History Main / MookMedic

7th Jan '16 4:30:33 AM DAN004
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See also MookCommander for another type of supporting mook.
15th Dec '15 11:10:26 PM DastardlyDemolition
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* In ''VideoGame/{{Doom}} II'' , the Arch Vile can resurrect almost all slain monsters. Notably, they’re powerful fighters in their own right, possessing considerable health and attacking by engulfing your character in flames, which does plenty of damage and rather difficult to avoid.
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* In ''VideoGame/{{Doom}} II'' , the Arch Vile Arch-vile can resurrect almost all slain monsters. Notably, they’re powerful fighters in their own right, possessing considerable health and attacking by engulfing your character in flames, which does plenty of damage and rather difficult to avoid. Mercifully, Arch-viles can only use their flames in a line of sight fashion on Doomguy and take a whole 3 seconds for their attack animation. It should also be noted that Arch-viles can only revive monsters that leave corpses (i.e. no cyberdemons, spiderdemons, Commander Keens, and other arch-viles), which means gibbing demons makes it impossible for the Arch-vile to have back up.
23rd Nov '15 8:19:05 AM ElodieHiras
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* DownplayedTrope in ''VideoGame/Warframe'', where Corpus fields Shield Ospreys and trhe Corrupted field Orokin Drones. Enemies near them benefit from RegeneratingShieldStaticHealth, while normally the shield would just be [[MultipleHealthBar another health bar]] with different elemental weaknesses.
23rd Nov '15 7:56:44 AM ElodieHiras
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* DownplayedTrope in ''VideoGame/Warframe'', where Corpus fields Shield Ospreys and trhe Corrupted field Orokin Drones. Enemies near them benefit from RegeneratingShieldStaticHealth, while normally the shield would just be [[MultipleHealthBar another health bar]] with different elemental weaknesses.
18th Feb '15 9:17:55 PM jormis29
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* ''[[CommandAndConquer Tiberium Sun]]'' has the [[ExactlyWhatItSaysOnTheTin Medic]]. Left to their own devices, they'll extend the life of any infantry based enemy considerably. ** ''Command And Conquer 3'' had the alien Corruptor unit, which was usually used to flush infantry from buildings by spewing streams of acid. However, it would [[HealingShiv heal the alien vehicles]] if it was ordered to fire on them. ** ''Command And Conquer: Generals'' had the Chinese Propaganda Towers, which would heal everyone around them and could be mounted on the Overlord tanks and helicopters. ''Zero Hour'' expansion also added the American Medical Humvee, which would heal any infantry unit around, as well as de-toxify the land affected by radiation or chemical poisoning (staples of Chinese and GLA, respectively).
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* ''[[CommandAndConquer Tiberium Sun]]'' ''VideoGame/CommandAndConquerTiberianSun'' has the [[ExactlyWhatItSaysOnTheTin Medic]]. Left to their own devices, they'll extend the life of any infantry based enemy considerably. ** ''Command And Conquer 3'' ''VideoGame/CommandAndConquerTiberiumWars'' had the alien Corruptor unit, which was usually used to flush infantry from buildings by spewing streams of acid. However, it would [[HealingShiv heal the alien vehicles]] if it was ordered to fire on them. ** ''Command And Conquer: Generals'' ''VideoGame/CommandAndConquerGenerals'' had the Chinese Propaganda Towers, which would heal everyone around them and could be mounted on the Overlord tanks and helicopters. ''Zero Hour'' expansion also added the American Medical Humvee, which would heal any infantry unit around, as well as de-toxify the land affected by radiation or chemical poisoning (staples of Chinese and GLA, respectively).
1st Jul '14 7:39:12 PM Aiguille
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* In ''WarcraftIII'''s expansion, the Tauren Spirit Walker's third-tier ability is to bring back any Tauren unit to life (that is, Tauren and Spirit Walkers, the Tauren Chieftain can respawn by himself at high levels). In the orc campaign, this ability is mostly seen with some centaur enemies ([[FridgeLogic who gain the "Tauren" designation]]) who respawn their comrades.
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* In ''WarcraftIII'''s ''VideoGame/WarcraftIII'''s expansion, the Tauren Spirit Walker's third-tier ability is to bring back any Tauren unit to life (that is, Tauren and Spirit Walkers, the Tauren Chieftain can respawn by himself at high levels). In the orc campaign, this ability is mostly seen with some centaur enemies ([[FridgeLogic who gain the "Tauren" designation]]) who respawn their comrades.
2nd Jun '14 6:05:43 PM Saber15
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* ''Videogame/{{Warframe}}'' has mook healers in several flavors. Infested Ancient Healers emit waves of healing energy to regenerate the health of infested units; if a Healer is [[SetAMookToKillAMook mind-controlled by a Nyx]], the healing waves will restore player health and instantly revive downed players. Corpus Shield Ospreys float above groups of Corpus enemies, giving them a massive boost to their shield capacity and regeneration rate. [[LargeAndInCharge Eximus]] enemies of all factions give area-of-effect buffs to their nearby allies, such as resistance to damage types or shield regeneration.
20th May '14 11:27:59 PM Rakurai
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* The Power Robots in ''VideoGame/{{Earthbound}}'' can "replenish a fuel supply", which completely restores their own or other enemies' life.
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* The Power Robots in ''VideoGame/{{Earthbound}}'' the ''VideoGame/{{MOTHER}}'' series can "replenish a fuel supply", which completely restores their own or other enemies' life.life. However, they explode for a ridiculous amount of damage on death, which makes targeting them first a bad idea.

** ''VideoGame/FinalFantasyXIII'' has Flanitors, which you want to take out quickly not just to get rid of the healing, but because they make a [[MostAnnoyingSound very annoying siren sound when they do so]]. In XIII-2, you can get one as a moster ally, and naturally it's a great fit for the Medic role.
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** ''VideoGame/FinalFantasyXIII'' has Flanitors, which you want to take out quickly not just to get rid of the healing, but because they make a [[MostAnnoyingSound very annoying siren sound when they do so]]. In XIII-2, you can get one as a moster monster ally, and naturally it's a great fit for the Medic role.
19th Apr '14 10:40:14 AM Chabal2
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* In ''WarcraftIII'''s expansion, the Tauren Spirit Walker's third-tier ability is to bring back any Tauren unit to life (that is, Tauren and Spirit Walkers, the Tauren Chieftain can respawn by himself at high levels). In the orc campaign, this ability is mostly seen with some centaur enemies ([[FridgeLogic who gain the "Tauren" designation]]) who respawn their comrades. ** At least one monster in [[UndergroundMonkey a single line]] has some form of healing move. Sasquatch, Harpy Queens and Furbolg Shamans have Rejuvenation, Draenai have Healing Wave, Troll Priests have Heal, etc. The closest to the trope is the Razormane Medicine Man, available on some maps as a mercenary unit. They are extremely useful to have, what with an all-targeting regeneration spell and a summon. ** In allied games, two or more of the same hero with a healing spell can quickly become this. Especially Paladins, with a big single target heal and temporary invulnerability.
22nd Mar '14 1:01:34 AM NTC3
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