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[[folder:Magazine]]
* ''{{Magazine/Analog}}'': The [[Recap/Analog1939 October 1939 issue]] has a door that is shaped like a movie set's bank vault door, with small levers set into the centre instead of a wheel.
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* [[https://www.marineinsight.com/marine-safety/watertight-doors-on-ships-a-general-overview/ Watertight doors]] on a sea ship can be expected to have ''at least'' six bolts and a complex locking mechanism ensuring that they are all engaged when the door is closed.

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* [[https://www.marineinsight.com/marine-safety/watertight-doors-on-ships-a-general-overview/ Watertight doors]] on a sea ship can be expected to have ''at least'' six bolts and a complex locking mechanism ensuring that they are all engaged when the door is closed. Also, they can often be closed remotely and "should" have a distinctive alarm when they are remotely closed.
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* [[https://www.marineinsight.com/marine-safety/watertight-doors-on-ships-a-general-overview/ Watertight doors]] on a sea ship can be expected to have ''at least'' six bolts and a complex locking mechanism ensuring that they are all engaged when the door is closed.

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Tidying folder names, removing Justifying Edit from Harry Potter example, and adding The Machineries Of Empire example.


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* The Gringotts door in ''Literature/HarryPotter'' is an example of the doors being different in a fantasy, rather than [[ScienceFiction SF]], setting. So many parts move when the goblin unlocks it, that it's pretty much a door whose entire surface is its lock mechanism.
** The many, many locks are justified in this case, as Gringotts is supposed to be one of the safest and most secure places in the world. It's only right for such a place to practically hold a world record in how many locks, physical and magical, its vault doors have.

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* The Gringotts door in ''Literature/HarryPotter'' is an example of has a fantasy version in the vault doors being different in a fantasy, rather than [[ScienceFiction SF]], setting. So many parts move when the goblin unlocks it, that it's pretty much a door whose entire surface is its lock mechanism.
** The many, many locks are justified in this case, as
of Gringotts is supposed to be bank: as befitting one of the safest and most secure places in the world. It's only right for such a place to practically hold a world record in how many locks, physical and magical, its vault doors have.world, the magic-enhanced locking mechanism covers the entire door, so everything moves when the goblin banker unlocks it.



* ''Literature/TheMachineriesOfEmpire'': [[GalacticSuperpower Hexarchate]] spaceships connect their interior rooms through {{Extradimensional Shortcut}}s that can be rerouted at will, so, rather than bother with a door, characters might walk through a solid wall and get whisked down an infinitely-long hallway to their destination.



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* ''Fanfic/RocketshipVoyager''. Averted with the eponymous rocketship which has manually-operated hatches, however the cube-ship of the Psiborg Collective has {{dilating door}}s.

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* ''WesternAnimation/BuzzLightyearOfStarCommand'' has just about every type of high-tech door/hatch you could think of, plus the occasional doorknob.



* ''WesternAnimation/BuzzLightyearOfStarCommand'' has just about every type of high-tech door/hatch you could think of, plus the occasional doorknob.

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* ''WesternAnimation/BuzzLightyearOfStarCommand'' has just about every type ''WesternAnimation/StarTrekLowerDecks'': The doors of high-tech door/hatch you could think of, plus the occasional doorknob.buildings on the Galardonian homeworld are round.
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* ''Film/Oblivion2013''. The Tet has a triangular entrance with three-triangular doors, as befits its triangular shape. [[spoiler:These doors are only shown after TheReveal that the Tet is alien spacecraft and not a human-built space station, so the trope is used to accentuate its alien design.]]

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* ''Film/Oblivion2013''. The Tet has a triangular entrance with three-triangular three rotating triangular doors, as befits its triangular shape. [[spoiler:These doors are only shown after TheReveal that the Tet is alien spacecraft and not a human-built space station, so the trope is used to accentuate its alien design.]]
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* ''Film/Oblivion2013''. The Tet as shown when doing a MegaMawManouvre. [[spoiler:This is only shown after TheReveal that the Tet is alien spacecraft and not a human-built space station, so the trope is used to accentuate its alien design.]]

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* ''Film/Oblivion2013''. The Tet has a triangular entrance with three-triangular doors, as shown when doing a MegaMawManouvre. [[spoiler:This is befits its triangular shape. [[spoiler:These doors are only shown after TheReveal that the Tet is alien spacecraft and not a human-built space station, so the trope is used to accentuate its alien design.]]
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* ''Film/Oblivion2013''. The Tet as shown when doing a MegaMawManouvre. [[spoiler:This is only shown after TheReveal that the Tet is alien spacecraft and not a human-built space station, so the trope is used to accentuate its alien design.]]
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* ''Film/ForbiddenPlanet'': The doors left by the Krell had two of these traits, "no right angles" (a flattened pentagon, leading to speculation that the Krell were StarfishAliens) and "converging from all directions".

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* ''Film/ForbiddenPlanet'': The doors left by the Krell had two of these traits, "no right angles" (a flattened pentagon, leading to speculation that the Krell were StarfishAliens) and "converging from all directions".directions" (actually four doors--two raising to the roof, and one sliding to either side).
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* Used for ZeeRust in ''Plan 7 of 9 from Outer Space'' when a sliding door activated by infra-red sensor is presented as a 'miracle of science'.

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* Used for ZeeRust in ''Plan 7 of 9 from Outer Space'' ''Fanfic/Plan7Of9FromOuterSpace'' when a sliding door activated by infra-red sensor is presented as a 'miracle of science'.
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* Becomes apparent in ''[[VideoGame/Doom2016 Doom 2016's]]'' [[LevelEditor SnapMap Mode]] where you can choose the type of door connecting two rooms, such as ascending vertically, splitting in two, splitting in four and more, but none that actually swing to the side via a hinge and opened with a handle. This may be a MythologyGag, as the original [=IdTech=] GameEngine that powered the original ''VideoGame/{{Doom}}'' and its sequel was incapable of making doors swing open any other way. (They'd figured out how to do it by the time ''VideoGame/{{Hexen}}'' came out a couple of years later.)

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* Becomes apparent in ''[[VideoGame/Doom2016 Doom 2016's]]'' [[LevelEditor SnapMap Mode]] where you can choose the type of door connecting two rooms, such as ascending vertically, splitting in two, splitting in four and more, but none that actually swing to the side via a hinge and opened with a handle. This may be a MythologyGag, as the original [=IdTech=] GameEngine UsefulNotes/GameEngine that powered the original ''VideoGame/{{Doom}}'' and its sequel was incapable of making doors swing open any other way. (They'd figured out how to do it by the time ''VideoGame/{{Hexen}}'' came out a couple of years later.)
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* All facilities in the multi-fandom ''FanFic/GameOver'' series have metal doors that part down the middle and slide open and shut with a hydralic hiss. However, they ''are'' rectangular at least.

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* All facilities in the multi-fandom ''FanFic/GameOver'' ''Fanfic/GameOver'' series have metal doors that part down the middle and slide open and shut with a hydralic hiss. However, they ''are'' rectangular at least.

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* ''Franchise/StarTrek'': Used mildly on Federation vessels. The doors are automated and come with a trademarked sound, but are otherwise normal ([[ScriptReadingDoors except for knowing when they're needed]]). Played straight with ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', with lots of weirdly shaped doors. The creators went overboard with the automated doors. Almost every alien society has them, no matter what their technological level or whether there's actually an energy source available to power them. It should be noted that reality still writes the plot, as not a single door goes down into the floor, since the soundstage floor can't really be altered.

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* ''Franchise/StarTrek'': ''Franchise/StarTrek''
**
Used mildly on Federation vessels. The doors are automated and come with a trademarked sound, but are otherwise normal ([[ScriptReadingDoors except for knowing when they're needed]]). Played straight with ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', with lots of weirdly shaped doors. doors because the space station was built by the Cardassians.
**
The creators went overboard with the automated doors. Almost every alien society has them, no matter what their technological level or whether there's actually an energy source available to power them. It should be noted that reality still writes the plot, as not a single door goes down into the floor, since the soundstage floor can't really be altered.
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Note that while the first two traits are [[TropesAreNotBad justifiable]] in most cases, the others are often a consequence of RuleOfCool, with essentially no advantage over simpler designs.

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Note that while the first two traits are [[TropesAreNotBad [[Administrivia/TropesAreTools justifiable]] in most cases, the others are often a consequence of RuleOfCool, with essentially no advantage over simpler designs.
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* ''Film/TheBlackHole''. The ''Cygnus'' has hatches that slide up, down, apart and sideways. In one scene a door slides up halfway from the deck, providing cover for the {{Killer Robot}}s' lower half while they fire over the top.

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* ''Film/TheBlackHole''. The ''Cygnus'' has [[https://www.youtube.com/watch?v=wOK0olTP3x8 hatches that slide up, down, apart and sideways.sideways]]. In one scene a door slides up halfway from the deck, providing cover for the {{Killer Robot}}s' lower half while they fire over the top.
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* In ''[[SamAndMax Sam & Max: The Devil's Playhouse]]'', the doors on General Skun-ka'pe's ship slide Ina different direction every time they open or close. For example, the first time, a door will slide to the right to open and then come up from the bottom to close. The next time, the door could open by sliding up and close from the left. Apparently, his ship, like everything in the game, runs on the RuleOfFunny.

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* In ''[[SamAndMax Sam & Max: The Devil's Playhouse]]'', ''VideoGame/SamAndMaxTheDevilsPlayhouse'', the doors on General Skun-ka'pe's ship slide Ina different direction every time they open or close. For example, the first time, a door will slide to the right to open and then come up from the bottom to close. The next time, the door could open by sliding up and close from the left. Apparently, his ship, like everything in the game, runs on the RuleOfFunny.
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* ''Literature/TheWarAgainstTheChtorr''. In "A Season for Slaughter", a robot probe is sent into a Chtorran nest, which turns out to have OrganicTechnology doorways resembling a labia. On seeing this on the camera screen, one soldier quips, "If there are [[VaginaDentata teeth behind that thing]], I'm turning gay."
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* ''Film/ForbiddenPlanet'': The doors left by the Krell had two of these traits, "no right angles" (a flattened pentagon) and "converging from all directions".

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* ''Film/ForbiddenPlanet'': The doors left by the Krell had two of these traits, "no right angles" (a flattened pentagon) pentagon, leading to speculation that the Krell were StarfishAliens) and "converging from all directions".

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* Becomes apparent in ''[[VideoGame/Doom2016 Doom 2016's]]'' [[LevelEditor SnapMap Mode]] where you can choose the type of door connecting two rooms, such as ascending vertically, splitting in two, splitting in four and more, but none that actually swing to the side via a hinge and opened with a handle.

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* Becomes apparent in ''[[VideoGame/Doom2016 Doom 2016's]]'' [[LevelEditor SnapMap Mode]] where you can choose the type of door connecting two rooms, such as ascending vertically, splitting in two, splitting in four and more, but none that actually swing to the side via a hinge and opened with a handle. This may be a MythologyGag, as the original [=IdTech=] GameEngine that powered the original ''VideoGame/{{Doom}}'' and its sequel was incapable of making doors swing open any other way. (They'd figured out how to do it by the time ''VideoGame/{{Hexen}}'' came out a couple of years later.)
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* Hobbit doors are round in ''Literature/LordOfTheRings''.

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* Hobbit doors are round in ''Literature/LordOfTheRings''.''Literature/TheHobbit'' and ''Literature/TheLordOfTheRings''.
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* ''Series/BlakesSeven'' uses the downward-descending door version so that [[spoiler:Gan]] can do a HeroicSacrifice holding it up long enough for the others to pass beneath it in "Pressure Point". In "Orac", a rotating tube elevator rises from the sand to take the protagonists to an underground bunker. The entrance to Xenon Base in Season D involves a pair of revolving triangular doors.
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* Used for ZeeRust in ''Plan 7 of 9 from Outer Space'' when a sliding door activated by infra-red sensor is presented as a 'miracle of science'.
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* ''Literature/TheNeverendingStory'' Appropriately, in the Temple of a Thousand Doors. Doors were described as extremely thin, thick, gingerbread, buttoned, caves, shaped like an ear, mouth, etc.

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* ''Literature/TheNeverendingStory'' Appropriately, appropriately, in the Temple of a Thousand Doors. Doors were described as extremely thin, thick, gingerbread, buttoned, caves, shaped like an ear, mouth, etc.



* Space Pirate Doors in ''VideoGame/{{Metroid}}'' are opened by firing energy weapons at them, are circular, and come in many, many component parts that open separately. Weirdly, they're unlocked with weapons the space pirates [[FridgeLogic do not possess]]. Galactic federation doors, [[DamnYouMuscleMemory to confuse players]], are simple automated doors.

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* Space Pirate Doors in ''VideoGame/{{Metroid}}'' are opened by firing energy weapons at them, are circular, and come in many, many component parts that open separately. Weirdly, separately, or look like a bubble. Most often the doors seen are on planets once inhabited by Chozo, like Zebes, which are now occupied by space pirates. Usually, they're unlocked with using weapons the space pirates [[FridgeLogic do not possess]]. Galactic federation doors, [[DamnYouMuscleMemory to confuse players]], are simple automated doors.
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* ''Film/TheBlackHole''. The ''Cygnus'' has hatches that slide up, down, apart and sideways. In one scene a door slides up halfway from the deck, [[AwesomeButPractical providing cover]] for the {{Killer Robot}}s' lower half while they fire over the top.

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* ''Film/TheBlackHole''. The ''Cygnus'' has hatches that slide up, down, apart and sideways. In one scene a door slides up halfway from the deck, [[AwesomeButPractical providing cover]] cover for the {{Killer Robot}}s' lower half while they fire over the top.
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* ''Film/TheBlackHole''. The ''Cygnus'' has hatches that slide up, down, apart and sideways. In one scene a door slides up halfway from the deck, [[AwesomeButPractical providing cover]] for the {{Killer Robot}}s' lower half while they fire over the top.
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** In ''The Nude Bomb'' the entrance to the BigBad's mountain lair was a giant zipper. When Max sees it start to open, he says to (female) Agent 22, "[[GettingCrapPastTheRadar Close your eyes, we don't know what's coming out of that thing.]]"

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** In ''The Nude Bomb'' the entrance to the BigBad's mountain lair was a giant zipper. When Max sees it start to open, he says to (female) Agent 22, "[[GettingCrapPastTheRadar Close your eyes, we don't know what's coming out of that thing.]]"]]" In Control headquarters there's also a door disguised as the wall next to the door, as part of the RunningGag parody of [[ShoePhone spy gadgets.]]
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->'''The Doctor:''' Look at this. Classic design. Pressure seals, hinges. None of that ''shk-shk'' nonsense.
->'''Nardole:''' Space doors are supposed to go ''shk-shk'', not ''[[UsedFuture urrrrr]]''.
-->-- ''Series/DoctorWho'', "Oxygen"
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* Becomes apparent in ''[[VideoGame/Doom2016 Doom 2016's]]'' [[LevelEditor SnapMap Mode]] where you can choose the type of door connecting two rooms, such as ascending vertically, splitting in two, splitting in four and more, but none that actually swing to the side via a hinge and opened with a handle.
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* Played straight in Webcomics/CaptainUfo

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