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* Creator/WinsorMcCay's groundbreaking 1911 short based on his ''ComicStrip/LittleNemo'' comic strip features this, as well as boiling colors, since each character in the cartoon was hand-drawn and hand-colored.

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* Creator/WinsorMcCay's groundbreaking 1911 short based on his ''ComicStrip/LittleNemo'' ''WesternAnimation/LittleNemo'' comic strip features this, as well as boiling colors, since each character in the cartoon was hand-drawn and hand-colored.
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''VideoGame/RythmHeavenFever'' uses this style in the Glee Club shorts.

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''VideoGame/RythmHeavenFever'' * ''VideoGame/RhythmHeaven'' uses this style in the Glee Club shorts.
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'VideoGame/RythmHeavenFever'' uses this style in the Glee Club shorts.

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'VideoGame/RythmHeavenFever'' ''VideoGame/RythmHeavenFever'' uses this style in the Glee Club shorts.
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'VideoGame/RythmHeavenFever'' uses this style in the Glee Club shorts.
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Line boil is the wobble of hand-drawn lines, particularly noticeable when characters are redrawn in every frame even though they are standing still. Early 20th century animators [[http://www.animationpost.co.uk/notes2/wobble.htm considered line boil an imperfection]] that should be minimized. LimitedAnimation deals with line boil by using the same drawing for parts of the character that aren't moving and only re-drawing the parts that move, though this may make the immobile parts seem frozen in place, a problem that occurs in computer animation as well. To avoid this "freezing" effect, line boil and other types of wobbling and jittering are sometimes purposely used and even exaggerated.

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Line boil is the wobble of hand-drawn lines, particularly noticeable when characters are redrawn in every frame even though they are standing still. Early 20th century animators [[http://www.[[https://web.archive.org/web/20080620160136/http://www.animationpost.co.uk/notes2/wobble.htm considered line boil an imperfection]] that should be minimized. LimitedAnimation deals with line boil by using the same drawing for parts of the character that aren't moving and only re-drawing the parts that move, though this may make the immobile parts seem frozen in place, a problem that occurs in computer animation as well. To avoid this "freezing" effect, line boil and other types of wobbling and jittering are sometimes purposely used and even exaggerated.
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* The "Hector & Kovich" segments of ''WesternAnimation/TwoMoreEggs'' are animated this way, as part of an effort to give each sub-series its own style.

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* The "Hector & Kovich" segments of ''WesternAnimation/TwoMoreEggs'' ''WebAnimation/TwoMoreEggs'' are animated this way, as part of an effort to give each sub-series its own style.

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* The "Hector & Kovich" segments of ''WesternAnimation/TwoMoreEggs'' are animated this way, as part of an effort to give each sub-series its own style.



* The "Hector & Kovich" segments of ''WesternAnimation/TwoMoreEggs'' are animated this way, as part of an effort to give each sub-series its own style.
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* The "Hector & Kovich" segments of ''WesternAnimation/TwoMoreEggs'' are animated this way, as part of an effort to give each sub-series its own style.
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* ''VideoGame/SuperMarioWorld2YoshisIsland'' has this look for all sprites and text.

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* ''VideoGame/SuperMarioWorld2YoshisIsland'' has this look for all sprites and some of the text.
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* One of the ''Anime/{{FLCL}}'' eyecatches does this.
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* ''VideoGame/SuperMarioWorld2YoshisIsland'' has this look for all sprites and text.
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[[AC:EasternEuropeanAnimation]]
* ''Animation/{{Manivald}}'' is a rare example of this effect on both the characters ''and'' the backgrounds.
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Line boil is the inevitable wobble of hand-drawn lines, particularly noticeable when characters are redrawn in every frame even though they are standing still. Early 20th century animators [[http://www.animationpost.co.uk/notes2/wobble.htm considered line boil an imperfection]] that should be minimized. LimitedAnimation deals with line boil by using the same drawing for parts of the character that aren't moving and only re-drawing the parts that move, though this may make the immobile parts seem frozen in place, a problem that occurs in computer animation as well. To avoid this "freezing" effect, line boil and other types of wobbling and jittering are sometimes purposely used and even exaggerated.

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Line boil is the inevitable wobble of hand-drawn lines, particularly noticeable when characters are redrawn in every frame even though they are standing still. Early 20th century animators [[http://www.animationpost.co.uk/notes2/wobble.htm considered line boil an imperfection]] that should be minimized. LimitedAnimation deals with line boil by using the same drawing for parts of the character that aren't moving and only re-drawing the parts that move, though this may make the immobile parts seem frozen in place, a problem that occurs in computer animation as well. To avoid this "freezing" effect, line boil and other types of wobbling and jittering are sometimes purposely used and even exaggerated.
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* Every moving sprite in ''VideoGame/BabaIsYou'', including the text.
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** As did ''Getting Started'' from the same director, six years prior.
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* Grey Gerling ([[http://barfquestion.newgrounds.com/ BarfQuestion]])'s style of animation. For example the SockSeries.

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* Grey Gerling ([[http://barfquestion.newgrounds.com/ BarfQuestion]])'s style of animation. For example the SockSeries.WebAnimation/SockSeries.
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* Shown most of the time in ''VideoGame/{{Tamagotchi}} Video Adventures''.

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* Shown most of the time in ''VideoGame/{{Tamagotchi}} Video Adventures''.''WesternAnimation/TamagotchiVideoAdventures''.
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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' with Mametchi, even though his outlines are mostly still.

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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! ''Anime/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' with Mametchi, even though his outlines are mostly still.
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* All sprites in ''VideoGame/IttleDew''.

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* All sprites in ''VideoGame/IttleDew''.
''VideoGame/IttleDew'' and ''VideoGame/IttleDew2''.
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* The "Pop Team Cooking" sketches in ''Manga/PopTeamEpic'' make use of this trope as part of their particular art style, which seems to aim more for a "children's cartoon" look.
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* ''[[http://youtu.be/8qTAHp_ERF4 The Killing of an Egg]]'' (or ''Ei om Zeep''), a 1977 short by Dutch animator Paul Driessen that ran from time to time on Nickelodeon back in the early 1990s.

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* ''[[http://youtu.be/8qTAHp_ERF4 The Killing of an Egg]]'' ''WesternAnimation/TheKillingOfAnEgg'' (or ''Ei om Zeep''), a 1977 short by Dutch animator Paul Driessen that ran from time to time on Nickelodeon back in the early 1990s.
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* ''WesternAnimation/YourFace'' and other early works by Creator/BillPlympton feature this, since Plympton drew each panel by hand. It helps reinforce the surreal atmosphere of Plympton's work.
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* ''WesternAnimation/StickinAround'' which used software by the name of Boiler Paint unrelated to [=SquiggleVision=].

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* ''WesternAnimation/StickinAround'' which used software by the name of Boiler Paint unrelated to [=SquiggleVision=]. The first season, as well as the 1994 shorts, had both paint and line boil. After that, the line boil was dropped.
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The Big Snit

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* ''WesternAnimation/TheBigSnit'' has exaggerated line boil for its characters.
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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' with Mametchi.

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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' with Mametchi.Mametchi, even though his outlines are mostly still.
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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when [[spoiler:Mametchi is about to cry]] and in episode 21 when [[spoiler:he moans]].

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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when [[spoiler:Mametchi is about to cry]] and in episode 21 when [[spoiler:he moans]].
with Mametchi.
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Corrected a song title





* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when [[spoiler:Mametchi is about to cry]] and in episode 21 when [[spoiler:he moans.]]

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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when [[spoiler:Mametchi is about to cry]] and in episode 21 when [[spoiler:he moans.]]
moans]].



* The biography portions of ''WesternAnimation/SitaSingsTheBlues'', one of the 4 art styles in the movie since the creator didn't want the audience to lose interest.

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* The biography portions of ''WesternAnimation/SitaSingsTheBlues'', ''WesternAnimation/SitaSingsTheBlues'' have line boil, one of the 4 four art styles in the movie since the creator didn't want the audience to lose interest.



* The music video for Music/{{Aha}}'s "Take Me On." Funny enough, line boil was considered extremely undesirable in [[{{Rotoscoping}} rotoscoping]] in the early days of animation.

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* The music video for Music/{{Aha}}'s "Take Me On." on Me". Funny enough, line boil was considered extremely undesirable in [[{{Rotoscoping}} rotoscoping]] {{rotoscoping}} in the early days of animation.



* [[http://www.youtube.com/show?p=niu3ED-nVrw The "Baman Piderman" shorts]].

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* [[http://www.youtube.com/show?p=niu3ED-nVrw The "Baman Piderman" shorts]].''WebAnimation/BamanPiderman''



* ''WesternAnimation/EdEddNEddy'', at least the characters. Lampshaded in "Smile for the Ed", with Edd's line "Eddy actually thinks he can pass off a crayon drawing as a school photo? I mean, the lines are all wiggly."

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* ''WesternAnimation/EdEddNEddy'', at least the characters. Lampshaded in "Smile for the Ed", with Edd's line line, "Eddy actually thinks he can pass off a crayon drawing as a school photo? I mean, the lines are all wiggly."



** Likewise, another Nicktoon, ''WesternAnimation/{{Doug}}'', had squiggly animation in its pilot episode, "Doug Can't Dance", as well.
* The 1974 British cartoon ''WesternAnimation/{{Roobarb}}'' and its second season/sequel ''Roobarb and Custard Too'', upon where everything including the coloring wobbled.

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** Likewise, another Another Nicktoon, ''WesternAnimation/{{Doug}}'', had squiggly animation in its pilot episode, "Doug Can't Dance", as well.
Dance".
* The 1974 British cartoon ''WesternAnimation/{{Roobarb}}'' and its second season/sequel season/sequel, ''Roobarb and Custard Too'', upon where everything including the coloring wobbled.



* Most of the shorts on ''O Canada'', which included ''Bob and Margaret'', that later became its own show. (though seasons 3 and 4 of Bob and Margaret did not feature the line boil effect)
* ''[[http://youtu.be/8qTAHp_ERF4 The Killing of an Egg]]'' (or ''Ei om Zeep''), a 1977 short by Dutch animator Paul Driessen that ran from time to time on Nickelodeon back in the early 90's.

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* Most of the shorts on ''O Canada'', which included ''Bob and Margaret'', that later became its own show. (though show, though seasons 3 and 4 of Bob ''Bob and Margaret Margaret'' did not feature the line boil effect)
effect
* ''[[http://youtu.be/8qTAHp_ERF4 The Killing of an Egg]]'' (or ''Ei om Zeep''), a 1977 short by Dutch animator Paul Driessen that ran from time to time on Nickelodeon back in the early 90's.1990s.



* ''WesternAnimation/StickinAround'' which used software by the name of Boiler Paint unrelated to [[SquiggleVision Squigglevision]].

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* ''WesternAnimation/StickinAround'' which used software by the name of Boiler Paint unrelated to [[SquiggleVision Squigglevision]].[=SquiggleVision=].



* The 1960's cartoon ''WesternAnimation/TheNewAdventuresOfSuperman'' has a bit of line boil.

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* The 1960's 1960s Creator/{{Filmation}} cartoon ''WesternAnimation/TheNewAdventuresOfSuperman'' has a bit of line boil.
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* Shown most of the time in ''VideoGame/{{Tamagotchi}} Video Adventures''.
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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when [[spoiler:Mametchi is about to cry.]]

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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when [[spoiler:Mametchi is about to cry.cry]] and in episode 21 when [[spoiler:he moans.]]
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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when
[[spoiler:Mametchi is about to cry.]]

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* ''Powerful Beat'' from ''VideoGame/{{Tamagotchi}}! Yume Kira Dream''. It's barely noticeable in ''Tamagotchi!'' episode 25 when
when [[spoiler:Mametchi is about to cry.]]

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