History Main / Mana

20th May '17 11:29:47 AM nombretomado
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* The ''Franchise/{{Ultima}}'' series uses a hybrid system in which casting spells does cost mana, but it also requires special ingredients called reagents to be cooked up into a usable spell. Certain spells in ''TabletopGame/DungeonsAndDragons'' use something similar, called "material components".

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* The ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' series uses a hybrid system in which casting spells does cost mana, but it also requires special ingredients called reagents to be cooked up into a usable spell. Certain spells in ''TabletopGame/DungeonsAndDragons'' use something similar, called "material components".
2nd May '17 1:48:21 AM flamemario12
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* In ''TabletopGame/DuelMasters'', cards may be played face down to produce mana, or cast face-up by using mana.

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* In ''TabletopGame/DuelMasters'', cards may any card can be played face down to produce mana, placed into the mana zone. To summon a creature or cast face-up by using mana. a spell, the player must tap the required number of cards from the mana zone.
4th Apr '17 1:15:15 PM DustSnitch
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* Aside from the non-example of ''manna'' mentioned in the introduction, there ''is'' a reference to something like this in Literature/TheBible. When an old woman touched {{Jesus}}'s robe, believing it would heal her disease, he noticed despite being in a large crowd of people because he felt "virtue" (Greek ''dunamis'') flow out of him.

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* Aside from the non-example of ''manna'' mentioned in the introduction, there ''is'' a reference to something like this in Literature/TheBible. When an old woman touched {{Jesus}}'s UsefulNotes/{{Jesus}}'s robe, believing it would heal her disease, he noticed despite being in a large crowd of people because he felt "virtue" (Greek ''dunamis'') flow out of him.
17th Mar '17 6:57:22 PM nombretomado
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* Prana in the {{Nasuverse}} are separated between Odic force and {{Mana}}; the first is generated from the magus (small pool), and Mana is the energy in the environment (big pool). The two are essentially interchangeable, except for those rare occurences where only Mana supply is affected. Higher Elementals are essentially ''made'' of Mana, similar to {{Energy Being}}s. How mana is gained and used are plot points of ''VisualNovel/FateStayNight''. LifeEnergy theft and IntimateHealing, primarily.

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* Prana in the {{Nasuverse}} {{Franchise/Nasuverse}} are separated between Odic force and {{Mana}}; the first is generated from the magus (small pool), and Mana is the energy in the environment (big pool). The two are essentially interchangeable, except for those rare occurences where only Mana supply is affected. Higher Elementals are essentially ''made'' of Mana, similar to {{Energy Being}}s. How mana is gained and used are plot points of ''VisualNovel/FateStayNight''. LifeEnergy theft and IntimateHealing, primarily.
30th Jan '17 5:02:42 PM intastiel
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* In ''Literature/TheBlackMagicianTrilogy'', mages' magic reserves are a pool of energy that renews with rest, while BlackMagic is the forbidden practice of fatally draining others' LifeEnergy for use as Mana. In a variant, it can also be infused into construction to serve as a permanent ReinforceField. [[spoiler:An invasion squad of black mages is thrilled to realize that every building in the nobles' district is a mana reserve...]]
24th Dec '16 5:06:41 PM ShivaIndis
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* In the ''VideoGame/{{Lunar}}'' games, all special attacks, including KiAttacks use up the same [=MP=]. However, they do not all count as "magic" as defined by the series. This gets weird in ''Lunar 2'', when Ronfar's healing spells are determined to be "not magic."

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* In the ''VideoGame/{{Lunar}}'' ''Franchise/{{Lunar}}'' games, all special attacks, including KiAttacks use up the same [=MP=]. However, they do not all count as "magic" as defined by the series. This gets weird in ''Lunar 2'', ''VideoGame/LunarEternalBlue'', when Ronfar's healing spells are determined to be "not magic."
9th Dec '16 4:14:15 AM RadiantZeroX
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* In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.
The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuations with the strength of mana and the World Tree it comes from. Although the Descender is incredible strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.

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* In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die. \n The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuations with the strength of mana and the World Tree it comes from. Although the Descender is incredible strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.
9th Dec '16 4:11:53 AM RadiantZeroX
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** In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.

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** * In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.
9th Dec '16 4:10:06 AM RadiantZeroX
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** In '' VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die.
The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuations with the strength of mana and the World Tree it comes from. Although the Descender is incredible strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.
5th Dec '16 1:51:23 PM Kakai
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* In ''Literature/TheTraitorSonCycle'', the hermeticists must gather energy from the outside and can't cast once they've run out of it, unless they recharge. The two most popular sources are the sun (golden magic) and the Wild (green magic), though it turns out death is a good mana source as well (BlackMagic).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Mana