History Main / NoobCave

17th Apr '17 4:46:00 PM RacattackForce
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** Oman Au Shrine in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It's the first Shrine you traverse and the place where you get the Bomb runes. Also applies to the three other Shrines on the Great Plateau where you get the other runes.

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** Oman Au Shrine The entire Great Plateau in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It's The shrines teach you how to use the first Shrine ruins, while the actual plateau teaches you all the methods you have to traverse the game world, heal yourself, and the place where fight enemies. It also teaches you get the Bomb runes. Also applies to the three other Shrines on the Great Plateau where that you get the other runes.can and will walk into random enemies that can OneHitKO you.
1st Apr '17 12:29:27 PM Prinzenick
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Added DiffLines:

Should not be confused with NoobBridge.
18th Mar '17 9:49:27 PM Abodos
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Added DiffLines:

** Oman Au Shrine in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It's the first Shrine you traverse and the place where you get the Bomb runes. Also applies to the three other Shrines on the Great Plateau where you get the other runes.
14th Feb '17 8:35:03 PM MyFinalEdits
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** ''VideoGame/TheLegendOfZeldaOracleOfSeasons'' had the ridiculously easy "Hero's Cave" where you find the sword. In ''Oracle of Ages'', [[DualWorldGameplay the Maku Path serves this purpose two times in a row]]. In the present, it's a straight line with a few press-switch-to-open-door puzzles. When you go to the past, you're introduced to the slightly more complicated collect-a-key-to-open-a-door-in-another-room puzzles. Should you be playing a Linked Game, both areas will have a much harder BonusDungeon added on top of them.

to:

** ''VideoGame/TheLegendOfZeldaOracleOfSeasons'' had has the ridiculously easy "Hero's Cave" where you find the sword. In ''Oracle of Ages'', [[DualWorldGameplay the Maku Path serves this purpose two times in a row]]. In the present, it's a straight line with a few press-switch-to-open-door puzzles. When you go to the past, you're introduced to the slightly more complicated collect-a-key-to-open-a-door-in-another-room puzzles. Should you be playing a Linked Game, both areas will have a much harder BonusDungeon added on top of them.



** The Catacombs go on to become the first dungeon in ''VideoGame/GuildWars2'', albeit with the difficulty ramped a little higher.

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** * The Catacombs go on to become the first dungeon in ''VideoGame/GuildWars2'', albeit with the difficulty ramped a little higher.



* Numerous places in ''VideoGame/WorldOfWarcraft''. Northshire Abbey for humans, Coldridge Valley for dwarves, Shadowglen for night elves, Valley of Trials for orcs, Red Cloud Mesa for tauren, Deathknell for undead, Ammen Vale for draenei, Sunstrider Isle for blood elves, and the Scarlet Enclave for death knights of all races. Other than Scarlet Enclave they can be revisited at higher levels (you can revisit the Enclave too, but the place has an advancing plotline and will be stuck in finished state with nothing else to do). Cataclysm expansion will also add starting zones for goblins and worgen and both of them will use the same plotline mechanism as the Enclave for their quests.

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* Numerous places in ''VideoGame/WorldOfWarcraft''. ''VideoGame/WorldOfWarcraft''.
**
Northshire Abbey for humans, Coldridge Valley for dwarves, Shadowglen for night elves, Valley of Trials for orcs, Red Cloud Mesa for tauren, Deathknell for undead, Ammen Vale for draenei, Sunstrider Isle for blood elves, and the Scarlet Enclave for death knights of all races. Other than Scarlet Enclave they can be revisited at higher levels (you can revisit the Enclave too, but the place has an advancing plotline and will be stuck in finished state with nothing else to do). Cataclysm expansion will also add starting zones for goblins and worgen and both of them will use the same plotline mechanism as the Enclave for their quests.



* Henesys Hunting Ground in ''VideoGame/MapleStory'', where all noobs generally congregate for several levels after reaching Victoria Island, and where pros occasionally show off their skills and maximum damage in a bid for fame points from them.
** There's also Maple Island, the noob world that all explorers start in.
* The ''VideoGame/CityOfHeroes'' tutorial level, Outbreak, where the PlayerCharacter is taught how to use their powers and fights [[PsychoSerum drug-crazed thugs]] and help find a cure for them.

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* Henesys Hunting Ground in ''VideoGame/MapleStory'', where all noobs generally congregate for several levels after reaching Victoria Island, and where pros occasionally show off their skills and maximum damage in a bid for fame points from them.
**
them. There's also Maple Island, the noob world that all explorers start in.
* ''VideoGame/CityOfHeroes'':
**
The ''VideoGame/CityOfHeroes'' tutorial level, Outbreak, where the PlayerCharacter is taught how to use their powers and fights [[PsychoSerum drug-crazed thugs]] and help find a cure for them.
14th Feb '17 4:46:03 PM Gosicrystal
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** Later on, all players get access to a mission to return to their tutorial- at the original level they were when playing through it, via TimeTravel. This is especially handy for [[GuideDangIt getting an otherwise]] LostForever [[BraggingRightsReward badge]].

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** Later on, all players get access to a mission to return to their tutorial- at the original level they were when playing through it, via TimeTravel. This is especially handy for [[GuideDangIt getting an otherwise]] LostForever {{permanently missable|Content}} [[BraggingRightsReward badge]].
2nd Feb '17 11:14:46 AM ChaoticNovelist
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* Subverted completely with ''VideoGame/MortalKombat''. Noob's Dorfen in Mortal Kombat 3 is literally a Noob Cave, in that it's a cave like area, where you fight a character called Noob Saibot. But it's a hidden area where the requirements to get to it are difficult. And despite the implications of the name, Noob himself actually has [[NintendoHard a very tough AI]], in which you would have probably needed to mildly mastered the game already before being able to defeat him.

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* Subverted completely Inverted with ''VideoGame/MortalKombat''. Noob's Dorfen in Mortal Kombat 3 is literally a Noob Cave, in that it's a cave like area, where you fight a character called Noob Saibot. But it's a hidden area where the requirements to get to it are difficult. And despite the implications of the name, Noob himself actually has [[NintendoHard a very tough AI]], in which you would have probably needed to mildly mastered the game already before being able to defeat him.
9th Jan '17 12:52:44 PM DiabulusPyrus
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* The catacombs underneath Pi'llo castle in ''VideoGame/MarioAndLuigiDreamTeam''.

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* ** The catacombs underneath Pi'llo castle in ''VideoGame/MarioAndLuigiDreamTeam''.''VideoGame/MarioAndLuigiDreamTeam''.
** Sunbeam Plains in ''VideoGame/MarioAndLuigiPaperJam''.
22nd Jul '16 12:38:31 AM Grade0
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* The Divine Beast's Cave in ''VideoGame/DarkCloud.'' It contains fragile {{Mooks}} and serves as an introduction to basic combat and the [[QuickTimeEvent Duel]] system, as well as giving information about [[GottaCatchEmAll finding the Atla]]. The boss, Dran, introduces the idea of switching between party members to beat dungeon bosses.
* The Underground Channel and Rainbow Butterfly Wood share this role in ''VideoGame/DarkChronicle''. As with ''Cloud'', they serve as basic combat tutorial and teaching the player to find the Geostones.
16th Jul '16 6:45:36 AM Steven
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** The Koopa Cruiser in "VideoGame/MarioAndLuigiSuperstarSaga", where you learn the basics of how to move and fight as a pair. You come back here much later on in the game.
** Bowser's Castle in "VideoGame/MarioAndLuigiPartnersInTime", where you learn the basic piggyback mechanics.
** Cavi Cape in "VideoGame/MarioAndLuigiBowsersInsideStory", where you learn the basics of controlling Bowser.
* The catacombs underneath Pi'llo castle in "VideoGame/MarioAndLuigiDreamTeam".

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** The Koopa Cruiser in "VideoGame/MarioAndLuigiSuperstarSaga", ''VideoGame/MarioAndLuigiSuperstarSaga'', where you learn the basics of how to move and fight as a pair. You come back here much later on in the game.
** Bowser's Castle in "VideoGame/MarioAndLuigiPartnersInTime", ''VideoGame/MarioAndLuigiPartnersInTime'', where you learn the basic piggyback mechanics.
** Cavi Cape in "VideoGame/MarioAndLuigiBowsersInsideStory", ''VideoGame/MarioAndLuigiBowsersInsideStory'', where you learn the basics of controlling Bowser.
* The catacombs underneath Pi'llo castle in "VideoGame/MarioAndLuigiDreamTeam".''VideoGame/MarioAndLuigiDreamTeam''.
* The Ruins in ''VideoGame/{{Undertale}}'' has a very simple layout with puzzles that are not only easy to solve, but will solve themselves for you if you screwed up several times. The random encounters are also easy to deal with thanks to their simple bullet patterns and they're also easy to spare with simple logical thinking through the ACT commands. Toriel will also teach you how to operate the mechanisms for some puzzles, guide you through a hazardous section of spikes, teach you how to win battles without needing to hurt anyone, and she'll even scare off an enemy that abmushes you. [[spoiler: Toriel serves as a WakeUpCallBoss at the end of the Ruins section where she has a lot of HP, more complex bullet patterns, and has a more convoluted way of sparing her that involves doing something other than using everything in the ACT menu once.]]
15th Jul '16 8:13:27 PM Sammettik
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** ''VideoGame/TheLegendOfZeldaOracleGames'' had the ridiculously easy "Hero's Cave" where you find the sword. It was transformed into a BonusDungeon if ''Oracle of Ages'' is beaten first. Also in ''Ages'', [[DualWorldGameplay the Maku Path serves this purpose two times in a row]]. In the present, it's a straight line with a few press-switch-to-open-door puzzles. When you go to the past, you're introduced to the slightly more complicated collect-a-key-to-open-a-door-in-another-room puzzles.

to:

** ''VideoGame/TheLegendOfZeldaOracleGames'' ''VideoGame/TheLegendOfZeldaOracleOfSeasons'' had the ridiculously easy "Hero's Cave" where you find the sword. It was transformed into a BonusDungeon if In ''Oracle of Ages'' is beaten first. Also in ''Ages'', Ages'', [[DualWorldGameplay the Maku Path serves this purpose two times in a row]]. In the present, it's a straight line with a few press-switch-to-open-door puzzles. When you go to the past, you're introduced to the slightly more complicated collect-a-key-to-open-a-door-in-another-room puzzles. Should you be playing a Linked Game, both areas will have a much harder BonusDungeon added on top of them.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NoobCave