History Main / PersonalSpaceInvader

29th Jan '16 4:23:16 PM nombretomado
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* In ''SuperSmashBrosBrawl'''s Subspace Emissary mode, the Bucculus likes to hide under ground, then leap out at careless players and latch on tight. They make a loud smooching sound as the sac attached to their lips fills up and you take damage, then, once you finally pry them off, they bounce around before hiding back under ground to start the process all over again.
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* In ''SuperSmashBrosBrawl'''s ''VideoGame/SuperSmashBrosBrawl'''s Subspace Emissary mode, the Bucculus likes to hide under ground, then leap out at careless players and latch on tight. They make a loud smooching sound as the sac attached to their lips fills up and you take damage, then, once you finally pry them off, they bounce around before hiding back under ground to start the process all over again.
18th Oct '15 8:26:07 AM StFan
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* ''[[{{VideoGame/Banjo-Kazooie}} Banjo-Tooie]]'' had these sort of sentient toxic fume clouds that would cling on to you and rapidly start depleting your air meter. They spawned after you killed another enemy, a sentient toxic waste barrel. Yeah, all the enemies in the game are more or less like that.
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* ''[[{{VideoGame/Banjo-Kazooie}} Banjo-Tooie]]'' had ''VideoGame/BanjoTooie'' has these sort of sentient toxic fume clouds that would cling on to you and rapidly start depleting your air meter. They spawned after you killed another enemy, a sentient toxic waste barrel. Yeah, all the enemies in the game are more or less like that.
26th Sep '15 2:47:41 PM Berrenta
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* In ''TabletopGame/BattleTech'', this is one of the main methods of attacking that infantry and [[PoweredArmor Battle Armor]] have. Unlike other units in the game, they're capable of making attacks with their weapons while they're in the same space as their target, which means that at range 0 they can freely attack a mech or tank without it being able to shoot back. Most types of infantry and Battle Armor also have the ability to make special attacks against a mech's legs [[ArmorPiercingAttack for reduced damage but an extra chance of crippling it]], or to make a [[DeathOrGloryAttack risky but potentially powerful]] Swarm attack where they climb onto a mech or vehicle and focus their weapons onto a specific location ForMassiveDamage.
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* In ''TabletopGame/BattleTech'', this is one of the main methods of attacking that infantry and [[PoweredArmor Battle Armor]] have. Unlike other units in the game, they're capable of making attacks with their weapons while they're in the same space as their target, which means that at range 0 they can freely attack a mech or tank without it being able to shoot back. Most types of infantry and Battle Armor also have the ability to make special attacks against a mech's legs [[ArmorPiercingAttack for reduced damage but an extra chance of crippling it]], or to make a [[DeathOrGloryAttack risky but potentially powerful]] Swarm attack where they climb onto a mech or vehicle and focus their weapons onto [[AttackItsWeakPoint a specific location ForMassiveDamage. for massive damage]].
18th Sep '15 7:56:59 AM DrSlide
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** Ghosts and hunchbacks in the original game.
14th Aug '15 5:43:48 AM AmayirotAkago
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Removed for redundancy
* The Hell Hands from ''VideoGame/{{Blood}}'' are [[DemonicPossession demon-possessed]] crawling hands which choke you if you get too close. You have to mash the "open door" button to get them off. What makes them particularly terrifying is that [[InterfaceScrew your vision dims to nothing]] as they choke you out, and they became harder to shake off the longer they hold you. ** From the sequel, the Bone Leeches and Thief spiders, NightmareFuel and InterfaceScrew, respectively.
4th Aug '15 12:57:24 AM Adept
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* ''TyTheTasmanianTiger'' has leeches and ticks, who can take off a sizable portion of your life if not shaken off quickly. If it wasn't for the the fact that you can only take four hits at first, and they're so low to the ground only your [[ImprobableWeaponUser exploding boomerangs]] can take them out without precision aiming, they wouldn't be a threat. * The [=PS2=] game ''WarOfTheMonsters'' gives a giant preying mantis the power to fire a flying leech.
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* ''TyTheTasmanianTiger'' ''VideoGame/TyTheTasmanianTiger'' has leeches and ticks, who can take off a sizable portion of your life if not shaken off quickly. If it wasn't for the the fact that you can only take four hits at first, and they're so low to the ground only your [[ImprobableWeaponUser exploding boomerangs]] can take them out without precision aiming, they wouldn't be a threat. * The [=PS2=] game ''WarOfTheMonsters'' ''VideoGame/WarOfTheMonsters'' gives a giant preying mantis the power to fire a flying leech.

* Almost ubiquitous in the ''SilentHill'' series, with each game possessing at least one variant. Perhaps the worst, both in terms of gameplay and sheer mindfuckery, are either the Doorman/Abstract Daddy monsters in the second game, which are massive and proceed to swallow the player character's head, or the Slurpers in the third game that knock the (teenaged, female) player character to the ground and climb on top of her in preparation for "fun time".
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* Almost ubiquitous in the ''SilentHill'' ''VideoGame/SilentHill'' series, with each game possessing at least one variant. Perhaps the worst, both in terms of gameplay and sheer mindfuckery, are either the Doorman/Abstract Daddy monsters in the second game, which are massive and proceed to swallow the player character's head, or the Slurpers in the third game that knock the (teenaged, female) player character to the ground and climb on top of her in preparation for "fun time".

** The very next major boss, Lord Jaraxxus, periodically summons demon minions to aid him. One of these, the Mistress of Pain, likes to leap at players, grab them, and do a spinning pile driver move reminiscent of Zangief from ''StreetFighter''.
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** The very next major boss, Lord Jaraxxus, periodically summons demon minions to aid him. One of these, the Mistress of Pain, likes to leap at players, grab them, and do a spinning pile driver move reminiscent of Zangief from ''StreetFighter''.''VideoGame/StreetFighter''.

* Light bugs in ''{{Limbo}}'' attach themselves on the protagonist, forcing him to perpetually walk in one direction, only stopping when he hits an obstacle and only turning around when he steps into a beam of light. Fortunately, the boy isn't the only one which the limbo wants to see eaten. * ''LocoRoco'' has Kojas, a small variation of your average enemies which attach themselves upon the locoroco, making it harder to jump. Their weakness - [[SuperDrowningSkills Water]]
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* Light bugs in ''{{Limbo}}'' ''VideoGame/{{Limbo}}'' attach themselves on the protagonist, forcing him to perpetually walk in one direction, only stopping when he hits an obstacle and only turning around when he steps into a beam of light. Fortunately, the boy isn't the only one which the limbo wants to see eaten. * ''LocoRoco'' ''VideoGame/LocoRoco'' has Kojas, a small variation of your average enemies which attach themselves upon the locoroco, making it harder to jump. Their weakness - [[SuperDrowningSkills Water]]

* {{Amorphous}} has Clutters, which bombard you with their spawn that latches onto you, slowing you as more become attached. If you let enough of the baby Clutters latch onto you they stun you for a while, leaving you completely open to all attacks.
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* {{Amorphous}} VideoGame/{{Amorphous}} has Clutters, which bombard you with their spawn that latches onto you, slowing you as more become attached. If you let enough of the baby Clutters latch onto you they stun you for a while, leaving you completely open to all attacks.
3rd Jun '15 3:25:00 PM phoenix
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* In the ''VideoGame/KingdomHearts'' series, Ansem/Xehanort's Heartless guardian is prone to doing this. In the first game, it can possess Sora, and will occasionally replace the Attack command with one that causes it to emerge and hold him in place. In ''BirthBySleep'', it'll erupt out of the ground to try to grab you and perform a piledriver, and will also dash forward and try to hold you in place so his master can get some free hits in on you. In the same game, Xehanort himself isn't exempt from it, as he'll occasionally teleport up to Terra and try to grab him by the face to unleash a Blizzaga spell at point blank range, though you can escape before you get frozen.
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* In the ''VideoGame/KingdomHearts'' series, Ansem/Xehanort's Heartless guardian is prone to doing this. In the first game, it can possess Sora, and will occasionally replace the Attack command with one that causes it to emerge and hold him in place. In ''BirthBySleep'', ''VideoGame/KingdomHeartsBirthBySleep'', it'll erupt out of the ground to try to grab you and perform a piledriver, and will also dash forward and try to hold you in place so his master can get some free hits in on you. In the same game, Xehanort himself isn't exempt from it, as he'll occasionally teleport up to Terra and try to grab him by the face to unleash a Blizzaga spell at point blank range, though you can escape before you get frozen.
1st Jun '15 8:35:44 AM Prfnoff
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Namespaces
* The "[[FanNickname Hump-Bot]]"(as named by LetsPlay/DeceasedCrab) from ''JourneyToSilius''. Kill it quickly before it locks onto you, or [[CycleOfHurting you're finished]].
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* The "[[FanNickname Hump-Bot]]"(as named by LetsPlay/DeceasedCrab) from ''JourneyToSilius''.''VideoGame/JourneyToSilius''. Kill it quickly before it locks onto you, or [[CycleOfHurting you're finished]].

* Slurples and Poinks from ''SuperMarioGalaxy'' and ''SuperMarioSunshine'', respectively. (Though the later of the two creatures only drains your water levels.)
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* Slurples and Poinks from ''SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'' and ''SuperMarioSunshine'', ''VideoGame/SuperMarioSunshine'', respectively. (Though the later of the two creatures only drains your water levels.)

* In ''[[StrangersWrath Oddworld: Stranger's Wrath]]'', various ammo types such as Fuzzles will invade the personal space... of enemies! Played straight with [[spoiler:Sekto though, who is an Oktigi, a octopus-like creature that latches onto the head of something and then proceeds to control them. In Sekto's case, he latched onto the [[FateWorseThanDeath previous Guardian Steef]]]]. * The second stage of ''Drol'' had magnets that would latch onto you. They weren't directly harmful, but prevented you from firing in one direction until you shook them loose by moving down or up a hatch.
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* In ''[[StrangersWrath Oddworld: Stranger's Wrath]]'', ''VideoGame/OddworldStrangersWrath'', various ammo types such as Fuzzles will invade the personal space... of enemies! Played straight with [[spoiler:Sekto though, who is an Oktigi, a octopus-like creature that latches onto the head of something and then proceeds to control them. In Sekto's case, he latched onto the [[FateWorseThanDeath previous Guardian Steef]]]]. * The second stage of ''Drol'' ''VideoGame/{{Drol}}'' had magnets that would latch onto you. They weren't directly harmful, but prevented you from firing in one direction until you shook them loose by moving down or up a hatch.

* The CombatTentacles with the spike on the tip in ''EccoTheDolphin'', which latch on and stay there for a while. Made frustrating by the fact that you're underwater and only have so much time to shake them before you drown. (hint: Usually getting loose requires a lot of charging, aka mashing the B button.)
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* The CombatTentacles with the spike on the tip in ''EccoTheDolphin'', ''VideoGame/EccoTheDolphin'', which latch on and stay there for a while. Made frustrating by the fact that you're underwater and only have so much time to shake them before you drown. (hint: Usually getting loose requires a lot of charging, aka mashing the B button.)

* VideoGame/SaintsRowTheThird has this during the [[ExactlyWhatItSaysOnTheTin Zombie Attack]] mission. If you get grabbed by a zombie you have to frantically pound a button to get it (and the others that accumulate since you can't move) off.
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* VideoGame/SaintsRowTheThird ''VideoGame/SaintsRowTheThird'' has this during the [[ExactlyWhatItSaysOnTheTin Zombie Attack]] mission. If you get grabbed by a zombie you have to frantically pound a button to get it (and the others that accumulate since you can't move) off.
24th May '15 4:40:43 PM nombretomado
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* They frequently appear in the ''HouseOfTheDead'' {{light gun game}}s.
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* They frequently appear in the ''HouseOfTheDead'' ''VideoGame/HouseOfTheDead'' {{light gun game}}s.
3rd May '15 6:49:50 PM princessbinas
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[[AC: WesternAnimation]] * In the episode, "''[[WesternAnimation/DannyPhantom Fanning the Flames]]''", we have Klemper, a hulking, bucktoothed, blond haired ghost who wants to be friends with everyone. In fact, in the first second, we see Klemper invading Danny's personal space in the most hilarious way possible.
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