History Main / Mana

25th Jun '16 3:31:36 PM StFan
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[[folder: Anime and Manga ]]

* In ''MermaidMelodyPichiPichiPitch'', Michel stole LifeEnergy apparently to fuel his powers and make him stronger. While this is part of it, it soon turns out that the other part is just to keep himself alive through the process of [[spoiler:altering his DNA to merge with Michal.]]
* ''{{Dragonball}}'': "Sentô-ryoku (literally "fighting power", and actually called such in the Latin American dub)" or "Power level" is an famous use of this trope; it resembles Ki. Note that power level isn't something that can be used up like most of the other examples and is more like a CharacterLevel than a ManaMeter. It can go down, but only if the character is ''really'' low on energy. Generally when it starts dropping, that means the fighter is on their last legs, and is fighting to stay conscious. (On one occasion, Gohan actually got his dropped to zero when Recoome ''broke his neck''.) Senzu beans are the local ManaPotion equivalent, which instantly heal all injuries and restore one's fighting power to full strength; normally it's replenished only by rest and recuperation followed by lengthy power-up sequences involving yelling and grunting.

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[[folder: Anime and Manga ]]

[[folder:Anime & Manga]]
* In ''MermaidMelodyPichiPichiPitch'', ''Manga/MermaidMelodyPichiPichiPitch'', Michel stole LifeEnergy apparently to fuel his powers and make him stronger. While this is part of it, it soon turns out that the other part is just to keep himself alive through the process of [[spoiler:altering his DNA to merge with Michal.]]
* ''{{Dragonball}}'': ''Manga/DragonBall'': "Sentô-ryoku (literally "fighting power", and actually called such in the Latin American dub)" or "Power level" is an famous use of this trope; it resembles Ki. Note that power level isn't something that can be used up like most of the other examples and is more like a CharacterLevel than a ManaMeter. It can go down, but only if the character is ''really'' low on energy. Generally when it starts dropping, that means the fighter is on their last legs, and is fighting to stay conscious. (On one occasion, Gohan actually got his dropped to zero when Recoome ''broke his neck''.) Senzu beans are the local ManaPotion equivalent, which instantly heal all injuries and restore one's fighting power to full strength; normally it's replenished only by rest and recuperation followed by lengthy power-up sequences involving yelling and grunting.



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[[folder:Web Original]]
* Mana in the main series of ''Literature/ArcanaMagi'' is treated as a form of energy, with two types, kinetic and potential, that is used by magical people to cast spells and activate magical items. Mana is common now in ''Literature/ArcanaMagiUniverse''.
* Aura in ''Literature/ChaosFighters''; using it effectively requires charging, i.e. accumulating it into something. However, aura are ''atom sized particles'' and in-universe it is partially explained using ''quantum mechanics'' and partly using ''classical wave theory''.
* Mystic power in ''Literature/{{Phaeton}}'' is sometimes called mana or something like that to save time and is used in the same way.
[[/folder]]




[[folder: Web Original ]]
* Mana in the main series of ''ArcanaMagi'' is treated as a form of energy, with two types, kinetic and potential, that is used by magical people to cast spells and activate magical items. Mana is common now in ''ArcanaMagiUniverse''.
* Aura in ''ChaosFighters''; using it effectively requires charging, i.e. accumulating it into something. However, aura are ''atom sized particles'' and in-universe it is partially explained using ''quantum mechanics'' and partly using ''classical wave theory''.
* Mystic power in ''Literature/{{Phaeton}}'' is sometimes called mana or something like that to save time and is used in the same way.
[[/folder]]
31st May '16 7:45:27 AM WillBGood
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* ''VideoGame/{{Diablo}}'' and its successors use a mana system and deliver the current page picture.

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* ''VideoGame/{{Diablo}}'' and its successors use a mana system and deliver the current page picture.system.
24th May '16 7:30:29 AM Willbyr
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* ''MahouSenseiNegima'' outright uses RPG terminology to differentiate Chi as [[HitPoints HP]] and Mana as MP. KiAttacks are the ability to draw on one's own internal LifeEnergy, and Magic is the ability to manipulate and draw in elemental forces from without. Using one interferes with the other ''unless'' one somehow knows the [[YinYangBomb "Kanka Technique"]] which fuses them. Negi's ability to share mana with his students via "Pactio" contracts is impressive.

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* ''MahouSenseiNegima'' ''Manga/MahouSenseiNegima'' outright uses RPG terminology to differentiate Chi as [[HitPoints HP]] and Mana as MP. KiAttacks are the ability to draw on one's own internal LifeEnergy, and Magic is the ability to manipulate and draw in elemental forces from without. Using one interferes with the other ''unless'' one somehow knows the [[YinYangBomb "Kanka Technique"]] which fuses them. Negi's ability to share mana with his students via "Pactio" contracts is impressive.



* In ''ZatchBell'', this is simply called "[[ExactlyWhatItSaysOnTheTin Power from Within]]."

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* In ''ZatchBell'', ''Manga/ZatchBell'', this is simply called "[[ExactlyWhatItSaysOnTheTin Power from Within]]."
20th May '16 8:43:28 AM TheOneWhoTropes
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20th May '16 8:43:27 AM TheOneWhoTropes
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* "Reiki," "Yoki," [[spoiler:and "Seikoki"]] in YuYuHakusho are three forms of energy that can be used to perform magic and other supernatural feats.

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* "Reiki," "Yoki," [[spoiler:and "Seikoki"]] in YuYuHakusho Manga/YuYuHakusho are three forms of energy that can be used to perform magic and other supernatural feats.
3rd May '16 10:34:18 PM digiman619
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** In the alternate magic system detailed in TabletopGame/SpheresOfPower has spell points. Unlike most other implementations of this mechanic, you can still use your spheres' base talents when you're out of spell points, you just can't augment it or activate some of the deeper talents.

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** In the alternate magic system detailed in TabletopGame/SpheresOfPower has spell points. [[DefiedTrope Unlike most other implementations of this mechanic, mechanic]], you can still use your spheres' base talents when you're out of spell points, you just can't augment it or activate some of the deeper talents.
3rd May '16 10:31:53 PM digiman619
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Added DiffLines:

** In the alternate magic system detailed in TabletopGame/SpheresOfPower has spell points. Unlike most other implementations of this mechanic, you can still use your spheres' base talents when you're out of spell points, you just can't augment it or activate some of the deeper talents.
29th Apr '16 4:46:13 AM aye_amber
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* Since ''VideoGame/ALinkToThePast'', the ''Zelda'' series generally allows Link access to a [[ManaMeter Magic Meter]] in order to use magic powers, although it is not present in all games (''VideoGame/TheLegendOfZeldaTwilightPrincess'' being a notable example).

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* Since ''VideoGame/ALinkToThePast'', ''VideoGame/TheLegendOfZeldaALinkToThePast'', the ''Zelda'' series generally allows Link access to a [[ManaMeter Magic Meter]] in order to use magic powers, although it is not present in all games (''VideoGame/TheLegendOfZeldaTwilightPrincess'' being a notable example).
12th Apr '16 3:20:39 PM PistolsAtDawn
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[[quoteright:108:[[VideoGame/DiabloII http://static.tvtropes.org/pmwiki/pub/images/d2_mana_ball_demon_6275.jpg]]]]
[[caption-width-right:108:[-"I need mana..."-] ]]
3rd Apr '16 3:19:37 AM Adept
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* ''AnimaBeyondFantasy'' uses magic points named ''zeon'', that are gained and/or bought when your character levels up. In addition to it the game has also another stat, that shows how much zeon you can summon from your reserve each turn and is so critical as having many zeon points.

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* ''AnimaBeyondFantasy'' ''TabletopGame/AnimaBeyondFantasy'' uses magic points named ''zeon'', that are gained and/or bought when your character levels up. In addition to it the game has also another stat, that shows how much zeon you can summon from your reserve each turn and is so critical as having many zeon points.



* In the ''{{Lunar}}'' games, all special attacks, including KiAttacks use up the same [=MP=]. However, they do not all count as "magic" as defined by the series. This gets weird in ''Lunar 2'', when Ronfar's healing spells are determined to be "not magic."

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* In the ''{{Lunar}}'' ''VideoGame/{{Lunar}}'' games, all special attacks, including KiAttacks use up the same [=MP=]. However, they do not all count as "magic" as defined by the series. This gets weird in ''Lunar 2'', when Ronfar's healing spells are determined to be "not magic."
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Mana