History Main / PlayerCharacter

2nd Aug '15 11:33:00 PM Specialist290
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This concept represents the in-game character controlled by the player--as opposed to {{Non Player Character}}s who aren't. Typically the game puts you in charge of at least one entity, but the extent to which that entity ''is'' an actual character, as opposed to being a FeaturelessProtagonist or NonEntityGeneral, depends on the genre, the game, the game's developers, and even (if CharacterCustomization is available) the player him- or herself.

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This concept represents the in-game character controlled by the player--as opposed to {{Non Player Character}}s who aren't. Typically the game puts you in charge of at least one entity, but the extent to which that entity ''is'' an actual character, as opposed to being a FeaturelessProtagonist or NonEntityGeneral, depends on the genre, the game, the game's developers, and even (if CharacterCustomization is available) the player him- or herself.
herself. Our page on PlayerAndProtagonistIntegration has more details on the different points along the scale that are possible here.
27th May '14 1:38:31 AM Koveras
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Sometimes, the term PC only refers to TheProtagonist, particularly if they are created by the player, while {{NPC}} is used even for [[PlayerParty other party members]] who the player still controls but are preexisting characters within the game world, rather than a personal avatar.

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Sometimes, the term PC only refers to TheProtagonist, particularly if they are created by the player, while {{NPC}} is used even for [[PlayerParty other party members]] who the player still controls but are preexisting characters within the game world, rather than a personal avatar.
avatar. For more information on possible PC/NPC party configurations, see PlayerCharacterCalculus.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlayerCharacter