History Main / NotQuiteTheRightThing

21st Apr '17 2:48:23 PM Nintendoman01
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* Zen doing this essentially causes the entire conflict of ''VideoGame/PersonaQShadowOfTheLabyrinth''. [[spoiler:As Chronos, in order to get Niko/Rei to speak, he created a fake Yasogami from her memories. It worked, but it only drove her deeper into despair due to being shown something that she ultimately could not have anymore and caused her to try to [[EyeScream gouge out her eyes.]] He stopped her by removing her memories, decided to stay with her until she could find the meaning to her life, created the labyrinths, sealed half of his power in the clock tower, and then removed his own memories. To say that this leads to a few problems would be a big understatement; Zen even acknowledges that he simply "hid his mistake" and doesn't even argue back when Naoto gives him a WhatTheHellHero.]]
17th Apr '17 3:16:14 AM Boggs
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* The officers of the USN Caine from ''Film/TheCaineMutiny'' [[WhatTheHellHero get a big dose of this from Lieutenant Greenwald,]] the defense attorney that get Keith and Maryk ''off'' for relieving [[TheNeidermeyer Captain Queeg]] of command. Queeg was incompetent and paranoid, but Greenwald points out that he was like that [[ShellShockedVeteran from years of serving on active duty in the Atlantic.]] Instead of baring with their captain and helping him out, (which Queeg had actually asked them to do and like decent officers should) they scorned, mocked, and undermined him until a dangerous situation came up and the captain broke down at a critical moment, putting everyone's lives in danger. He tells them that Queeg has been serving the Navy faithfully for far longer than any of them, and all they did was bitch and complain about the man [[NeverMyFault and then try to act like what happened was on Queeg's shoulders alone.]] He's disgusted with them (and himself) since he knows for a fact they just ''ruined'' the guy. Lieutenant Maryk, really the only officer among them who tried to help Queeg out, has had his own naval career likewise destroyed.

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* The officers of the USN Caine from ''Film/TheCaineMutiny'' [[WhatTheHellHero get a big dose of this from Lieutenant Greenwald,]] the defense attorney that get Keith and Maryk ''off'' for relieving [[TheNeidermeyer Captain Queeg]] of command. Queeg was incompetent and paranoid, but Greenwald points out that he was like that [[ShellShockedVeteran from years of serving on active duty in the Atlantic.]] Instead of baring with their captain and helping him out, (which Queeg had actually asked them to do and like decent officers should) they scorned, mocked, and undermined him until a dangerous situation came up and the captain broke down at a critical moment, putting everyone's lives in danger. He tells them that Queeg has been serving the Navy faithfully for far longer than any of them, and all they did was bitch and complain about the man [[NeverMyFault and then have the nerve to try to act like what happened was on Queeg's shoulders alone.]] He's disgusted with them (and himself) since he knows for a fact they just ''ruined'' the guy. Lieutenant Maryk, really the only officer among them who tried to help Queeg out, has had his own naval career likewise destroyed.
17th Apr '17 3:13:21 AM Boggs
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* The officers of the USN Caine from ''Film/TheCaineMutiny'' [[WhatTheHellHero get a big dose of this from Lieutenant Greenwald,]] the defense attorney that get Keith and Maryk ''off'' for relieving [[TheNeidermeyer Captain Queeg]] of command. Queeg was incompetent and paranoid, but Greenwald points out that he was like that [[ShellShockedVeteran from years of serving on active duty in the Atlantic.]] Instead of baring with their captain and helping him out, (which Queeg had actually asked them to do and like decent officers should) they scorned, mocked, and undermined him until a dangerous situation came up and the captain broke down at a critical moment, putting everyone's lives in danger. He tells them that Queeg has been serving the Navy faithfully for far longer than any of them, and all they did was bitch and complain about the man [[NeverMyFault and then try to act like what happened was on Queeg's shoulders alone.]] He's disgusted with them (and himself) since he knows for a fact they just ''ruined'' the guy. Lieutenant Maryk, really the only officer among them who tried to help Queeg out, has had his own naval career likewise destroyed.
16th Apr '17 12:39:42 PM moongalleon22
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** Both the consequences for completing (or not) [[spoiler: Morrigan's Dark Ritual]] at the end of the game have this effect. If you go along with her plan then [[spoiler: you and your fellow Grey Warden will live]] and a happy ending is entirely possible, but it has the obvious flaw that [[spoiler: Morrigan will give birth to a child with the soul of an Old God]], the consequences of which only begin to be explored in Inquisition. If you don't go along with it, then [[spoiler: The Warden (or Alistair, if you romanced him and took him to fight The Archdemon with you) will die]], and despite the aforementioned problems being averted, events and dialogue in Inquisition imply that [[spoiler: outright killing all of the Old Gods may be a terrible idea in and of itself]]. Regardless of what you do, and the multiple reasons why both choices can be seen as right ones, neither is quite the right thing and there is no third option.

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** Both the consequences for completing (or not) [[spoiler: Morrigan's Dark Ritual]] at the end of the game have this effect. If you go along with her plan then [[spoiler: you and your fellow Grey Warden will live]] and a happy ending is entirely possible, but it has the obvious flaw that [[spoiler: Morrigan will give birth to a child with the soul of an Old God]], the consequences of which only begin to be explored in Inquisition.Inquisition (this is also ignoring the fact that to do this, you may have to [[spoiler: force Alistair to have sex with Morrigan against his will and better judgement]]). If you don't go along with it, then [[spoiler: The Warden (or Alistair, if you romanced him and took him to fight The Archdemon with you) will die]], and despite the aforementioned problems being averted, events and dialogue in Inquisition imply that [[spoiler: outright killing all of the Old Gods may be a terrible idea in and of itself]]. Regardless of what you do, and the multiple reasons why both choices can be seen as right ones, neither is quite the right thing and there is no third option.
16th Apr '17 12:32:38 PM moongalleon22
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Added DiffLines:

** Both the consequences for completing (or not) [[spoiler: Morrigan's Dark Ritual]] at the end of the game have this effect. If you go along with her plan then [[spoiler: you and your fellow Grey Warden will live]] and a happy ending is entirely possible, but it has the obvious flaw that [[spoiler: Morrigan will give birth to a child with the soul of an Old God]], the consequences of which only begin to be explored in Inquisition. If you don't go along with it, then [[spoiler: The Warden (or Alistair, if you romanced him and took him to fight The Archdemon with you) will die]], and despite the aforementioned problems being averted, events and dialogue in Inquisition imply that [[spoiler: outright killing all of the Old Gods may be a terrible idea in and of itself]]. Regardless of what you do, and the multiple reasons why both choices can be seen as right ones, neither is quite the right thing and there is no third option.
27th Feb '17 3:43:01 AM Shadow970
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* In ''VideoGame/DeusExMankindDivided'', this is downplayed. A midgame SadisticChoice requires you to choose between robbing an enemy-controlled bank for important intel or preventing their bomb-maker from committing suicide. [[ToBeLawfulOrGood If you're the kind of person who puts saving lives above stopping the bad guy]], it would seem like the right call is to stop the bomb-maker. However, doing so prevents you from acquiring [[spoiler:an antidote to the Orchid weapon]] at the bank, which is required to save [[spoiler:Director Miller]] come endgame.

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* In ''VideoGame/DeusExMankindDivided'', this is downplayed. A midgame SadisticChoice requires you to choose between robbing an enemy-controlled bank for important intel or preventing their bomb-maker from committing suicide. [[ToBeLawfulOrGood If you're the kind of person who puts saving lives above stopping the bad guy]], it would seem like the right call is to stop the bomb-maker. However, doing so prevents you from acquiring [[spoiler:an antidote to the Orchid weapon]] at the bank, which is required to save [[spoiler:Director Miller]] come endgame. Of course, [[spoiler: things are complicated by Miller objecting to the cure (he's greatly to blame for the endgame situation), on top of the fact that pursuing the bomb-maker is you're actual job, and doing so rewards you with a jammer that makes an endgame TakeAThirdOption easier, though isn't strictly necessary...if you're ok with letting dozens of people die horribly for a lie just because you don't know them personally.]]
27th Feb '17 3:04:02 AM Shadow970
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* The Age of Dark ending in ''VideoGame/DarkSouls'' was already extremely {{ambiguous|ending}} about whether or not [[spoiler:letting the First Flame die so humanity can [[DawnOfAnEra start a new age themselves]]]] would be a good thing. Come ''[[DownloadableContent Artorias of Abyss]]'' and we discover that [[spoiler:the power of humanity, the power of the Dark Soul, going unchecked swallows whole lands with darkness and turns people into horrific monstrosity. And this is exactly what Kaathe, who encouraged you to let the First Flame die, wanted.]]

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* The Age of Dark ending in ''VideoGame/DarkSouls'' was already extremely {{ambiguous|ending}} about whether or not [[spoiler:letting the First Flame die so humanity can [[DawnOfAnEra start a new age themselves]]]] would be a good thing. Come ''[[DownloadableContent Artorias of Abyss]]'' and we discover that [[spoiler:the power of humanity, the power of the Dark Soul, going unchecked swallows whole lands with darkness and turns people into horrific monstrosity. And Kaathe knows a similar event is possible without the Flame, but decides against telling the player the Dark's big downside in the hopes that the player can overcome the odds. Unbeknownst to both of you, either Gwen or another supporter of the Fire created a contingency to remake the Fire in case the Dark ever actually won, so a "natural" age of Dark is no longer possible. Learning this is exactly what doesn't stop Kaathe, who encouraged you to let the First Flame die, wanted.but does change his methodology...]]
23rd Feb '17 7:47:05 PM Discar
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* The ''Literature/{{Mistborn}}'' trilogy has a doozy - heroine Vin ''thinks'' she's making the right (if terribly painful) choice when she [[spoiler: releases the power at the Well of Ascension instead of using it to heal her mortally wounded husband.]] What she doesn't know is that [[spoiler: releasing the power was exactly what the BigBad wanted her to do, as it would also release the apocalyptic SealedEvilInACan.]] NiceJobBreakingItHero!

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* The ''Literature/{{Mistborn}}'' trilogy has a doozy - heroine Vin ''thinks'' she's making the right (if terribly painful) choice when she [[spoiler: releases the power at the Well of Ascension instead of using it to heal her mortally wounded husband.]] What she doesn't know is that [[spoiler: releasing the power was exactly what the BigBad wanted her to do, as it would also release the apocalyptic SealedEvilInACan.]] NiceJobBreakingItHero!NiceJobBreakingItHero
14th Feb '17 2:51:29 PM Bisected8
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* ''Series/{{CSI}}'': Parents euthanize their child upon seeing symptoms of a painful degenerative disease to which they had already lost another child. Turns out that the child was healthy, the symptoms were caused by something else.
** CSI in general (all three shows) has a strong thread of ironic justice running through it. Almost any time a character either breaks the law to bring someone else to justice (say, by planting evidence or searching without a warrant), or kills someone because the law can't punish them for their crimes, it will backfire. Anyone killed out of a sense of "justice" will turn out to have been innocent the entire time, and the killer will always wind up devastated over what they've done. Criminals framed for a crime or illegally arrested will turn out to be innocent as well, potentially resulting in the person doing the frame losing everything in the process. Crime absolutely does not pay - regardless of the reasons - in the [=CSIverse=].
** Inverted in one episode where the father of a missing girl planted an already-dead body he stole inside the chimney of the man he suspected of killing said daughter in order to put police suspicion on him after failing to convince them just with his words (and planting the man's son's ID on it as pure revenge[[note]]Hoping that briefly thinking his son would dead would put him through the same pain he's gone through[[/note]]). His plan succeeded spectacularly, as his dead daughter's body was ''also'' hidden in a brick extension to the chimney in question. Considering the judge limited the initial warrant to the chimney the man not only made his own luck but hit the jackpot with it, making this overlap with RightForTheWrongReasons (and, as an added bonus, he tries to pin it on his apparently dead son, who overhears the entire thing [[IHaveNoSon and disowns him]]).

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* ''Series/{{CSI}}'': Parents euthanize their child upon seeing symptoms of a painful degenerative disease to which they had already lost another child. Turns out that the child was healthy, the symptoms were caused by something else.
**
''Series/{{CSI}}''. CSI in general (all three shows) has a strong thread of ironic justice running through it. Almost any time a character either breaks the law to bring someone else to justice (say, by planting evidence or searching without a warrant), or kills someone because the law can't punish them for their crimes, it will backfire. Anyone killed out of a sense of "justice" will turn out to have been innocent the entire time, and the killer will always wind up devastated over what they've done. Criminals framed for a crime or illegally arrested will turn out to be innocent as well, potentially resulting in the person doing the frame losing everything in the process. Crime absolutely does not pay - regardless of the reasons - in the [=CSIverse=].
[=CSIverse=]. Some specific examples include:
** In the episode "Feeling the Heat" a couple euthanize their child upon seeing symptoms of Tay Sachs, a painful degenerative disease to which they had already lost another child (disguising it as the husband accidentally leaving him in the car on a hot day; itself an example because it opens him up to being arrested for neglect). [[spoiler: Turns out that the child was healthy. For added irony the symptoms were caused by exposure to the very weedkiller they poisoned him with.]]
** Inverted in one episode where the father of a missing girl planted an already-dead body he stole inside the chimney of the man he suspected of killing said daughter in order to put police suspicion on him after failing to convince them just with his words (and planting the man's son's ID on it as pure revenge[[note]]Hoping that briefly thinking his son would dead would put him through the same pain he's gone through[[/note]]). His plan succeeded spectacularly, as his dead daughter's body was ''also'' hidden in a brick extension to the chimney in question. question (and, as an added bonus, the villain tries to pin it on his apparently dead son, who overhears the entire thing [[IHaveNoSon and disowns him]]). Considering the judge limited the initial warrant to the chimney the man not only made his own luck but hit the jackpot with it, making this overlap with RightForTheWrongReasons (and, as an added bonus, he tries to pin it on his apparently dead son, who overhears the entire thing [[IHaveNoSon and disowns him]]).RightForTheWrongReasons.
8th Feb '17 6:22:35 AM Chabal2
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* ''TabletopGame/{{Warhammer 40000}}'': Declaring Exterminatus on a planet is generally a delicate matter, as it involves the total and complete annihilation of an entire planet's population. In theory, it's used when they cannot be saved from Chaos or genestealer infection, and this outweighs the planet's benefits (in terms of providing men, materiel or ressources), but unfortunately what with Chaos plots and Inquisitors going rogue/falling to Chaos, there are quite a few occasions where Exterminatus merely furthered the enemy's plans.

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* ''TabletopGame/{{Warhammer 40000}}'': 40000}}'':
**
Declaring Exterminatus on a planet is generally a delicate matter, as it involves the total and complete annihilation of an entire planet's population. In theory, it's used when they cannot be saved from Chaos or genestealer infection, and this outweighs the planet's benefits (in terms of providing men, materiel or ressources), but unfortunately what with Chaos plots and Inquisitors going rogue/falling to Chaos, there are quite a few occasions where Exterminatus merely furthered the enemy's plans.
** Kryptmann's Gambit: an extreme version of the above dilemma, in which Inquisitor Kryptmann managed to bait an entire Hive Fleet away from countless inhabited worlds by... getting them to go for other inhabited worlds which he Exterminus'ed before they fell, denying the Tyranids the biomass they needed to replenish their losses. Finally the fleet was weak enough that it could be stuck in a stalemate with the ork system of Octarius, at the cost of Kryptmann's standing (he's been declared Excommunicate Traitoris), several trillion people and (much more importantly) several inhabitable planets. Also, the fact that Octarius is now in a ForeverWar between the two species with the most to gain from it: tyranids devour biomass to create new lifeforms (usually better adapted to whatever they're fighting), while orks create spores when they die that mature into more orks. And orks pour into the system all the time, having heard about the fight to be had. Whichever side wins the war will be essentially unstoppable.
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