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Fixed the formatting on some of these


---> Guitar: David?
---> Roth: What?
---> Guitar: Where are you going?
---> Roth: Well, let me roll up on to the sidewalk and take a look, yes.
---> Roth: Whoa!
---> Guitar: Whoa!
---> Roth: She's beautiful!
---> Guitar: (wolf whistle)
---> Roth: I'm talking about a Yankee Rose!
---> Guitar and Roth: (laughter)

to:

---> Guitar: --> '''Guitar:''' David?
---> Roth: --> '''Roth:''' What?
---> Guitar: --> '''Guitar:''' Where are you going?
---> Roth: --> '''Roth:''' Well, let me roll up on to the sidewalk and take a look, yes.
---> Roth: --> '''Roth:''' Whoa!
---> Guitar: --> '''Guitar:''' Whoa!
---> Roth: --> '''Roth:''' She's beautiful!
---> Guitar: --> '''Guitar:''' (wolf whistle)
---> Roth: --> '''Roth:''' I'm talking about a Yankee Rose!
---> Guitar --> '''Guitar and Roth: Roth:''' (laughter)



** ''VideoGame/VSSonicEXE'': Majin Sonic and R3DGLOVE both use default Sega Genesis instrument presets. Interestingly, Majin lost this trait in the “Encore” remix of his song.

to:

** ''VideoGame/VSSonicEXE'': Majin Sonic and R3DGLOVE [=R3DGLOVE=] both use default Sega Genesis instrument presets. Interestingly, Majin lost this trait in the “Encore” remix of his song.



---> Guitar: Now-now-now-now-now, now-now-now-now-now, YES!
---> Bespectacled Caleb: [guitar sounds]

to:

---> Guitar: --> '''Guitar:''' Now-now-now-now-now, now-now-now-now-now, YES!
---> Bespectacled Caleb: --> '''Bespectacled Caleb:''' [guitar sounds]

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Changed: 525

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None


If the character is speaking in instrument sounds because an actual instrument got crammed down their throat, that's the subtrope of ISophagus.

to:

If the character is speaking in instrument sounds because an actual instrument got crammed down their throat, that's the subtrope of ISophagus.



* ''VideoGame/VSWhitty'' was the first popular VideoGame/FridayNightFunkin mod to use this trope, with Whitmore's electric guitar voice. Many others would soon follow this formula.
* ''VideoGame/LiterallyEveryFNFModEver'': Zig-zagged by Little Man, who frequently switches between a theremin voice and several other vocal sets, including (but certainly not limited to) the voice of Tankman from WebAnimation/Tankmen, the "Vine boom" sound effect, and clips of WebVideo/CalebCity videos.

to:

* VideoGame/FridayNightFunkin [[GameMod Game Mods]]:
**
''VideoGame/VSWhitty'' was the first popular VideoGame/FridayNightFunkin mod to use this trope, with Whitmore's electric guitar voice. Many others would soon follow this formula.
* ** ''VideoGame/LiterallyEveryFNFModEver'': Zig-zagged by Little Man, who frequently switches between a theremin voice and several other vocal sets, including (but certainly not limited to) the voice of Tankman from WebAnimation/Tankmen, WebAnimation/TankMen, the "Vine boom" sound effect, and clips of WebVideo/CalebCity videos.videos.
** ''VideoGame/VSSonicEXE'': Majin Sonic and R3DGLOVE both use default Sega Genesis instrument presets. Interestingly, Majin lost this trait in the “Encore” remix of his song.
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* In ''VideoGame/DontStarve'', every character is voiced by a musical instrument. For example, Willow is voiced by a flute, [[MightyGlacier Wolfgang]] is voiced by a trombone, and WX-78 sounds like a synthesizer.

to:

* In ''VideoGame/DontStarve'', every character is voiced by a musical instrument. For example, Willow is voiced by a flute, [[MightyGlacier Wolfgang]] is voiced by a trombone, tuba, and WX-78 sounds like a synthesizer.

Added: 246

Changed: 64

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* ''VideoGame/VSWhitty'' was the first popular Friday Night Funkin' mod to use this trope, with Whitmore's electric guitar voice. Many others would soon follow this formula.
* ''VideoGame/LiterallyEveryFNFModEver''. Zig-zagged by Little Man, who frequently switches between a theremin voice and several other vocal sets, including (but certainly not limited to) the voice of Tankman from ''VideoGame/FridayNightFunkin'', the "Vine boom" sound effect, and clips of WebVideo/CalebCity videos.

to:

* ''VideoGame/VSWhitty'' was the first popular Friday Night Funkin' VideoGame/FridayNightFunkin mod to use this trope, with Whitmore's electric guitar voice. Many others would soon follow this formula.
* ''VideoGame/LiterallyEveryFNFModEver''. ''VideoGame/LiterallyEveryFNFModEver'': Zig-zagged by Little Man, who frequently switches between a theremin voice and several other vocal sets, including (but certainly not limited to) the voice of Tankman from ''VideoGame/FridayNightFunkin'', WebAnimation/Tankmen, the "Vine boom" sound effect, and clips of WebVideo/CalebCity videos.



[[folder:Web Animation]]

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[[folder:Web Animation]]Video]]
* Played straight and inverted in [[https://vine.co/v/i52AvFXD95U "If instruments were voices and voices were instruments"]] by WebVideo/CalebCity.
---> Guitar: Now-now-now-now-now, now-now-now-now-now, YES!
---> Bespectacled Caleb: [guitar sounds]
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finished incomplete sentence in description


Simply put, [[ExactlyWhatItSaysOnTheTin a character has an instrument in place of their voice.]] When they speak, you hear the twang of a guitar, or the wah-wah of a trumpet, or even perhaps the simplistic bleep of a synth. Oftentimes [[IntelligibleUnintelligible the other characters can understand them just fine]], leaving only the audience in the dark about the

to:

Simply put, [[ExactlyWhatItSaysOnTheTin a character has an instrument in place of their voice.]] When they speak, you hear the twang of a guitar, or the wah-wah of a trumpet, or even perhaps the simplistic bleep of a synth. Oftentimes [[IntelligibleUnintelligible the other characters can understand them just fine]], leaving only the audience in the dark about the
what they said.



* ''Videogame/OxygenNotIncluded''. All of the Replicants are voiced by a theremin.

to:

* ''Videogame/OxygenNotIncluded''. ''Videogame/OxygenNotIncluded'': All of the Replicants are voiced by a theremin.

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Changed: 214

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* The ''WesternAnimation/LooneyTunes'' short "For Scent-imental Reasons" has a scene where Pepe Le Pew tries to speak to his love from behind a sheet of glass, and his dialogue is represented by a violin.



* The ''WesternAnimation/LooneyTunes'' short "For Scent-imental Reasons" has a scene where Pepe Le Pew tries to speak to his love from behind a sheet of glass, and his dialogue is represented by a violin.

to:

* The ''WesternAnimation/LooneyTunes'' In the ''WesternAnimation/SillySymphonies'' short "For Scent-imental Reasons" has a scene where Pepe Le Pew tries to "Music Land", the characters are anthropomorphic instruments (such as cellos and saxophones) who speak to his love from behind a sheet of glass, and his dialogue is represented by a violin.this way.
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None

Added DiffLines:

* In Music/DavidLeeRoth's song "[[https://www.youtube.com/watch?v=Zd60m3oUNTg Yankee Rose]]" from 1986, guitarist Music/SteveVai uses the whammy bar and a wah-wah pedal to simulate a conversation with Roth at the beginning of the song.
---> Guitar: David?
---> Roth: What?
---> Guitar: Where are you going?
---> Roth: Well, let me roll up on to the sidewalk and take a look, yes.
---> Roth: Whoa!
---> Guitar: Whoa!
---> Roth: She's beautiful!
---> Guitar: (wolf whistle)
---> Roth: I'm talking about a Yankee Rose!
---> Guitar and Roth: (laughter)

Added: 4

Changed: 7

Is there an issue? Send a MessageReason:
None


* In ''Music/PeterAndTheWolf'', each character is represented by a different set of instruments (a string quartet for Peter, a bassoon for his grandfather, a flute for the bird, an oboe for the duck, a clarinet for the cat, winds, bass drums, and timpani for the hunters, and a French horn for the wolf), which provides aural cues for not only their presence and actions, but also their dialogue, which the narrator translates.

to:

* In ''Music/PeterAndTheWolf'', each character is represented by a different set of instruments (a string quartet for Peter, a bassoon for his grandfather, a flute for the bird, an oboe for the duck, a clarinet for the cat, winds, bass drums, and timpani for the hunters, and a French horn for the wolf), which provides aural cues for not only their presence and actions, actions but also their dialogue, which the narrator translates.



[[folder:{{Theatre}}]]

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[[folder:WebAnimation]]

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[[folder:WebAnimation]][[folder:Web Animation]]



[[folder:WesternAnimation]]

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[[folder:WesternAnimation]][[folder:Western Animation]]



[[/folder]]

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[[/folder]][[/folder]]
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* ''WesternAnimation/TheAmazingWorldOfGumball'': Gumball’s classmate Juke has a boom box for a head and communicates entirely in beatboxing noises. “The Boombox” reveals that this is because there’s a switch on his back that allows him to speak normally, but it’s stuck in the beatboxing position and he can’t reach it himself, but since nobody can understand him, he can’t get anyone to flip it.
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Created from YKTTW

Added DiffLines:

Simply put, [[ExactlyWhatItSaysOnTheTin a character has an instrument in place of their voice.]] When they speak, you hear the twang of a guitar, or the wah-wah of a trumpet, or even perhaps the simplistic bleep of a synth. Oftentimes [[IntelligibleUnintelligible the other characters can understand them just fine]], leaving only the audience in the dark about the

This may be done for a variety of reasons, ranging from making characters seem unintelligible and ethereal to not having a proper voice actor for the character. If it's [[JustifiedTrope justified]], it's usually because the character is robotic and the instrument is a synth of some sort.

If the character is speaking in instrument sounds because an actual instrument got crammed down their throat, that's the subtrope of ISophagus.

Warning: May cause VocalDissonance when instruments are assigned carelessly.

Sister trope to VoiceGrunting and SpeakingSimlish. Not to be confused with EverythingIsAnInstrument.

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!!Examples:

[[foldercontrol]]

[[folder:Films - Live-Action]]
* R2-D2 from ''Franchise/StarWars'' communicates exclusively in randomly arranged compositions of synthetic whistles and blips, which are subsequently translated by his companion C-3PO.
[[/folder]]

[[folder:Music]]
* In ''Music/PeterAndTheWolf'', each character is represented by a different set of instruments (a string quartet for Peter, a bassoon for his grandfather, a flute for the bird, an oboe for the duck, a clarinet for the cat, winds, bass drums, and timpani for the hunters, and a French horn for the wolf), which provides aural cues for not only their presence and actions, but also their dialogue, which the narrator translates.
* Music/JimsBigEgo: In "Stress", the protagonist exchanges pleasantries with someone whose voice is depicted only with trumpet sounds.
[[/folder]]

[[folder:Mythology]]
* The manticore of Greek Myth/ClassicalMythology is said to have the voice of a trumpet.
[[/folder]]

[[folder:{{Theatre}}]]
* ''Theatre/AlbertHerring'' begins with Florence's dusting and tidying work being twice interrupted by Lady Billows calling her from upstairs. While Florence goes upstairs to listen to her mistress's instructions, an instrument plays an ornamental solo (a flute the first time, a violin the second), whose last few notes are echoed by Lady Billows' voice as Florence comes back.
* ''Hornsmoke: A Horse Opera'' by Peter Schickele is a Western where the musicians play all the characters. There are a few recitative-like passages that suggest dialogue, and the score specifies actual words (e.g. "Can I marry him?") that are not supposed to be spoken, just used as indications for acting and musical performance.
* In ''Theatre/TheKingAndI'', musical instruments are used to represent the sounds of the Siamese language. The actual instruments heard depend on what the subject is as well as who the speaker is.
* In ''Theatre/ALittleNightMusic'', during Fredrik's song "Now", his BrainlessBeauty wife Anne is babbling in the background (about what earrings to wear to the party they're going to, the neighbors, the servants) in between his melodic lines. He isn't paying attention to any of it. Anne begins the song speaking, but after the first verse, when Fredrik is paying even less attention, her voice is replaced by an oboe, which the actress playing Anne lipsyncs to, as though she's still chattering on. (This is averted on the original cast recording, where Anne just goes on chattering.)
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/VSWhitty'' was the first popular Friday Night Funkin' mod to use this trope, with Whitmore's electric guitar voice. Many others would soon follow this formula.
* ''VideoGame/LiterallyEveryFNFModEver''. Zig-zagged by Little Man, who frequently switches between a theremin voice and several other vocal sets, including (but certainly not limited to) the voice of Tankman from ''VideoGame/FridayNightFunkin'', the "Vine boom" sound effect, and clips of WebVideo/CalebCity videos.
* In ''VideoGame/DontStarve'', every character is voiced by a musical instrument. For example, Willow is voiced by a flute, [[MightyGlacier Wolfgang]] is voiced by a trombone, and WX-78 sounds like a synthesizer.
* ''Videogame/OxygenNotIncluded''. All of the Replicants are voiced by a theremin.
* The Travelers in ''VideoGame/{{Journey}}'' communicate via one-note shouts, which are basically short notes played on various string instruments that are always in tune with the ambient music.
[[/folder]]

[[folder:WebAnimation]]
* ''WebAnimation/TwoMoreEggs:'' In the sub-series ''Trauncles'', all the on-screen cast speak with synth-tuba sounds. The InteractiveNarrator is the only one who speaks intelligible English, and he often indirectly translates everyone else's lines for the audience.
[[/folder]]

[[folder:WesternAnimation]]
* In the ''Franchise/{{Peanuts}}'' TV specials, the voices of all adults are heard ([[IntelligibleUnintelligible at least, by the viewers]]) as the sound of muted trumpets.
* ''WesternAnimation/RubyGloom'': Doom Kitty only "speaks" in violin chords.
* The ''WesternAnimation/LooneyTunes'' short "For Scent-imental Reasons" has a scene where Pepe Le Pew tries to speak to his love from behind a sheet of glass, and his dialogue is represented by a violin.
[[/folder]]

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