History Main / MookMedic

15th Aug '16 8:32:24 PM UmbrellasWereAwesome
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** ''VideoGame/{{Halo 4}}'' adds Prometheans Watchers, little flying things that can shield and head their allies. In ''4'', they can even revive Promethean Knights!

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** ''VideoGame/{{Halo 4}}'' adds introduces Prometheans Watchers, little flying things that can shield and head their allies. In ''4'', they can even revive Promethean Knights!
15th Aug '16 8:32:13 PM UmbrellasWereAwesome
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** ''VideoGame/{{Halo 4}}'' adds Prometheans Watchers, little flying things that can shield or even revive a Promethean Knight (though the latter ability is only in ''4'').

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** ''VideoGame/{{Halo 4}}'' adds Prometheans Watchers, little flying things that can shield or and head their allies. In ''4'', they can even revive a Promethean Knight (though the latter ability is only in ''4'').Knights!
15th Aug '16 8:31:30 PM UmbrellasWereAwesome
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* The Engineers in ''VideoGame/HaloReach'' give all the Covenant in the area overshields.
** ''Halo 4'' adds Prometheans, which include Watchers, little flying things that can shield or even revive a Promethean Knight.

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* ''Franchise/{{Halo}}''
**
The Engineers in ''VideoGame/Halo3ODST'' and ''VideoGame/HaloReach'' give all the Covenant in the area overshields.
** ''Halo 4'' ''VideoGame/{{Halo 4}}'' adds Prometheans, which include Prometheans Watchers, little flying things that can shield or even revive a Promethean Knight.Knight (though the latter ability is only in ''4'').
17th Apr '16 6:19:45 AM Hanz
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* ''Videogame/{{Overlord}}'' has Blue Minions who can revive fallen Minions provided they can get to the corpse.
7th Jan '16 4:30:33 AM DAN004
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See also MookCommander for another type of supporting mook.
15th Dec '15 11:10:26 PM DastardlyDemolition
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* In ''VideoGame/{{Doom}} II'' , the Arch Vile can resurrect almost all slain monsters. Notably, they’re powerful fighters in their own right, possessing considerable health and attacking by engulfing your character in flames, which does plenty of damage and rather difficult to avoid.

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* In ''VideoGame/{{Doom}} II'' , the Arch Vile Arch-vile can resurrect almost all slain monsters. Notably, they’re powerful fighters in their own right, possessing considerable health and attacking by engulfing your character in flames, which does plenty of damage and rather difficult to avoid. Mercifully, Arch-viles can only use their flames in a line of sight fashion on Doomguy and take a whole 3 seconds for their attack animation. It should also be noted that Arch-viles can only revive monsters that leave corpses (i.e. no cyberdemons, spiderdemons, Commander Keens, and other arch-viles), which means gibbing demons makes it impossible for the Arch-vile to have back up.
23rd Nov '15 8:19:05 AM ElodieHiras
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* DownplayedTrope in ''VideoGame/Warframe'', where Corpus fields Shield Ospreys and trhe Corrupted field Orokin Drones. Enemies near them benefit from RegeneratingShieldStaticHealth, while normally the shield would just be [[MultipleHealthBar another health bar]] with different elemental weaknesses.
23rd Nov '15 7:56:44 AM ElodieHiras
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* DownplayedTrope in ''VideoGame/Warframe'', where Corpus fields Shield Ospreys and trhe Corrupted field Orokin Drones. Enemies near them benefit from RegeneratingShieldStaticHealth, while normally the shield would just be [[MultipleHealthBar another health bar]] with different elemental weaknesses.
18th Feb '15 9:17:55 PM jormis29
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* ''[[CommandAndConquer Tiberium Sun]]'' has the [[ExactlyWhatItSaysOnTheTin Medic]]. Left to their own devices, they'll extend the life of any infantry based enemy considerably.
** ''Command And Conquer 3'' had the alien Corruptor unit, which was usually used to flush infantry from buildings by spewing streams of acid. However, it would [[HealingShiv heal the alien vehicles]] if it was ordered to fire on them.
** ''Command And Conquer: Generals'' had the Chinese Propaganda Towers, which would heal everyone around them and could be mounted on the Overlord tanks and helicopters. ''Zero Hour'' expansion also added the American Medical Humvee, which would heal any infantry unit around, as well as de-toxify the land affected by radiation or chemical poisoning (staples of Chinese and GLA, respectively).

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* ''[[CommandAndConquer Tiberium Sun]]'' ''VideoGame/CommandAndConquerTiberianSun'' has the [[ExactlyWhatItSaysOnTheTin Medic]]. Left to their own devices, they'll extend the life of any infantry based enemy considerably.
** ''Command And Conquer 3'' ''VideoGame/CommandAndConquerTiberiumWars'' had the alien Corruptor unit, which was usually used to flush infantry from buildings by spewing streams of acid. However, it would [[HealingShiv heal the alien vehicles]] if it was ordered to fire on them.
** ''Command And Conquer: Generals'' ''VideoGame/CommandAndConquerGenerals'' had the Chinese Propaganda Towers, which would heal everyone around them and could be mounted on the Overlord tanks and helicopters. ''Zero Hour'' expansion also added the American Medical Humvee, which would heal any infantry unit around, as well as de-toxify the land affected by radiation or chemical poisoning (staples of Chinese and GLA, respectively).
1st Jul '14 7:39:12 PM Aiguille
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* In ''WarcraftIII'''s expansion, the Tauren Spirit Walker's third-tier ability is to bring back any Tauren unit to life (that is, Tauren and Spirit Walkers, the Tauren Chieftain can respawn by himself at high levels). In the orc campaign, this ability is mostly seen with some centaur enemies ([[FridgeLogic who gain the "Tauren" designation]]) who respawn their comrades.

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* In ''WarcraftIII'''s ''VideoGame/WarcraftIII'''s expansion, the Tauren Spirit Walker's third-tier ability is to bring back any Tauren unit to life (that is, Tauren and Spirit Walkers, the Tauren Chieftain can respawn by himself at high levels). In the orc campaign, this ability is mostly seen with some centaur enemies ([[FridgeLogic who gain the "Tauren" designation]]) who respawn their comrades.
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