History Main / PlotLineDeath

11th Apr '17 5:41:28 PM nombretomado
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* So when the king is killed in the very ''beginning'' of ''ShiningForce'', ''why exactly can the local priest not revive him?'' Even worse, since he didn't die right away, why can't you just HEAL HIM?

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* So when the king is killed in the very ''beginning'' of ''ShiningForce'', ''VideoGame/ShiningForce'', ''why exactly can the local priest not revive him?'' Even worse, since he didn't die right away, why can't you just HEAL HIM?
2nd Apr '17 4:08:14 PM nombretomado
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* In an interesting example, ''PhantasyStarII'' uses ''cloning'' as the preferred "revival" method of fallen characters - why a plot-killed character can't be cloned is vaguely explained in the US version by stating she can't be cloned because she's not human, even though cloning prior to this point works on her; a line in the original JP version states that the data required to revive her has gone missing; after the destruction of Climatrol and the death of [[MonsterLord Neifirst]], the technology used to create [[GeneticEngineeringIsTheNewNuke biomonsters]] [[NoPlansNoPrototypeNoBackup is no longer available on Motavia]]. The Japan-only [=PS2=] remake adds an optional side-quest to fix this.

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* In an interesting example, ''PhantasyStarII'' ''VideoGame/PhantasyStarII'' uses ''cloning'' as the preferred "revival" method of fallen characters - why a plot-killed character can't be cloned is vaguely explained in the US version by stating she can't be cloned because she's not human, even though cloning prior to this point works on her; a line in the original JP version states that the data required to revive her has gone missing; after the destruction of Climatrol and the death of [[MonsterLord Neifirst]], the technology used to create [[GeneticEngineeringIsTheNewNuke biomonsters]] [[NoPlansNoPrototypeNoBackup is no longer available on Motavia]]. The Japan-only [=PS2=] remake adds an optional side-quest to fix this.



** Also in ''PhantasyStarIV'', Alys is struck by an attack that's used repeatedly in the battle proper, but when it hits her in the plot, the effects are lethal. This is certainly an example of GameplayAndStorySegregation, however the 'lethal' result is interesting in that Alys doesn't die immediately - she becomes sick, and dies slowly over the next few (in-story) days/weeks - an attack that in most [=RPGs=] would either kill you or not, actually killed because of side-effects such as infections that most games would just ignore. This attack also seems to suppress healing abilities; the party healer attempts to heal her in the cutscene that follows, only to fail. This actually ends up being a bit of foreshadowing for the second act: [[spoiler: The Black Wave's primary effect on Algo's people ''is' that disease. It can't be cured with magic and will raise corpses as zombies if they're continually exposed after death, with only the most powerful spiritualists actually making a full recovery on their own. The citizens of Mile don't even live long enough to make it ''indoors''. Having taken a Black Wave attack directly in the chest with no protection against it, Alys was only its first victim.]]

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** Also in ''PhantasyStarIV'', ''VideoGame/PhantasyStarIV'', Alys is struck by an attack that's used repeatedly in the battle proper, but when it hits her in the plot, the effects are lethal. This is certainly an example of GameplayAndStorySegregation, however the 'lethal' result is interesting in that Alys doesn't die immediately - she becomes sick, and dies slowly over the next few (in-story) days/weeks - an attack that in most [=RPGs=] would either kill you or not, actually killed because of side-effects such as infections that most games would just ignore. This attack also seems to suppress healing abilities; the party healer attempts to heal her in the cutscene that follows, only to fail. This actually ends up being a bit of foreshadowing for the second act: [[spoiler: The Black Wave's primary effect on Algo's people ''is' that disease. It can't be cured with magic and will raise corpses as zombies if they're continually exposed after death, with only the most powerful spiritualists actually making a full recovery on their own. The citizens of Mile don't even live long enough to make it ''indoors''. Having taken a Black Wave attack directly in the chest with no protection against it, Alys was only its first victim.]]
24th Mar '17 6:53:18 PM Prfnoff
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* The FPS ''Requiem: Avenging Angel'' features a Plotline Death that must be reversed to continue the game. (One of the player's powers is "revive")

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* The FPS ''Requiem: Avenging Angel'' features ''VideoGame/RequiemAvengingAngel'':
** There is
a Plotline Death that must be reversed to continue the game. (One of the player's powers is "revive")"revive".)
5th Mar '17 5:09:23 PM nombretomado
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* [[NotASubversion Lampshaded]] in the RPG ''DungeonSiege'': You are given a mission to find an elder. When you arrive there, a cutscene plays where he is killed. When you return to town to report the elder's death, they ask you why didn't you just use one of your potions of revival to bring the elder back to life.

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* [[NotASubversion Lampshaded]] in the RPG ''DungeonSiege'': ''VideoGame/DungeonSiege'': You are given a mission to find an elder. When you arrive there, a cutscene plays where he is killed. When you return to town to report the elder's death, they ask you why didn't you just use one of your potions of revival to bring the elder back to life.
20th Feb '17 11:38:35 PM EdwardGil
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* Subverted in ''AncientDomainsOfMystery'', giving the AlmostDeadGuy an amulet of life saving instead of talking to him actually revives him. This is required for the GoldenEnding.
20th Feb '17 11:32:35 PM EdwardGil
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** In addition, at the beginning, you find Khalid, Jaheira's husband, dead. Jaheira claims that it's no possibility of getting him back, since your captor had dissected and desecrated his body. Which was partially true in D&D at the time: Only a Resurrection spell -- a 7th level priest spell -- would work on saving someone whose body is dissected (which would be a fine limiting factor if not for the unfortunate fact that every temple in the game sold them and at least two Rods of Resurrection are on sale in the local adventure mart). The fact that Khalid's body stayed in Chateau Irenicus when it colapsed seals the deal, though.

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** In addition, at the beginning, you find Khalid, Jaheira's husband, dead. Jaheira claims that it's no possibility of getting him back, since your captor had dissected and desecrated his body. Which was partially true in D&D at the time: Only a Resurrection spell -- a 7th level priest spell -- would work on saving someone whose body is dissected (which would be a fine limiting factor if not for the unfortunate fact that every temple in the game sold them and at least two Rods of Resurrection are on sale in the local adventure mart). The fact that Khalid's body stayed in Chateau Irenicus when it colapsed collapsed seals the deal, though.
18th Dec '16 9:31:50 PM Prfnoff
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* There's a bloody cutscene in ''{{VideoGame/Blackguards}}'' when Niam gets killed by the Louse Queen in the gladiator arena.

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* There's a bloody cutscene in ''{{VideoGame/Blackguards}}'' ''VideoGame/{{Blackguards}}'' when Niam gets killed by the Louse Queen in the gladiator arena.
* In ''VideoGame/EarthBound'', Buzz-Buzz, the CrutchCharacter who joins Ness in the prologue, becomes the one prominent character in the game to be killed off permanently when he is swatted like the fly he is. A memorial for him can be seen much later in Magicant.
21st Nov '16 8:48:13 AM Morgenthaler
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* Pokémon battles only ever lead to Pokémon [[NonLethalKO fainting]], and they can easily be revived at a Pokémon Center. Cubone's mother in ''VideoGame/PokemonRedAndBlue'' was just the first Pokémon character to explicitly die - various Pokémon graveyards exist, for one thing.

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* Pokémon battles only ever lead to Pokémon [[NonLethalKO fainting]], and they can easily be revived at a Pokémon Center. Cubone's mother in ''VideoGame/PokemonRedAndBlue'' was just the first Pokémon character to explicitly die - various Pokémon graveyards exist, for one thing.



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21st Nov '16 8:18:47 AM Morgenthaler
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* In ''LuminousArc2'', you may have battled and beaten him plenty of times, but Master Mattias only died in a cutscene, complete with a special CG.

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* In ''LuminousArc2'', ''VideoGame/LuminousArc2'', you may have battled and beaten him plenty of times, but Master Mattias only died in a cutscene, complete with a special CG.



* In ''SaintsRow2'', Carlos could have EASILY been saved. How? Shock Paddles, some food, walking it off, or calling 911 for an ambulance. Though he does come back as a zombie, and since Zombie Lin from Saints 1 is canon (some goths mention her, and the Boss says he tried to sell the story to Channel 6 in one of the [=DLCs=]) then so is he.

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* In ''SaintsRow2'', ''VideoGame/SaintsRow2'', Carlos could have EASILY been saved. How? Shock Paddles, some food, walking it off, or calling 911 for an ambulance. Though he does come back as a zombie, and since Zombie Lin from Saints 1 is canon (some goths mention her, and the Boss says he tried to sell the story to Channel 6 in one of the [=DLCs=]) then so is he.



** Johnny Gat suffers one early into ''SaintsRowTheThird'', being gunned down by the Morningstar gang offscreen and returning a a zombie Homie at the end of the game, which in the series denotes a character that's DeaderThanDead. Taking note of the word "[[NeverFoundTheBody offscreen]]," the dev team made a [[AuthorsSavingThrow saving throw]] in the next sequel by revealing that Gat actually survived after all.
* A version of this occurs in ''LittleBigAdventure II''. Normally, non-villain characters in the game can't be killed, and most of them won't die even if they accidentally get whacked by a villain aiming at the hero. However, at one point a dissident escaping prison with you gets shot before he can get out of the building, and dies. An interesting thing about this is that your character possesses some sort of a healing ability, and the dissident doesn't really die ''instantly'' after being shot -- but since the event happens during the cutscene, there's no way you can save him.

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** Johnny Gat suffers one early into ''SaintsRowTheThird'', ''VideoGame/SaintsRowTheThird'', being gunned down by the Morningstar gang offscreen and returning a a zombie Homie at the end of the game, which in the series denotes a character that's DeaderThanDead. Taking note of the word "[[NeverFoundTheBody offscreen]]," the dev team made a [[AuthorsSavingThrow saving throw]] in the next sequel by revealing that Gat actually survived after all.
* A version of this occurs in ''LittleBigAdventure ''VideoGame/LittleBigAdventure II''. Normally, non-villain characters in the game can't be killed, and most of them won't die even if they accidentally get whacked by a villain aiming at the hero. However, at one point a dissident escaping prison with you gets shot before he can get out of the building, and dies. An interesting thing about this is that your character possesses some sort of a healing ability, and the dissident doesn't really die ''instantly'' after being shot -- but since the event happens during the cutscene, there's no way you can save him.
21st Aug '16 4:28:22 AM res20stupid
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* An interesting aversion occurs in the SurvivalHorror game ''ObsCure''. The only way a character can be killed off is through [[TooDumbToLive your own]] [[YetAnotherStupidDeath incompetence]]; the game continues until all four (later five) available player characters have been killed. You can theoretically finish the game with [[EverybodyLives all five characters still alive]], or with [[FinalGirl only one]]; in fact, [[MultipleEndings which ending you get]] is determined by whether or not everyone made it to the end. The sequel, however, plays this very straight, with most of the characters getting [[CruelAndUnusualDeath brutally butchered]] as the game progresses, ending with only Shannon and Stan still alive.

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* An interesting aversion occurs in the SurvivalHorror game ''ObsCure''.''VideoGame/ObsCure''. The only way a character can be killed off is through [[TooDumbToLive your own]] [[YetAnotherStupidDeath incompetence]]; the game continues until all four (later five) available player characters have been killed. You can theoretically finish the game with [[EverybodyLives all five characters still alive]], or with [[FinalGirl only one]]; in fact, [[MultipleEndings which ending you get]] is determined by whether or not everyone made it to the end. The sequel, however, plays this very straight, with most of the characters getting [[CruelAndUnusualDeath brutally butchered]] as the game progresses, ending with only Shannon and Stan still alive.alive.
** However, played straight in one case in the first game - Dan, the character Kenny finds in the basement, ''has'' to die from being killed by a monster.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlotLineDeath