History Main / OverTheShoulderCarry

16th Sep '17 8:08:43 PM gunslingerofgilead
Is there an issue? Send a Message


* In ''Franchise/MassEffect'', [[PlayerCharacter Commander Shepard]] does this twice to evacuate either Ashley or Kaidan. Once [[spoiler:on Virmire in ''VideoGame/MassEffect after sustaining injuries in combat against the geth]] and again [[spoiler:on Mars in ''VideoGame/MassEffect3'' after their critically wounded by a Cerberus robot.]] Bonus awesome points if it's [[ActionGirl female Shepard]] hoisting Kaidan.]]

to:

* In ''Franchise/MassEffect'', [[PlayerCharacter Commander Shepard]] does this twice to evacuate either Ashley or Kaidan. Once [[spoiler:on Virmire in ''VideoGame/MassEffect ''VideoGame/MassEffect'' after sustaining injuries in combat against the geth]] and again [[spoiler:on Mars in ''VideoGame/MassEffect3'' after their they're critically wounded by a Cerberus robot.]] Bonus awesome points if it's [[ActionGirl female Shepard]] hoisting Kaidan.]]
16th Sep '17 8:07:15 PM gunslingerofgilead
Is there an issue? Send a Message


* In ''Franchise/MassEffect'', [[PlayerCharacter Commander Shepard]] does this twice to evacuate either Ashley or Kaidan. Once [[spoiler:on Virmire in ''VideoGame/MassEffect after sustaining injuries in combat against the geth]] and again [[spoiler:on Mars in ''VideoGame/MassEffect3'' after their critically wounded by a Cerberus robot.]] Bonus awesome points if it's [[ActionGirl female Shepard]] hoisting Kaidan.

to:

* In ''Franchise/MassEffect'', [[PlayerCharacter Commander Shepard]] does this twice to evacuate either Ashley or Kaidan. Once [[spoiler:on Virmire in ''VideoGame/MassEffect after sustaining injuries in combat against the geth]] and again [[spoiler:on Mars in ''VideoGame/MassEffect3'' after their critically wounded by a Cerberus robot.]] Bonus awesome points if it's [[ActionGirl female Shepard]] hoisting Kaidan.]]
16th Sep '17 8:06:49 PM gunslingerofgilead
Is there an issue? Send a Message

Added DiffLines:

* In ''Franchise/MassEffect'', [[PlayerCharacter Commander Shepard]] does this twice to evacuate either Ashley or Kaidan. Once [[spoiler:on Virmire in ''VideoGame/MassEffect after sustaining injuries in combat against the geth]] and again [[spoiler:on Mars in ''VideoGame/MassEffect3'' after their critically wounded by a Cerberus robot.]] Bonus awesome points if it's [[ActionGirl female Shepard]] hoisting Kaidan.
2nd Sep '17 10:59:47 AM nombretomado
Is there an issue? Send a Message


* In one episode of ''{{Alphas}}'', Cameron carries a brainwashed Rachel over his shoulder.

to:

* In one episode of ''{{Alphas}}'', ''Series/{{Alphas}}'', Cameron carries a brainwashed Rachel over his shoulder.
1st Aug '17 5:57:05 PM jormis29
Is there an issue? Send a Message


* In ''VideoGame/{{Dishonored}}'' and the [[{{Dishonored2}} sequel]], the player character carries a unconscious or an intact dead body this way. You have to be careful when putting unconscious bodies down, as they could easily become ''dead'' bodies if they slide off an edge or land the wrong way on a bookshelf.

to:

* In ''VideoGame/{{Dishonored}}'' and the [[{{Dishonored2}} [[VideoGame/{{Dishonored2}} sequel]], the player character carries a unconscious or an intact dead body this way. You have to be careful when putting unconscious bodies down, as they could easily become ''dead'' bodies if they slide off an edge or land the wrong way on a bookshelf.
12th Jul '17 7:17:16 PM LadyJaneGrey
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/{{Nefarious}}'', Once you kidnap a princess the rest of the level consists of carrying her this way. Depending on which one it is, Crow gains an additional ability. (For instance, if it's Apoidea, Crow can jump higher.)
27th May '17 1:52:32 PM nombretomado
Is there an issue? Send a Message


* In ''Film/ForrestGump'', Forest finds Lieutenant Dan wounded during a firefight in the VietnamWar. [[UnwantedRescue Despite]] [[DeathSeeker Dan's wishes]], Forrest picks him up in this fashion and carries him to safety, having to OutrunTheFireball on the way. Dan, meanwhile, has drawn his sidearm and is [[ShoutingShooter firing defiantly at the attacking enemy behind them.]]

to:

* In ''Film/ForrestGump'', Forest finds Lieutenant Dan wounded during a firefight in the VietnamWar.UsefulNotes/TheVietnamWar. [[UnwantedRescue Despite]] [[DeathSeeker Dan's wishes]], Forrest picks him up in this fashion and carries him to safety, having to OutrunTheFireball on the way. Dan, meanwhile, has drawn his sidearm and is [[ShoutingShooter firing defiantly at the attacking enemy behind them.]]
18th May '17 11:40:12 PM Kadorhal
Is there an issue? Send a Message


* In ''VideoGame/FarCry4'', the player uses this method to move dead bodies so enemies can't find them. There is also a campaign mission where you have to capture Paul Harmon by knocking him out and carrying him to a getaway vehicle. There is a long distance to cover to get there any numerous enemies along the way, so this often requires putting him down to go into combat and then picking him up again.

to:

* In ''VideoGame/FarCry4'', the player uses this method to move dead bodies so enemies can't find them. There is also a campaign mission where you have to capture Paul Harmon by knocking him out and carrying him to a getaway vehicle. There is a long distance to cover to get there any numerous enemies along the way, so this often requires putting him down to go into combat and then picking him up again. There's also a skill you can unlock that allows you to fire any sort of weapon the game classifies as a sidearm while in situations that only actually require one hand/arm, which carrying corpses (or Paul in that one mission) counts as.



* How your soldier recover dead troopers (they won't complain) and their gear, or injured troopers (noted in WorstAid as being a last ditch way to carry someone, but considering that 1) your soldiers (probably) aren't doctors, and 2) if you have to carry an injured soldier, it's because they are either about to die or you need to evacuate the premises before enemy aircraft arrive to engage your DropShip, it's very justified) in ''VideoGame/{{XCOM2}}''.

to:

* How your soldier recover recovers dead troopers (they won't complain) and their gear, or injured troopers (noted in WorstAid as being a last ditch way to carry someone, but considering that 1) your soldiers (probably) aren't doctors, and 2) if you have to carry an injured soldier, it's because they are either about to die or you need to evacuate the premises before enemy aircraft arrive to engage your DropShip, it's very justified) in ''VideoGame/{{XCOM2}}''.''VideoGame/{{XCOM 2}}''.
* Sam Fisher carries bodies around in this fashion in the ''VideoGame/SplinterCell'' games, the original two having him hoist them across both shoulders and ''Chaos Theory''/''Double Agent'' having him carry them over one shoulder. Interestingly, the WorstAid aspect is hinted at in the original game, where Sam carries an injured programmer to a medical office in this manner during the Kalinatek mission, and after giving some exposition, said programmer immediately dies.
29th Apr '17 3:16:48 PM LentilSandEater
Is there an issue? Send a Message


* In ''VideoGame/{{Dishonored}}'' and the [[{{Dishonored2}} sequel]], the player character carries a unconscious or an intact dead body this way. You have to be careful when putting dead bodies down, as they could easily become ''dead'' bodies if they slide off an edge or land the wrong way on a bookshelf.

to:

* In ''VideoGame/{{Dishonored}}'' and the [[{{Dishonored2}} sequel]], the player character carries a unconscious or an intact dead body this way. You have to be careful when putting dead unconscious bodies down, as they could easily become ''dead'' bodies if they slide off an edge or land the wrong way on a bookshelf.
26th Feb '17 1:24:49 PM LentilSandEater
Is there an issue? Send a Message


* In ''VideoGame/{{Dishonored}}'' and the [[{{Dishonored2}} sequel]], the player character carries a unconscious or an intact dead body this way.

to:

* In ''VideoGame/{{Dishonored}}'' and the [[{{Dishonored2}} sequel]], the player character carries a unconscious or an intact dead body this way. You have to be careful when putting dead bodies down, as they could easily become ''dead'' bodies if they slide off an edge or land the wrong way on a bookshelf.
This list shows the last 10 events of 368. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.OverTheShoulderCarry