Follow TV Tropes

Following

History Main / LandOfOneCity

Go To

OR

Is there an issue? Send a MessageReason:
None



to:

* NewZealand has a population of 4.3 million, with more than a quarter of those people living in Auckland (1.3 million). The next largest cities are not even a third its size.
Is there an issue? Send a MessageReason:
None


* ''WorldOfWarcraft'': Although it's not very clear in the game itself at first glance, according to lore [[WorldOfWarcraft Stormwind]] is actually a city-state, and the adjacent regions are independent governments that just allow Stormwind to protect them with its military. Of course, the same lore also claims that Stormwind has 200,000 citizens (more than every other city in the game combined despite being smaller than several of them), so this might be taken with a grain of salt.

to:

* ''WorldOfWarcraft'': Although it's not very clear in the game itself at first glance, according to lore [[WorldOfWarcraft Stormwind]] is actually a city-state, and the adjacent regions are independent governments that just allow Stormwind to protect them with its military. Of course, the same lore also claims that Stormwind has 200,000 citizens (more than every other city in the game combined combined, despite being physically smaller than several of them), so this might be taken with a grain of salt.
Is there an issue? Send a MessageReason:
Natter.


** Or maybe 200,000 people are Stormwind citizens but reside in other regions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** More than one third of the Greek population lives in the region of Athens.
Is there an issue? Send a MessageReason:
None


* At the end of the first season of ''{{Robotech}}'', humans have been nearly wiped out by the T'sentraedi, and have only one city left. Nonetheless, they still field a very powerful military.

to:

* At the end of ''{{Super Dimension Fortress Macross}}'' (or the first season of ''{{Robotech}}'', ''{{Robotech}}''), humans have been nearly wiped out by the T'sentraedi, Zentradi, and have only one city left. Nonetheless, they still field a very powerful military.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* With regard to other countries:
** Kuwait doesn't have very much besides its eponymous capital.
** UsefulNotes/{{France}} is an interesting case: while it's a big country with plenty of populated places, its only city with a population of more than a million is [[TheCityOfLight Paris]] (2.2 million). The only other city within striking distance is Marseilles (900,000), and all other cities are smaller than 500,000. This has the effect of making France ''seem'' like it's a LandOfOneCity, even though it's far from it.

Added: 311

Changed: 456

Is there an issue? Send a MessageReason:
None


** Actually, ancient Greek ''poléis'' had other towns in their territory. They were called ''démoi''. The important whing in a Greek city-state was not the city, but its citizens. A citizen of Athens could live outside Athens, in a small village at the other side of the Attic region, but he was still Athenian.

to:

** The Italian city-states, despite their name, actually subvert this. Most were the size of small countries, incorporating numerous surrounding settlements and townships. They were only city-states to the extent that power was concentrated in the hands of the eponymous cities, such as Florence and Venice.
** Actually, ancient Greek ''poléis'' had other towns in their territory. They were called ''démoi''. The important whing thing in a Greek city-state was not the city, but its citizens. A citizen of Athens could live outside Athens, in a small village at the other side of the Attic region, but he was still Athenian.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:TabletopGames]]
* ''MagicTheGathering'' has Ravnica, a plane with only one city. That said, that one city is large enough to occupy the entire plane.
Is there an issue? Send a MessageReason:
Added 4X start as single city



to:

* [[{{Four X}} 4X games]] typically start with every empire consisting of only single city.
Is there an issue? Send a MessageReason:
None



to:

* PerdidoStreetStation and IronCouncil feature New Crobuzon, which in the latter book is at war with the city-state of Tesh. TheScar also features a city-state made of pirate ships stuck together.
Is there an issue? Send a MessageReason:
None


** Its presumed to have had multiple cities at some point in the distant past. Now, like in New York City and London, once-separate municipalities have been devoured by a more dominant one and turned into boroughs, albeit on a [[{{Understatement} slightly larger scale]] than either of those.

to:

** Its presumed to have had multiple cities at some point in the distant past. Now, like in with New York City and London, several once-separate municipalities have been devoured by a the more dominant one and turned into boroughs, albeit on a [[{{Understatement} [[{{Understatement}} slightly larger scale]] than either of those.

Changed: 320

Removed: 215

Is there an issue? Send a MessageReason:
None


** Its presumed to have had multiple cities at some point in the distant past. Now, they're pretty much boroughs.
** Hive worlds ≠ Land of One City. It's like saying trees with entwined roots are one organism (ignoring clonal colonies).
*** Well, in this case the trees are so entwined that they've literally merged together. Coruscant is stated in the Phantom Menace to be "one giant city." It's still a LandOfOneCity because the land ''is'' the city.

to:

** Its presumed to have had multiple cities at some point in the distant past. Now, they're pretty much boroughs.
** Hive worlds ≠ Land of One City. It's
like saying trees with entwined roots are in New York City and London, once-separate municipalities have been devoured by a more dominant one organism (ignoring clonal colonies).
*** Well, in this case the trees are so entwined that they've literally merged together. Coruscant is stated in the Phantom Menace to be "one giant city." It's still
and turned into boroughs, albeit on a LandOfOneCity because the land ''is'' the city.
[[{{Understatement} slightly larger scale]] than either of those.
Is there an issue? Send a MessageReason:
None



to:

* [[{{Bioshock}} Rapture]] isn't especially large compared to most real-world cities, but it's definitely self-contained, self-sufficient, and a sovereign nation as far as anyone's concerned. Things like beef and tobacco do have to be smuggled from the surface (though it's never explained why), but they can get by on artificial substitutes when they have to.
Is there an issue? Send a MessageReason:
None


* Pretty common in video games with [WorldMap world maps] due to ConservationOfDetail.

to:

* Pretty common in video games with [WorldMap [[WorldMap world maps] maps]] due to ConservationOfDetail.
Is there an issue? Send a MessageReason:
None


* Attilan, home of the Inhumans.

to:

* Attilan, home of the Inhumans.
TheInhumans.
Is there an issue? Send a MessageReason:
None



to:

* Attilan, home of the Inhumans.
Is there an issue? Send a MessageReason:
None


* Monaco, Singapore and the Vatican are RealLife examples. That makes this trope TruthInTelevision.

to:

* Monaco, Monaco and Singapore and the Vatican are RealLife examples.examples, while the Vatican takes it UpToEleven by being an enclave ''within'' the city of Rome. That makes this trope TruthInTelevision.
Is there an issue? Send a MessageReason:
None


* Grantsville in {{1632}} is effectively this. Interestingly there were a number of independent cities like that at the time. Unfortunately they didn't possess repeating rifles.

to:

* Grantsville in {{1632}} 1632 is effectively this. Interestingly there were a number of independent cities like that at the time. Unfortunately they didn't possess repeating rifles.
Is there an issue? Send a MessageReason:
None



to:

* Grantsville in {{1632}} is effectively this. Interestingly there were a number of independent cities like that at the time. Unfortunately they didn't possess repeating rifles.
Is there an issue? Send a MessageReason:
None



to:

* Pretty common in video games with [WorldMap world maps] due to ConservationOfDetail.
Is there an issue? Send a MessageReason:
None


* Monaco, San Marino, Singapore and the Vatican are RealLife examples. That makes this trope TruthInTelevision.

to:

* Monaco, San Marino, Singapore and the Vatican are RealLife examples. That makes this trope TruthInTelevision.



** Also many of the tiny states that made up the Holy Roman Empire.

to:

** Also many of the tiny smaller states that made up the [[HolyRomanEmpire Holy Roman Empire.Empire of German Nation]].

Added: 1355

Changed: 1700

Removed: 831

Is there an issue? Send a MessageReason:
Sorted examples.


* ''{{Tropico}} 3'' has only one city to build on, and you CAN STILL have a thriving economy.
* Monaco, San Marino, Singapore and the Vatican are RealLife examples. That makes this trope TruthInTelevision.

to:

[[AC:{{Anime}} and {{Manga}}]]
* ''{{Tropico}} 3'' In ''{{Appleseed}}'', Olympus, the most powerful country, apparently has only one city to build on, and you CAN STILL have a thriving economy.
* Monaco, San Marino, Singapore and the Vatican are RealLife examples. That makes this trope TruthInTelevision.
city.



* In ''{{Appleseed}}'', Olympus, the most powerful country, apparently has only one city.




[[AC:ComicBooks]]
* The various [[MegaCity Mega-Cities]] in ''JudgeDredd'' each only have direct authority over their respective urban areas, though MC-1 at least does have some influence over parts of the Cursed Earth.

[[AC:{{Film}}]]



* ''FinalFantasyIX'' has Lindblum and Burmecia, which control a goodly portion of the continent with only one city. Also, narrowly averted in that Alexandria has a whopping three cities (or two, it's [[EpilepticTrees ambiguous]] where Treno stands)
* ''FinalFantasyXI'''s nations of [[TheKingdom San d'Oria]], [[TheRepublic Bastok]], [[TheFederation Windurst]], and [[CapitalCity Jeuno]] are all technically city-states in the present time, although the first three have historical areas that they controlled in the past that are now up for grabs. [[TheEmpire Aht Urhgan]] is seemingly the only in-game nation with actual vast stretches of territory.
* A few locations in ''{{Discworld}}'' are city-states. Most notably Ankh-Morpork and Genua.



** Hive worlds =\= Land of One City. It's like saying trees with entwined roots are one organism (ignoring clonal colonies).

to:

** Hive worlds =\= Land of One City. It's like saying trees with entwined roots are one organism (ignoring clonal colonies).




[[AC:{{Literature}}]]
* A few locations in ''{{Discworld}}'' are city-states. Most notably Ankh-Morpork and Genua.
* Trantor from the {{Foundation}} universe is a planet whose entire surface has been urbanized, thus making it one big city.



* Although it's not very clear in the game itself at first glance, according to lore [[WorldOfWarcraft Stormwind]] is actually a city-state, and the adjacent regions are independent governments that just allow Stormwind to protect them with its military. Of course, the same lore also claims that Stormwind has 200,000 citizens (more than every other city in the game combined despite being smaller than several of them), so this might be taken with a grain of salt.
** Or maybe 200,000 people are Stormwind citizens but reside in other regions.

to:


[[AC:RealLife]]
* Although it's not very clear in the game itself at first glance, according to lore [[WorldOfWarcraft Stormwind]] is actually a city-state, Monaco, San Marino, Singapore and the adjacent regions Vatican are independent governments that just allow Stormwind to protect them with its military. Of course, the same lore also claims that Stormwind has 200,000 citizens (more than every other city in the game combined despite being smaller than several of them), so RealLife examples. That makes this might be taken with a grain of salt.
** Or maybe 200,000 people are Stormwind citizens but reside in other regions.
trope TruthInTelevision.




[[AC:VideoGames]]
* As revealed in ''[[DonkeyKongCountry Donkey Kong Land]]'', Donkey Kong Island has one city: Big Ape City.
* ''FinalFantasyIX'' has Lindblum and Burmecia, which control a goodly portion of the continent with only one city. Also, narrowly averted in that Alexandria has a whopping three cities (or two, it's [[EpilepticTrees ambiguous]] where Treno stands)
* ''FinalFantasyXI'''s nations of [[TheKingdom San d'Oria]], [[TheRepublic Bastok]], [[TheFederation Windurst]], and [[CapitalCity Jeuno]] are all technically city-states in the present time, although the first three have historical areas that they controlled in the past that are now up for grabs. [[TheEmpire Aht Urhgan]] is seemingly the only in-game nation with actual vast stretches of territory.



* Trantor from the {{Foundation}} universe is a planet whose entire surface has been urbanized, thus making it one big city.
* The various [[MegaCity Mega-Cities]] in ''JudgeDredd'' each only have direct authority over their respective urban areas, though MC-1 at least does have some influence over parts of the Cursed Earth.
* As revealed in ''[[DonkeyKongCountry Donkey Kong Land]]'', Donkey Kong Island has one city: Big Ape City.

to:

* Trantor from the {{Foundation}} universe is a planet whose entire surface ''{{Tropico}} 3'' has been urbanized, thus making it one big city.
* The various [[MegaCity Mega-Cities]] in ''JudgeDredd'' each
only one city to build on, and you CAN STILL have direct authority over their respective urban areas, though MC-1 at least does have some influence over parts of a thriving economy.
* ''WorldOfWarcraft'': Although it's not very clear in
the Cursed Earth.
* As revealed in ''[[DonkeyKongCountry Donkey Kong Land]]'', Donkey Kong Island
game itself at first glance, according to lore [[WorldOfWarcraft Stormwind]] is actually a city-state, and the adjacent regions are independent governments that just allow Stormwind to protect them with its military. Of course, the same lore also claims that Stormwind has one city: Big Ape City.200,000 citizens (more than every other city in the game combined despite being smaller than several of them), so this might be taken with a grain of salt.
** Or maybe 200,000 people are Stormwind citizens but reside in other regions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Well, in this case the trees are so entwined that they've literally merged together. Coruscant is stated in the Phantom Menace to be "one giant city." It's still a LandOfOneCity because the land ''is'' the city.
Is there an issue? Send a MessageReason:
None


** [[{{UsefulNotes/Italy}} And Italy.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* As revealed in ''[[DonkeyKongCountry Donkey Kong Land]]'', Donkey Kong Island has one city: Big Ape City.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The various [[MegaCity Mega-Cities]] in ''JudgeDredd'' each only have direct authority over their respective urban areas, though MC-1 at least does have some influence over parts of the Cursed Earth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Trantor from the {{Foundation}} universe is a planet whose entire surface has been urbanized, thus making it one big city.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Even if there are a few that aren't, Kino never stays long enough to find out.
Is there an issue? Send a MessageReason:
None


Note that the area with one city DOES NOT have to be a country, it can be a planet or county or etc...

to:

Note that the area with one city DOES NOT have to be a country, it can be a planet [[{{Planetville}} planet]] or county or etc...
Is there an issue? Send a MessageReason:
None


* [[StarWars Coruscant]] is a city the size of an entire ''planet''.

to:

* [[StarWars Coruscant]] ''StarWars'': Coruscant is a city the size of an entire ''planet''.



* Tar Valon from TheWheelOfTime.

to:

* Tar Valon from TheWheelOfTime.''TheWheelOfTime''.

Top