History Main / NoNonsenseNemesis

2nd May '16 2:57:16 AM erforce
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* The Franchise/{{Terminator}}. There's a lot of crossover with ImplacableMan, but Reese's description sounds a lot like a no-nonsense villain.

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* The Franchise/{{Terminator}}. There's a lot of crossover with ImplacableMan, but Reese's description of one in the [[Film/TheTerminator first film]] sounds a lot like a no-nonsense villain.
10th Apr '16 12:51:53 PM ultimomant
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** Wrestling/AJStyles: During his 2013 FaceHeelTurn, he declared that he no longer cared about having fun or entertaining the crowd, only about winning to earn money. In his matches, he would try to win as fast as possible, and win, lose, or draw, as soon as the match ended, he would stoically walk to the back.
20th Mar '16 3:11:11 PM ultimomant
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** Frieza hardly screws around - after realizing [[TheMedic Dende]] has been {{healing|Factor}} the Z warriors all along, the first thing he does after coming out of his final transformation is to [[ShootTheMedicFirst kill him]], leaving the warriors, still without Goku, without a safety net.

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** Frieza hardly screws around - after realizing [[TheMedic Dende]] has been {{healing|Factor}} {{healing|Hands}} the Z warriors all along, the first thing he does after coming out of his final transformation is to [[ShootTheMedicFirst kill him]], leaving the warriors, still without Goku, without a safety net.
23rd Feb '16 11:46:07 AM fgenzo159
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Basically, the character refuses to carry the [[HeroBall Hero]] or VillainBall. He may be GenreSavy, StreetSmart or simply very practical, and won't delay or take unnecessary chances when his objective is at hand. For example, the villain really ''does'' think that MurderIsTheBestSolution, and no, they ''aren't'' going to do any EvilGloating or [[JustBetweenYouAndMe exposit on their plan before shooting]], ''[[UnspokenPlanGuarantee thank you very much]].'' An opponent might be confused to the point they outright ask "You're ''really'' going to [[WhyDontYaJustShootHim just]] [[KilledMidSentence shoo]]--" They might try to stall their No-Nonsense Nemesis by offering suggestions like "Wouldn't it be more fun to suspend me above a vat of acid and slowly lower me?"

to:

Basically, the character refuses to carry the [[HeroBall Hero]] or VillainBall. He may be GenreSavy, GenreSavvy, StreetSmart or simply very practical, and won't delay or take unnecessary chances when his objective is at hand. For example, the villain really ''does'' think that MurderIsTheBestSolution, and no, they ''aren't'' going to do any EvilGloating or [[JustBetweenYouAndMe exposit on their plan before shooting]], ''[[UnspokenPlanGuarantee thank you very much]].'' An opponent might be confused to the point they outright ask "You're ''really'' going to [[WhyDontYaJustShootHim just]] [[KilledMidSentence shoo]]--" They might try to stall their No-Nonsense Nemesis by offering suggestions like "Wouldn't it be more fun to suspend me above a vat of acid and slowly lower me?"
23rd Feb '16 11:45:45 AM fgenzo159
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Basically, the character refuses to carry the [[HeroBall Hero]] or VillainBall. He may be GenreSavy, StreetSmart or simply very practical, and won't delay or take unnecessary chances when their objective is at hand. For example, the villain really ''does'' think that MurderIsTheBestSolution, and no, they ''aren't'' going to do any EvilGloating or [[JustBetweenYouAndMe exposit on their plan before shooting]], ''[[UnspokenPlanGuarantee thank you very much]].'' An opponent might be confused to the point they outright ask "You're ''really'' going to [[WhyDontYaJustShootHim just]] [[KilledMidSentence shoo]]--" They might try to stall their No-Nonsense Nemesis by offering suggestions like "Wouldn't it be more fun to suspend me above a vat of acid and slowly lower me?"

to:

Basically, the character refuses to carry the [[HeroBall Hero]] or VillainBall. He may be GenreSavy, StreetSmart or simply very practical, and won't delay or take unnecessary chances when their his objective is at hand. For example, the villain really ''does'' think that MurderIsTheBestSolution, and no, they ''aren't'' going to do any EvilGloating or [[JustBetweenYouAndMe exposit on their plan before shooting]], ''[[UnspokenPlanGuarantee thank you very much]].'' An opponent might be confused to the point they outright ask "You're ''really'' going to [[WhyDontYaJustShootHim just]] [[KilledMidSentence shoo]]--" They might try to stall their No-Nonsense Nemesis by offering suggestions like "Wouldn't it be more fun to suspend me above a vat of acid and slowly lower me?"
23rd Feb '16 11:45:21 AM fgenzo159
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Basically, the character refuses to carry the [[HeroBall Hero]] or VillainBall. They may be StreetSmart or simply very practical, and won't delay or take unnecessary chances when their objective is at hand. For example, the villain really ''does'' think that MurderIsTheBestSolution, and no, they ''aren't'' going to do any EvilGloating or [[JustBetweenYouAndMe exposit on their plan before shooting]], ''[[UnspokenPlanGuarantee thank you very much]].'' An opponent might be confused to the point they outright ask "You're ''really'' going to [[WhyDontYaJustShootHim just]] [[KilledMidSentence shoo]]--" They might try to stall their No-Nonsense Nemesis by offering suggestions like "Wouldn't it be more fun to suspend me above a vat of acid and slowly lower me?"

to:

Basically, the character refuses to carry the [[HeroBall Hero]] or VillainBall. They He may be GenreSavy, StreetSmart or simply very practical, and won't delay or take unnecessary chances when their objective is at hand. For example, the villain really ''does'' think that MurderIsTheBestSolution, and no, they ''aren't'' going to do any EvilGloating or [[JustBetweenYouAndMe exposit on their plan before shooting]], ''[[UnspokenPlanGuarantee thank you very much]].'' An opponent might be confused to the point they outright ask "You're ''really'' going to [[WhyDontYaJustShootHim just]] [[KilledMidSentence shoo]]--" They might try to stall their No-Nonsense Nemesis by offering suggestions like "Wouldn't it be more fun to suspend me above a vat of acid and slowly lower me?"
4th Feb '16 2:52:39 PM Philweasel
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** Tirek hams it up a little but generally is cold and goal orientated, taking what he wants and moving on with little interest in gloating or boasting. Unlike many of the other villains he's also quite happy to get physical with his opponents, and overwhelming firepower is his ''first'' resort.
11th Jan '16 3:55:34 AM AdamC
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* Jacqui in ''VideoGame/MortalKombatX'' is one lady that ''does not mess around.'' Her first fatality has her rip your ribs out then shotgun you point blank, blowing out your back. The second is a simple NeckSnap before she punches most of your head off.
18th Dec '15 11:13:08 AM Morgenthaler
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* One of the best examples in the ''Franchise/FinalFantasy'' series is The Emperor, the antagonist of ''VideoGame/FinalFantasyII''. The game starts with him [[DemonicInvaders summoning the forces of Hell to plague the Earth]] while, at the same time, his armies conquer basically most of the world. Then, when [[LaResistance the Resistance]] proves to be an actual threat, he kidnaps its leader Princess Hilda. When the heroes eventually save her, her father (the King) suddenly becomes fatally ill; it later turns out that they saved a demonic doppelganger instead of the real princess, as the Emperor had anticipated. This move distracted the good guys long enough to complete his Airship, which quickly proceeds to bomb several towns in the game. When the heroes destroy the Airship, they find then find out the Emperor has cast a spell that has lifted his castle into the sky and surrounded it with a ''magical tornado'', and he uses ''that'' to destroy every town that the Airship may have missed. The protagonists ''finally'' find a way inside the castle and kill the Emperor. But that isn't the end. The Emperor's soul split into two halves: a good and an evil side, and the evil side [[LikeABadassOutOfHell goes into hell, TAKES IT OVER]], and then comes back to life as the Dark Emperor, who is far more powerful than ever. In heaven, the KilledOffForReal characters from the game find that the Light Emperor now possesses the throne of heaven and wants to atone for his actions and asks them to forgive him. Eventually, though, they come to realize that even ''the "good" side'' of the Emperor is still pure evil and is just trying to trick and kill them. It takes the ''combined'' might of both the living and dead protagonists to destroy both the Light and Dark Emperors at the same time and finally destroy him for good.

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* One of the best examples in the ''Franchise/FinalFantasy'' series is The Emperor, the antagonist of ''VideoGame/FinalFantasyII''. The game starts with him [[DemonicInvaders summoning the forces of Hell to plague the Earth]] while, at the same time, his armies conquer basically most of the world. Then, when [[LaResistance the Resistance]] proves to be an actual threat, he kidnaps its leader Princess Hilda. When the heroes eventually save her, her father (the King) suddenly becomes fatally ill; it later turns out that they saved a demonic doppelganger instead of the real princess, as the Emperor had anticipated. This move distracted the good guys long enough to complete his Airship, which quickly proceeds to bomb several towns in the game. When the heroes destroy the Airship, they find then find out the Emperor has cast a spell that has lifted his castle into the sky and surrounded it with a ''magical tornado'', and he uses ''that'' to destroy every town that the Airship may have missed. The protagonists ''finally'' find a way inside the castle and kill the Emperor. But that isn't the end. The Emperor's soul split into two halves: a good and an evil side, and the evil side [[LikeABadassOutOfHell [[HellHasNewManagement goes into hell, TAKES IT OVER]], and then comes back to life as the Dark Emperor, who is far more powerful than ever. In heaven, the KilledOffForReal characters from the game find that the Light Emperor now possesses the throne of heaven and wants to atone for his actions and asks them to forgive him. Eventually, though, they come to realize that even ''the "good" side'' of the Emperor is still pure evil and is just trying to trick and kill them. It takes the ''combined'' might of both the living and dead protagonists to destroy both the Light and Dark Emperors at the same time and finally destroy him for good.
11th Dec '15 7:49:27 PM IamTheCaligula
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* Though you have to do a [[KillEmAll No Mercy run]] in ''VideoGame/{{Undertale}}'' in order for him to finally [[ThePrankster drop the nonsense]] and [[LetsGetDangerous become your nemesis]], Sans proves with the first attack that he's more than capable of fucking up your day. Also, that wasn't just an expression; it's not just "his" first attack, it's "the" first attack: While you have the first move in all other battles, Sans is so "no-nonsense" he doesn't even care about ''[[SNKBoss the conventions of the game itself]]''; once he's decided that you're going down he'll do things no other monster in the game has ever done before just to get the job done. These things range from [[NonchalantDodge dodging]] [[MarathonBoss all of your attacks]] and attacking you while you're still in the combat menu to {{Smash Cut}}ting you into various attack patterns and swarming you with extremely difficult-to-dodge attacks that do not only deal lots of damage on top of leaving you with the [[DamageOverTime Karmic Retribution]] status effect, but also do not trigger your MercyInvincibility upon hit... After surviving the first attack barrage, however many tries ''that'' might take you, the combat menu's interface perfectly sums up your situation:

to:

* Though you have to do a [[KillEmAll No Mercy run]] in ''VideoGame/{{Undertale}}'' in order for him to finally [[ThePrankster drop the nonsense]] and [[LetsGetDangerous become your nemesis]], Sans proves with the first attack that he's more than capable of fucking up your day. Also, that wasn't just an expression; it's not just "his" first attack, it's "the" first attack: While you have the first move in all other battles, Sans is so "no-nonsense" he doesn't even care about ''[[SNKBoss the conventions of the game itself]]''; once he's decided that you're going down he'll do things no other monster in the game has ever done before just to get the job done. These things range from [[NonchalantDodge dodging]] [[MarathonBoss all of your attacks]] and attacking you while you're still in navigating the combat menu to {{Smash Cut}}ting you into various attack patterns and swarming you with extremely difficult-to-dodge attacks that do not only deal lots of damage on top of leaving you with the [[DamageOverTime Karmic Retribution]] status effect, but also do not trigger your MercyInvincibility upon hit... After surviving the first attack barrage, however many tries ''that'' might take you, the combat menu's interface perfectly sums up your situation:situation for you:
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NoNonsenseNemesis