Follow TV Tropes

Following

History Main / NonstandardGameOver

Go To

OR

Is there an issue? Send a MessageReason:
None


* The old MS-DOS RealTimeStrategy game ''Command HQ'' features a nonstandard game over by nuclear winter. Normally, allowing your capital to be overrun results in the status bar stating "We captured the enemy's capital!" or "The enemy captured our capital!", along with a catchy tune and a bit of flashing. However, if you use too many nuclear strikes in a scenario, it exits straight to DOS with the message "SIC TRANSIT GLORIA MUNDI" (Latin for "Thus passes the glory of the world.")

to:

* The old MS-DOS RealTimeStrategy game ''Command HQ'' features a nonstandard game over by nuclear winter. Normally, allowing your capital to be overrun results in the [[StatusLine status bar bar]] stating "We captured the enemy's capital!" or "The enemy captured our capital!", along with a catchy tune and a bit of flashing. However, if you use too many nuclear strikes in a scenario, it exits straight to DOS with the message "SIC TRANSIT GLORIA MUNDI" (Latin for "Thus passes the glory of the world.")
Is there an issue? Send a MessageReason:
None


** In ''VisualNovel/AceAttorneyInvestigations2'', you can refuse to help a mentally unstable and profoundly broken [[spoiler:Sebastian Debeste]] and instead tell him that he's "a failure as a human being". Doing so finally puts him over the edge and ends the case immediately, as [[spoiler:he's the only one who can find the evidence his father got rid of]].

to:

** In ''VisualNovel/AceAttorneyInvestigations2'', ''VisualNovel/GyakutenKenji2'', you can refuse to help a mentally unstable and profoundly broken [[spoiler:Sebastian Debeste]] and instead tell him that he's "a failure as a human being". Doing so finally puts him over the edge and ends the case immediately, as [[spoiler:he's the only one who can find the evidence his father got rid of]].
Is there an issue? Send a MessageReason:
Crosswicking

Added DiffLines:

* ''VideoGame/ChicoryAcolorfulTale'': If you just repeatedly refuse to take Chicory's discarded brush at the beginning of the game, the credits start silently playing over a blank void. Once they're done, you're allowed to immediately resume from that decision.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


** In ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'', the final case one again has multiple outcomes depending on when you lose the case. Lose during the first trial day of the final case and [[spoiler:the villainous [[SleazyPolitician Paul Atishon]] [[KarmaHoudini walks away scot-free with the Founder's Orb]], and Apollo and Phoenix's relationship goes down the crapper. In the final trial, losing the case after getting Dhurke posthumously acquitted results in the true killer's identity being lost forever, while the revolution completely falls apart because of Dhurke's death. Failure to provide proof that [[GodSaveUsFromTheQueen the Queen is the real killer]] ends with her siccing her guards on Apollo, forcing him to go into hiding with him deciding to join the revolution to overthrow the Queen]].

to:

** In ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'', the final case one once again has multiple outcomes depending on when you lose the case. Lose during the first trial day of the final case and [[spoiler:the villainous [[SleazyPolitician Paul Atishon]] [[KarmaHoudini walks away scot-free with the Founder's Orb]], and Apollo and Phoenix's relationship goes down the crapper. In the final trial, losing the case after getting Dhurke posthumously acquitted results in the true killer's identity being lost forever, while the revolution completely falls apart because of Dhurke's death. Failure to provide proof that [[GodSaveUsFromTheQueen the Queen is the real killer]] ends with her siccing her guards on Apollo, forcing him to go into hiding with him deciding to join the revolution to overthrow the Queen]].
Is there an issue? Send a MessageReason:
None


** In ''VisualNovel/PhoenixWrightAceAttorney'', in the fifth case “Rise From The Ashes”, you find a piece of cloth in Gant’s office that seems to implicate Ema in the first murder, but Gant had it hidden in his safe, suggesting he was involved. During the final batch of testimony, Gant will at one point subtly-imply he knows you have it and pressures you to submit it. If you fall for his trap, you end up irrevocably tying Ema to the first murder; you are then told that the trial was unwinnable from that point on (since you had no way to tie it to Gant) and Lana ends up Guilty. The trick is to hold off on presenting itself; by not falling for Gant’s bait, he’ll incriminate himself regarding the cloth, letting you use it to take him down for good.
** In ''[[VisualNovel/PhoenixWrightAceAttorneyJusticeForAll Justice For All]]'', right near the end of the 4th case, you're given a chance to show a particular piece of evidence to a particular person. At this point the case is deadlocked, as the assassin holding Maya hostage is on his last straw, and any pushing other than the Not Guilty (for an obviously-guilty murderer) would lead to his killing her. Neither Phoenix nor Edgeworth can push the case any further. Franziska just pulled a BigDamnHeroes moment with a few new pieces of evidence, but there isn’t any more room for evidence or testimony. The player is given a ''single chance'' to pick the right piece of evidence and the right person to present it to to save the case. Pick the wrong thing or person, and the villain goes free, an innocent person is convicted, Maya presumably lived (but is never seen again), and Phoenix quits being a lawyer out of shame. [[MemeticMutation "The miracle]] never happen..." [[spoiler:The solution is to present the blackmail tape to the assassin; by proving the villain betrayed him, the assassin will break his contract, eliminating the villain’s leverage and sealing his fate.]]

to:

** In ''VisualNovel/PhoenixWrightAceAttorney'', in the fifth case “Rise From The Ashes”, you find a piece of cloth in Gant’s office that seems to implicate Ema in the first murder, but Gant had it hidden in his safe, suggesting he was involved. During the final batch of testimony, Gant will at one point subtly-imply he knows you have it and pressures you to submit it. If you fall for his trap, you end up irrevocably tying Ema to the first murder; you are then told that the trial was unwinnable from that point on (since you had no way to tie it to Gant) and Lana ends up Guilty. The trick is to hold off on presenting itself; it until it's brought up a second time; by not falling for Gant’s bait, he’ll incriminate himself regarding the cloth, letting you use it to take him down for good.
** In ''[[VisualNovel/PhoenixWrightAceAttorneyJusticeForAll Justice For All]]'', right near the end of the 4th case, you're given a chance to show a particular piece of evidence to a particular person. At this point the case is deadlocked, as the assassin holding Maya hostage is on his last straw, and any pushing other than the Not Guilty (for an obviously-guilty murderer) would lead to his killing her. Neither Phoenix nor Edgeworth can push the case any further. Franziska just pulled a BigDamnHeroes moment with a few new pieces of evidence, but there isn’t any more room for evidence or testimony. The player is given a ''single chance'' to pick the right piece of evidence and the right person to present it to to save the case. Pick the wrong thing or person, and the villain goes free, an innocent person is convicted, Maya presumably lived (but is never seen again), and Phoenix quits being a lawyer out of shame. [[MemeticMutation "The miracle]] miracle never happen..." "]] [[spoiler:The solution is to present the blackmail tape to the assassin; by proving the villain betrayed him, the assassin will break his contract, eliminating the villain’s leverage and sealing his fate.]]



** In ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'', the final case has multiple outcomes depending on when you lose the case. Lose during the first trial day of the final case and [[spoiler:the villainous [[SleazyPolitician Paul Atishon]] [[KarmaHoudini walks away scot-free with the Founder's Orb]], and Apollo and Phoenix's relationship goes down the crapper. In the final trial, losing the case after getting Dhurke posthumously acquitted results in the true killer's identity being lost forever, while the revolution completely falls apart because of Dhurke's death. Failure to provide proof that [[GodSaveUsFromTheQueen the Queen is the real killer]] ends with her siccing her guards on Apollo, forcing him to go into hiding with him deciding to join the revolution to overthrow the Queen]].

to:

** In ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'', the final case one again has multiple outcomes depending on when you lose the case. Lose during the first trial day of the final case and [[spoiler:the villainous [[SleazyPolitician Paul Atishon]] [[KarmaHoudini walks away scot-free with the Founder's Orb]], and Apollo and Phoenix's relationship goes down the crapper. In the final trial, losing the case after getting Dhurke posthumously acquitted results in the true killer's identity being lost forever, while the revolution completely falls apart because of Dhurke's death. Failure to provide proof that [[GodSaveUsFromTheQueen the Queen is the real killer]] ends with her siccing her guards on Apollo, forcing him to go into hiding with him deciding to join the revolution to overthrow the Queen]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/RedBaron'' and its sequels, while getting your plane shot down often kills you outright, it's possible to survive a crash only to spend the rest of the war in a hospital or POW camp before you can recover or escape, respectively.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* ''VideoGame/YomawariMidnightShadows'': In the final chapter, [[spoiler: if the player has Haru complete the tutorial all the way through, she will hang herself just like Yui and the player will be taken back to the title screen. In order for the player to continue the story, they need to turn away from the noose on the tree, read the paper scrap, and walk away from the tree until the prompt "I can't take it anymore!" can be selected.]]
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)



to:

[[/folder]]
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

[[folder:ShootEmUp]]
* In the PC Engine Super CD version of ''Gradius II'', if you beat the game on the easiest difficulty, ''Easy'', you won't be able to see the ending of the game. Instead, you'll recive a mock-up screen where there's the Vic Viper above the planet Gradius with a text that says: "CHALLENGE NORMAL MODE". Exaggerated, during this screen the game over theme is played and after a pair of seconds, the game voice taunts you to "CHALLENGE NORMAL MODE" and the mentioned text with start flashing and the screen starts to disappear. Also, you won't be sent back from the first stage, after this, the game is automatically over!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/{{Hiveswap}}'': In Act 2, during the trial recess, if you're able to accuse [[spoiler:Lanque]], Joey will end up [[spoiler:getting thrown off the train by him]]. The Game Over text is in a different font and in said troll's blood colour, while the music that plays is also different from the regular Game Over music.
Is there an issue? Send a MessageReason:
None


** In ''[[VisualNovel/PhoenixWrightAceAttorneyJusticeForAll Justice For All]]'', right near the end of the 4th case, you're given a chance to show a particular piece of evidence to a particular person. At this point the case is deadlocked, as the assassin holding Maya hostage is on his last straw, and any pushing other than the Not Guilty (for an obviously-guilty murderer) would lead to his killing her. Neither Phoenix nor Edgeworth can push the case any further. Francizka just pulled a BigDamnHeroes moment with a few new pieces of evidence, but there isn’t any more room for evidence or testimony. The player is given a ‘’single chance’’ to pick the right piece of evidence and the right person to present it to to save the case. Pick the wrong thing or person, and the villain goes free, an innocent person is convicted, Maya presumably lived (but is never seen again), and Phoenix quits being a lawyer out of shame. [[MemeticMutation "The miracle]] never happen..." [[spoiler:The solution is to present the blackmail tape to the assassin; by proving the villain betrayed him, the assassin will break his contract, eliminating the villain’s leverage and sealing his fate.]]

to:

** In ''[[VisualNovel/PhoenixWrightAceAttorneyJusticeForAll Justice For All]]'', right near the end of the 4th case, you're given a chance to show a particular piece of evidence to a particular person. At this point the case is deadlocked, as the assassin holding Maya hostage is on his last straw, and any pushing other than the Not Guilty (for an obviously-guilty murderer) would lead to his killing her. Neither Phoenix nor Edgeworth can push the case any further. Francizka Franziska just pulled a BigDamnHeroes moment with a few new pieces of evidence, but there isn’t any more room for evidence or testimony. The player is given a ‘’single chance’’ ''single chance'' to pick the right piece of evidence and the right person to present it to to save the case. Pick the wrong thing or person, and the villain goes free, an innocent person is convicted, Maya presumably lived (but is never seen again), and Phoenix quits being a lawyer out of shame. [[MemeticMutation "The miracle]] never happen..." [[spoiler:The solution is to present the blackmail tape to the assassin; by proving the villain betrayed him, the assassin will break his contract, eliminating the villain’s leverage and sealing his fate.]]

Added: 414

Changed: 877

Is there an issue? Send a MessageReason:
Added example(s)


* In ''VideoGame/Tekken5'', if you lose to [[FinalBoss Jinpachi]] and let the "Continue" timer run out, you'll get an extended GameOver. Instead of just a plain "Game Over" appearing, a cutscene plays first. Jinpachi laments that [[DeathSeeker no one was able to stop him]], cries TearsOfBlood, and goes OneWingedAngel one last time before rocketing himself into the sky. The screen fades to black, with one final message:
--> ''[[ItsAWonderfulFailure Jinpachi's mind is consumed by the devil as he reaches his final transformation. The world will never be the same.]]''

to:

* ''Franchise/{{Tekken}}'':
**
In ''VideoGame/Tekken5'', if you lose to [[FinalBoss Jinpachi]] and let the "Continue" timer run out, you'll get an extended GameOver. Instead of just a plain "Game Over" appearing, a cutscene plays first. Jinpachi laments that [[DeathSeeker no one was able to stop him]], cries TearsOfBlood, and goes OneWingedAngel one last time before rocketing himself into the sky. The screen fades to black, with one final message:
--> ---> ''[[ItsAWonderfulFailure Jinpachi's mind is consumed by the devil as he reaches his final transformation. The world will never be the same.]]'']]''
** Losing to the last phase of ''VideoGame/Tekken8'''s FinalBoss in Story Mode results in an alternate ending in which [[spoiler:Kazuya, [[HistoryRepeats in time-honored Mishima fashion]], throws Jin off a cliff, then proceeds to consolidate his rule of the world]].
Is there an issue? Send a MessageReason:
lil visual typo


[[folder: Maze Games]]

to:

[[folder: Maze [[folder:Maze Games]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/{{Nosferatu}}'', [[spoiler:defeating the final boss after using eight continues leads to the hero discovering his kidnapped beloved had already been turned into a vampire when she suddenly bites him, followed by an immediate Game Over.]]
Is there an issue? Send a MessageReason:
None


* In ''[[VideoGame/GuardianHeroes Advance Guardian Heroes]]'', running out of HP will lead to the game's BigBad offering you an "invincible body" [[DealWithTheDevil in exchange for your soul]]. Refusing leads to a standard GameOver. Accepting the offer results in you being resurrected in "Devil Mode", wherein -- as promised -- you are given invincibility. This only lasts for a few minutes, however: once the time limit is reached, the Big Bad will claim your soul and destroy your new body, ending the game. Reaching the end of the game in Devil Mode also results in an immediate Game Over, with no chance to see the ending.

to:

* In ''[[VideoGame/GuardianHeroes Advance Guardian Heroes]]'', running out of HP will lead to the game's BigBad offering you an "invincible body" [[DealWithTheDevil in exchange for your soul]]. Refusing leads to a standard GameOver. Accepting the offer results in you being resurrected in "Devil Mode", wherein -- as promised -- you are given invincibility. This only lasts for a few minutes, however: once the time limit is reached, the Big Bad will claim your soul and destroy your new body, ending body: all accepting the game.offer does is prolong the eventual Game Over. Reaching the end of the game in Devil Mode also results in an immediate Game Over, with no chance to see the ending.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''[[VideoGame/GuardianHeroes Advance Guardian Heroes]]'', running out of HP will lead to the game's BigBad offering you an "invincible body" [[DealWithTheDevil in exchange for your soul]]. Refusing leads to a standard GameOver. Accepting the offer results in you being resurrected in "Devil Mode", wherein -- as promised -- you are given invincibility. This only lasts for a few minutes, however: once the time limit is reached, the Big Bad will claim your soul and destroy your new body, ending the game. Reaching the end of the game in Devil Mode also results in an immediate Game Over, with no chance to see the ending.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder: Maze Games]]
* In the Tandy Color Computer game ''A Mazing World of Malcolm Mortar'', sealing yourself into a dead end or blocking the path to the exit with a permanent brick wall triggers an immediate Game Over, so as to avert an {{Unwinnable}} situation.
[[/folder]]

Changed: 28

Is there an issue? Send a MessageReason:
Examples Are Not Recent; does anyone know which editions have this rule?


* As of the last couple of editions of ''TabletopGame/{{Warhammer 40000}}'', if a game turn ends with one player having no models at all on the board, they are "tabled" and immediately lose. Doesn't matter if they have enough Victory Points in the bag to wipe the floor with their opponent, or if they have their entire army in reserve ready to drop in at the start of the next turn -- if you get tabled, you lose everything. [[http://imgur.com/gallery/V0gND Read the story]] of a powergamer who lost by having his enemy deploy their models on ''his'' side of the board, thus preventing him to deploy his own model, and thus lost the game before it even started. (This was made impossible in later editions; as of 9th, not only are both sides of the above deployment illegal, the game continues even if one side is tabled and an army that gets wiped out can still win if they're ahead on victory points.)

to:

* As of the last couple of In certain editions of ''TabletopGame/{{Warhammer 40000}}'', if a game turn ends with one player having no models at all on the board, they are "tabled" and immediately lose. Doesn't matter if they have enough Victory Points in the bag to wipe the floor with their opponent, or if they have their entire army in reserve ready to drop in at the start of the next turn -- if you get tabled, you lose everything. [[http://imgur.com/gallery/V0gND Read the story]] of a powergamer who lost by having his enemy deploy their models on ''his'' side of the board, thus preventing him to deploy his own model, and thus lost the game before it even started. (This was made impossible in later editions; as of 9th, not only are both sides of the above deployment illegal, the game continues even if one side is tabled and an army that gets wiped out can still win if they're ahead on victory points.)

Changed: 385

Removed: 387

Is there an issue? Send a MessageReason:


* In almost all ''VideoGame/YouDontKnowJack'' games, the following will happen when the contestants respond with "fuck you" on Gibberish Questions three times in a single game: the first time, you lose a very large sum of money, and depending on the mood, the host will take even more and possibly even rename you into something insulting. The second time, nothing happens to the score because he doesn't find it funny or creative enough to warrant the punishment a second time. The third time, [[ScrewThisImOuttaHere he just gives up and closes the game]], and he'll make it known you can't pause or press a key to get out of this if you tried.
** The same also applies if "fuck you" is used a player's name in between sessions, with the exception of the second time causing you to lose even more money than the first time. In the case of multiplayer games, any and all players who do this will be renamed, but it will only count as a single instance; it otherwise goes pretty much the same as when used during a Gibberish Question.

to:

* In almost all ''VideoGame/YouDontKnowJack'' games, the following will happen when the contestants respond with "fuck you" on Gibberish Questions three times in a single game: the first time, you lose a very large sum of money, and depending on the mood, the host will take even more and possibly even rename you into something insulting. The second time, nothing happens to the score because he doesn't find it funny or creative enough to warrant the punishment a second time. The third time, [[ScrewThisImOuttaHere he just gives up and closes the game]], and he'll make it known you can't pause or press a key to get out of this if you tried.
**
tried. The same also applies if "fuck you" is used a player's name in between sessions, with the exception of the second time causing you to lose even more money than the first time. In the case of multiplayer games, any and all players who do this will be renamed, but it will only count as a single instance; it otherwise goes pretty much the same as when used during a Gibberish Question.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The same also applies if "fuck you" is used a player's name in between sessions, with the exception of the second time causing you to lose even more money than the first time. In the case of multiplayer games, any and all players who do this will be renamed, but it will only count as a single instance; it otherwise goes pretty much the same as when used during a Gibberish Question.

Added: 201

Changed: 11

Is there an issue? Send a MessageReason:
None


** This can happen several times in the second game, ''Trial by Fire''. The main city is beset by four elementals over the course of the story, and three days after they individually show up, if they haven't been defeated, then you get a cutscene of them destroying the city. In addition, the final portion of the game, after the BigBad gets the sealed evil but before it is released, ''any'' failure or waste of time will result in the above mentioned non-standard game over.

to:

** This can happen several times in the second game, ''Trial by Fire''. The main city is beset by four elementals over the course of the story, and three days after they individually show up, if they haven't been defeated, then you get a cutscene of them destroying the city. In addition, the final portion of the game, after the BigBad gets the sealed evil SealedEvilInACan but before it is released, ''any'' failure or waste of time will result in the above mentioned non-standard game over.over.
** Playing as the Thief will end badly no matter what you do if you die, as Iblis, the sealed evil in question, will be released regardless, so this route is really a series of non-standard game overs.

Changed: 345

Removed: 576

Is there an issue? Send a MessageReason:
Not a special game over. Getting into the bath means jumping on her head, which is treated as a hostile action by everybody in general.


* In ''VideoGame/{{Dishonored}}'':
** The morning after you return from [[spoiler:capturing Sokolov]], Callista will be in the bath; jumping in the bath causes a game over due to "irreconcilable hostilities".
** The third DLC for it, the Brigmore Witches, has a Non-Standard Game Over of its own in the final mission. [[spoiler:Delilah Copperspoon is conducting a ritual to [[GrandTheftMe hijack the body of Empress Emily Kaldwin using a painting of her]]. Allowing the ritual to go ahead will have her [[TheBadGuyWins disappear into the painting of Emily while taunting you]], leading to the Game Over screen]].

to:

* In ''VideoGame/{{Dishonored}}'':
** The morning after you return from [[spoiler:capturing Sokolov]], Callista will be in
''VideoGame/{{Dishonored}}'': In the bath; jumping in the bath causes a game over due to "irreconcilable hostilities".
** The third DLC for it,
final mission of the Brigmore Witches, has a Non-Standard Game Over of its own in the final mission. Witches DLC, [[spoiler:Delilah Copperspoon is conducting a ritual to [[GrandTheftMe hijack the body of Empress Emily Kaldwin using a painting of her]]. Allowing the ritual to go ahead will have her [[TheBadGuyWins disappear into the painting of Emily while taunting you]], leading to the Game Over screen]].
Is there an issue? Send a MessageReason:
added example(s)

Added DiffLines:

* ''VideoGame/LastTrainHome'': If the Major commands less than six Legionnaires, the smallest number required for a combat mission, the journey ends in their immediate surrender to the Reds and execution.
Is there an issue? Send a MessageReason:
None


** ''VisualNovel/ZeroTimeDilemma'' has an inversion with the results of the coin flip at the beginning of the game during your first playthrough, in which you will always get it right [[note:Your second playthrough will always have your guess be wrong, any future playthroughs are determined based off the other teams you can choose.[[/note]]. True to his word, Zero releases all of you. Game over. Credits roll. You win. Ten minutes flat.

to:

** ''VisualNovel/ZeroTimeDilemma'' has an inversion with the results of the coin flip at the beginning of the game during your first playthrough, in which you will always get it right [[note:Your [[note]] Your second playthrough will always have your guess be wrong, any future playthroughs are determined based off the other teams you can choose.[[/note]]. True to his word, Zero releases all of you. Game over. Credits roll. You win. Ten minutes flat.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/BigRigsOverTheRoadRacing'', if you download a patch so the computer could move, and it wins, the game will crash because here is no code for when you lose a race.

to:

* In ''VideoGame/BigRigsOverTheRoadRacing'', if you download a patch so the computer could move, and it wins, the game will crash because here there is no code for when you lose a race.
Is there an issue? Send a MessageReason:
None


* In the arcade game ''VideoGame/ElevatorAction II'' (''Elevator Action Returns'' in Japan), if you run out of time near the end of the final stage (the nuclear missile silo), the missile will be launched and a picture of an erupting mushroom cloud is shown, followed by a message on the computer screen that says "YOUR MISSION IS OVER".

to:

* In the arcade game ''VideoGame/ElevatorAction II'' (''Elevator Action Returns'' in Japan), ''VideoGame/ElevatorActionReturns'', if you run out of time near the end of the final stage (the nuclear missile silo), the missile will be launched and a picture of an erupting mushroom cloud is shown, followed by a message on the computer screen that says "YOUR MISSION IS OVER".

Added: 104

Changed: 98

Is there an issue? Send a MessageReason:
None


** If you [[UnfriendlyFire shoot down allies/convoys/things you're supposed to be protecting]], you get a warning or two — "Skywalker, what are you doing?!" — and then Rieekan calls you back with "Commander Skywalker, return to base. We'll discuss your... ''tactics''... in private."

to:

** If you [[UnfriendlyFire shoot down allies/convoys/things you're supposed to be protecting]], you get a warning or two — "Skywalker, ("Skywalker, what are you doing?!" — doing?!"), and then Rieekan calls you back with "Commander back...
--> '''Rieekan''': Commander
Skywalker, return to base. We'll discuss your... ''tactics''... in private."
Is there an issue? Send a MessageReason:
None


* ''VideoGame/Kirby64TheCrystalShards'' has a BossRush mini-game. When you lose all your lives, you [[DeathThrows fall down one last time as if there's a hole]]. And instead of "Try Again" and "Quit", you get "Accept Defeat".

to:

* ''VideoGame/Kirby64TheCrystalShards'' has a BossRush mini-game. When you lose all your lives, you [[DeathThrows fall down one last time as if there's a hole]]. And instead of the "Try Again" and "Quit", you "Quit" options you'd get during normal gameplay, your only option is to "Accept Defeat".
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/BushidoBlade'', you must fight your opponents honorably in Story mode. Use dishonorable tactics and the game abruptly ends after you do so, with the message "None are more contemptible than those who defile the way of the Bushido." berating you.

to:

* In ''VideoGame/BushidoBlade'', you must fight your opponents honorably in Story mode. Use dishonorable tactics and the game abruptly ends after you do so, with the a random message (For example, "None are more contemptible than those who defile the way of the Bushido." ") berating you.
Is there an issue? Send a MessageReason:
None


* ''Videogame/BattleZone1998'' includes several missions that avert TakeYourTime despite the absence of a mission timer. On Mars, General Collins orders you to scan Cthonian ruins for a flight data log; continue to ignore his orders, and he will transfer [[PlayerCharacter Grizzly One]]'s command to Lieutenant Corbin before ordering Grizzly One to be court-martialed.

to:

* ''Videogame/BattleZone1998'' includes several missions that avert TakeYourTime despite the absence of a mission timer. On Mars, General Collins orders you to scan Cthonian ruins for a flight data log; continue to ignore his orders, and he will transfer [[PlayerCharacter Grizzly One]]'s command to Lieutenant Corbin before ordering Corbin, who orders Grizzly One to be court-martialed.

Top