History Main / NoBackwardsCompatibilityInTheFuture

25th Jan '17 12:50:06 AM Acebrock
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* This nearly doomed the [[https://en.wikipedia.org/wiki/BBC_Domesday_Project BBC Domesday Project]] to unreadability, as, in 2002, they realized that drives able to read the disks the project was written on were getting exceedingly rare, as ones that were compatible with the format hadn't been made in years. Fortunately, they managed to create a new system simply to read and preserve all the data on the disks.
26th Dec '16 10:40:57 PM Xtifr
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* The story of John Titor, supposedly a time traveller from the 2030s who appeared on [[CoastToCoastAM Art Bell's]] forum in 2000, revolved around this -- in the post-nuclear-war future he came from, the [[http://en.wikipedia.org/wiki/2038_problem Year 2038 problem]] had yet to be solved, and he had been dispatched to a time before the war in order to acquire an IBM 5100 for use in developing a fix.

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* The story of John Titor, supposedly a time traveller from the 2030s who appeared on [[CoastToCoastAM [[Radio/CoastToCoastAM Art Bell's]] forum in 2000, revolved around this -- in the post-nuclear-war future he came from, the [[http://en.wikipedia.org/wiki/2038_problem Year 2038 problem]] had yet to be solved, and he had been dispatched to a time before the war in order to acquire an IBM 5100 for use in developing a fix.
29th Nov '16 7:19:58 PM RAMChYLD
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** It's not just the hardware. Many have retired their first generation iPad ''out of force'' because Apple won't upgrade it beyond iOS 5.1.1, and many existing apps eventually started requiring iOS6 or newer to run. This is particularly true for web-dependent applications. One prime example is the Youtube client on these iPads will no longer work.

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** It's not just the hardware. Many have retired their first generation iPad ''out of force'' because Apple won't upgrade it beyond iOS 5.1.1, and many existing apps eventually started requiring iOS6 or newer to run. This is particularly true for web-dependent applications. One prime example is the Youtube client on these iPads will no longer work. And it's beginning to repeat itself, several newer programs are starting to require a 64-bit processor and will not run on anything older than an iPad Air 2.
13th Nov '16 3:05:19 PM HighCrate
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* The episode "The Neutral Zone" of ''Series/StarTrekTheNextGeneration'' had a very strange aversion to this: The crew found an old Cryogenics pod from the 21st century, and Data was able to download and decode the entire pod's database (which looked like it used old tape wheels) onto his tricorder just by scanning the thing. (not quite Plug 'n' Play, as there was no attempt at interfacing involved. Just a scan and presto, all the info conveniently downloaded, when realistically speaking, the pod's computer would be too slow to display all its information that quickly)
** If it ''is'' (well-preserved!) magnetic tape, it's not too farfetched to think the tricorder could theoretically read the orientation of the particles on each tape layer rapidly, similar to how a [[http://en.wikipedia.org/wiki/Laser_turntable laser turntable]] can read a record without a needle (in fact, preserving vinyl records is what that's ''for'').
*** Or even badly preserved tapes. There was [[http://en.wikipedia.org/wiki/Air_Inter_Flight_148 a case]] where the flight data recorder tape from a plane crash was too badly damaged by the fire to be replayed. They got the data off it by having people painstakingly examine it with microscopes, and read the ones and zeros off it, at a rate of about 1 second's worth of tape a day.
** Even more ridiculously, [[http://www.phys.huji.ac.il/~springer/DigitalNeedle/ some guy managed to]] write a computer program that plays back phono records using a flatbed scanner on a lark.
7th Nov '16 7:57:06 PM TheBuddy26
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[[caption-width-right:227:"Alright, time to play me some ''[[VideoGame/KingsQuestIQuestForTheCrown King's Que]]''... oh."]]

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[[caption-width-right:227:"Alright, time to play me some ''[[VideoGame/KingsQuestIQuestForTheCrown ''[[VideoGame/KingsQuest King's Que]]''... oh."]]
20th Oct '16 8:56:57 PM Ferot_Dreadnaught
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** The [=DirectSound=] 3D [=API=]. Good lord. The API was heavily used in many games, including [[{{VideoGame/Fallout3}} Fallout 3]]. Microsoft removed said API in Windows 7 and later, causing broken BGM playback that had so many riled up. Third party companies did try to put out fixes for it, with varying levels of success (Creative's [=ALChemy=] fix worked like a charm, but unfortunately this requires the gamer to own a Creative X-Fi or newer card, and have that as the active card when the fix is run; Realtek's 3D [=SoundBack=] did not work for Fallout 3 at all). Bethesda Softwork's response to the complaints? [[TheyJustDidntCare Silence]], which is especially painful since Fallout 3 came out after Windows 7 hit the market!

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** The [=DirectSound=] 3D [=API=]. Good lord. The API was heavily used in many games, including [[{{VideoGame/Fallout3}} Fallout 3]]. Microsoft removed said API in Windows 7 and later, causing broken BGM playback that had so many riled up. Third party companies did try to put out fixes for it, with varying levels of success (Creative's [=ALChemy=] fix worked like a charm, but unfortunately this requires the gamer to own a Creative X-Fi or newer card, and have that as the active card when the fix is run; Realtek's 3D [=SoundBack=] did not work for Fallout 3 at all). Bethesda Softwork's response to the complaints? [[TheyJustDidntCare Silence]], Silence, which is especially painful since Fallout 3 came out after Windows 7 hit the market!



* The distance between two rails is totally arbitrary. There are some advantages and disadvantages for a very narrow and a very wide distance between them, but ultimately the gauge, as it is called just hast to be the same across a wide area, no matter which standard is chosen. Of course as most railways were built in the 19th century, sometimes explicitly with military applications in mind, non-compatible gauges were chosen ''deliberately'' in some cases and in others TheyJustDidntCare. Today countries like Spain have a vast legacy network built in broad gauge and a much smaller (but growing) network built to standard gauge (1435 mm). The latter is used almost exclusively by high speed trains, making them non backwards compatible. There ''are'' variable gauge trains and the Spanish are among the world's leading inventors of those, but they have a lot of downsides.

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* The distance between two rails is totally arbitrary. There are some advantages and disadvantages for a very narrow and a very wide distance between them, but ultimately the gauge, as it is called just hast to be the same across a wide area, no matter which standard is chosen. Of course as most railways were built in the 19th century, sometimes explicitly with military applications in mind, non-compatible gauges were chosen ''deliberately'' in some cases and in others TheyJustDidntCare.cases. Today countries like Spain have a vast legacy network built in broad gauge and a much smaller (but growing) network built to standard gauge (1435 mm). The latter is used almost exclusively by high speed trains, making them non backwards compatible. There ''are'' variable gauge trains and the Spanish are among the world's leading inventors of those, but they have a lot of downsides.
16th Oct '16 11:35:48 PM Kytseo
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* As the Eighth Generation completely ditched composite & component in favor of exclusively using [=HDMI=], you won't be playing your Eighth Generation console on an old school [=CRT=] television (at least natively, there are special adapters that bridge the gap).
15th Oct '16 8:49:13 PM wolftickets1969
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* Arcade games using the Seibu Kaihatsu COP hardware use an encryption chip so obscure that it has not been completely defeated, [[NoPlansNoPrototypeNoBackup not even by Seibu Kaihatsu themselves]]. This is the reason why quite a few games, like ''Raiden II'', remain unemulatable. While a lot of the graphics encryption for a lot of COP based games have been defeated, it's been discovered that [[http://mamedev.emulab.it/haze/2012-a-year-in-mame/ the game's rules were also encrypted]], and that [[UpToEleven those encryption methods are compounded with more encryption]]. Thankfully some games have many ports/remakes/etc. that it doesn't really matter.

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* Arcade games using the Seibu Kaihatsu COP hardware use an encryption chip so obscure that it has not been completely defeated, [[NoPlansNoPrototypeNoBackup not even by Seibu Kaihatsu themselves]]. This is the reason why quite a few games, like ''Raiden II'', II''(until recently), remain unemulatable. While a lot of the graphics encryption for a lot of COP based games have been defeated, it's been discovered that [[http://mamedev.emulab.it/haze/2012-a-year-in-mame/ the game's rules were also encrypted]], and that [[UpToEleven those encryption methods are compounded with more encryption]]. Thankfully some games have many ports/remakes/etc. that it doesn't really matter.
15th Oct '16 8:47:02 PM wolftickets1969
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* Windows 10 and later updates to Windows 7 and 8 have ceased support for the SafeDisc and SecuROM CopyProtection schemes, so games that use these, which include most titles between 2003 and 2008, will no longer function unless either you find a legally dubious No-Disc crack, or repurchase the game without these DRM if possible.
13th Oct '16 4:53:49 PM nombretomado
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** To be fair, DOSBox is extremely good for emulating DOS Games… if you can find a floppy drive, of course. It's really the games that worked with Windows 2000 that are the problems.
*** However, the developers of DOSBox has expressed no intentions to emulate a [=SoundBlaster AWE=] card due to there being only about two games that really make use of the advanced capabilities-- never mind that the card's wavetable MIDI synthesizer, which many games do support, sounds way better than regular [=SoundBlaster 16=] or [=AdLib=].

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** To be fair, DOSBox UsefulNotes/DOSBox is extremely good for emulating DOS Games… if you can find a floppy drive, of course. It's really the games that worked with Windows 2000 that are the problems.
*** However, the developers of DOSBox [=DOSBox=] has expressed no intentions to emulate a [=SoundBlaster AWE=] card due to there being only about two games that really make use of the advanced capabilities-- never mind that the card's wavetable MIDI synthesizer, which many games do support, sounds way better than regular [=SoundBlaster 16=] or [=AdLib=].
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