History Main / PerpetualBeta

24th Apr '17 7:33:33 AM Mrsupersonic8
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** Windows XP wasn't widely adopted until after SP 1, and the diehard Windows 2000 faithful didn't come over until SP 2.

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** Windows XP wasn't widely adopted until after SP 1, and the diehard Windows 2000 faithful faithfuls didn't come over until SP 2.
28th Mar '17 10:15:30 AM crazysamaritan
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* After 7 years, ''VideoGame/DwarfFortress'' is still in ''alpha'', and the [[GoodBadBugs bugs are considered all part of the game]], which includes [[{{Hyperspace Arsenal}} Quantum Stockpiling]] and [[ChunkySalsaRule the Dwarven Atom-Smasher]], and other bugs can be used to engineer unique traps, such as the combination of magma and the (now fixed) low boiling point of water to create a Dwarven Microwave. The typical DF release cycle is a major update with lots of new features and usually an equal number of bugs, followed by a flurry of bugfixes and minor additions and a long and more or less stable period while its creator works on the next bunch of new stuff.
** Unlike most of the examples on this page, there's a clearly-defined list of development goals on the game's website. It's just that WordOfGod estimates that achieving all of them, in addition to anything the userbase think up that Toady One deems sufficiently cool ([[TheDevTeamThinksOfEverything in the highly unlikely event he hadn't already thought of it]]), is probably going to take ''anything up to twenty years''.
* ThisVeryWiki ([[TheOtherWiki and others]]) for that matter. Pages are never really 'finished' and there are always new features and changes being made.
** The scope and the implications of perpetual WIP is discussed in [[http://en.wikipedia.org/wiki/Wikipedia:Wikipedia_is_a_work_in_progress this article]]. This is mindboggling: for as long as new humans are born, there will always be something to add to the body of collective knowledge, assuming Administrivia/ThereIsNoSuchThingAsNotability.

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* After 7 years, ''VideoGame/DwarfFortress'' is still in ''alpha'', and the [[GoodBadBugs bugs are considered all part of the game]], which includes [[{{Hyperspace Arsenal}} Quantum Stockpiling]] and [[ChunkySalsaRule the Dwarven Atom-Smasher]], and other bugs can be used to engineer unique traps, such as the combination of magma and the (now fixed) low boiling point of water to create a Dwarven Microwave. The typical DF release cycle is a major update with lots of new features and usually an equal number of bugs, followed by a flurry of bugfixes and minor additions and a long and more or less stable period while its creator works on the next bunch of new stuff.
**
stuff. Unlike most of the examples on this page, there's a clearly-defined list of development goals on the game's website. It's just that WordOfGod estimates that achieving all of them, in addition to anything the userbase think up that Toady One deems sufficiently cool ([[TheDevTeamThinksOfEverything ([[DevelopersForesight in the highly unlikely event he hadn't already thought of it]]), is probably going to take ''anything up to twenty years''.
* ThisVeryWiki ([[TheOtherWiki and others]]) for that matter. Pages are never really 'finished' and there are always new features and changes being made.
**
made. The scope and the implications of perpetual WIP is discussed in [[http://en.wikipedia.org/wiki/Wikipedia:Wikipedia_is_a_work_in_progress this article]]. This is mindboggling: for as long as new humans are born, there will always be something to add to the body of collective knowledge, assuming Administrivia/ThereIsNoSuchThingAsNotability.



* Website/{{Google}}'s mail service, [=GMail=], was in "beta" for so many years that, when it finally got to an official version, an experimental tool was eventually introduced for the sole purpose of restoring the "Beta" to the logo.

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* Website/{{Google}}'s Website/{{Google}}:
** The
mail service, [=GMail=], was in "beta" for so many years that, when it finally got to an official version, an experimental tool was eventually introduced for the sole purpose of restoring the "Beta" to the logo.
26th Mar '17 1:30:32 PM Gosicrystal
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* ''{{VideoGame/Warframe}}'' entered open beta early 2013... And hasn't officially released yet, despite at least tripling in amount of content, and having had various large story events which are LostForever to new players. It continues to have large updates every few months, and there do not seem to be any plans to either stop developing new content, stop revamping existing systems or to actually officially release. It's gone so far that Wikipedia simply lists the open beta release day as it's actual release day.

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* ''{{VideoGame/Warframe}}'' entered open beta early 2013... And and hasn't officially released yet, despite at least tripling in amount of content, and having had various large [[TemporaryOnlineContent story events which are LostForever inaccessible to new players.players]]. It continues to have large updates every few months, and there do not seem to be any plans to either stop developing new content, stop revamping existing systems or to actually officially release. It's gone so far that Wikipedia simply lists the open beta release day as it's actual release day.
22nd Mar '17 11:09:51 AM Quanyails
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* {{VideoGame/Warframe}} entered open beta early 2013... And hasn't officially released yet, despite at least tripling in amount of content, and having had various large story events which are LostForever to new players. It continues to have large updates every few months, and there do not seem to be any plans to either stop developing new content, stop revamping existing systems or to actually officially release. It's gone so far that Wikipedia simply lists the open beta release day as it's actual release day.

to:

* {{VideoGame/Warframe}} ''{{VideoGame/Warframe}}'' entered open beta early 2013... And hasn't officially released yet, despite at least tripling in amount of content, and having had various large story events which are LostForever to new players. It continues to have large updates every few months, and there do not seem to be any plans to either stop developing new content, stop revamping existing systems or to actually officially release. It's gone so far that Wikipedia simply lists the open beta release day as it's actual release day.
16th Feb '17 5:49:28 PM maddthesane
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* ''VideoGame/PlaystationHome'' was been in open beta for just about its entire lifetime. Webcomic/PennyArcade once spent a podcast talking about how the program will never, ever leave beta so that it will be impossible to criticize; "I mean, come on guys, it's just a beta."

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* ''VideoGame/PlaystationHome'' was been in open beta for just about its entire lifetime. Webcomic/PennyArcade once spent a podcast talking about how the program will never, ever leave beta so that it will be impossible to criticize; "I mean, come on guys, it's just a beta."
16th Nov '16 2:46:36 PM Kid
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* ''VideoGame/PlaystationHome'' was been in open beta for just about it's entire lifetime. Webcomic/PennyArcade once spent a podcast talking about how the program will never, ever leave beta so that it will be impossible to criticize; "I mean, come on guys, it's just a beta."

to:

* ''VideoGame/PlaystationHome'' was been in open beta for just about it's its entire lifetime. Webcomic/PennyArcade once spent a podcast talking about how the program will never, ever leave beta so that it will be impossible to criticize; "I mean, come on guys, it's just a beta."
16th Nov '16 2:38:19 PM Kid
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** Notch he has stated that he wants to include a variety of base features, then release a finished game and essentially turn it over to the modding community. With Mojang announcing their next game, ''VideoGame/{{Scrolls}}'', and ''Minecraft'' quickly reaching beta 2.0 status, some fans have speculated that this will happen sooner rather than later.

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** Notch he has stated that he wants to include a variety of base features, then release a finished game and essentially turn it over to the modding community. With Mojang announcing their next game, ''VideoGame/{{Scrolls}}'', and ''Minecraft'' quickly reaching beta 2.0 status, some fans have speculated that this will happen sooner rather than later.
16th Nov '16 2:08:57 PM Kid
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** Windows XP wasn't widely adopted until after SP 1,and the diehard Windows 2000 faithful didn't come over until SP 2.

to:

** Windows XP wasn't widely adopted until after SP 1,and 1, and the diehard Windows 2000 faithful didn't come over until SP 2.
16th Nov '16 2:08:35 PM Kid
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* Microsoft is often accused of this with varying levels of truth. With its monopoly weakened by users outright refusing to adopt Windows Vista when XP still works just fine (repeated with Windows 7 users refusing to upgrade to 8 and 10), and the increasing popularity and variety of alternatives, the company might be starting to clean up its act. They have been through more than one DorkAge before, though. (see: Windows ME)

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* Microsoft is often accused of this with varying levels of truth. With its monopoly weakened by users outright refusing to adopt Windows Vista when XP still works just fine (repeated with Windows 7 users refusing to upgrade to 8 and 10), and the increasing popularity and variety of alternatives, the company might be starting to clean up its act. They have been through more than one DorkAge before, though. though (see: Windows ME)ME).
15th Oct '16 7:59:05 PM nombretomado
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* Pretty much every {{Facebook}} game has a big, shiny "Beta" on their logo.

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* Pretty much every {{Facebook}} Website/{{Facebook}} game has a big, shiny "Beta" on their logo.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PerpetualBeta