History Main / NonstandardGameOver

24th Aug '16 6:46:09 AM Malady
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** In ''VideoGame/TheLegendOfZeldaLinksAwakening'' this happens if you choose to return to the shop after you've stoeln from it. Basically the angered shop keeper defeats you with a powerful blast of magic.

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** In ''VideoGame/TheLegendOfZeldaLinksAwakening'' this happens if you choose to return to the shop after you've stoeln stolen from it. Basically the angered shop keeper defeats you with a powerful blast of magic.



* ''TheWhiteChamber'' has a full eight endings. Four are standard HaveANiceDeath you get by getting killed before completing the story (end up in outer space, get electrocuted, die from toxic air, or decide to stay in a quarantine bay until you expire). Completing the story nets you an ending depending on how many points you've gained by certain deeds until then: [[spoiler:five points nets you the Redemption ending, in which you leave the station. Less, you get the Damned ending in which you have to do everything all over again since you didn't learn. Zero points nets you the Tormented ending, in which you're essentially dumped into HELL. Oh, and scoring six points (difficult unless you go out of your way to do everything right) lands the Comedy ending, which is ''weird''.]]

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* ''TheWhiteChamber'' ''VideoGame/TheWhiteChamber'' has a full eight endings. Four are standard HaveANiceDeath you get by getting killed before completing the story (end up in outer space, get electrocuted, die from toxic air, or decide to stay in a quarantine bay until you expire). Completing the story nets you an ending depending on how many points you've gained by certain deeds until then: [[spoiler:five points nets you the Redemption ending, in which you leave the station. Less, you get the Damned ending in which you have to do everything all over again since you didn't learn. Zero points nets you the Tormented ending, in which you're essentially dumped into HELL. Oh, and scoring six points (difficult unless you go out of your way to do everything right) lands the Comedy ending, which is ''weird''.]]



* In ''Sword of Shannara'' if you attack the Warlock Lord instead of the book controlling him, you get a text-only ending where the main character is the new Warlock Lord.

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* In ''Sword of Shannara'' ''VideoGame/SwordOfShannara'' if you attack the Warlock Lord instead of the book controlling him, you get a text-only ending where the main character is the new Warlock Lord.



* In the bonus chapter of ''Nevertales: The Beauty Within'', failing the test of character results in the main character's husband being [[RocksFallEverybodyDies crushed to death]] while she waits fruitlessly forever for his return.

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* In the bonus chapter of ''Nevertales: ''[[VideoGame/NevertalesTheBeautyWithin Nevertales: The Beauty Within'', Within]]'', failing the test of character results in the main character's husband being [[RocksFallEverybodyDies crushed to death]] while she waits fruitlessly forever for his return.



* In the Virtual Boy game ''Teleroboxer'', there is a "Title Defense" mode which can only be played if you defeat all of your robot opponents, including the "Legendary Champ". If you lose even one match in the "Title Defense" mode, it will say that you are no longer the champion and you must now retire. Depending on which save file that you played on, it will say "CHAMPION RETIRED" on it, which means you cannot play on that same save file ever again.

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* In the Virtual Boy game ''Teleroboxer'', ''VideoGame/{{Teleroboxer}}'', there is a "Title Defense" mode which can only be played if you defeat all of your robot opponents, including the "Legendary Champ". If you lose even one match in the "Title Defense" mode, it will say that you are no longer the champion and you must now retire. Depending on which save file that you played on, it will say "CHAMPION RETIRED" on it, which means you cannot play on that same save file ever again.
20th Aug '16 6:49:46 PM totoofze47
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** The final case of ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Dual Destinies]]'' provides unique game over sequences during its sole trial day, which double as [[DownerEnding bad]] [[MultipleEndings endings]].

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** The final case of ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Dual Destinies]]'' provides unique game over sequences during its sole trial day, which double as [[DownerEnding bad]] [[MultipleEndings endings]].endings]]:
*** Fail to prove Simon Blackquill's innonence after he's admitted his guilt, and watch as things spiral go FromBadToWorse: [[spoiler:Blackquill is executed the next day as scheduled for a crime he didn't commit, his sister Aura leaves with the hostages she took, including Trucy, and they are never heard from again, Athena leaves the office, Apollo is so broken he stops smiling, and Phoenix gives up on being a lawyer]].
*** Lose during one of the forced questions in chapter "Remembering the Killer", and [[spoiler:Aura Blackquill kidnaps Athena, with Phoenix never seeing her again]].
*** Lose during the final testimony given by the BigBad and [[spoiler:while Athena and Simon Blackquill are let off the hook, the phantom [[KarmaHoudini walks away scot-free]], and the dark age of the law keeps growing ever darker]].
13th Aug '16 8:43:27 PM UmbrellasWereAwesome
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** If you run out of time during the EscapeSequence on the final level, the game displays a cutscene of the Pillar Of Autumn exploding with you still onboard.
** Typically one can friendly fire your fellow marines and still complete the level even if they turn on you and try to kill you. [[VideoGameCrueltyPunishment The ONE exception to this]] is if you kill one of the bridge crew on the first level, Pillar Of Autumn. Doing this causes the room exit to be locked and [[InvincibleMinorMinion invincible marines]] to attack you. You can't complete the level and you WILL die eventually.

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** If you run out of time during the EscapeSequence on the final level, the game displays a cutscene of the Pillar ''Pillar Of Autumn Autumn'' exploding with you still onboard.
** Typically one can friendly fire your fellow marines and still complete the level even if they turn on you and try to kill you. [[VideoGameCrueltyPunishment The ONE exception to this]] is if you kill one of the bridge crew on the first level, "The Pillar Of Autumn.Autumn". Doing this causes the room exit to be locked and [[InvincibleMinorMinion invincible marines]] to attack you. You can't complete the level and you WILL die eventually.
11th Aug '16 6:18:23 AM Wraithsight
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* The fight against [[FlyingSeafoodSpecial Bismarck]] in ''FinalFantasyXIV'' [[ItMakesSenseInContext occurs on a floating island being pull through along by an airship]]. Periodically Bismarck will ram the island and weaken its integrity, which is represented by a special bar. Should this bar reach 0% you are treated to a lovely cut-scene in which Bismarck rises up a swallows whats left of the island whole. [[SwallowedWhole With your character still on it.]]

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* The fight against [[FlyingSeafoodSpecial Bismarck]] in ''FinalFantasyXIV'' [[ItMakesSenseInContext occurs on a floating island being pull through along by an airship]]. Periodically Bismarck will ram the island and weaken its integrity, which is represented by a special bar. Should this bar reach 0% you are treated to a lovely cut-scene in which Bismarck rises up a swallows whats left of the island whole. [[SwallowedWhole [[EatenAlive With your character still on it.]]
11th Aug '16 6:09:52 AM Wraithsight
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Added DiffLines:

* The fight against [[FlyingSeafoodSpecial Bismarck]] in ''FinalFantasyXIV'' [[ItMakesSenseInContext occurs on a floating island being pull through along by an airship]]. Periodically Bismarck will ram the island and weaken its integrity, which is represented by a special bar. Should this bar reach 0% you are treated to a lovely cut-scene in which Bismarck rises up a swallows whats left of the island whole. [[SwallowedWhole With your character still on it.]]
10th Aug '16 2:13:11 PM KamenRiderOokalf
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-->'''Joker:''' Who would have thought the deranged murderer would really kill [[spoiler:the poor, little doctor]]?

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-->'''Joker:''' --->'''Joker:''' Who would have thought the deranged murderer would really kill [[spoiler:the poor, little doctor]]?



--> [[spoiler:'''GAME OVER''']]
-->[[spoiler:You failed to stop Delilah's ritual.]]

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--> ---> [[spoiler:'''GAME OVER''']]
-->[[spoiler:You --->[[spoiler:You failed to stop Delilah's ritual.]]
4th Aug '16 11:18:03 AM Slashes
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* ''Series/TheWeakestLink'' has been known to do this a few times; while there is no unusual way to lose the game other than being voted off or losing the final round, contestants occasionally show such a lack of intelligence that Anne [[https://www.youtube.com/watch?v=yJFJiie5kLI&t=01m23s sends them off without even saying]] [[CatchPhrase "You are the Weakest Link, goodbye!"]]

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* ''Series/TheWeakestLink'' has been known to do this a few times; while there is no unusual way to lose the game other than being voted off or losing the final round, contestants occasionally show such a lack of intelligence that Anne [[https://www.youtube.com/watch?v=yJFJiie5kLI&t=01m23s sends them off without even saying]] saying [[CatchPhrase "You are the Weakest Link, goodbye!"]]
24th Jul '16 8:51:24 AM IAmNotAFunguy
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Added DiffLines:

** In ''VideoGame/TheLegendOfZeldaLinksAwakening'' this happens if you choose to return to the shop after you've stoeln from it. Basically the angered shop keeper defeats you with a powerful blast of magic.
13th Jul '16 10:17:40 PM Galacton
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In most games, players see the dreaded GameOver screen when the PlayerCharacter is defeated in some way. Maybe they fell down too many BottomlessPits and lost all their [[VideoGameLives lives]], lost all their HitPoints and suffered a CriticalExistenceFailure. They could have failed a [[SlidingScaleOfVideoGameObjectives story important mission]] or lost a critical NonPlayerCharacter during an EscortMission. They might have been caught or captured during a StealthBasedMission. Or, they might have forgotten to pause the game while reading the walkthrough they pulled from GameFAQs and the game's [[TimedMission timer ran out]] -- you get the idea. These are all standard failings, usually treated with a simple, default message: "Game Over."

But, there are a few games that give unique sequences to particularly noteworthy player screw-ups. [[ExactlyWhatItSaysOnTheTin These are]] non-standard game overs.

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In most games, players see the dreaded GameOver screen when the PlayerCharacter is defeated in some way. Maybe they you fell down too many BottomlessPits and lost all their your [[VideoGameLives lives]], lost all their your HitPoints and suffered to a CriticalExistenceFailure. They could have failed particularly vicious DemonicSpider. Failed a [[SlidingScaleOfVideoGameObjectives story important mission]] or lost a critical NonPlayerCharacter during an EscortMission. They might have been caught or captured during a StealthBasedMission. Or, they might have forgotten maybe you just forgot to pause the game while reading the walkthrough they you pulled from GameFAQs and the game's [[TimedMission timer ran out]] -- you get the idea. These are all standard failings, usually treated with a simple, default message: "Game Over."

But, there are a few games that give unique sequences or even a [[ItsAWonderfulFailure full cutscene]] to particularly noteworthy player screw-ups. [[ExactlyWhatItSaysOnTheTin These are]] non-standard game overs.



** ''VideoGame/TheLegendOfZeldaMajorasMask'' has two game over types; the standard death, and the ending that occurs when you let the moon fall on Termina. There's also an extension of the moon falling Game Over: [[spoiler:If the guardians are called with the Oath to Order when even one of them isn't free, the free ones' attempt to stop the moon will turn out to be not working, at which point the player gets one minute (real time) left to play the Song of Time to escape. If the player opts to let time run out here, he or she will see a scene where the guardians fall over and the moon continues to fall]]. Then it continues to the normal scene of this Game Over variant. The Nintendo3DS [[UpdatedRerelease remake]] further extends this slightly: Whilst in the original game, "[[ArcWords You've met with a terrible fate, haven't you?]]" appears on a black screen after the Moon falls, the remake adds some text telling you "And so the angry moon fell from the sky, annihilating this world and its many inhabitants", in between the moon hitting and the "terrible fate" line. The original game had some degree of ambiguity to its game over, but the remake straight up tells you that you were too slow and everyone died.

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** ''VideoGame/TheLegendOfZeldaMajorasMask'' has two game over types; the standard death, and the ending that occurs when if you let the moon fall on Termina. There's also an extension of the moon falling Game Over: [[spoiler:If the guardians are called with the Oath to Order when even one of them isn't free, the free ones' attempt to stop the moon will turn out to be not working, at which point the player gets one minute (real time) left to play the Song of Time to escape. If the player opts to let time run out here, he or she will see a scene where the guardians fall over and the moon continues to fall]]. Then it continues to the normal scene of this Game Over variant. The Nintendo3DS [[UpdatedRerelease remake]] further extends this slightly: Whilst in the original game, "[[ArcWords You've met with a terrible fate, haven't you?]]" appears on a black screen after the Moon falls, the remake adds some text telling you "And so the angry moon fell from the sky, annihilating this world and its many inhabitants", in between the moon hitting and the "terrible fate" line. The original game had some degree of ambiguity to its game over, but the remake straight up tells you that you were too slow and everyone died.



* ''VideoGame/WarioLand3'' has a strange variation, where it plays it straight and subverts it at the same time. The GameOver screen itself is standard, but it's also special in that the FinalBoss is the only enemy in the game that can cause it with one of its attacks; Wario is otherwise invincible.

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* ''VideoGame/WarioLand3'' has a strange variation, where it plays it straight and subverts it at the same time. The GameOver screen itself is standard, non-standard because there is only one way to die. Normally enemies can only inflict AmusingInjuries on Wario (like getting SquashedFlat or [[RumpRoast set on fire]], and some of these even allow him to reach new areas, but it's also special in that during the FinalBoss is fight [[MagicalClown Rudy the only enemy clown]] will occasionally try to grab Wario. Let this attack connect and you receive the ONLY GameOver in the game that can cause it with one of its attacks; Wario is otherwise invincible.whole game.
6th Jul '16 11:56:38 PM Lirodon
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* ''Series/MatchGame'': The 1970s version's two-part Super Match -- the Audience Match followed by the Head-to-Head Match -- required the contestant to match at least one of the top three answers in the Audience Match portion of the game to play the Head-to-Head portion; failure to do so ended this bonus round early. While not uncommon during the CBS and daily syndicated run, only one time did it happen on ''Match Game PM'' (where two Audience Matches were played back-to-back prior to the Head-to-Head round), forcing a modified front-game question to be played in place of that show's Head-to-Head match; the contestant won.

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* ''Series/MatchGame'': The 1970s version's two-part Super Match -- the Audience Match followed by the Head-to-Head Match -- required the contestant to match at least one of the top three answers in the Audience Match portion of the game to play the Head-to-Head portion; failure to do so ended this bonus round early. While not uncommon during the CBS and daily syndicated run, only one time did it happen on ''Match Game PM'' (where two Audience Matches were played back-to-back prior to the Head-to-Head round), forcing a modified front-game question to be played in place of that show's Head-to-Head match; the contestant won. The 2016 ABC primetime version instead gives a ConsolationPrize of $1,000 for the Head-to-Head round, which can be multiplied to $5,000.
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