History Main / Mana

30th Jan '17 5:02:42 PM intastiel
Is there an issue? Send a Message

Added DiffLines:

* In ''Literature/TheBlackMagicianTrilogy'', mages' magic reserves are a pool of energy that renews with rest, while BlackMagic is the forbidden practice of fatally draining others' LifeEnergy for use as Mana. In a variant, it can also be infused into construction to serve as a permanent ReinforceField. [[spoiler:An invasion squad of black mages is thrilled to realize that every building in the nobles' district is a mana reserve...]]
24th Dec '16 5:06:41 PM ShivaIndis
Is there an issue? Send a Message


* In the ''VideoGame/{{Lunar}}'' games, all special attacks, including KiAttacks use up the same [=MP=]. However, they do not all count as "magic" as defined by the series. This gets weird in ''Lunar 2'', when Ronfar's healing spells are determined to be "not magic."

to:

* In the ''VideoGame/{{Lunar}}'' ''Franchise/{{Lunar}}'' games, all special attacks, including KiAttacks use up the same [=MP=]. However, they do not all count as "magic" as defined by the series. This gets weird in ''Lunar 2'', ''VideoGame/LunarEternalBlue'', when Ronfar's healing spells are determined to be "not magic."
9th Dec '16 4:14:15 AM RadiantZeroX
Is there an issue? Send a Message


* In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.
The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuations with the strength of mana and the World Tree it comes from. Although the Descender is incredible strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.

to:

* In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die. \n The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuations with the strength of mana and the World Tree it comes from. Although the Descender is incredible strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.
9th Dec '16 4:11:53 AM RadiantZeroX
Is there an issue? Send a Message


** In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.

to:

** * In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.
9th Dec '16 4:10:06 AM RadiantZeroX
Is there an issue? Send a Message

Added DiffLines:

** In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.
The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuations with the strength of mana and the World Tree it comes from. Although the Descender is incredible strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.
5th Dec '16 1:51:23 PM Kakai
Is there an issue? Send a Message

Added DiffLines:

* In ''Literature/TheTraitorSonCycle'', the hermeticists must gather energy from the outside and can't cast once they've run out of it, unless they recharge. The two most popular sources are the sun (golden magic) and the Wild (green magic), though it turns out death is a good mana source as well (BlackMagic).
4th Dec '16 10:01:35 AM Morgenthaler
Is there an issue? Send a Message


The term is a Melanesian/Polynesian word for the power of the elemental forces of nature, as embodied in an object or person (essentially a {{Badass}} is someone with lots of mana). The current usage no doubt descends directly from Creator/LarryNiven's novel ''Literature/TheMagicGoesAway'' and related stories from the 1970s, in which he used "mana" to refer to the non-renewable resource which powered magic in prehistoric times, whose depletion ushered in the "modern" historical era.

to:

The term is a Melanesian/Polynesian word for the power of the elemental forces of nature, as embodied in an object or person (essentially a {{Badass}} badass is someone with lots of mana). The current usage no doubt descends directly from Creator/LarryNiven's novel ''Literature/TheMagicGoesAway'' and related stories from the 1970s, in which he used "mana" to refer to the non-renewable resource which powered magic in prehistoric times, whose depletion ushered in the "modern" historical era.
19th Nov '16 6:50:38 AM Morgenthaler
Is there an issue? Send a Message


* In ''{{Warbreaker}}'', [[FunctionalMagic BioChroma]] is fueled by an energy called "Breath", which is an aspect of the human soul. People are born with one Breath, but can give it away fairly easily to someone else (which doesn't kill them, though it does dampen their ability to perceive the world), and many wealthy and powerful individuals stockpile ''thousands'' of Breaths. The more Breaths one has, the more spectacular magical effects one can produce.

to:

* In ''{{Warbreaker}}'', ''Literature/{{Warbreaker}}'', [[FunctionalMagic BioChroma]] is fueled by an energy called "Breath", which is an aspect of the human soul. People are born with one Breath, but can give it away fairly easily to someone else (which doesn't kill them, though it does dampen their ability to perceive the world), and many wealthy and powerful individuals stockpile ''thousands'' of Breaths. The more Breaths one has, the more spectacular magical effects one can produce.
14th Oct '16 6:58:12 PM jormis29
Is there an issue? Send a Message


* "Energy" in the ''Franchise/{{Pokemon}}'' TCG must be attached to the characters for them to use certain powers. Some of the powers require a certain "colour" of mana (like the ''TabletopGame/MagicTheGathering'' example) while others require the energy cards to be discarded in order to activate.

to:

* "Energy" in the ''Franchise/{{Pokemon}}'' ''TabletopGame/{{Pokemon}}'' TCG must be attached to the characters for them to use certain powers. Some of the powers require a certain "colour" of mana (like the ''TabletopGame/MagicTheGathering'' example) while others require the energy cards to be discarded in order to activate.
14th Oct '16 6:50:04 PM Willbyr
Is there an issue? Send a Message


* "Energy" in the ''TabletopGame/{{Pokemon}}'' TCG must be attached to the characters for them to use certain powers. Some of the powers require a certain "colour" of mana (like the ''TabletopGame/MagicTheGathering'' example) while others require the energy cards to be discarded in order to activate.

to:

* "Energy" in the ''TabletopGame/{{Pokemon}}'' ''Franchise/{{Pokemon}}'' TCG must be attached to the characters for them to use certain powers. Some of the powers require a certain "colour" of mana (like the ''TabletopGame/MagicTheGathering'' example) while others require the energy cards to be discarded in order to activate.



* Power Points (PP) in ''[[{{Pokemon}} Pokémon]]'' function like mana. However, it's different from most examples in that each move has its own set uses of PP rather than all moves drawing from one pool of it.

to:

* Power Points (PP) in ''[[{{Pokemon}} Pokémon]]'' ''Franchise/{{Pokemon}}'' function like mana. However, it's different from most examples in that each move has its own set uses of PP rather than all moves drawing from one pool of it.
This list shows the last 10 events of 102. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.Mana