History Main / PlotCoupon

23rd Jan '17 3:13:21 PM Andyroid
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* ''VideoGame/JetForceGemini'' has the missing twelve pieces of the ancient Tribal spaceship. It has to be rebuilt to intercept Mizar before his asteroid impacts Earth.



* In ''VideoGame/SamAndMaxHitTheRoad'', the final puzzle involves collecting four wildly different items to complete a spell for the Bigfoots, some of which you might have already gathered if you follow the old adventure game maxim of [[KleptomaniacHero "pick up everything that isn't nailed down"]]: [[spoiler: a filled snowglobe from the Mystery Vortex, Conroy Bumpus's hair-tonic-drenched pillow from Bumpusville, a T-rex tooth from the Mt. Rushmore Dinosaur Park, and an eggplant in the shape of John Muir from the Celebrity Vegetable Museum.]]
* In ''VideoGame/SpongebobSquarePantsBattleForBikiniBottom'', Golden Spatulas are needed in order to progress to further parts of the game. At least they have the decency to [[LampshadeHanging hang a lampshade on it:]]
-->'''[=SpongeBob=]''': Say Bubble Buddy, why do I have to collect all of these golden spatulas for these toll booths?\\
'''Bubble Buddy''': Because, [=SpongeBob=].\\
'''[=SpongeBob=]''': Well, that just about works for me.
* ''VideoGame/StarFoxAdventures'' has the Spellsstones (4) and the Krazoa Spirits (6). The Spellstones are needed to stop the ongoing unstability of planet Sauria's internal energy, while the Krazoa Spirits are needed to put back the regions of the planet that separated from it as a result of the unstability.



* In ''[[VideoGame/SpongebobSquarePantsBattleForBikiniBottom SpongeBob SquarePants: Battle For Bikini Bottom]]'', Golden Spatulas are needed in order to progress to further parts of the game. At least they have the decency to [[LampshadeHanging hang a lampshade on it:]]
->'''[=SpongeBob=]''': Say Bubble Buddy, why do I have to collect all of these golden spatulas for these toll booths?
->'''Bubble Buddy''': Because, [=SpongeBob=].
->'''[=SpongeBob=]''': Well, that just about works for me.
* ''VideoGame/JetForceGemini'' has the missing twelve pieces of the ancient Tribal spaceship. It has to be rebuilt to intercept Mizar before his asteroid impacts Earth.
* ''VideoGame/StarFoxAdventures'' has the Spellsstones (4) and the Krazoa Spirits (6). The Spellstones are needed to stop the ongoing unstability of planet Sauria's internal energy, while the Krazoa Spirits are needed to put back the regions of the planet that separated from it as a result of the unstability.
22nd Dec '16 10:41:08 AM Saveelich
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** Similarly, the map to Luke Skywalker in The Force Awakens is an example.

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** Similarly, the map leading to Luke Skywalker in The Force Awakens ''Film/TheForceAwakens'' is an example.
21st Dec '16 7:17:56 PM MyFinalEdits
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* Just about every adventure game ever made: ''VideoGame/SpaceQuest'', ''VideoGame/TheDig'', ''VideoGame/SamAndMaxFreelancePolice'', ''VideoGame/MonkeyIsland''. The second episode of ''VideoGame/TalesOfMonkeyIsland'' by Creator/TelltaleGames did some LampshadeHanging with this, when a local bait shop will ONLY accept literal coupons to purchase bait. One of these three coupons leads to a (literal) RedHerring, but the other two are quite essential to progress in the plot.
* In ''VideoGame/{{Albion}}'', a long quest revolves around finding (of all things) a virility amulet for a tribal king (and saving the guy who made it, who got lost in a big dungeon). Then there's the Metal-Magic Scroll and the High Knowledge which are required for a spell that is pretty much the only thing that can defeat the Big Bad.

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%%* ''VideoGame/SpaceQuest''
%%* ''VideoGame/TheDig''
%%* ''VideoGame/SamAndMaxFreelancePolice''
* Just about every adventure game ever made: ''VideoGame/SpaceQuest'', ''VideoGame/TheDig'', ''VideoGame/SamAndMaxFreelancePolice'', ''VideoGame/MonkeyIsland''. The second episode of ''VideoGame/TalesOfMonkeyIsland'' by Creator/TelltaleGames did some LampshadeHanging with this, when a local bait shop will ONLY accept literal coupons to purchase bait. One of these three coupons leads to a (literal) RedHerring, but the other two are quite essential to progress in the plot.
* In ''VideoGame/{{Albion}}'', a long quest revolves around finding (of all things) a virility amulet for a tribal king (and saving the guy who made it, who got lost in a big dungeon). Then there's the Metal-Magic Scroll and the High Knowledge which are required for a spell that is pretty much the only thing that can defeat the Big Bad.



* Used in most ''VideoGame/CommanderKeen'' games (ship parts in ''Invasion of the Vorticons'', guardians in ''Goodbye Galaxy!'', bombs in ''Keen Dreams'').

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* Used in most three of the seven episodic games of ''VideoGame/CommanderKeen'' games (ship parts in ''Invasion of the Vorticons'', ''Marooned on Mars'', guardians in ''Goodbye Galaxy!'', ''Secret of the Oracle'', and bombs in ''Keen Dreams'').



** ''VideoGame/TheLegendOfZelda'': Eight Pieces of the Triforce of Wisdom.
** ''VideoGame/ZeldaIITheAdventureOfLink'': The Six Crystals, or rather the six statues to put the crystals in (you have the crystals at the outset).
** ''VideoGame/TheLegendOfZeldaALinkToThePast'': Three Pendants first, then the Seven Maidens.
** ''VideoGame/TheLegendOfZeldaLinksAwakening'': Eight Instruments of the Siren.
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Three Spiritual Stones followed by the Six Medallions. In a more literal (yet minor) example of this trope, Zelda also gives you a letter that allows you to pass by a certain guard.
** ''VideoGame/TheLegendOfZeldaMajorasMask'': Four Mask Remains.
** ''VideoGame/TheLegendOfZeldaOracleGames'': Eight Essences of Time (''Ages'') and Nature (''Seasons'').
** ''VideoGame/TheLegendOfZeldaFourSwords'': Three Great Keys. Note that there are 3 types of Keys (Silver, Golden, and Hero), and to fully complete the game, the player must collect a total of ''nine'' keys. However, you only need 3 of a kind to fight Vaati.
** ''VideoGame/TheLegendOfZeldaTheWindWaker'': Three Goddess Pearls, then the Two Sages, finally the Eight Pieces of the Triforce of Courage.
** ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': Seven Shrine Maidens (including Zelda), and Four Royal Jewels.

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** ''VideoGame/TheLegendOfZelda'': ''VideoGame/TheLegendOfZeldaI'': Eight Pieces of the Triforce of Wisdom.
** ''VideoGame/ZeldaIITheAdventureOfLink'': ''[[VideoGame/ZeldaIITheAdventureOfLink The Adventure of Link]]'': The Six Crystals, or rather the six statues to put the crystals in (you have the crystals at the outset).
** ''VideoGame/TheLegendOfZeldaALinkToThePast'': ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'': Three Pendants first, then the Seven Maidens.
** ''VideoGame/TheLegendOfZeldaLinksAwakening'': ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'': Eight Instruments of the Siren.
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'': Three Spiritual Stones followed by the Six Medallions. In a more literal (yet minor) example of this trope, Zelda also gives you a letter that allows you to pass by a certain guard.
** ''VideoGame/TheLegendOfZeldaMajorasMask'': ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'': Four Mask Remains.
** ''VideoGame/TheLegendOfZeldaOracleGames'': ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages/Seasons]]'': Eight Essences of Time (''Ages'') and Nature (''Seasons'').
** ''VideoGame/TheLegendOfZeldaFourSwords'': ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]'': Three Great Keys. Note that there are 3 types of Keys (Silver, Golden, and Hero), and to fully complete the game, the player must collect a total of ''nine'' keys. However, you only need 3 of a kind to fight Vaati.
** ''VideoGame/TheLegendOfZeldaTheWindWaker'': ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'': Three Goddess Pearls, then the Two Sages, finally the Eight Pieces of the Triforce of Courage.
** ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]'': Seven Shrine Maidens (including Zelda), and Four Royal Jewels.



** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': Four Fused Shadows, then the Four Mirror Fragments.
** ''VideoGame/TheLegendOfZeldaPhantomHourglass'': Three Spirits, then the Three Pure Metals.
** ''VideoGame/TheLegendOfZeldaSpiritTracks'': Four Force Gems/chunks of the Tower of Spirits, followed by the Bow of Light, and then the Compass of Light.
** ''VideoGame/TheLegendOfZeldaSkywardSword'': The three Ancient Tablets, the three Sacred Flames, and the four parts of the Song of the Hero.
** ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'': The three Pendants, and then the paintings of the Seven Sages [[spoiler: and Zelda.]]

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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'': Four Fused Shadows, then the Four Mirror Fragments.
** ''VideoGame/TheLegendOfZeldaPhantomHourglass'': ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'': Three Spirits, then the Three Pure Metals.
** ''VideoGame/TheLegendOfZeldaSpiritTracks'': ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'': Four Force Gems/chunks of the Tower of Spirits, followed by the Bow of Light, and then the Compass of Light.
** ''VideoGame/TheLegendOfZeldaSkywardSword'': ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'': The three Ancient Tablets, the three Sacred Flames, and the four parts of the Song of the Hero.
** ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'': ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'': The three Pendants, and then the paintings of the Seven Sages [[spoiler: and Zelda.]]



** VideoGame/MarioAndLuigiDreamTeam has the five Ultibed parts and the Dream Stone. The villains steal the last one before you get there though.

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** VideoGame/MarioAndLuigiDreamTeam ''VideoGame/MarioAndLuigiDreamTeam'' has the five Ultibed parts and the Dream Stone. The villains steal the last one before you get there though.



** [[UptoEleven Taken to the extreme]] in ''New Super Mario Bros 2'': The game wants you to collect 1,000,000 coins (regular coins) for no apparent reason. If this is achieved, it then challenges you to find 99,999,999 coins (enough to fill the coin meter with all 9's, basically). You are then rewarded with [[spoiler: a new title screen]].
* Each game of the ''VideoGame/MetroidPrimeTrilogy'' has a set of items that must be collected in order to access the final level. 12 Chozo Artifacts in the first game, 9 Sky Temple Keys in the second, and at least 5 out of 9 Energy Cells in the third. Fortunately, neither ''VideoGame/MetroidPrime'' or ''VideoGame/MetroidPrime3Corruption'' force you to get them in the main quest, and ''VideoGame/MetroidPrime2Echoes'', despite having a set of keys for TheDragon of each energy controller, only tells you to find them when you need them, many times along with you doing something more important/interesting. The big exception here are the Octoliths in ''VideoGame/MetroidPrimeHunters'', of which there are eight, as you must find them all at very specific plot points, and in a specific order.

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** [[UptoEleven Taken to the extreme]] in ''New Super Mario Bros 2'': ''VideoGame/NewSuperMarioBros2'': The game wants you to collect 1,000,000 coins (regular coins) for no apparent reason. If this is achieved, it then challenges you to find 99,999,999 coins (enough to fill the coin meter with all 9's, basically). You are then rewarded with [[spoiler: a new title screen]].
* Each game of the ''VideoGame/MetroidPrimeTrilogy'' has a set of items that must be collected in order to access the final level. 12 Chozo Artifacts in the first game, ''VideoGame/MetroidPrime'', 9 Sky Temple Keys in the second, and at least 5 out of 9 Energy Cells in the third. Fortunately, neither ''VideoGame/MetroidPrime'' or ''VideoGame/MetroidPrime3Corruption'' force you to get them in the main quest, and ''VideoGame/MetroidPrime2Echoes'', despite having a set and at least 5 out of keys for TheDragon of each energy controller, only tells 9 Energy Cells in ''VideoGame/MetroidPrime3Corruption''. Note that you're not told about their importance until the right moment comes, so you to can occasionally find one of them when you need them, many times along with you while doing something more important/interesting. else to have less work remaining by the final act. The big exception here are the Octoliths in ''VideoGame/MetroidPrimeHunters'', of which there are eight, as you must find start finding them all one by one as soon as the game starts, and do so at very specific plot points, points and in a specific order.



* ''VideoGame/DonkeyKong64'' has Golden Bananas, with 25 available per level: Four bananas per each of the five Kongs, plus one per Kong from "Blueprints", which themselves could be considered Plot Subcoupons due to being traded for Golden Bananas sometime after collection.
** This game also has Banana Coins, with each Kong having their own color of coin. In order to progress, a certain number of these must be collected and traded for "moves" (such as the ability to press stronger switches). Not enough coins means no move (and thus no progression) for you! [[note]]You don't exactly need to go out of your way to locate them though; they're everywhere, and there are even special versions that give five of them to each Kong when picked up, "hidden" in obvious patches of "DK"-marked dirt.[[/note]]
** There are also "DK Coins", which feature heavily in minigames and races. While not traded directly, the races / [[MinecartMadness minecart sections]] require a certain number of these to be in your possession by the end of the section, so even if you "win" the race, if you don't have enough coins, you lose.

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* ''VideoGame/DonkeyKong64'' has several:
**
Golden Bananas, with 25 available per level: Four bananas per each of the five Kongs, plus one per Kong from "Blueprints", which themselves could be considered are also Plot Subcoupons Coupons due to not only being traded for Golden Bananas sometime after collection.
** This game
collection, but also has Banana Coins, with each Kong having for their own color of coin. In order usefulness to progress, a certain number of these must be collected and traded for "moves" (such as gain extra time during the ability to press stronger switches). Not enough coins means no move (and thus no progression) for you! [[note]]You don't exactly need to go out TimedMission of your way to locate them though; they're everywhere, and there are even special versions that give five of them to each Kong when picked up, "hidden" in obvious patches of "DK"-marked dirt.[[/note]]
the final world.
** There are also "DK Coins", which feature heavily in minigames and races. While not traded directly, the races / [[MinecartMadness minecart sections]] require a certain number of these to be in your possession by the end of the section, section to receive the Golden Banana; so even if you "win" win the race, race or make it out alive through the minecart ride, you won't be rewarded if you don't have enough coins, you lose.coins.





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* ''VideoGame/JetForceGemini'' has the missing twelve pieces of the ancient Tribal spaceship. It has to be rebuilt to intercept Mizar before his asteroid impacts Earth.
* ''VideoGame/StarFoxAdventures'' has the Spellsstones (4) and the Krazoa Spirits (6). The Spellstones are needed to stop the ongoing unstability of planet Sauria's internal energy, while the Krazoa Spirits are needed to put back the regions of the planet that separated from it as a result of the unstability.
21st Dec '16 1:19:47 PM eldiablo555
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** In ''VideoGame/NeverwinterNights'', the game is divided into chapters which are all about collecting different plot coupons as the situation warrants. Chapter 1 has you tracking creatures who are needed to cure the Wailing Death plague, in chapter 2 you have to collect evidence that the villains are operating out of Luskan and in chapter 3 you must collect the artifacts known as the "Words of Power" that the villain needs to enact her plan of world domination. As with KOTOR and Dragon Age, the player must often solve problems often unrelated to the main plot before getting the coupon.
8th Oct '16 3:43:14 AM erforce
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* ''Franchise/PiratesOfTheCaribbean'' had this in each movie. The cursed coins of Cortez needed to lift the curse in the first, the key to open Davy Jones' chest in the second, and the Pieces of Eight in the third. And the [[spoiler: [[SwissArmyTears mermaid's tear]] and Ponce de Leon's [[ArtifactOfDoom chalices]]]] in ''On Stranger Tides''.

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* ''Franchise/PiratesOfTheCaribbean'' had this in each movie. The cursed coins of Cortez needed to lift the curse in the first, [[Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl first]], the key to open Davy Jones' chest in the second, [[Film/PiratesOfTheCaribbeanDeadMansChest second]], and the Pieces of Eight in the third. [[Film/PiratesOfTheCaribbeanAtWorldsEnd third]]. And the [[spoiler: [[SwissArmyTears mermaid's tear]] and Ponce de Leon's [[ArtifactOfDoom chalices]]]] in ''On ''[[Film/PiratesOfTheCaribbeanOnStrangerTides On Stranger Tides''.Tides]]''.
17th Jul '16 9:23:08 PM Prfnoff
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* GottaRescueThemAll
14th Jul '16 5:48:04 AM crashkey
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->''DANIEL RADCLIFFE: Michael, I found out that Ralph Fiennes split his soul into 7 pieces and scattered them around the world. And yes, this really is what I learned, not the set-up to [[VideoGame/SuperMarioRPG an RPG]] on Super Nintendo.''

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->''DANIEL RADCLIFFE: Michael, I found out that Ralph Fiennes split his soul into 7 pieces and scattered them around the world. And yes, this really is what I learned, not the set-up to [[VideoGame/SuperMarioRPG an RPG]] RPG on Super Nintendo.''
14th Jul '16 5:48:04 AM crashkey
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17th May '16 2:43:51 PM fdsa1234567890
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** Similarly, the map to Luke Skywalker in The Force Awakens is an example.
16th Apr '16 7:29:51 AM FoolsEditAccount
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* The Grand Scores in ''VideoGame/UncommonTime'', though only for the first part of the game. They're necessary to perform the ritual that will SaveTheWorld, and are guarded by elemental spirits at significant locations in the journey.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlotCoupon