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* ''WebOriginal/AtlasAltera'': Many indigenous peoples of the Americas (which are collectively called Gemina in this timeline) were able to achieve or maintain their own independence, leading to states like the Tawantinsuyu of Peru and the Chicuexcan of Nicaragua (a federation stretching from mid-Mexico to mid-Panama).

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* ''WebOriginal/AtlasAltera'': ''Website/AtlasAltera'': Many indigenous peoples of the Americas (which are collectively called Gemina in this timeline) were able to achieve or maintain their own independence, leading to states like the Tawantinsuyu of Peru and the Chicuexcan of Nicaragua (a federation stretching from mid-Mexico to mid-Panama).
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Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture did remain intact or was assimilated into their modern Hispanic heritage, and there are still pockets, especially those of non-mixed ethnicities, which still practice their old traditions (Maya culture in particular survived in larger numbers due to its highly decentralized nature). Even after the native empires and states had been subsumed by Spain, most of their ruling class stayed in their seats and often transitioned into imperial administration over the years (helped by native aristocrats [[AltarDiplomacy smartly marrying off their daughters to important conquistadores]]), leaving intact a lot of the native political structures during entire centuries. A time traveler that landed as late as the 17th century Mexico and Peru would have good chances to find this kind of landscape, with indigenous architecture and clothing next to more modern elements like cannons and ships of the line.

to:

Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture did remain intact or was assimilated into their modern Hispanic heritage, and there are still pockets, especially those of non-mixed ethnicities, which still practice their old traditions (Maya culture in particular survived in larger numbers due to its highly decentralized nature). Even after all the native empires and states had been subsumed by Spain, most Hispanicization would actually be a extremely slow process due to the reduced number of Spaniards in America at any point of their ruling class stayed in their seats and often transitioned into history -- a lot of the imperial administration over was actually ran by the years (helped by native aristocrats ruling class itself[[note]]As conquistadors usually numbered in the hundreds, the Spanish conquests were carried on through necessary alliances and negotiations with native states, so unless there was an obvious risk of rebellion, most native rulers stayed in their seats because of the principle of "if it isn't broken, don't fix it" (eased by the rulers often [[AltarDiplomacy smartly marrying off their daughters to important conquistadores]]), leaving intact conquistadors]]).[[/note]] -- meaning that a lot of the native political structures during entire centuries. A time traveler that landed as late as the 17th century in Mexico and Peru would have a good chances chance to find the landscape reflected in this kind of landscape, trope, with indigenous architecture and clothing next to more modern elements like cannons and ships of the line.
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* In ''TabletopGame/{{Shadowrun}}'', the nation of Aztlan styles itself as a reborn Aztec empire that rules a large chunk of Latin-America and the southwestern United States [[OneNationUnderCopyright with the 'aid' of the Aztechnology corporation]]. Subverted as the splatbooks make clear it's a corporate image thrown together for the purposes of creating a nationalist identity to control the masses (complete with a PathOfInspiration-style facsimile of old Aztec and Mayan religion): Most of the Aztlan elite are no stripe of Mayincatec but of pure Spanish descent, and the ''mestizos'' and ''indigenos'' remain a marginalized working class.

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* In ''TabletopGame/{{Shadowrun}}'', the nation of Aztlan styles itself as a reborn Aztec empire that rules a large chunk of Latin-America and the southwestern United States [[OneNationUnderCopyright with the 'aid' of the Aztechnology corporation]]. Subverted as the splatbooks make clear it's a corporate image thrown together for the purposes of creating a nationalist identity to control the masses (complete with a PathOfInspiration-style facsimile of old Aztec and Mayan religion): Most of the Aztlan Aztlaner elite are no stripe of Mayincatec but of pure Spanish descent, and the ''mestizos'' and ''indigenos'' remain a marginalized working class.

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* ''VideoGame/HeartsOfIron'': The ''[=HoI=] IV'' mod ''Old World Blue'' has three with the update "Tlaloc's Demise", all centered in southern Mexico after the bombs: The Aztlan Empire, Chicen Itza, and the minor power of Tierra De Los Tzotzil.
* ''VideoGame/OldWorldBlues'':

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* ''VideoGame/HeartsOfIron'': The ''[=HoI=] IV'' ''VideoGame/OldWorldBlues'', a ''VideoGame/{{Fallout}}'' total conversion mod ''Old World Blue'' has three with the update "Tlaloc's Demise", all centered in southern Mexico after the bombs: The Aztlan Empire, Chicen Itza, and the minor power of Tierra De Los Tzotzil.
* ''VideoGame/OldWorldBlues'':
for ''VideoGame/HeartsOfIron IV'':



** Nueva Aztlán, meanwhile, are Aztec revivalists who arose from central Mexico.
** The Tlaloc AI system was originally created by the Petró-Chico Corporation, the Mexican subsidiary of [[MegaCorp Poseidon Energy]], to manage its assets in Mexico. After the war, it assumed the identity of the Aztec rain god and [[GrewBeyondTheirProgramming grew beyond its programming]], protecting ''everything'' in Mexico and keeping the peace between its various factions. Most notably, it arranges the contained "flower wars" between Nueva Aztlán and Chichen Itza so that they don't tear each other apart in an ''actual'' war. Unfortunately, it's been two hundred years since the apocalypse and its internal systems are falling apart. One of its constituent systems has already broken off and assumed the identity of Antonio López de Santa Anna, and when Tlaloc "dies", its three other "children" claim its territory and start feuding. One of them assumes the identity of Moctezuma and models its government after the Aztec Empire, complete with HumanSacrifice as a way of forging national unity, and declares Nueva Aztlán to be foolish pretenders.

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** Nueva Aztlán, meanwhile, are Aztec revivalists who arose from central Mexico.
** The Tlaloc AI system was originally created by the Petró-Chico Corporation, the Mexican subsidiary of [[MegaCorp Poseidon Energy]], to manage its assets in Mexico. After the war, it assumed the identity of the Aztec rain god and [[GrewBeyondTheirProgramming grew beyond its programming]], protecting ''everything'' in Mexico and keeping the peace between its various factions. Most notably, it arranges the contained "flower wars" between Nueva Aztlán and Chichen Itza so that they don't tear each other apart in an ''actual'' war. Unfortunately, it's been two hundred years since the apocalypse and its internal systems are falling apart. One of its constituent systems has already broken off and assumed the identity of Antonio López de Santa Anna, and when Tlaloc "dies", its three other "children" claim its territory and start feuding. One of them assumes the identity of Moctezuma and models its government after the Aztec Empire, complete with HumanSacrifice as a way of forging national unity, and declares Nueva Aztlán to be foolish pretenders.

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* In ''VideoGame/RiseOfNations'' the [[http://riseofnations.wikia.com/wiki/Maya Mayans,]] [[http://riseofnations.wikia.com/wiki/Aztecs Aztecs]] and [[http://riseofnations.wikia.com/wiki/Inca Incas]] all get special versions of modern units. Some of the promotional material even includes such phrases as "Where were you when the Aztecs dropped the bomb?" with a picture of a man wearing a gas mask and colorful feathery clothing.

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* ''VideoGame/OldWorldBlues'':
** Chichen Itza are directly descended from the surviving Mayans on the Yucatan Peninsula who, after WorldWarIII and the collapse of the Mexican government, reclaimed their culture and established an independent state.
** Tierra de los Tzotzil are also Mayans who have revived elements of the native culture. However, they're also the surviving remnant of the Zapatistas, a socialist militant group in southern Mexico.
** Nueva Aztlán, meanwhile, are Aztec revivalists who arose from central Mexico.
** The Tlaloc AI system was originally created by the Petró-Chico Corporation, the Mexican subsidiary of [[MegaCorp Poseidon Energy]], to manage its assets in Mexico. After the war, it assumed the identity of the Aztec rain god and [[GrewBeyondTheirProgramming grew beyond its programming]], protecting ''everything'' in Mexico and keeping the peace between its various factions. Most notably, it arranges the contained "flower wars" between Nueva Aztlán and Chichen Itza so that they don't tear each other apart in an ''actual'' war. Unfortunately, it's been two hundred years since the apocalypse and its internal systems are falling apart. One of its constituent systems has already broken off and assumed the identity of Antonio López de Santa Anna, and when Tlaloc "dies", its three other "children" claim its territory and start feuding. One of them assumes the identity of Moctezuma and models its government after the Aztec Empire, complete with HumanSacrifice as a way of forging national unity, and declares Nueva Aztlán to be foolish pretenders.
* In ''VideoGame/RiseOfNations'' the [[http://riseofnations.wikia.com/wiki/Maya Mayans,]] [[http://riseofnations.wikia.com/wiki/Aztecs Aztecs]] Aztecs,]] and [[http://riseofnations.wikia.com/wiki/Inca Incas]] all get special versions of modern units. Some of the promotional material even includes such phrases as "Where were you when the Aztecs dropped the bomb?" with a picture of a man wearing a gas mask and colorful feathery clothing.



* ''VideoGame/{{Theocracy}}'': The player leads and manages a fictional meso-american empire as it goes to war against other such tribal nations and towards the end, the invading Spanish. If the player beats the game, the ending cinematic shows that the player's empire has survived TwentyMinutesIntoTheFuture, and observes a bustling modern city (bordering on {{cyberpunk}}) with architecture and clothing styles clearly based on ancient meso-american culture but full of skyscrapers, high-tech cars, and holograms.

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* ''VideoGame/{{Theocracy}}'': The player leads and manages a fictional meso-american Mesoamerican empire as it goes to war against other such tribal nations nations, and towards the end, the invading Spanish. If the player beats the game, the ending cinematic shows that the player's empire has survived TwentyMinutesIntoTheFuture, and observes a bustling modern city (bordering on {{cyberpunk}}) with architecture and clothing styles clearly based on ancient meso-american culture but full of skyscrapers, high-tech cars, and holograms.
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* ''Literature/{{Temeraire}}'': While not "modern", being set during the Napoleonic wars, the series has the Inca, though still ravaged by disease, ultimately massacring the conquistadors with their dragon soldiery and surviving to become a powerful nation who the European powers handle with care. Little about their culture or society has changed, aside from the dragons being forced to take charge of the ''[[TheClan ayllu]]'' with so few people left to go around.

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* ''Literature/{{Temeraire}}'': While not "modern", being set during the Napoleonic wars, the series has the Inca, though still ravaged by disease, ultimately massacring the conquistadors with their dragon soldiery and surviving to become a powerful nation who the European powers handle with care. Little about their culture or society has changed, aside from the dragons being forced to take charge of the ''[[TheClan ayllu]]'' with so few people left to go around. around, and that they're ruled by a female Sapa Inca. In fact, the Inca are so [[WorthlessYellowRocks abundant in gold]] that Incan dragons prefer to go about [[DragonHoard hoarding people]] instead (dragons stealing people to add to their ''ayllus'' occurs on a regular basis). Napoleon is able to draw them into the war as his allies by marrying the Sapa Inca and promising the dragons the contents of his jails and prisons. [[spoiler:And they ultimately play a key role in his defeat by abandoning him in the middle of a critical battle, the Sapa Inca having decided she'd backed the wrong llama and made a deal with the Coalition behind Napoleon's back.]]
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Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture remained intact or was assimilated into their modern Hispanic heritage, and there are pockets, especially those of non-mixed ethnicities, which still practice their old traditions. Historically, while the ruling class of the Aztec and Inca empires were deposed, many of the nearby nations who allied with the Spaniards against them did get to keep their political structures as a reward, and slowly adapted them into imperial administration over the years (often helped by native aristocrats [[AltarDiplomacy smartly marrying off their daughters to important Conquistadores]]). Maya culture also survived in larger numbers, in part due to its highly decentralized rulership compared to the mentioned empires.

to:

Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture remained did remain intact or was assimilated into their modern Hispanic heritage, and there are still pockets, especially those of non-mixed ethnicities, which still practice their old traditions. Historically, while traditions (Maya culture in particular survived in larger numbers due to its highly decentralized nature). Even after the native empires and states had been subsumed by Spain, most of their ruling class of the Aztec and Inca empires were deposed, many of the nearby nations who allied with the Spaniards against them did get to keep stayed in their political structures as a reward, seats and slowly adapted them often transitioned into imperial administration over the years (often helped (helped by native aristocrats [[AltarDiplomacy smartly marrying off their daughters to important Conquistadores]]). Maya culture also survived in larger numbers, in part due to its highly decentralized rulership compared to conquistadores]]), leaving intact a lot of the mentioned empires.
native political structures during entire centuries. A time traveler that landed as late as the 17th century Mexico and Peru would have good chances to find this kind of landscape, with indigenous architecture and clothing next to more modern elements like cannons and ships of the line.



* Creator/BernardinoDeSahagun and other Christian missionaries helped to acommodate native culture to their new European outlook.

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* Creator/BernardinoDeSahagun and other Christian missionaries helped to acommodate native culture to their new European outlook. It produced, among other things, styles of artwork that mixed indigenous and European art.
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* In ''Literature/TheTwoGeorges'' by Creator/HarryTurtledove, the American Revolution never happens through a peaceful settlement. Western expansion of the Thirteen Colonies is slower allowing the Iroquois and the Cherokee to form semi-autonomous provinces within the North American Union, a British Empire Dominion.
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%%[[caption-width-right:300:some caption text]]
[[quoteright:300:[[EnforcedPlug Made possible by]] [[MegaCorp Aztechnology]] ]]

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[[caption-width-right:300:[[EnforcedPlug Made possible by]] [[MegaCorp Aztechnology]] Aztechnology]].]]
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* "The Bison Riders" by Brad Linaweaver depicts an alternate history where the Aztecs survived and started fighting the North American plains Indians. It was first published in ''Tales From the Great Turtle'', a collection of short stories with a native theme (compiled by Creator/PiersAnthony).

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* "The Bison Riders" "Literature/TheBisonRiders" by Brad Linaweaver depicts an alternate history where the Aztecs survived and started fighting the North American plains Indians. It was first published in ''Tales From the Great Turtle'', a collection of short stories with a native theme (compiled by Creator/PiersAnthony).



%%* ''Cat-A-Lyst'' by Creator/AlanDeanFoster.

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%%* ''Cat-A-Lyst'' ''Literature/CatALyst'' by Creator/AlanDeanFoster.
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* Creator/BernardinoDeSahagun and other Christian missionaries helped to acommodate native culture to their new European outlook.
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** There's also the Neo-Andean style, a recent architectural movement centered in UsefulNotes/{{Bolivia.}}

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** There's also the Neo-Andean style, a recent architectural movement centered in UsefulNotes/{{Bolivia.}}UsefulNotes/{{Bolivia}}.
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** There's also the Neo-Andean style, a recent architectural movement centered in UsefulNotes/Bolivia.

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** There's also the Neo-Andean style, a recent architectural movement centered in UsefulNotes/Bolivia.UsefulNotes/{{Bolivia.}}
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[[folder:Film]]
* ''Film/BlackPantherWakandaForever'': Talokan is an aquatic kingdom founded by Mayans who fled the Spanish conquistadors. Using vibranium deposits on the ocean floor they have created sophisticated technology, ranging from their water rebreathers to an artificial sun. Being heavily xenophobic and isolationist, the creation of a vibranium detector which could lead outsiders to their kingdom nearly triggers a genocidal war against the surface world.
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*** The Aztecs now live mostly divided between warring kingdoms and religions, as well fighting the Mexicans up the north who prefer the ''Sagrado Corazón'' cult of saints. The majority of Aztecs follow the ''Mictlantec'' religion, a revival of old Aztec religions where [[Myth/AztecMythology Death god Mictlantecuhtli]] took the mantle of sun god after Huitzilopochtli was killed due the lack of sacrifices while stopping the Apocalypse.

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*** The Aztecs now live mostly divided between warring kingdoms and religions, as well fighting the Mexicans up the north who prefer the ''Sagrado Corazón'' cult of saints. The majority of Aztecs follow the ''Mictlantec'' religion, a revival of old Aztec religions where [[Myth/AztecMythology Death god Mictlantecuhtli]] [[YouAreInCommandNow took the mantle of sun god god]] after Huitzilopochtli was killed due the lack of sacrifices while stopping the Apocalypse.

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* ''WebOriginal/AtlasAltera'': Many indigenous peoples of the Americas (which are collectively called Gemina in this timeline) were able to achieve or maintain their own independence, leading to states like the Tawantinsuyu of Peru and the Chicuexcan of Nicaragua (a federation stretching from mid-Mexico to mid-Panama).



* There is a timeline in the Althistory Wiki called simply [[http://althistory.wikia.com/wiki/Aztec_Empire "Aztec Empire"]] in which the Aztecs drive Cortez off and, fearing another invasion, modernized and survived through the present day. The Incas do the same and is the rival empire of the Aztecs.

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* There is a timeline in the Althistory Wiki called simply [[http://althistory.wikia.com/wiki/Aztec_Empire "Aztec Empire"]] in which the Aztecs drive Cortez off and, fearing another invasion, modernized and survived through the present day. The Incas do the same and is are the rival empire of the Aztecs.



** There's also the Neo-Andean style, a recent architectural movement centered in Bolivia.

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** There's also the Neo-Andean style, a recent architectural movement centered in Bolivia. UsefulNotes/Bolivia.
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* ''VideoGame/EmpireEarth'': The tutorial campaign of ''Empire Earth II'' follows the Aztec Empire through an alternate history where it wins against the conquistadors, establishes an independent nation, helps the Americans defeat the British, and ends up fighting a war with a fascist Inca Empire in the 1930s. Subverted visually in that when they get past the conquistador period, their buildings go from the famous stepped pyramid look to whitewashed adobe buildings, and future buildings look no different from air Old World equivalents.

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* ''VideoGame/EmpireEarth'': The tutorial campaign of ''Empire Earth II'' follows the Aztec Empire through an alternate history where it wins against the conquistadors, establishes an independent nation, helps the Americans defeat the British, and ends up fighting a war with a fascist Inca Empire in the 1930s. Subverted visually in that when they get past the conquistador period, their buildings go from the famous stepped pyramid look to whitewashed adobe buildings, and future buildings look no different from air their Old World equivalents.
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Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture remained intact or was assimilated into their modern Hispanic heritage, and there are pockets, especially those of non-mixed ethnicities, which still practice their old traditions. Historically, while the ruling class of the Aztec and Inca empires were deposed, many of the nearby nations who allied with the Spaniards against them did get to keep their political structures as a reward, and slowly adapted them into imperial administration over the years (often smartly helped by native aristocrats marrying off their daughters to important Conquistadores). Maya culture also survived in larger numbers, in part due to its highly decentralized rulership compared to the mentioned empires.

to:

Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture remained intact or was assimilated into their modern Hispanic heritage, and there are pockets, especially those of non-mixed ethnicities, which still practice their old traditions. Historically, while the ruling class of the Aztec and Inca empires were deposed, many of the nearby nations who allied with the Spaniards against them did get to keep their political structures as a reward, and slowly adapted them into imperial administration over the years (often smartly helped by native aristocrats [[AltarDiplomacy smartly marrying off their daughters to important Conquistadores).Conquistadores]]). Maya culture also survived in larger numbers, in part due to its highly decentralized rulership compared to the mentioned empires.
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** Implied in the ''VideoGame/SunsetInvasion'' AlternateHistory {{DLC}}, where the Aztec Empire forms early and is able to invade Western Europe.

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** Implied [[ImpliedTrope Implied]] in the ''VideoGame/SunsetInvasion'' ''Sunset Invasion'' AlternateHistory {{DLC}}, where the Aztec Empire forms early and is able to invade Western Europe.
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If it's the focus of the story, subtrope of AlternateHistoryWank.

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If it's the focus of the story, subtrope of AlternateHistoryWank. Compare also {{Afrofuturism}}, which treats African cultures much the same, though generally in a more relatable/positive manner.
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Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture remained intact or was assimilated into their modern Hispanic heritage, and there are pockets, especially those of non-mixed ethnicities, which still practice their old traditions. Historically, while the ruling class of the Aztec and Inca empires were deposed, many of the nearby nations who allied with the Spaniards against them did get to keep their political structures as a reward, and slowly adapted them into imperial administration over the years (often smartly helped by native aristocrats marrying off their daughters to important Conquistadors). Maya culture also survived in larger numbers, in part due to its highly decentralized rulership compared to the mentioned empires.

to:

Incidentally, in RealLife, a lot of the original Maya, Aztec and Inca culture remained intact or was assimilated into their modern Hispanic heritage, and there are pockets, especially those of non-mixed ethnicities, which still practice their old traditions. Historically, while the ruling class of the Aztec and Inca empires were deposed, many of the nearby nations who allied with the Spaniards against them did get to keep their political structures as a reward, and slowly adapted them into imperial administration over the years (often smartly helped by native aristocrats marrying off their daughters to important Conquistadors).Conquistadores). Maya culture also survived in larger numbers, in part due to its highly decentralized rulership compared to the mentioned empires.
Is there an issue? Send a MessageReason:
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Incidentally, in RealLife, there are pockets of Maya, Aztec and Inca who still practice their old traditions -- while the ruling class were deposed, not all of the peasants were completely assimilated. The Maya culture survived in the largest numbers, in part due to its highly decentralized nature when the Conquistadors arrived -- unlike with the Aztec and Inca empires, there wasn't any centralized rulership to subdue or major infrastructure to collapse.

to:

Incidentally, in RealLife, there are pockets a lot of the original Maya, Aztec and Inca who culture remained intact or was assimilated into their modern Hispanic heritage, and there are pockets, especially those of non-mixed ethnicities, which still practice their old traditions -- traditions. Historically, while the ruling class of the Aztec and Inca empires were deposed, not all many of the peasants were completely assimilated. The nearby nations who allied with the Spaniards against them did get to keep their political structures as a reward, and slowly adapted them into imperial administration over the years (often smartly helped by native aristocrats marrying off their daughters to important Conquistadors). Maya culture also survived in the largest larger numbers, in part due to its highly decentralized nature when the Conquistadors arrived -- unlike with the Aztec and Inca empires, there wasn't any centralized rulership compared to subdue or major infrastructure to collapse.
the mentioned empires.



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[[quoteright:300:[[EnforcedPlug Made possible by]] [[MegaCorp Aztechnology]] ]]
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** ''VideoGame/AfterTheEndACrusaderKingsIIMod'', set in [[AfterTheEnd post-apocalyptic]] North and Central America, features a number of different Mesoamerican cultures that both survived the Event and revived many of their ancient customs.

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** ''VideoGame/AfterTheEndACrusaderKingsIIMod'', ''VideoGame/AfterTheEndAPostApocalypticAmerica'', set in [[AfterTheEnd post-apocalyptic]] North and Central America, features a number of different Mesoamerican cultures that both survived the Event and revived many of their ancient customs.
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** There's also the Neo-Andean style, a recent architectural movement centered in Bolivia.
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* In ''TabletopGame/{{Shadowrun}}'', the nation of Aztlan styles itself a reborn Aztec empire that rules a large chunk of Latin-America and the southwestern United States [[OneNationUnderCopyright with the 'aid' of the Aztechnology corporation]]. Subverted as the splatbooks make clear it's a corporate image thrown together for the purposes of creating a nationalist identity to control the masses (complete with a PathOfInspiration-style facsimile of old Aztec and Mayan religion): Most of the Aztlan elite are no stripe of Mayincatec but of pure Spanish descent, and the ''mestizos'' and ''indigenos'' remain a marginalized working class.

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* In ''TabletopGame/{{Shadowrun}}'', the nation of Aztlan styles itself as a reborn Aztec empire that rules a large chunk of Latin-America and the southwestern United States [[OneNationUnderCopyright with the 'aid' of the Aztechnology corporation]]. Subverted as the splatbooks make clear it's a corporate image thrown together for the purposes of creating a nationalist identity to control the masses (complete with a PathOfInspiration-style facsimile of old Aztec and Mayan religion): Most of the Aztlan elite are no stripe of Mayincatec but of pure Spanish descent, and the ''mestizos'' and ''indigenos'' remain a marginalized working class.
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* ''TabletopGame/{{Warbirds}}'': After a mysterious storm in 1804 leaves the caribbean nations and parts of Mexico floating in an endless sky, The Mayans overthrew their Spanish rulers and established the nation of Yucatan. By the present day, the nation is a mix of Mayan culture with 1930s/40s technology. Including blood sacrifice for religious ceremonies. Officially, the government outlawed human sacrifices but a few priests still do it in secret.

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