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* Most of us know someone who survived something that [I]should[/I] have killed him/her.
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** But played straight with SamuelLJackson 's character in one of the earliest scenes.

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** But played straight with SamuelLJackson Creator/SamuelLJackson 's character in one of the earliest scenes.
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* Played straight and averted simultaneously in GhostTrick. Three people are in a room which blows up. One dies instantly. One gets several broken bones and possibly some other injuries. The other just stands there, completely unfazed. [[spoiler:Because he's already dead.]]

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* Played straight and averted simultaneously with in GhostTrick.''VideoGame/GhostTrick''. Three people are in a room which blows up. One dies instantly. One gets several broken bones and possibly some other injuries. The other One just stands there, completely unfazed. [[spoiler:Because he's already dead.]]
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* The Commanders in ''VideoGame/PlanetaryAnnihilation'' take this to the extreme (if only due to game-balancing) where they can shrug off nuclear explosions at full health. With a bit of damage (or two nukes) they'll, well, they'll make an explosion of their own.
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* {{Vendetta}} features sticks of dynamite that do damage, but if the damage is less-than fatal (i.e. if the character has plenty of life left). the victim merely stands blinking and wearing {{ash face}} for a moment before continuing as normal. A direct-to-hit-points damage if ever there was one.
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* ''{{Asterix}} and the Big Fight'' features a whole series of these caused by the experiments of an amnesiac druid who finds being blown into the air ''fun''!
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** Double subverted in the "Crimes R Us" episode of ''WesternAnimation/TheAdventuresOfSuperMarioBros3''. When a giant Bob-omb explodes in Koopa's face, he seemed to have enough piece of mind to pilot his partially wrecked Doomship in a hasty retreat.

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** Double subverted in the "Crimes R Us" episode of ''WesternAnimation/TheAdventuresOfSuperMarioBros3''. When a giant Bob-omb explodes in Koopa's face, he seemed to have be in a competent enough piece of mind state to pilot his partially wrecked Doomship in a hasty retreat.
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* In addition to the VideoGame example above, Bob-ombs were played with quite frequently in all three [[Series/TheSuperMarioBrosSuperShow Super]] [[WesternAnimation/TheAdventuresOfSuperMarioBros3 Mario]] [[WesternAnimation/SuperMarioWorld Bros.]] cartoons. Sometimes this was subverted when Bob-ombs were capable of causing disasters such as avalanches.
** Double subverted in the "Crimes R Us" episode of ''WesternAnimation/TheAdventuresOfSuperMarioBros3''. When a giant Bob-omb explodes in Koopa's face, he seemed to have enough piece of mind to pilot his partially wrecked Doomship in a hasty retreat.
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* 60 mm Mortars are deadly compared to the 50 mm ones that Russia, Britain, and Germany began World War II with as standard light mortars for their infantry platoons. Halfway through the war, Germans withdrew the 50 mm weapons completely and Brits used them only for flare and smoke shells, as it simply did not pack sufficient explosive power. Russians, however, kept using them for some reason.
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* Played infamously in ''OnePiece'', where [[spoiler: A bomb with a 5-kilometer blast radius is carried into the sky by Pell in an apparent heroic sacrifice, but he managed to survive.]]

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* Played infamously in ''OnePiece'', where [[spoiler: A bomb with a 5-kilometer blast radius is carried into the sky by Pell in an apparent heroic sacrifice, [[DisneyDeath but he managed to survive.]]]]]]
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* In ''CheechAndChong's Next Movie'', while said duo are driving along in a car full of gas fumes (as well as covered in gas), Chong [[TooDumbToLive lights up a joint]] and causes a decent sized explosion to occur inside the car. When the smoke clears, both are fine, though they're covered in ash and have ClothingDamage.

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* In ''CheechAndChong's ''Creator/CheechAndChong's Next Movie'', while said duo are driving along in a car full of gas fumes (as well as covered in gas), Chong [[TooDumbToLive lights up a joint]] and causes a decent sized explosion to occur inside the car. When the smoke clears, both are fine, though they're covered in ash and have ClothingDamage.
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* In a case that was also TruthInTelevision, In ''Series/BandOfBrothers'' this happens on D-Day to Joe Toye in which he survives a pair(at different points) of thrown grenades exploding inside the trench of a German gun emplacement right next to him. In one case it was in enough of a dip and in the second his rifle takes the hit.


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* Sufficiently small explosives in general can be survivable. Soldiers have been known to survive thrown grenades exploding in what should have been the lethal radius. Grenade launchers and mortars have also been known to potentially allow survivors.


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* Similarly the XM-29's airburst grenade launcher was also criticized for its warhead being too small. While its small size was mitigated by its airburst properties, but it was still far too small at only 20x28 mm. It was improved in the far superior XM-25 which featured a much larger 25x39 mm grenade while keeping the airburst properties.
* 60 mm Mortars have been known to allow survivors in extremely short distances. Despite larger warheads than in the above grenade launchers, they are still extremely ineffective due to the nature of indirect fire. A significant problem is that the rounds often penetrate soft ground and are thus mostly harmless. There have been survivors within feet of mortar shells.
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* Done a few times in ''WesternAnimation/HeathcliffAndTheCatillacCats''
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** One Piece is in general a offender. Explosions are rarely played for fun, and characters will usually be injured (sometimes seriously) and often taken out of the battle if they are hit by one at point-blank range, but they will not suffer any of the physically realistic effects. Instead, they will just be covered by dirt, bruises and wounds as if they had been beated up by a human's fists and thrown around in the soil.

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** One Piece is in general a an offender. Explosions are rarely played for fun, and characters will usually be injured (sometimes seriously) and often taken out of the battle if they are hit by one at point-blank range, but they will not suffer any of the physically realistic effects. Instead, they will just be covered by dirt, bruises and wounds as if they had been beated up by a human's fists and thrown around in the soil.
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** One Piece is in general a offender. Explosions are rarely played for fun, and characters will usually be injured (sometimes seriously) and often taken out of the battle if they are hit by one at point-blank range, but they will not suffer any of the physically realistic effects. Instead, they will just be covered by dirt, bruises and wounds as if they had been beated up by a human's fists and thrown around in the soil.
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In the real world, explosions are lethal. Let's assume, for a start, that the blast doesn't vaporise you or [[LudicrousGibs blow you limb-from-limb]]. If the pressure-wave doesn't kill you (instantly) by turning your organs to mush or dashing you to pieces against something, all the things and bits of things - shrapnel - caught in the blast can kill you all the same. These aren't usually chunks of rubble big enough to punch your guts out through your chest[[hottip:*: those can smart a bit, mind]] but rather little shards of (sharp) stuff travelling fast enough to bury themselves in your brains. Even if you survive the pressure-wave and the shrapnel, there's a real chance you'll just plain bleed to death from the internal and/or external wounds those two gave you. That's assuming the heat-wave isn't enough to (instantly) cook your internal organs either, or sear enough of your flesh from your bones that you'll die of blood loss. [[SteelEardrums Never you mind the effect of all this on your hearing]], i.e. perforating or just plain damaging your eardrums (perforation may well render you [totally] deaf for life). Merely seeing an explosion can be harmful, as some (e.g. [[AtomicHate thermonuclear]]) explosions are so bright they cause blindness - which is, moreover, permanent within certain ranges.

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In the real world, explosions are lethal. Let's assume, for a start, that the blast doesn't vaporise you or [[LudicrousGibs blow you limb-from-limb]]. If the pressure-wave doesn't kill you (instantly) by turning your organs to mush or dashing you to pieces against something, all the things and bits of things - shrapnel - caught in the blast can kill you all the same. These aren't usually chunks of rubble big enough to punch your guts out through your chest[[hottip:*: chest[[note]] those can smart a bit, mind]] mind[[/note]] but rather little shards of (sharp) stuff travelling fast enough to bury themselves in your brains. Even if you survive the pressure-wave and the shrapnel, there's a real chance you'll just plain bleed to death from the internal and/or external wounds those two gave you. That's assuming the heat-wave isn't enough to (instantly) cook your internal organs either, or sear enough of your flesh from your bones that you'll die of blood loss. [[SteelEardrums Never you mind the effect of all this on your hearing]], i.e. perforating or just plain damaging your eardrums (perforation may well render you [totally] deaf for life). Merely seeing an explosion can be harmful, as some (e.g. [[AtomicHate thermonuclear]]) explosions are so bright they cause blindness - which is, moreover, permanent within certain ranges.
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* There are numerous non-fatal explosions during Roy and Simon's cartoon battles in ''WebVideo/TheCartoonMan'' and its sequel.
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* Getting caught in an explosion in all three ''MassEffect'' games just usually means you take a bit of damage to your shields, health too if on higher difficulties. Other than a bit of ShellShockSilence when an enemy rocket hits you and ''explodes in your face'', Shepard is perfectly fine a few moments later.

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* Getting caught in an explosion in all three ''MassEffect'' ''Franchise/MassEffect'' games just usually means you take a bit of damage to your shields, health too if on higher difficulties. Other than a bit of ShellShockSilence when an enemy rocket hits you and ''explodes in your face'', Shepard is perfectly fine a few moments later.
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* Getting caught in an explosion in all three ''MassEffect'' games just usually means you take a bit of damage to your shields, health too if on higher difficulties. Other than a bit of ShellShockSilence when an enemy rocket hits you and ''explodes in your face'', Shepard is perfectly fine a few moments later.
** Played completely, utterly straight in the best Destroy ending of the third game. Shepard is caught at the heart of a MASSIVE explosion in the center of the Citadel, and yet is still shown to have somehow survived - after apparently [[UpToEleven surviving reentry into Earth's atmosphere as well.]]
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* Jokey Smurf's "surprises" in all media representations of ''Franchise/TheSmurfs'', leaving his victims with AshFace. In [[Film/TheSmurfs the film series]] and ''[[WesternAnimation/TheSmurfsAChristmasCarol The Smurfs: A Christmas Carol]]'', Jokey's "surprises" don't go BOOM! but HONK! when they go off.

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Split animated films and live-action films.





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* In ''StarWars Episode II: AttackOfTheClones'', Jango Fett hits Obi-Wan Kenobi with one of these using his jetpack missile.

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[[folder:Films -- Animated]]
* In ''StarWars ''WesternAnimation/OverTheHedge'', the De-Pelter Turbo causes what looks like a huge explosion, but the result is merely removing the hair from the animal it has trapped (if that -- Dwayne gets out of it with his comb-over intact).
* In ''WesternAnimation/DespicableMe'', after Vector shoots Gru with about hundreds of explosives, Gru come out of a ditch, only to be slightly burned.
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[[folder:Films -- Live-Action]]
* In ''Franchise/StarWars
Episode II: AttackOfTheClones'', Film/AttackOfTheClones'', Jango Fett hits Obi-Wan Kenobi with one of these using his jetpack missile.



* ''HomeAlone''. In the second movie, Kevin lights Harry's head on fire, Harry puts it out in the toilet, not knowing it is filled with kerosene, and blows the entire first floor up. Luckily, Harry only has second-degree burns on his scalp (as well as soot on his face and teeth and a damaged hat) to worry about.

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* ''HomeAlone''.''Film/HomeAlone''. In the second movie, Kevin lights Harry's head on fire, Harry puts it out in the toilet, not knowing it is filled with kerosene, and blows the entire first floor up. Luckily, Harry only has second-degree burns on his scalp (as well as soot on his face and teeth and a damaged hat) to worry about.



* Happened a lot in ''ThePinkPanther'' movies.

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* Happened a lot in ''ThePinkPanther'' ''Film/ThePinkPanther'' movies.



* In ''{{Damnatus}}'', Wodan has an RPG explode pretty much ''at his feet'' and is no more than temporarily stunned. Later in the same film, Corris survives a grenade explosion strong enough to collapse the staircase he was running down.

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* In ''{{Damnatus}}'', ''Film/{{Damnatus}}'', Wodan has an RPG explode pretty much ''at his feet'' and is no more than temporarily stunned. Later in the same film, Corris survives a grenade explosion strong enough to collapse the staircase he was running down.



* In ''WesternAnimation/OverTheHedge'', the De-Pelter Turbo causes what looks like a huge explosion, but the result is merely removing the hair from the animal it has trapped (if that -- Dwayne gets out of it with his comb-over intact).



* In the ''CharliesAngels'' films. The Angels have stood in front of massive explosions the should be enough to rip them to shreds, but they just sent hurling 5 feet in the air without any signs of wounds or bruises.
* In ''WesternAnimation/DespicableMe'', after Vector shoots Gru with about hundreds of explosives, Gru come out of a ditch, only to be slightly burned.
* In ''IronMan 3'', when [[spoiler:Tony Stark's house]] gets destroyed from the air, Tony and Pepper suffer numerous close-range explosions with no lasting ill effects.

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* In the ''CharliesAngels'' ''Film/CharliesAngels'' films. The Angels have stood in front of massive explosions the should be enough to rip them to shreds, but they just sent hurling 5 feet in the air without any signs of wounds or bruises.
* In ''WesternAnimation/DespicableMe'', after Vector shoots Gru with about hundreds of explosives, Gru come out of a ditch, only to be slightly burned.
* In ''IronMan
''Film/IronMan 3'', when [[spoiler:Tony Stark's house]] gets destroyed from the air, Tony and Pepper suffer numerous close-range explosions with no lasting ill effects.



* The Dutch kids series ''BassieEnAdriaan'' often had the villains plotting to take out the titular heroes with a bomb, which more often than not ended up exploding in their faces instead.

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* The Dutch kids series ''BassieEnAdriaan'' ''Series/BassieEnAdriaan'' often had the villains plotting to take out the titular heroes with a bomb, which more often than not ended up exploding in their faces instead.



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* In ''IronMan 3'', when [[spoiler:Tony Stark's house]] gets destroyed from the air, Tony and Pepper suffer numerous close-range explosions with no lasting ill effects.
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** And if Batman gets hit by his own explosion he doesn't take any damage ''or'' get knocked down; he just flinches slightly.
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[[quoteright:350:[[WesternAnimation/LooneyTunes http://static.tvtropes.org/pmwiki/pub/images/66360_coyote_correcaminos_6681.jpg]]]]

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[[quoteright:350:[[WesternAnimation/LooneyTunes [[quoteright:350:[[WesternAnimation/WileECoyoteAndTheRoadrunner http://static.tvtropes.org/pmwiki/pub/images/66360_coyote_correcaminos_6681.jpg]]]]



* In the second episode of ''SevenDays'', Donovan has a grenade explode just inches away from his face. It incapacitates him at the time, but he is later shown completely recovered, claiming that he had his vest on and that the grenade just knocked the wind out of him.

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* In the second episode of ''SevenDays'', ''Series/SevenDays'', Donovan has a grenade explode just inches away from his face. It incapacitates him at the time, but he is later shown completely recovered, claiming that he had his vest on and that the grenade just knocked the wind out of him.

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A supertrope of AshFace, where an explosion leaves a character with nothing worse than a blackened face.

Compare ExplosionPropulsion.

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A supertrope of AshFace, where an explosion leaves a character with nothing worse than a blackened face.

Compare ExplosionPropulsion.
face, and ExplosionPropulsion, where they're harmlessly BlownAcrossTheRoom.
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* The Sims 2, the rocket and firecracker string objects have a random chance of exploding in your sim's face when they use it. This trope results in AshFace.

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* [[VideoGame/TheSims The Sims 2, 2]], the rocket and firecracker string objects have a random chance of exploding in your sim's face when they use it. This trope results in AshFace.
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* ''TheThreeStooges'' are a rare live-action example used in a slapstick manner.

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* ''TheThreeStooges'' ''Film/TheThreeStooges'' are a rare live-action example used in a slapstick manner.

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* In ''Film/OverTheHedge'', the De-Pelter Turbo causes what looks like a huge explosion, but the result is merely removing the hair from the animal it has trapped (if that -- Dwayne gets out of it with his comb-over intact).

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* In ''Film/OverTheHedge'', ''WesternAnimation/OverTheHedge'', the De-Pelter Turbo causes what looks like a huge explosion, but the result is merely removing the hair from the animal it has trapped (if that -- Dwayne gets out of it with his comb-over intact).



* In ''Despicable Me'', after Vector shoots Gru with about hundreds of explosives, Gru come out of a ditch, only to be slightly burned.

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* In ''Despicable Me'', ''WesternAnimation/DespicableMe'', after Vector shoots Gru with about hundreds of explosives, Gru come out of a ditch, only to be slightly burned.



* This is pretty much the entire schtick of Bob-ombs in ''SuperMarioBros'', one way or another. While Mario can often survive their explosions when they're his enemies, heroic Bob-omb allies in the ''VideoGame/PaperMario'' series all have the ability to blow up without suffering any harm to themselves at all.

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* This is pretty much the entire schtick of Bob-ombs in ''SuperMarioBros'', ''Franchise/SuperMarioBros'', one way or another. While Mario can often survive their explosions when they're his enemies, heroic Bob-omb allies in the ''VideoGame/PaperMario'' series all have the ability to blow up without suffering any harm to themselves at all.



* All of [[Franchise/MetalGear Snake's]] attacks in ''SuperSmashBros Brawl'' are explosive based (assuming he's not just using close-quarters combat skills). Apparently, Nintendo thought guns would be too violent and would seem jarring compared to other characters, so now all of his smash attacks and most of his special moves become variations of grenades, rockets, and missiles. This actually makes him a very unique character with a strong field-control if used right.

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* All of [[Franchise/MetalGear Snake's]] attacks in ''SuperSmashBros Brawl'' ''VideoGame/SuperSmashBrosBrawl'' are explosive based (assuming he's not just using close-quarters combat skills). Apparently, Nintendo thought guns would be too violent and would seem jarring compared to other characters, so now all of his smash attacks and most of his special moves become variations of grenades, rockets, and missiles. This actually makes him a very unique character with a strong field-control if used right.



* During a cut-scene in NoMoreHeroes Travis falls into a trap laid by the assassin Holy Summers, who proceeds to throw three grenades in after him which EXPLODE IN HIS FACE. Naturally, Travis escapes the pit without so much as a scratch. Not only that but on the way to fight Holy, Travis steps on several landmines and yet, is barely slowed down.

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* During a cut-scene in NoMoreHeroes ''VideoGame/NoMoreHeroes'' Travis falls into a trap laid by the assassin Holy Summers, who proceeds to throw three grenades in after him which EXPLODE IN HIS FACE. Naturally, Travis escapes the pit without so much as a scratch. Not only that but on the way to fight Holy, Travis steps on several landmines and yet, is barely slowed down.



* Not-quite averted in ''[[VideoGame/{{Fallout3}} Fallout 3]]'' and ''VideoGame/FalloutNewVegas''; hitting an unarmored person dead-on with a missile is probably going to kill them and anyone standing next to them, or at least very nearly so. Somehow, though, if you try it with the V.A.T.S. system and it misses, even if the missile hits the wall a foot to their left, the blast damage is less than if the exact same situation happened without using VATS. Grenades, however, tend to [[LudicrousGibs work as advertised]].

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* Not-quite averted in ''[[VideoGame/{{Fallout3}} Fallout 3]]'' ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas''; hitting an unarmored person dead-on with a missile is probably going to kill them and anyone standing next to them, or at least very nearly so. Somehow, though, if you try it with the V.A.T.S. system and it misses, even if the missile hits the wall a foot to their left, the blast damage is less than if the exact same situation happened without using VATS. Grenades, however, tend to [[LudicrousGibs work as advertised]].



** '''Disney/WinnieThePooh''', of all things?
*** ''I seem to have been impaled by a piece of debris from that explosion. [[CatchPhrase Oh bother.]]''
* Lampshaded in the ''PhineasAndFerb'' episode "Dude, We're Getting the Band Back Together!"

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** '''Disney/WinnieThePooh''', of all things?
***
''I seem to have been impaled by a piece of debris from that explosion. [[CatchPhrase Oh bother.]]''
* Lampshaded in the ''PhineasAndFerb'' ''WesternAnimation/PhineasAndFerb'' episode "Dude, We're Getting the Band Back Together!"



* ''SpongeBobSquarePants'' has tons, to the point where it's almost a RunningGag.

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* ''SpongeBobSquarePants'' ''WesternAnimation/SpongeBobSquarePants'' has tons, to the point where it's almost a RunningGag.






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* The ending of ''VideoGame/{{Portal 2}}''

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* The ending of ''VideoGame/{{Portal 2}}''2}}''.

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