History Main / MagnumOpusDissonance

18th May '18 10:02:56 AM OlfinBedwere
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* While she was working simultaneously on the screenplays for both films, Creator/SofiaCoppola felt that ''Film/LostInTranslation'' would be just a little-seen arthouse film, and ''Film/MarieAntoinette'' would be the MagnumOpus that she'd be remembered for. Instead, what happened was essentially the opposite -- ''Lost in Translation'' was a smash hit that got Coppola an Academy Award for Best Screenplay, while ''Marie Antoinette'' proved a critical and commercial bomb -- and the resulting ArtistDisillusionment that Coppola felt was enough for her to swear off making films for mainstream audiences, focusing mostly on indie productions and reportedly only agreeing to make the Netflix special ''A Very Murray Christmas'' as a personal favor to Creator/BillMurray.
13th May '18 4:44:18 PM PhilsLover
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** Similarly, the world heralded Elvis as "The King of Rock 'n' Roll" or just "The King". As far as Elvis was concerned, "The King" was Jesus and "The King of Rock 'n' Roll" was Creator/FatsDomino, and he resented the fact that he was more popular than Domino just because he could pass for white.

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** Similarly, the world heralded Elvis as "The King of Rock 'n' Roll" or just "The King". As far as Elvis was concerned, "The King" was Jesus and "The King of Rock 'n' Roll" was Creator/FatsDomino, and he resented the fact that he was more popular than Domino just because he could pass for was white.
11th May '18 3:41:07 PM KidDynamite
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* Wrestling/MollyHolly held two WWE Women's Championships, competed at [=WrestleMania=] and earlier managed Wrestling/RandySavage. Her favorite part of her career? A ''Romeo and Juliet''-style romance angle she did with Spike Dudley.

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* Wrestling/MollyHolly held two WWE Women's Championships, competed won and lost the Hardcore title at [=WrestleMania=] WrestleMania 18 and earlier managed Wrestling/RandySavage. Wrestling/RandySavage. Her favorite part of her career? A ''Romeo and Juliet''-style romance angle she did with Spike Dudley.
11th May '18 3:39:37 PM KidDynamite
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* Wrestling/MollyHolly held two WWE Women's Championships, competed at [=WrestleMania=] and earlier managed Randy Savage. Her favourite part of her career? A ''Romeo and Juliet''-style romance angle she did with Spike Dudley.

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* Wrestling/MollyHolly held two WWE Women's Championships, competed at [=WrestleMania=] and earlier managed Randy Savage. Wrestling/RandySavage. Her favourite favorite part of her career? A ''Romeo and Juliet''-style romance angle she did with Spike Dudley.Dudley.
** That was Molly's favorite storyline, as well as Spike's. She considers [[TraumaticHaircut getting her head shaved at WrestleMania XX]] to be her greatest single moment.
11th May '18 7:03:01 AM Eddy1215
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* ComicBook/UltimateMarvel: When he was hired, Bendis (who only had experience in indie comics before this) did not think that the Ultimate line would do very well. Not because of the project, but because of the context of Marvel Comics itself: back in 2000 there was no MCU (and no Spider-Man franchise in Sony, and the first X-Men film was about to be released), superheroes were completely unrelated with the tastes of teenagers and young adults, and Marvel was still nearing bankruptcy and trying to prove that WereStillRelevantDammit. He said that "When I got hired, I ''literally'' thought I was going to be writing one of the last if not the last Marvel comics"

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* ComicBook/UltimateMarvel: ''ComicBook/UltimateMarvel'': When he was hired, Bendis (who only had experience in indie comics before this) did not think that the Ultimate line would do very well. Not because of the project, but because of the context of Marvel Comics itself: back in 2000 there was no MCU (and no Spider-Man franchise in Sony, and the first X-Men film was about to be released), superheroes were completely unrelated with the tastes of teenagers and young adults, and Marvel was still nearing bankruptcy and trying to prove that WereStillRelevantDammit. He said that "When I got hired, I ''literally'' thought I was going to be writing one of the last if not the last Marvel comics"
11th May '18 6:57:52 AM GrigorII
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* ComicBook/UltimateMarvel: When he was hired, Bendis (who only had experience in indie comics before this) did not think that the Ultimate line would do very well. Not because of the project, but because of the context of Marvel Comics itself: back in 2000 there was no MCU (and no Spider-Man franchise in Sony, and the first X-Men film was about to be released), superheroes were completely unrelated with the tastes of teenagers and young adults, and Marvel was still nearing bankruptcy and trying to prove that WereStillRelevantDammit. He said that "When I got hired, I ''literally'' thought I was going to be writing one of the last if not the last Marvel comics"
1st May '18 11:04:14 AM DoctorCooper
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* Creator/RobertoBenigni has stated in several interviews that he wanted to do his version of ''Film/{{Pinocchio}}'' since he was a child. It was only after the success of ''Film/LifeIsBeautiful'' that he was given the freedom to pursue this project, which was poorly received outside of his native Italy.

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* Creator/RobertoBenigni has stated in several interviews that he wanted to do his version of ''Film/{{Pinocchio}}'' ''Film/{{Pinocchio 2002}}'' since he was a child. It was only after the success of ''Film/LifeIsBeautiful'' that he was given the freedom to pursue this project, which was poorly received outside of his native Italy.received.
29th Apr '18 6:58:13 PM Kid
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** ''Literature/MobyDick'' is, of course, Melville's most famous novel, and as with ''Mardi'' he set out intentionally to write a great work - calling it this time a "mighty book on a mighty theme." While ''Moby-Dick'' is now one of the fixtures in the canon, it was very poorly received and called blasphemous by the press of the day. Though Melville anticipated the controversy, he told Nathaniel Hawthorne in a letter that he had written "a very evil book". On top of that, Melville actually ''thought he could write an even better novel'', and only gave up that notion after ''Moby-Dick'' failed. Though the books after that, ''Pierre; or the Ambiguities'', ''The Confidence-Man:His Masquerade'' and his posthumous work, ''Billy Budd'' are regarded among his best writings today.

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** ''Literature/MobyDick'' is, of course, Melville's most famous novel, and as with ''Mardi'' he set out intentionally to write a great work - calling it this time a "mighty book on a mighty theme." While ''Moby-Dick'' is now one of the fixtures in the canon, it was very poorly received and called blasphemous by the press of the day. Though Melville anticipated the controversy, he told Nathaniel Hawthorne in a letter that he had written "a very evil book". On top of that, Melville actually ''thought he could write an even better novel'', and only gave up that notion after ''Moby-Dick'' failed. Though the books after that, ''Pierre; or the Ambiguities'', ''The Confidence-Man:His Confidence-Man: His Masquerade'' and his posthumous work, ''Billy Budd'' are regarded among his best writings today.
25th Apr '18 3:21:55 PM DarkChirano
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* Despite the fan backlash to ''VideoGame/PaperMarioStickerStar'', Nintendo themselves have praised the game on occasion, stating that it should be the template for the ''Paper Mario'' series going forward. Indeed, the game's influence can be seen in its two successors ''VideoGame/MarioAndLuigiPaperJam'' and ''VideoGame/PaperMarioColorSplash''.
24th Apr '18 12:55:21 PM costanton11
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** George Broussard, the head of 3D Realms and the creator of the ''Franchise/DukeNukem'' series, spent over a decade working on ''VideoGame/DukeNukemForever'' in order to ensure that it would be the most groundbreaking title in the series, which lead to multiple engine switches, delays, and very little to show for it. Needless to say, the fact that it not only took down his career and studio, but also finally released to poor reviews calling it "outdated and immature" proved otherwise.

to:

** George Broussard, the head of 3D Realms and the creator of the ''Franchise/DukeNukem'' ''VideoGame/DukeNukem'' series, spent over a decade working on ''VideoGame/DukeNukemForever'' in order to ensure that it would be the most groundbreaking title in the series, which lead to multiple engine switches, delays, and very little to show for it. Needless to say, the fact that it not only took down his career and studio, but also finally released to poor reviews calling it "outdated and immature" proved otherwise.
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