History Main / PacManFever

1st Feb '16 1:57:53 PM HHShetland
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* [[PlayingWithATrope Played with]] in ''VideoGame/TimeSplitters 2''. In some of the levels, you can find Atari-style game cartridges as MiniGame EasterEggs, including a ''Snake''-style game, an ''Asteroids''-style shoot-em-up, and a RacingMinigame (which, incidentally, is hard as diamonds to play, not because the game itself is tricky, but because it requires getting a ways through the game's [[ThatOneLevel hardest level]] [[UpToEleven on the hardest difficulty]] to even access it). Whether it falls into this trope or not varies due to the game's TimeTravel theme. The first example is justified, since the level it's found in takes place in 1990, when cartridges were still mainstream. The second one is found in the CyberPunk future of the year 2019, but is in the possession of criminal hacker types who might conceivably enjoy retro games. The third one, however, is found in a robot factory in the year 2315, making the game cartridge in question ''over two centuries old'', at least. Quite the antique. And this is ignoring the mysterious ability of the PlayerCharacter to even play these things on their 23rd-Century uplink gizmo.
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* [[PlayingWithATrope Played with]] in ''VideoGame/TimeSplitters 2''. In some of the levels, you can find Atari-style game cartridges as MiniGame EasterEggs, including a ''Snake''-style game, an ''Asteroids''-style shoot-em-up, and a RacingMinigame (which, incidentally, is hard as diamonds to play, not because the game itself is tricky, but because it requires getting a ways through the game's [[ThatOneLevel hardest level]] [[UpToEleven on the hardest difficulty]] to even access it). Whether it falls into this trope or not varies due to the game's TimeTravel theme. The first example is justified, since the level it's found in takes place in 1990, when cartridges were still mainstream. The second one is found in the CyberPunk future of the year 2019, but is in the possession of criminal hacker types who might conceivably enjoy retro games. The third one, however, is found in a robot factory in the year 2315, making the game cartridge in question ''over two centuries old'', at least. Quite the antique. And this is ignoring the mysterious ability of the PlayerCharacter to even play these things on their 23rd-Century 25th-Century uplink gizmo.
1st Feb '16 1:37:11 PM HHShetland
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* [[PlayingWithATrope Played with]] in ''VideoGame/TimeSplitters 2''. In some of the levels, you can find Atari-style game cartridges as MiniGame EasterEggs, including a ''Snake''-style game, an ''Asteroids''-style shoot-em-up, and a RacingMinigame (which, incidentally, is hard as diamonds to play, not because the game itself is tricky, but because it requires getting a ways through the game's [[ThatOneLevel hardest level]] [[UpToEleven on the hardest difficulty]] to even access it). Whether it falls into this trope or not varies due to the game's TimeTravel theme. The first example is justified, since the level it's found in takes place in 1990, when cartridges were still mainstream. The second one is found in the CyberPunk future of the year 2019, but is in the possession of criminal hacker types who might conceivably enjoy retro games. The third one, however, is found in a robot factory in the year 2315, making the game cartridge in question ''over two centuries old'', at least. Quite the antique. And this is ignoring the mysterious ability of the PlayerCharacter to even play these things on their 23rd-Century uplink gizmo.
19th Jan '16 8:15:32 AM MightyKombat
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Natter is NOT necessary. Repair DONT Respond
* In the 2006 CGI film ''WesternAnimation/MonsterHouse'', uber-nerd Skull is a purported master of ''Thou Art Dead'', an arcade game at the pizza joint he works for. He is shown playing it when the main characters go to consult him about the neighborhood's supposedly haunted house. The game shown on the screen is actually the side-scrolling platform game ''Barbarian'' published for home computers back in 1987. While the graphics were indeed advanced and breathtaking by the standards of 1987, modern viewers would find the low-resolution pixelated 2D graphics very dated. (The film's producers obviously took the in-movie name for the game from the iconic game over screen which featured the skeletal BigBad of the game leering at the player with the words "THOU ART DEAD" in flaming letters) ** Actually, this is likely intentional, as the film itself is a homage to Spielberg movies of the '70s and '80s, especially 1982's ''Film/{{Poltergeist}}''. While never stated outright, various props (cassette tapes, old-style housephones with the looping-cord, etc.) imply that it shares the same time period.

* Similarly, in Creator/SimonPegg's ''Film/ShaunOfTheDead'', playing ''VideoGame/TimeSplitters'' (appropriately a UK-developed shooter game) on a [=PS2=] is depicted accurately, aside from a "Player 2 has entered the game" voiceover narration added for the audience's benefit. ** Admittedly, Simon Pegg is a [[OneOfUs massive video game nerd]], as any typical episode of ''Series/{{Spaced}}'' will show you... ** The "Player 2" quote was probably added as a joke for an early scene:
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* Similarly, in Creator/SimonPegg's ''Film/ShaunOfTheDead'', playing ''VideoGame/TimeSplitters'' (appropriately a UK-developed shooter game) on a [=PS2=] is depicted accurately, aside from a "Player 2 has entered the game" voiceover narration added for the audience's benefit. ** benefit. Admittedly, Simon Pegg is a [[OneOfUs massive video game nerd]], as any typical episode of ''Series/{{Spaced}}'' will show you... ** The you. Its also likely that the "Player 2" quote was probably added as a joke for an early scene:

** Though maybe he isn't practicing. If you read the book, the Others can look at probability lines and that may be a visual way of the BigBad looking at the probability lines to see if he would win.

** Maybe not that improbable. Spawncamping can lead to rather frequent death, though that would end the match fairly quickly. It all depends on if they were playing 1v1 or online.

*** That last part's actually very accurate for someone who's used to playing single-player constantly, and is now getting into multiplayer for the first time. And no, hearing/reading someone go "WHAT THE HELL I paused it!" ''never'' gets old. *** There is a PS3 controller PC driver that makes it emulate a 360 controller, this is actually one of the easiest ways to play PC games with such a controller.

** The actual game they were playing is ''NHLPA Hockey 93''.
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** The actual Ironcially the game they were playing is was actually ''NHLPA Hockey 93''.

** He could mean difficulty level. That's how I'd refer to it. ** If you're ''really'' geeky, you can also use level to refer to the song.

** That was in the episdoe "Arthur Sells Out." *** In the episode, "D.W's Stray Netkitten", D.W plays an online game which looks like a VERY accurate depiction of [=WebKins=], complete with the real-life stuffed animal that you buy in order to take care of your pet online.
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** That was in the episdoe "Arthur Sells Out." *** In the episode, "D.W's Stray Netkitten", D.W plays an online game which looks like a VERY accurate depiction of [=WebKins=], complete with the real-life stuffed animal that you buy in order to take care of your pet online.

**** Though, there was an early episode where Arthur is seen popping in a ''Captain Sludge'' game with "3D drain clearing action"
19th Jan '16 2:55:30 AM HHShetland
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* At one point in the BritCom ''Series/MyHero'', Ollie the Superbaby is seen playing a video game. His parents call over to him, and he tells them to be quiet because he's almost reached 'Level 9'. ''As he says this'', there's a shot of the TV with footage of someone playing ''[[VideoGame/RatchetAndClank2002 Ratchet and Clank]]'' on it (complete with appropriate sound effects), a game which doesn't use numbered levels. Even if it did, the level seen is actually Veldin, the ''first'' 'level'.
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* At one point in the BritCom ''Series/MyHero'', Ollie the Superbaby is seen playing a video game. His parents call over to him, and he tells them to be quiet because he's almost reached 'Level 9'. ''As he says this'', there's a shot of the TV with footage of someone playing ''[[VideoGame/RatchetAndClank2002 Ratchet and Clank]]'' on it (complete with appropriate sound effects), a game which doesn't use numbered levels. Even if it did, the level seen is actually Veldin, the ''first'' 'level'.level.[[note]] [[WhereItAllBegan Or the last]], but certainly not the ninth.[[/note]]
18th Jan '16 10:29:43 AM HHShetland
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* At one point in the BritCom ''Series/MyHero'', Ollie the Superbaby is seen playing a video game. His parents call over to him, and he tells them to be quiet because he's almost reached 'Level 9'. ''As he says this'', there's a shot of the TV with footage of someone playing ''[[VideoGame/RatchetAndClank2002 Ratchet and Clank]]'' on it (complete with appropriate sound effects), a game which doesn't use numbered levels. Even if it did, the level seen is actually Veldin, the ''first'' 'level'.
16th Jan '16 11:48:40 AM Pichu-kun
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* ''Manga/SchoolLive'' is very up to date with its video games, though everything has a BlandNameProduct. The characters are shown owning and playing games like ''VideoGame/MadMax'' and ''VideoGame/{{Splatoon}}.
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* ''Manga/SchoolLive'' is very up to date with its video games, though everything has a BlandNameProduct. The characters are shown owning and playing games like ''VideoGame/MadMax'' and ''VideoGame/{{Splatoon}}.''VideoGame/{{Splatoon}}''.
19th Dec '15 6:09:07 PM nombretomado
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* In ''Film/{{Disturbia}}'', we see ShiaLaBeouf play a bit of ''G.R.A.W.'', complete with accurate graphics, sound, and on an Xbox 360, one of the systems this game was released on.
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* In ''Film/{{Disturbia}}'', we see ShiaLaBeouf Creator/ShiaLaBeouf play a bit of ''G.R.A.W.'', complete with accurate graphics, sound, and on an Xbox 360, one of the systems this game was released on.
10th Dec '15 9:15:14 PM Josef5678
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Worth noting: any appearance of this trope in actual video games can usually be assumed to be StylisticSuck, similar to YouFailFilmSchoolForever.
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Worth noting: any appearance of this trope in actual video games can usually be assumed to be StylisticSuck, similar to YouFailFilmSchoolForever.ArtisticLicenseFilmProduction.
10th Dec '15 7:41:15 PM Pichu-kun
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* Retrogaming can make this trope TruthInTelevision. Traditional arcade games are rather popular, and there are countless websites that are about playing flash games.
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* Retrogaming Being into retro gaming can make this trope TruthInTelevision. Traditional arcade Playing older games are rather popular, and there are countless websites that are about playing flash games.has only become more popular with time thus it's not uncommon for people to play twenty or thirty year old games often.

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* Retrogaming can make this trope TruthInTelevision. Traditional arcade Averted in "The Games Underfoot" episode of ''Series/{{Elementary}}''. It is about game named "Nottingham Knights" for the Emeryvision, which is an obvious reference to the UsefulNotes/{{Atari 2600}} and ''Film/{{ET}}'' licensed game. The console looks realistic and the way the characters play the games are rather popular, and there are countless websites that are about playing flash games.is accurate as well.
10th Dec '15 2:47:03 PM Morgenthaler
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* [[http://www.youtube.com/watch?v=Yh0V68c1ybw This]] commercial for Sonic the Hedgehog pasta by Franco-American has a boy playing ''Main/SonicAndKnuckles'' on a Sega Genesis (specifically the Mushroom Hill stage). Ordinarily, this example would avert this trope, except the music playing in the background is from the Chemical Plant stage from ''VideoGame/SonicTheHedgehog2'' and the kid's button presses don't match what Sonic is doing on-screen.
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* [[http://www.youtube.com/watch?v=Yh0V68c1ybw This]] commercial for Sonic the Hedgehog pasta by Franco-American has a boy playing ''Main/SonicAndKnuckles'' ''VideoGame/SonicAndKnuckles'' on a Sega Genesis (specifically the Mushroom Hill stage). Ordinarily, this example would avert this trope, except the music playing in the background is from the Chemical Plant stage from ''VideoGame/SonicTheHedgehog2'' and the kid's button presses don't match what Sonic is doing on-screen.
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