History Main / MercyMode

30th Sep '17 6:07:16 PM nombretomado
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* ''DesktopDungeons'', a browser based roguelike, inverts this; The game starts out on 'easy mode' (enemy health and damage at 80%) and automatically switches over to 'normal mode' after the first time you beat it.

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* ''DesktopDungeons'', ''VideoGame/DesktopDungeons'', a browser based roguelike, inverts this; The game starts out on 'easy mode' (enemy health and damage at 80%) and automatically switches over to 'normal mode' after the first time you beat it.
6th Sep '17 1:38:06 PM system
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4th Aug '17 6:44:30 PM SplineTicker
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* If you fail one part of the BombDisposal sequence in ''VisualNovel/{{Policenauts}}'' enough times, Ed will offer to do it for you. [[spoiler:It's [[CrowningMomentOfFunny hilariously]] subverted when Ed screws up at the very last second, causing a NonStandardGameOver and resulting in Jonathan mocking Ed's EpicFail upon continuing.]]
26th May '17 2:39:52 PM GoblinCipher
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* ''VideoGame/TheSimpsonsHitAndRun'' let you skip a mission after about five failed attempts. However, you can't skip the final mission, which just happens to be the [[ThatOneLevel most difficult and]] [[NintendoHard frustrating mission in the game.]]

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* ''VideoGame/TheSimpsonsHitAndRun'' let you skip a mission after about five failed attempts. However, you can't skip the final mission, which just happens to be the [[ThatOneLevel [[NintendoHard most difficult and]] [[NintendoHard [[ThatOneLevel frustrating mission in the game.]]
16th May '17 8:22:50 PM Tsukiyomaru0
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* ''VideoGame/CastlevaniaPortraitOfRuin'' does this deep into the hidden painting aptly named "Nest of Evil", in one particular chamber you are expected to fight TWO [[ThatOneBoss The Creatures]] at the same time. The game so does not expect you to survive that it opens the gates forward if you survive for one minute.
14th Apr '17 2:46:30 PM LucaEarlgrey
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* In ''VideoGame/RabiRibi'', if you die too many times in a row on Normal or below, the game will offer a "Halo Buff".
28th Jan '17 9:41:12 AM Gosicrystal
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* The ''[[VideoGame/FreeSpace Descent: Freespace]]'' series gives you the option to skip any mission by dying three times in a row (but not by failing the mission objectives). However, any ships or weapons that may be unlocked by completing that mission becomes LostForever. There's also a "Do Not Show This Again" option for the more hardcore players.

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* The ''[[VideoGame/FreeSpace Descent: Freespace]]'' series gives you the option to skip any mission by dying three times in a row (but not by failing the mission objectives). However, any ships or weapons that may be unlocked by completing that mission becomes LostForever.are [[PermanentlyMissableContent permanently missed]]. There's also a "Do Not Show This Again" option for the more hardcore players.
17th Jan '17 6:41:24 PM BURGINABC
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** Also, after beating the first game (and possibly all the subsequent ones) with OneHundredPercentCompletion...you unlock the ability to ignore weight restrictions when building your mech, a reward that, like many on [[BraggingRightsReward this page]], isn't something you need if you're good enough to unlock it.
12th Jan '17 2:38:00 PM LucaEarlgrey
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* If you fail a chart in ''Neon FM'', you will be switched down to an easier chart. Unless you're playing on Pro Mode, which forces you on the song's hardest chart and causes an instant GameOver if you fail.

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* If you fail a chart in ''Neon FM'', the song will continue but you will be switched down to an easier chart. Unless you're playing on Pro Mode, which forces you on the song's hardest chart and causes an instant GameOver if you fail.
12th Jan '17 2:37:47 PM LucaEarlgrey
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* If you fail a chart in ''Neon FM'', you will be switched down to an easier chart. Unless you're playing on Pro Mode, which forces you on the song's hardest chart and causes an instant GameOver if you fail.
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