History Main / LeadTheTarget

18th Sep '17 2:22:10 PM ultimomant
Is there an issue? Send a Message

Added DiffLines:

* In ''Film/UnderworldBloodWars'', Selene is training some Death Dealer recruits. They practice shooting holograms of Lycans. Selene tells them, "Don't aim, anticipate."
15th Sep '17 2:30:35 PM JediGoalie30
Is there an issue? Send a Message

Added DiffLines:

* In ''Film/QuigleyDownUnder'', Quigley, being established as one of the best long-range sharpshooters in the world, is a master of this. He kills several {{Mooks}} who are riding horses at full gallop perpendicular to his line of fire at ranges of several hundred yards...on the first shot. He is shown very carefully lining up his shot and adjusting his sights when he does so.
31st Aug '17 2:04:39 PM HalcyonDayz
Is there an issue? Send a Message


* In the ''VideoGame/{{Borderlands}}'' [[VideoGame/{{Borderlands 2}} games]], you're usually shooting from close enough range that the bullets fired might as well instantly teleport to their final destination. However, all of the guns in both games are projectile, meaning sniping from any kind of distance requires the ability to shoot where your target is going to be. Lilith, Maya, and Zer0 all have skills that increase bullet velocity to mitigate this, however.

to:

* In the ''VideoGame/{{Borderlands}}'' [[VideoGame/{{Borderlands 2}} games]], you're usually shooting from close enough range that the bullets fired might as well instantly teleport to their final destination. However, all of the guns in both games are projectile, meaning sniping from any kind of distance requires the ability to shoot where your target is going to be. Lilith, Maya, and Zer0 [=Zer0=] all have skills that increase bullet velocity to mitigate this, however.
29th Aug '17 12:29:55 PM ChaoticNovelist
Is there an issue? Send a Message


* In ''WesternAnimation/MyLittlePonyEquestriaGirlsFriendshipGames'', during the archery contest, Applejack points out to Twilight that she needs to do this to hit the moving target: aim where it's going to be and not where it is.

to:

* In ''WesternAnimation/MyLittlePonyEquestriaGirlsFriendshipGames'', during the archery contest, Applejack points out to Human Twilight that she needs to do this to hit the moving target: aim where it's going to be and not where it is.is. This comes packaged with Sour Sweet remarking on how counter-intuitive this sounds.
27th Aug '17 1:33:58 AM SeptimusHeap
Is there an issue? Send a Message


* While not the spirit of this trope, it's definitely to the letter to try and play a multiplayer FPS with a particularly high ping. The server won't process your moves until a fraction of a second (or more, if the connection is bad enough) after you do them, so you may have to lead your target (and pray). This has been mostly averted by lag compensation, and is only common in older games like {{Quake}} and VideoGame/{{Doom}}. Still alive and well for players with satellite-based net, depending on the game.

to:

* While not the spirit of this trope, it's definitely to the letter to try and play a multiplayer FPS with a particularly high ping. The server won't process your moves until a fraction of a second (or more, if the connection is bad enough) after you do them, so you may have to lead your target (and pray). This has been mostly averted by lag compensation, and is only common in older games like {{Quake}} VideoGame/{{Quake}} and VideoGame/{{Doom}}. Still alive and well for players with satellite-based net, depending on the game.
15th Jul '17 6:12:19 PM Sammettik
Is there an issue? Send a Message


* In MascotRacer games, such as VideoGame/MarioKart, this is the intended way to use unguided projectiles--nearly all of them are {{Painfully Slow Projectile}}s, so to get an accurate shot any further than point blank, you need to figure out how much time must pass for the projectile to reach its target and shoot where you think the target will be at that time. One notable exception is Ice in ''[[VideoGame/SegaSuperstars Sonic & All-Stars Racing Transformed]]'', which travels absurdly fast, though if the distance is sufficiently long, you will still need to lead the target. There is an Achievement/Trophy/Sticker for hitting an opponent ahead of you by 600 meters or more with Ice, which DOES require leading.

to:

* In MascotRacer games, such as VideoGame/MarioKart, ''VideoGame/MarioKart'', this is the intended way to use unguided projectiles--nearly all of them are {{Painfully Slow Projectile}}s, so to get an accurate shot any further than point blank, you need to figure out how much time must pass for the projectile to reach its target and shoot where you think the target will be at that time. One notable exception is Ice in ''[[VideoGame/SegaSuperstars Sonic & All-Stars Racing Transformed]]'', which travels absurdly fast, though if the distance is sufficiently long, you will still need to lead the target. There is an Achievement/Trophy/Sticker for hitting an opponent ahead of you by 600 meters or more with Ice, which DOES require leading.
16th Jun '17 3:59:19 PM ZombieAladdin
Is there an issue? Send a Message


* In KartRacing games, this is the intended way to use unguided projectiles--nearly all of them are PainfullySlowProjectiles, so to get an accurate shot any further than point blank, you need to figure out how much time must pass for the projectile to reach its target and shoot where you think the target will be at that time.

to:

* In KartRacing MascotRacer games, such as VideoGame/MarioKart, this is the intended way to use unguided projectiles--nearly all of them are PainfullySlowProjectiles, {{Painfully Slow Projectile}}s, so to get an accurate shot any further than point blank, you need to figure out how much time must pass for the projectile to reach its target and shoot where you think the target will be at that time.time. One notable exception is Ice in ''[[VideoGame/SegaSuperstars Sonic & All-Stars Racing Transformed]]'', which travels absurdly fast, though if the distance is sufficiently long, you will still need to lead the target. There is an Achievement/Trophy/Sticker for hitting an opponent ahead of you by 600 meters or more with Ice, which DOES require leading.
16th Jun '17 3:52:28 PM ZombieAladdin
Is there an issue? Send a Message

Added DiffLines:

* In KartRacing games, this is the intended way to use unguided projectiles--nearly all of them are PainfullySlowProjectiles, so to get an accurate shot any further than point blank, you need to figure out how much time must pass for the projectile to reach its target and shoot where you think the target will be at that time.
18th Apr '17 11:36:43 AM 32_Footsteps
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' requires this for archery for any enemy that moves or if Link is moving while shooting. Enemies will attempt to track Link's movements with varying levels of success as well - Bokoblins are pretty bad about it (to the extent that Link actively dodging in any way will make them more likely to hit their allies), while Octoroks are experts - if Link's movements are in a straight line, Octoroks ''will'' accurately shoot him on the move.
15th Jan '17 4:13:19 PM nombretomado
Is there an issue? Send a Message


* In ''BrutalLegend'', Eddie needs to help a neurotic bouncer operating a mortar cannon hit his targets, not only by spotting, but teaching him how to lead moving targets.

to:

* In ''BrutalLegend'', ''VideoGame/BrutalLegend'', Eddie needs to help a neurotic bouncer operating a mortar cannon hit his targets, not only by spotting, but teaching him how to lead moving targets.
This list shows the last 10 events of 181. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.LeadTheTarget