in a nuclear explosion. Wrex can also be killed in a cutscene on Virmire, but it's probably more of a FinalDeath than a PlotlineDeath, since whether or not he died depends on the player's choices.
** In the finale of the sequel, choosing poor teammates for specific tasks will get them (or another character) killed in a cutscene. Also, ''VideoGame/MassEffect2'' has to enter the history of video games as a game where you can actually put your handcrafted {{AFGNCAAP}} character through a PlotlineDeath (disregarding the fact that he/she dies in the beginning of the game).

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* There are several of these in ''Franchise/MassEffect'': Corporal [[LeeroyJenkins Jenkins]] gets gunned down by MechaMooks right at the beginning of the game's first battle. Nihlus gets shot in the back of the head by Saren. And on Virmire, Shepard must [[SadisticChoice choose]] whether to save Kaidan or Ashley; the one not chosen dies in a nuclear explosion. Wrex can also be killed in a cutscene on Virmire, but it's probably more of a FinalDeath than a PlotlineDeath, Plotline Death, since whether or not he died depends on the player's choices.
** In the finale of the sequel, choosing poor teammates for specific tasks will get them (or another character) killed in a cutscene. Also, ''VideoGame/MassEffect2'' has to enter the history of video games as a game where you can actually put your handcrafted {{AFGNCAAP}} character through a PlotlineDeath Plotline Death (disregarding the fact that he/she dies in the beginning of the game).
6th May '16 12:13:05 AM GoldenSeals
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* ''VideoGame/SuperRobotWars'', especially ''VideoGame/SuperRobotWarsOriginalGeneration'' series love this trope. We have Captain Daitetsu Minase and Ouka Nagisa dying on the course of the game and there's no way to resurrect them. Likewise, some AntiVillain like Folka's AloofBigBrother Altis Tarl will fall into this.
** But they have also toyed with us with this trope. Axel Almer and Alfimi were supposed to be KilledOffForReal after ''Original Generation 2'', yet they came BackFromTheDead when ''OG Gaiden'' rolls in. Likewise, put one of your character a Defensive Support skill, and get him/her near Kyosuke during the last mission of the bonus section of [=OGs=]. Lamia Loveless would still get killed... until OG Gaiden rolls in and it's revealed that she's only NotQuiteDead. Considering all these examples span in the period of two games, it could count as before OG Gaiden gets released, people thought these characters are goners.

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* ''VideoGame/SuperRobotWars'', especially ''VideoGame/SuperRobotWarsOriginalGeneration'' series love this trope. We have Captain Daitetsu Minase and Ouka Nagisa dying on the course of the game and there's with no way to resurrect them. Likewise, some AntiVillain like Folka's AloofBigBrother Altis Tarl will fall into this.
also suffer a Plotline Death.
** But they have also toyed with us with this trope. Axel Almer and Alfimi were supposed to be KilledOffForReal after ''Original Generation 2'', yet they came BackFromTheDead when ''OG Gaiden'' rolls in. Likewise, put one of your character a Defensive Support skill, and get him/her near Kyosuke during the last mission of the bonus section of [=OGs=]. Lamia Loveless would still get killed... until OG Gaiden rolls in and it's revealed that she's only NotQuiteDead. Considering all these examples span in the period of two games, it could count as before OG Gaiden gets released, people thought these characters are goners.
21st Mar '16 10:54:39 PM CaptHayfever
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** And before that [[spoiler: Blaze and Omega]]

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** And before that [[spoiler: Blaze and Omega]]Blaze]]
24th Feb '16 6:34:29 PM MegaMarioMan
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* In ''RatchetAndClankFutureACrackInTime'', [[spoiler:Ratchet dies in a cutscene after taking a relatively weak looking energy blast to the chest from General Azimuth's wrench.]] Clank goes back in time later on to save him and succeeds, but one does wonder why [[spoiler:Ratchet]]'s nanotech didn't just heal him in the first place...

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* In ''RatchetAndClankFutureACrackInTime'', ''VideoGame/RatchetAndClankFutureACrackInTime'', [[spoiler:Ratchet dies in a cutscene after taking a relatively weak looking energy blast to the chest from General Azimuth's wrench.]] Clank goes back in time later on to save him and succeeds, but one does wonder why [[spoiler:Ratchet]]'s nanotech didn't just heal him in the first place...
13th Feb '16 4:17:08 PM Prfnoff
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* Averted in ''PlanescapeTorment''. When characters are killed during cutscenes, fights still take place true to game mechanics, with damage listings and all. When [[spoiler: your companions are all killed]] at the Fortress of Regrets, you are conveniently not there to Raise Dead.
* In ''SDGundamGGeneration DS'', the Rival Route is accessed by imitating the novelization of ''Anime/MobileSuitGundam''; in other words, someone other than Char has to deal the last blow to Amuro, which kills him rather than simply damaging the Gundam as per the anime.

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* Averted in ''PlanescapeTorment''.''VideoGame/PlanescapeTorment''. When characters are killed during cutscenes, fights still take place true to game mechanics, with damage listings and all. When [[spoiler: your companions are all killed]] at the Fortress of Regrets, you are conveniently not there to Raise Dead.
* In ''SDGundamGGeneration ''VideoGame/SDGundamGGeneration DS'', the Rival Route is accessed by imitating the novelization of ''Anime/MobileSuitGundam''; in other words, someone other than Char has to deal the last blow to Amuro, which kills him rather than simply damaging the Gundam as per the anime.
1st Jan '16 6:01:41 PM jormis29
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** Given the circumstances of the death (killed by Ares ''seconds'' after claiming Pandora's Box, the one weapon that can kill him), and knowing Kratos, it's possible that when he dies in the plot, he's finally pissed off enough to kill his way out of there. That, and it's only on that visit that someone drops a rope for him.
** Circumstances of his death is probably the key, especially since it's implied he needs supernatural help to be able to escape from the Underworld. If he dies before claiming Pandora's Box, then he's just like anyone else who tried to get it and failed. If he dies after climbing out of Hades and challenging Ares, then even the power of the Box wasn't enough to kill the God of War.

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** Given the circumstances of the death (killed by Ares ''seconds'' after claiming Pandora's Box, PandorasBox, the one weapon that can kill him), and knowing Kratos, it's possible that when he dies in the plot, he's finally pissed off enough to kill his way out of there. That, and it's only on that visit that someone drops a rope for him.
** Circumstances of his death is probably the key, especially since it's implied he needs supernatural help to be able to escape from the Underworld. If he dies before claiming Pandora's Box, PandorasBox, then he's just like anyone else who tried to get it and failed. If he dies after climbing out of Hades and challenging Ares, then even the power of the Box wasn't enough to kill the God of War.
17th Dec '15 2:05:53 PM PurpleAlert
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** Also in ''PhantasyStarIV'', Alys is struck by an attack that's used repeatedly in the battle proper, but when it hits her in the plot, the effects are lethal. This is certainly an example of GameplayAndStorySegregation, however the 'lethal' result is interesting in that Alis doesn't die immediately - she becomes sick, and dies slowly over the next few (in-story) days/weeks - an attack that in most [=RPGs=] would either kill you or not, actually killed because of side-effects such as infections that most games would just ignore. This attack also seems to suppress healing abilities; the party healer attempts to heal her in the cutscene that follows, only to fail..

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** Also in ''PhantasyStarIV'', Alys is struck by an attack that's used repeatedly in the battle proper, but when it hits her in the plot, the effects are lethal. This is certainly an example of GameplayAndStorySegregation, however the 'lethal' result is interesting in that Alis Alys doesn't die immediately - she becomes sick, and dies slowly over the next few (in-story) days/weeks - an attack that in most [=RPGs=] would either kill you or not, actually killed because of side-effects such as infections that most games would just ignore. This attack also seems to suppress healing abilities; the party healer attempts to heal her in the cutscene that follows, only to fail..fail. This actually ends up being a bit of foreshadowing for the second act: [[spoiler: The Black Wave's primary effect on Algo's people ''is' that disease. It can't be cured with magic and will raise corpses as zombies if they're continually exposed after death, with only the most powerful spiritualists actually making a full recovery on their own. The citizens of Mile don't even live long enough to make it ''indoors''. Having taken a Black Wave attack directly in the chest with no protection against it, Alys was only its first victim.]]
8th Dec '15 1:16:38 AM Adept
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* One of the bosses in Sion's campaign in ''TreasureOfTheRudra'' has an ability called [[ExactlyWhatItSaysOnTheTin 'Foxy Killer']] which it uses to force one of these. Foxy can't be revived by usual means after being hit with this skill, only by a trip to the underworld.

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* One of the bosses in Sion's campaign in ''TreasureOfTheRudra'' ''VideoGame/TreasureOfTheRudra'' has an ability called [[ExactlyWhatItSaysOnTheTin 'Foxy Killer']] which it uses to force one of these. Foxy can't be revived by usual means after being hit with this skill, only by a trip to the underworld.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlotLineDeath