History Main / ModernMayincatecEmpire

16th Aug '16 10:18:17 PM somnolentSlumber
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* The city of Quechal in Max Gladstone's ''Literature/TwoSerpentsRise'' is a FantasyCounterpartCulture of this. Although it's not an empire so much as a {{Magitek}} version of a 21st century capitalist city-state--the old religion and its practice of HumanSacrifice were overthrown and replaced with the secular Craft discipline of magic.

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* The city of Quechal Dresediel Lex in Max Gladstone's ''Literature/TwoSerpentsRise'' is a FantasyCounterpartCulture of this.Los Angeles. Although it's not an empire so much as a {{Magitek}} version of a 21st century capitalist city-state--the old religion and its practice of HumanSacrifice were overthrown and replaced with the secular Craft discipline of magic.
26th May '16 10:40:16 PM PaulA
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* In ''The Case of the Toxic Spell Dump'' by Creator/HarryTurtledove, Spain didn't colonize America until considerably later than in our world. So there's an Aztec empire (with a thin veneer of Spanishness) in the place of Mexico, and all the Spanish names in the southwestern United States are in English (the protagonist lives in Angels City; the spell dump of the title is in St. Ferdinand's Valley; and so on...)

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* In ''The Case of the Toxic Spell Dump'' ''Literature/TheCaseOfTheToxicSpellDump'' by Creator/HarryTurtledove, Spain didn't colonize America until considerably later than in our world. So there's an Aztec empire (with a thin veneer of Spanishness) in the place of Mexico, and all the Spanish names in the southwestern United States are in English (the protagonist lives in Angels City; the spell dump of the title is in St. Ferdinand's Valley; and so on...)
12th May '16 10:04:59 AM Morgenthaler
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* In ''TabletopGame/GURPSAlternateEarths'', one of the alternate realities was Ezcalli, a world dominated by the Tenocha Empire (a heavy updating of the Aztec Empire, set in 1840). In ''Alternate Earths II'', the 15th century Midgard setting included human-sacrificing Mixtecs.[[labelnote:*]]Naturally since this is GURPS, [[ShownTheirWork the writers' work is shown]]. In both cases the American peoples are "saved" by contact occuring earlier than in our world. Midgard has the Vikings roll over most of Europe thanks to GreekFire; Norse, Basque and Muslim explorers reach the Americas in the 10th-12th centuries with less technological disparity and [[KnightsTemplar without a conquistador's mindset]]. In Tenochca a Carthagenian fleet is blown to Cuba in 508 BC; this gives the Americans horses, iron and a head start in developing immunity to European diseases. The Old World gets corn and potatoes, both of which prevent Rome from maintaining its authority through Egyptian grain. The Roman Empire ends with Nero, and the bulk of Europe remains a patchwork of warring states until the Mongols take over in the 1200s. How the Aztecs still come to power despite a divergence point 1800 years before their emergence is {{lampshaded}} in a sidebar.[[/labelnote]]

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* In ''TabletopGame/GURPSAlternateEarths'', one of the alternate realities was Ezcalli, a world dominated by the Tenocha Empire (a heavy updating of the Aztec Empire, set in 1840). In ''Alternate Earths II'', the 15th century Midgard setting included human-sacrificing Mixtecs.[[labelnote:*]]Naturally since this is GURPS, [[ShownTheirWork the writers' work is shown]]. In both cases the American peoples are "saved" by contact occuring earlier than in our world. Midgard has the Vikings roll over most of Europe thanks to GreekFire; Norse, Basque and Muslim explorers reach the Americas in the 10th-12th centuries with less technological disparity and [[KnightsTemplar [[KnightTemplar without a conquistador's mindset]]. In Tenochca a Carthagenian fleet is blown to Cuba in 508 BC; this gives the Americans horses, iron and a head start in developing immunity to European diseases. The Old World gets corn and potatoes, both of which prevent Rome from maintaining its authority through Egyptian grain. The Roman Empire ends with Nero, and the bulk of Europe remains a patchwork of warring states until the Mongols take over in the 1200s. How the Aztecs still come to power despite a divergence point 1800 years before their emergence is {{lampshaded}} in a sidebar.[[/labelnote]]
11th May '16 5:42:12 AM ChronoLegion
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* In ''VideoGame/RiseOfNations'' the [[http://riseofnations.wikia.com/wiki/Maya Mayans]], [[http://riseofnations.wikia.com/wiki/Aztecs Aztecs]], and [[http://riseofnations.wikia.com/wiki/Inca Incas]] all get special versions of modern units.

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* In ''VideoGame/RiseOfNations'' the [[http://riseofnations.wikia.com/wiki/Maya Mayans]], [[http://riseofnations.wikia.com/wiki/Aztecs Aztecs]], and [[http://riseofnations.wikia.com/wiki/Inca Incas]] all get special versions of modern units. Some of the promotional material even includes such phrases as "Where were you when the Aztecs dropped the bomb?" with a picture of a man wearing a gas mask and colorful feathery clothing.
10th May '16 2:44:18 PM Morgenthaler
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* The tutorial campaign of ''[[EmpireEarth Empire Earth II]]'' follows the Aztec Empire through an alternate history where it wins against the conquistadors, establishes an independent nation, helps the Americans defeat the British, and ends up fighting a war with a fascist Inca Empire in the 1930s.

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* The tutorial campaign of ''[[EmpireEarth ''[[VideoGame/EmpireEarth Empire Earth II]]'' follows the Aztec Empire through an alternate history where it wins against the conquistadors, establishes an independent nation, helps the Americans defeat the British, and ends up fighting a war with a fascist Inca Empire in the 1930s.
30th Mar '16 3:31:40 AM PaulA
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* In ''Literature/SoYouWantToBeAWizard'' by Creator/DianeDuane, there's a passing mention of several "nearby" alternate worlds, including one where the equivalent of the USA has an Aztec name.
24th Mar '16 3:53:09 PM VampireYoshi
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Incidentally, in RealLife, there are pockets of Mayans, Aztecs and Incans who still practice their old traditions - while the ruling class were deposed, not all of the peasants were completely assimilated.

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Incidentally, in RealLife, there are pockets of Mayans, Aztecs Maya, Aztec and Incans Inca who still practice their old traditions - while the ruling class were deposed, not all of the peasants were completely assimilated.
16th Jan '16 7:42:47 AM Morgenthaler
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* The ''EmpireOfThePetalThrone'' has future Mayaintec, after a nuclear war put the USA and USSR and Europe down for the count, as the backstory.

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* The ''EmpireOfThePetalThrone'' ''TabletopGame/EmpireOfThePetalThrone'' has future Mayaintec, after a nuclear war put the USA and USSR and Europe down for the count, as the backstory.
11th Oct '15 5:44:30 PM nombretomado
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* "The Bison Riders" by Brad Linaweaver depicts an alternate history where the Aztecs survived and started fighting the North American plains Indians. It was first published in ''Tales From the Great Turtle'', a collection of short stories with a native theme (compiled by PiersAnthony).

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* "The Bison Riders" by Brad Linaweaver depicts an alternate history where the Aztecs survived and started fighting the North American plains Indians. It was first published in ''Tales From the Great Turtle'', a collection of short stories with a native theme (compiled by PiersAnthony).Creator/PiersAnthony).
18th Sep '15 6:03:12 AM jormis29
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* In ''TabletopGame/GURPSAlternateEarths'', one of the alternate realities was Ezcalli, a world dominated by the Tenocha Empire (a heavy updating of the Aztec Empire, set in 1840). In ''Alternate Earths II'', the 15th century Midgard setting included human-sacrificing Mixtecs.[[labelnote:*]]Naturally since this is GURPS, [[ShownTheirWork the writers' work is shown]]. In both cases the American peoples are "saved" by contact occuring earlier than in our world. Midgard has the Vikings roll over most of Europe thanks to Greek fire; Norse, Basque and Muslim explorers reach the Americas in the 10th-12th centuries with less technological disparity and [[KnightsTemplar without a conquistador's mindset]]. In Tenochca a Carthagenian fleet is blown to Cuba in 508 BC; this gives the Americans horses, iron and a head start in developing immunity to European diseases. The Old World gets corn and potatoes, both of which prevent Rome from maintaining its authority through Egyptian grain. The Roman Empire ends with Nero, and the bulk of Europe remains a patchwork of warring states until the Mongols take over in the 1200s. How the Aztecs still come to power despite a divergence point 1800 years before their emergence is {{lampshaded}} in a sidebar.[[/labelnote]]

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\n* In ''TabletopGame/GURPSAlternateEarths'', one of the alternate realities was Ezcalli, a world dominated by the Tenocha Empire (a heavy updating of the Aztec Empire, set in 1840). In ''Alternate Earths II'', the 15th century Midgard setting included human-sacrificing Mixtecs.[[labelnote:*]]Naturally since this is GURPS, [[ShownTheirWork the writers' work is shown]]. In both cases the American peoples are "saved" by contact occuring earlier than in our world. Midgard has the Vikings roll over most of Europe thanks to Greek fire; GreekFire; Norse, Basque and Muslim explorers reach the Americas in the 10th-12th centuries with less technological disparity and [[KnightsTemplar without a conquistador's mindset]]. In Tenochca a Carthagenian fleet is blown to Cuba in 508 BC; this gives the Americans horses, iron and a head start in developing immunity to European diseases. The Old World gets corn and potatoes, both of which prevent Rome from maintaining its authority through Egyptian grain. The Roman Empire ends with Nero, and the bulk of Europe remains a patchwork of warring states until the Mongols take over in the 1200s. How the Aztecs still come to power despite a divergence point 1800 years before their emergence is {{lampshaded}} in a sidebar.[[/labelnote]]
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