Follow TV Tropes

Following

History Main / MachineMonotone

Go To

OR

Is there an issue? Send a MessageReason:
None


** Sovereign has an absolute monotone despite the fact that its lines are incredibly hammy.

to:

** Oh, Sovereign has an absolute had a monotone despite alright, it just wasn't a "flat" monotone like all of the fact that its lines are incredibly hammy.examples on this page. His voice seemed to be stuck permanently in "menacing" mode.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Sovereign has an absolute monotone despite the fact that its lines are incredibly hammy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StephenHawking.
Is there an issue? Send a MessageReason:
None


Compare SyntheticVoiceActor.

to:

Compare SyntheticVoiceActor. Contrast ElectronicSpeechImpediment, where the lack of a Machine Monotone is a cause for concern.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Who could forget {{Microsoft}} [[SyntheticVoiceActor Sam?]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** It's really quite the opposite, in many spots. SHODAN is scarily passionate for an AI at times, especially when something doesn't work out like it should -- or when it does.
Is there an issue? Send a MessageReason:
Most Triumphant Example is in the Permanent Redlink Club on purpose because you\'re not supposed to link to it; the correct course of action is to delete the link, not redirect it to the Sugar Wiki page.


->''[[SugarWiki/MostTriumphantExample I'm sorry, Dave. I'm afraid I can't do that.]]''

to:

->''[[SugarWiki/MostTriumphantExample I'm ->''I'm sorry, Dave. I'm afraid I can't do that.]]''''
Is there an issue? Send a MessageReason:
None


->''[[MostTriumphantExample I'm sorry, Dave. I'm afraid I can't do that.]]''

to:

->''[[MostTriumphantExample ->''[[SugarWiki/MostTriumphantExample I'm sorry, Dave. I'm afraid I can't do that.]]''
Is there an issue? Send a MessageReason:
Argh.


* In ''[[AssassinsCreed Assassin's Creed: Brotherhood]]'', findings voids in the Animus' software will drop you into a set of puzzles narrated by an emotionless female voice...which becomes extra creepy when the voice begins to speak as though it's lost and alone, wandering through endless darkness. [[spoiler: This is because Subject 16 can only speak in a machine voice once he's [[BrainUploading uploaded]] ''himself'' [[MindScrew into the Animus]] (until he loads his real one).

to:

* In ''[[AssassinsCreed Assassin's Creed: Brotherhood]]'', findings voids in the Animus' software will drop you into a set of puzzles narrated by an emotionless female voice...which becomes extra creepy when the voice begins to speak as though it's lost and alone, wandering through endless darkness. [[spoiler: This is because Subject 16 can only speak in a machine voice once he's [[BrainUploading uploaded]] ''himself'' [[MindScrew into the Animus]] (until he loads his real one).]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''[[AssassinsCreed Assassin's Creed: Brotherhood]]'', findings voids in the Animus' software will drop you into a set of puzzles narrated by an emotionless female voice...which becomes extra creepy when the voice begins to speak as though it's lost and alone, wandering through endless darkness. [[spoiler: This is because Subject 16 can only speak in a machine voice once he's [[BrainUploading uploaded]] ''himself'' [[MindScrew into the Animus]] (until he loads his real one).
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[folder:{{Real Life}}]]
* Watson, IBM's Jeopardy playing computer, pretty much sounded like this.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Actually, only the prefixes seemed to be delivered in monotone. The rest was no different from any other speaking droid in ''StarWars'', especially HK-47's clearly audible annoyance at not being allowed to shoot everything in sight and having to use that disgusting word "master".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This is in contrast to Sonny's speech, which is between this and a genuine emotional voice.

Added: 401

Changed: 4

Is there an issue? Send a MessageReason:
None


* EDI, the rogue plane of ''Stealth'', is particularly cruel when says "Goodbye." to Jamie Foxx, one second before jamming him and his plane against a cliff.

to:

* EDI, the rogue plane of ''Stealth'', ''{{Stealth}}'', is particularly cruel when says "Goodbye." to Jamie Foxx, one second before jamming him and his plane against a cliff.cliff.
** Actually, Purcell's death is his own fault. He fires a missile that EDI [[HighSpeedMissileDodge dodges]], causing an explosion that blocks Purcell's view for a split second. EDI manages to avoid slamming into the side of the canyon, but not Purcell. In fact, had the missile hit EDI, Purcell would've probably still have died. It was his overconfidence and belief in man's superiority over machine.
Is there an issue? Send a MessageReason:
None


->[[MostTriumphantExample ''I'm sorry, Dave. I'm afraid I can't do that.'']]

to:

->[[MostTriumphantExample ''I'm ->''[[MostTriumphantExample I'm sorry, Dave. I'm afraid I can't do that.'']] ]]''
Is there an issue? Send a MessageReason:
None


->I'm sorry, Dave. I'm afraid I can't do that.

to:

->I'm ->[[MostTriumphantExample ''I'm sorry, Dave. I'm afraid I can't do that. '']]
Is there an issue? Send a MessageReason:
None


** There's also Perceptor, who according to {{Word of God}} supposedly removed his personality to have more room for information storage. And he's one of the good guys. In fact, his synthesized voice is basically the same as StephenHawking.

to:

** There's also ''Animated'' Perceptor, who according to {{Word of God}} supposedly removed his personality to have more room for information storage. And he's one of the good guys. In fact, his synthesized voice is basically the same as StephenHawking.

Added: 11

Changed: 89

Is there an issue? Send a MessageReason:
Fixed the folders





** The hero Roger has just literally kicked her into the middle of a crossfire - she emerges with her shell sootied, her clothes tattered, and her frazzled hair sticking out every which way. Her comment? "You're a louse, Roger Smith".

to:

** The hero Roger has just literally kicked her into the middle of a crossfire - she emerges with her shell sootied, her clothes tattered, and her frazzled hair sticking out every which way. Her comment? "You're a louse, Roger Smith".
Smith".
[[/folder]]




to:

[[/folder]]




to:

[[/folder]]




to:

[[/folder]]




to:

[[/folder]]




to:

[[/folder]]




to:

[[/folder]]




to:

[[/folder]]


Added DiffLines:

[[/folder]]

Added: 34

Changed: 145

Is there an issue? Send a MessageReason:
style consistency; removed asscaps, added folder controls





[[AC:Machines that speak have been a common element in SpeculativeFiction almost since the beginning of the genre. Usually, such voices have been portrayed as either an electronic monotone, or as an endlessly calm human voice that, while certainly warmer than the electronic buzz of the synthesizer, is unsettling to listen to because of a lack of basic emotional content. This is because, for the most part, machines are incapable of actually feeling emotions.]]

[[AC:When delivered in a flat monotone voice (that is usually free of contractions or slang), even SpockSpeak can take on creepy undertones.]]

[[AC:This is especially evident when [[AIIsACrapshoot an artificial intelligence goes nuts]]. Despite going crazy and deciding to to KillAllHumans or simply to [[TheComputerIsYourFriend take over and rule us for our own good]], all the threats and casually vicious comments the machine makes are made in the same level, calm mode of talking, making them [[NightmareFuel that much more creepy]].]]

[[AC:A subtrope of CreepyMonotone. (Also a [[JustifiedTrope justification]] if the voice comes off as creepy.)]]

[[AC:This can be an aspect of the UncannyValley.]]

[[AC:Compare SyntheticVoiceActor.]]

to:

[[AC:Machines Machines that speak have been a common element in SpeculativeFiction almost since the beginning of the genre. Usually, such voices have been portrayed as either an electronic monotone, or as an endlessly calm human voice that, while certainly warmer than the electronic buzz of the synthesizer, is unsettling to listen to because of a lack of basic emotional content. This is because, for the most part, machines are incapable of actually feeling emotions.]]

[[AC:When
emotions.

When
delivered in a flat monotone voice (that is usually free of contractions or slang), even SpockSpeak can take on creepy undertones.]]

[[AC:This
undertones.

This
is especially evident when [[AIIsACrapshoot an artificial intelligence goes nuts]]. Despite going crazy and deciding to to KillAllHumans or simply to [[TheComputerIsYourFriend take over and rule us for our own good]], all the threats and casually vicious comments the machine makes are made in the same level, calm mode of talking, making them [[NightmareFuel that much more creepy]].]]

[[AC:A
creepy]].

A
subtrope of CreepyMonotone. (Also Also a [[JustifiedTrope justification]] if the voice comes off as creepy.)]]

[[AC:This
creepy.

This
can be an aspect of the UncannyValley.]]

[[AC:Compare
UncannyValley.

Compare
SyntheticVoiceActor.]]



[[AC:{{Anime}} And {{Manga}}]]

to:

[[AC:{{Anime}} [[foldercontrol]]

[[folder:{{Anime}}
And {{Manga}}]]



[[AC:{{Film}}]]

to:

[[AC:{{Film}}]][[folder:{{Film}}]]



[[AC:{{Literature}}]]

to:

[[AC:{{Literature}}]][[folder:{{Literature}}]]



[[AC:LiveActionTV]]

to:

[[AC:LiveActionTV]][[folder:LiveActionTV]]



[[AC:TabletopGames]]

to:

[[AC:TabletopGames]][[folder:TabletopGames]]



[[AC:VideoGames]]

to:

[[AC:VideoGames]][[folder:VideoGames]]



[[AC:{{Webcomics}}]]

to:

[[AC:{{Webcomics}}]][[folder:{{Webcomics}}]]



[[AC:WebOriginal]]

to:

[[AC:WebOriginal]][[folder:WebOriginal]]



[[AC:WesternAnimation]]

to:

[[AC:WesternAnimation]][[folder:WesternAnimation]]



<<|WordPower|>>

to:

<<|WordPower|>>
Is there an issue? Send a MessageReason:
None



to:

* The arcade game ''{{Berzerk}}'' may be the UrExample in video games.
Is there an issue? Send a MessageReason:
None


** Who ends up sounding more like [=GLaDOS=] for [=HL2=] Episode Two.

to:

** Who ends up [[http://www.youtube.com/watch?v=KvYGSL0uZok sounding more like like]] [=GLaDOS=] for [=HL2=] Episode Two.
Is there an issue? Send a MessageReason:
None



to:

* GERTY from ''{{Moon}}'' isn't monotone, but speaks in a rigidly pleasant and soothing tone.

Added: 234

Changed: 205

Is there an issue? Send a MessageReason:
None



to:

* The gynoid Dorothy from BigO speaks in a level electronic grate - although peculiarly, instead of making her seem detached or dispassionate, it transforms her into a snickeringly incisive DeadpanSnarker.
** The hero Roger has just literally kicked her into the middle of a crossfire - she emerges with her shell sootied, her clothes tattered, and her frazzled hair sticking out every which way. Her comment? "You're a louse, Roger Smith".
Is there an issue? Send a MessageReason:
None


** Not only that, but her voice changes comparing to what's happening to her. In the beginning she sounds like a hyperadvanced Microsoft Sam, then when you escape her [[spoiler:deathtrap]] her voice, and reasoning, becomes more disjointed, and when you destroy her morality core her voice becomes less Microsoft Sam-ish, but more smooth and... one might even say sexy, were it not that she is a computer, and were it not that [[spoiler:she hates your guts and wants to murder you real bad]].

to:

** Not only that, but her voice changes comparing to what's happening to her. In the beginning she sounds like a hyperadvanced Microsoft Sam, then when you escape her [[spoiler:deathtrap]] her voice, and reasoning, becomes more disjointed, and when you destroy her morality core her voice becomes less Microsoft Sam-ish, but more smooth and... one might even say sexy, were it not that she is a computer, and were it not that [[spoiler:she hates your guts and wants to murder you real bad]].
Is there an issue? Send a MessageReason:
None


[[AC:Machines that speak are a common element in SpeculativeFiction almost since the beginning of the genre. Usually, such voices have been portrayed as either an electronic monotone, or as an endlessly calm human voice that, while certainly warmer than the electronic buzz of the synthesizer, is unsettling to listen to because of a lack of basic emotional content. This is because, for the most part, machines are incapable of actually feeling emotions.]]

to:

[[AC:Machines that speak are have been a common element in SpeculativeFiction almost since the beginning of the genre. Usually, such voices have been portrayed as either an electronic monotone, or as an endlessly calm human voice that, while certainly warmer than the electronic buzz of the synthesizer, is unsettling to listen to because of a lack of basic emotional content. This is because, for the most part, machines are incapable of actually feeling emotions.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Not to mention the main computer of Enterprise.
*** Except the one episode, when it gets reprogrammed with a husky female voice.
Is there an issue? Send a MessageReason:
None


* Series: ''{{Transformers}}''. Example: Soundwave. Behavior: Always uses monotone. HAL 9000 voice synthesizer: Comparatively flexible. Outcome: Enduring fame and popularity.

to:

* Series: ''{{Transformers}}''. Example: Soundwave. Behavior: Always uses monotone. HAL 9000 voice synthesizer: Comparatively flexible. Outcome: [[EnsembleDarkhorse Enduring fame and popularity.popularity]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[NightmareFuel Everything must be clean, very clean. That's why the dog had to die; he was dirty, very dirty. What's why the boy had to die; he was dirty, very dirty.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Not in their first appearances they didn't.
Is there an issue? Send a MessageReason:
None


** Doubly creepy because the Overwatch Dispatcher refers to Overwatch assets and objectives with mostly medically-inspired jargon: turrets are "sterilizers", soldiers are "protection teams", and the kill order is "expunge".

to:

** Doubly creepy because the Overwatch Dispatcher refers to Overwatch assets and objectives with mostly medically-inspired jargon: turrets are "sterilizers", soldiers are "protection teams", and the kill order to isolate and kill intruders is "expunge"."Clamp. Expunge. Sterilize."

Top